Commit 2d24d11b authored by lukeph's avatar lukeph

mirror doc change, updated project file

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@907 dfc29bdd-3216-0410-991c-e03cc46cb475
parent e3d76c04
...@@ -183,10 +183,10 @@ namespace scene ...@@ -183,10 +183,10 @@ namespace scene
//these functions will use the needed arrays, set vaules, etc to help the loaders //these functions will use the needed arrays, set vaules, etc to help the loaders
//! exposed for loaders to add mesh buffers //! exposed for loaders: to add mesh buffers
virtual core::array<SSkinMeshBuffer*> &getMeshBuffers() = 0; virtual core::array<SSkinMeshBuffer*> &getMeshBuffers() = 0;
//! alternative method for adding joints //! exposed for loaders: joints list
virtual core::array<SJoint*> &getAllJoints() = 0; virtual core::array<SJoint*> &getAllJoints() = 0;
//! loaders should call this after populating the mesh //! loaders should call this after populating the mesh
......
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