Commit 49bbb388 authored by cutealien's avatar cutealien

Update documentation for Materialviewer

(and last check-in was certainly also about Materialviewer and not Meshviewer as I accidentally wrote)


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4954 dfc29bdd-3216-0410-991c-e03cc46cb475
parent 507fb7ec
...@@ -3,7 +3,8 @@ ...@@ -3,7 +3,8 @@
This example can be used to play around with material settings and watch the results. This example can be used to play around with material settings and watch the results.
Only the default non-shader materials are used in here. Only the default non-shader materials are used in here.
You have a node witha mesh, one dynamic light and global ambient light to play around with. You have a node with a mesh, one dynamic light and global ambient light to play around with.
You can move the light with cursor-keys and +/-.
*/ */
// TODO: Should be possible to set all material values by the GUI. // TODO: Should be possible to set all material values by the GUI.
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