Commit 36f1a5cd authored by nadro's avatar nadro

- Added deprecated method for backward compatibility with previous shader constant system handling.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4401 dfc29bdd-3216-0410-991c-e03cc46cb475
parent 4f1c2b4e
...@@ -103,6 +103,30 @@ public: ...@@ -103,6 +103,30 @@ public:
\param constantAmount Amount of registers to be set. One register consists of 4 floats. */ \param constantAmount Amount of registers to be set. One register consists of 4 floats. */
virtual void setPixelShaderConstant(const f32* data, s32 startRegister, s32 constantAmount=1) = 0; virtual void setPixelShaderConstant(const f32* data, s32 startRegister, s32 constantAmount=1) = 0;
//! \deprecated. This method may be removed by Irrlicht 2.0
_IRR_DEPRECATED_ bool setVertexShaderConstant(const c8* name, const f32* floats, int count)
{
return setVertexShaderConstant(getVertexShaderConstantID(name), floats, count);
}
//! \deprecated. This method may be removed by Irrlicht 2.0
_IRR_DEPRECATED_ bool setVertexShaderConstant(const c8* name, const s32* ints, int count)
{
return setVertexShaderConstant(getVertexShaderConstantID(name), ints, count);
}
//! \deprecated. This method may be removed by Irrlicht 2.0
_IRR_DEPRECATED_ bool setPixelShaderConstant(const c8* name, const f32* floats, int count)
{
return setPixelShaderConstant(getPixelShaderConstantID(name), floats, count);
}
//! \deprecated. This method may be removed by Irrlicht 2.0
_IRR_DEPRECATED_ bool setPixelShaderConstant(const c8* name, const s32* ints, int count)
{
return setPixelShaderConstant(getPixelShaderConstantID(name), ints, count);
}
//! Get pointer to the IVideoDriver interface //! Get pointer to the IVideoDriver interface
/** \return Pointer to the IVideoDriver interface */ /** \return Pointer to the IVideoDriver interface */
virtual IVideoDriver* getVideoDriver() = 0; virtual IVideoDriver* getVideoDriver() = 0;
......
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