Commit 114f94e2 authored by Nadro's avatar Nadro

- Exposed a methods which allow experienced users to prepare custom drawAll method.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4128 dfc29bdd-3216-0410-991c-e03cc46cb475
parent 128f5a14
...@@ -506,6 +506,12 @@ namespace scene ...@@ -506,6 +506,12 @@ namespace scene
//! Register a custom callbacks manager which gets callbacks during scene rendering. //! Register a custom callbacks manager which gets callbacks during scene rendering.
virtual void setLightManager(ILightManager* lightManager); virtual void setLightManager(ILightManager* lightManager);
//! Get current render time.
virtual E_SCENE_NODE_RENDER_PASS getCurrentRendertime() const { return CurrentRendertime; }
//! Set current render time.
virtual void setCurrentRendertime(E_SCENE_NODE_RENDER_PASS currentRendertime) { CurrentRendertime = currentRendertime; }
//! Get an instance of a geometry creator. //! Get an instance of a geometry creator.
virtual const IGeometryCreator* getGeometryCreator(void) const { return GeometryCreator; } virtual const IGeometryCreator* getGeometryCreator(void) const { return GeometryCreator; }
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment