Camera FPS animator: Fixed float scaling bug. When horizontal movement is...
Camera FPS animator: Fixed float scaling bug. When horizontal movement is disabled the camera now moves at a constant speed regardless of angle. Collision response animator now animates camera target (can be disabled via attributes) and the node can be changed. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1364 dfc29bdd-3216-0410-991c-e03cc46cb475
Showing
Please register or sign in to comment