Commit 11ea0a76 authored by nadro's avatar nadro

- Reverted changes related to CallBack->OnSetMaterial call.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4576 dfc29bdd-3216-0410-991c-e03cc46cb475
parent ced8386d
......@@ -137,10 +137,10 @@ void CD3D8ShaderMaterialRenderer::OnSetMaterial(const video::SMaterial& material
if (BaseMaterial)
BaseMaterial->OnSetMaterial(material, material, true, services);
if (CallBack)
CallBack->OnSetMaterial(material);
}
if (CallBack)
CallBack->OnSetMaterial(material);
}
void CD3D8ShaderMaterialRenderer::OnUnsetMaterial()
......
......@@ -89,10 +89,10 @@ void CD3D9CgMaterialRenderer::OnSetMaterial(const SMaterial& material, const SMa
if (BaseMaterial)
BaseMaterial->OnSetMaterial(material, material, true, this);
if (CallBack)
CallBack->OnSetMaterial(material);
}
if (CallBack)
CallBack->OnSetMaterial(material);
}
bool CD3D9CgMaterialRenderer::OnRender(IMaterialRendererServices* services, E_VERTEX_TYPE vtxtype)
......
......@@ -135,10 +135,10 @@ void CD3D9ShaderMaterialRenderer::OnSetMaterial(const video::SMaterial& material
if (BaseMaterial)
BaseMaterial->OnSetMaterial(material, material, true, services);
if (CallBack)
CallBack->OnSetMaterial(material);
}
if (CallBack)
CallBack->OnSetMaterial(material);
}
......
......@@ -119,10 +119,10 @@ void COpenGLCgMaterialRenderer::OnSetMaterial(const SMaterial& material, const S
if (BaseMaterial)
BaseMaterial->OnSetBaseMaterial(material);
if (CallBack)
CallBack->OnSetMaterial(material);
}
if (CallBack)
CallBack->OnSetMaterial(material);
}
bool COpenGLCgMaterialRenderer::OnRender(IMaterialRendererServices* services, E_VERTEX_TYPE vtxtype)
......
......@@ -232,10 +232,10 @@ void COpenGLSLMaterialRenderer::OnSetMaterial(const video::SMaterial& material,
if (BaseMaterial)
BaseMaterial->OnSetBaseMaterial(material);
if (CallBack)
CallBack->OnSetMaterial(material);
}
if (CallBack)
CallBack->OnSetMaterial(material);
}
......
......@@ -182,10 +182,10 @@ void COpenGLShaderMaterialRenderer::OnSetMaterial(const video::SMaterial& materi
if (BaseMaterial)
BaseMaterial->OnSetBaseMaterial(material);
if (CallBack)
CallBack->OnSetMaterial(material);
}
if (CallBack)
CallBack->OnSetMaterial(material);
}
......
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