Commit 0b00abe7 authored by hybrid's avatar hybrid

Add aes files to project files.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2975 dfc29bdd-3216-0410-991c-e03cc46cb475
parent a0aebc86
...@@ -1196,6 +1196,42 @@ ...@@ -1196,6 +1196,42 @@
<Option compilerVar="CC" /> <Option compilerVar="CC" />
</Unit> </Unit>
<Unit filename="zlib/zutil.h" /> <Unit filename="zlib/zutil.h" />
<Unit filename="aesGladman/aes.h" />
<Unit filename="aesGladman/aescrypt.c" >
<Option compilerVar="CC" />
</Unit>
<Unit filename="aesGladman/aeskey.c" >
<Option compilerVar="CC" />
</Unit>
<Unit filename="aesGladman/aesopt.h" />
<Unit filename="aesGladman/aestab.c" >
<Option compilerVar="CC" />
</Unit>
<Unit filename="aesGladman/bzlib.h" />
<Unit filename="aesGladman/fileenc.c" >
<Option compilerVar="CC" />
</Unit>
<Unit filename="aesGladman/fileenc.h" />
<Unit filename="aesGladman/hmac.c" >
<Option compilerVar="CC" />
</Unit>
<Unit filename="aesGladman/hmac.h" />
<Unit filename="aesGladman/prng.c" >
<Option compilerVar="CC" />
</Unit>
<Unit filename="aesGladman/prng.h" />
<Unit filename="aesGladman/pwd2key.c" >
<Option compilerVar="CC" />
</Unit>
<Unit filename="aesGladman/pwd2key.h" />
<Unit filename="aesGladman/sha1.c" >
<Option compilerVar="CC" />
</Unit>
<Unit filename="aesGladman/sha1.h" />
<Unit filename="aesGladman/sha2.c" >
<Option compilerVar="CC" />
</Unit>
<Unit filename="aesGladman/sha2.h" />
<Extensions> <Extensions>
<code_completion /> <code_completion />
<debugger /> <debugger />
......
...@@ -9,8 +9,8 @@ CppCompiler=-D__GNUWIN32__ -W -DWIN32 -DNDEBUG -D_WINDOWS -D_MBCS -D_USRDLL -DIR ...@@ -9,8 +9,8 @@ CppCompiler=-D__GNUWIN32__ -W -DWIN32 -DNDEBUG -D_WINDOWS -D_MBCS -D_USRDLL -DIR
Includes=..\..\include;zlib Includes=..\..\include;zlib
Linker=-lkernel32 -luser32 -lgdi32 -lwinspool -lcomdlg32 -ladvapi32 -lshell32 -lole32 -loleaut32 -luuid -lwinmm -lopengl32_@@_ Linker=-lkernel32 -luser32 -lgdi32 -lwinspool -lcomdlg32 -ladvapi32 -lshell32 -lole32 -loleaut32 -luuid -lwinmm -lopengl32_@@_
Libs= Libs=
UnitCount=629 UnitCount=647
Folders=doc,include,include/core,include/gui,include/io,include/scene,include/video,Irrlicht,Irrlicht/extern,Irrlicht/extern/jpeglib,Irrlicht/extern/libpng,Irrlicht/extern/zlib,Irrlicht/gui,Irrlicht/io,Irrlicht/io/archive,Irrlicht/io/attributes,Irrlicht/io/file,Irrlicht/io/xml,Irrlicht/irr,Irrlicht/irr/IrrlichtDevice,Irrlicht/scene,Irrlicht/scene/animators,Irrlicht/scene/collision,Irrlicht/scene/mesh,Irrlicht/scene/mesh/loaders,Irrlicht/scene/mesh/writers,Irrlicht/scene/nodes,Irrlicht/scene/nodes/particles,Irrlicht/video,"Irrlicht/video/Burning Video",Irrlicht/video/DirectX8,Irrlicht/video/DirectX9,Irrlicht/video/Null,Irrlicht/video/Null/Loader,Irrlicht/video/Null/Writer,Irrlicht/video/OpenGL,Irrlicht/video/Software Folders=doc,include,include/core,include/gui,include/io,include/scene,include/video,Irrlicht,Irrlicht/extern,Irrlicht/extern/jpeglib,Irrlicht/extern/libpng,Irrlicht/extern/zlib,Irrlicht/extern/aesGladman,Irrlicht/gui,Irrlicht/io,Irrlicht/io/archive,Irrlicht/io/attributes,Irrlicht/io/file,Irrlicht/io/xml,Irrlicht/irr,Irrlicht/irr/IrrlichtDevice,Irrlicht/scene,Irrlicht/scene/animators,Irrlicht/scene/collision,Irrlicht/scene/mesh,Irrlicht/scene/mesh/loaders,Irrlicht/scene/mesh/writers,Irrlicht/scene/nodes,Irrlicht/scene/nodes/particles,Irrlicht/video,"Irrlicht/video/Burning Video",Irrlicht/video/DirectX8,Irrlicht/video/DirectX9,Irrlicht/video/Null,Irrlicht/video/Null/Loader,Irrlicht/video/Null/Writer,Irrlicht/video/OpenGL,Irrlicht/video/Software
ObjFiles= ObjFiles=
PrivateResource= PrivateResource=
ResourceIncludes= ResourceIncludes=
...@@ -6338,3 +6338,183 @@ Priority=1000 ...@@ -6338,3 +6338,183 @@ Priority=1000
OverrideBuildCmd=0 OverrideBuildCmd=0
BuildCmd= BuildCmd=
[Unit630]
FileName=aesGladman\aes.h
Folder=Irrlicht/extern/aesGladman
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit631]
FileName=aesGladman\aescrypt.c
Folder=Irrlicht/extern/aesGladman
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit632]
FileName=aesGladman\aeskey.c
Folder=Irrlicht/extern/aesGladman
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit633]
FileName=aesGladman\aesopt.h
Folder=Irrlicht/extern/aesGladman
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit634]
FileName=aesGladman\aestab.c
Folder=Irrlicht/extern/aesGladman
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit635]
FileName=aesGladman\bzlib.h
Folder=Irrlicht/extern/aesGladman
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit636]
FileName=aesGladman\fileenc.c
Folder=Irrlicht/extern/aesGladman
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit637]
FileName=aesGladman\fileenc.h
Folder=Irrlicht/extern/aesGladman
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit638]
FileName=aesGladman\hmac.c
Folder=Irrlicht/extern/aesGladman
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit639]
FileName=aesGladman\hmac.h
Folder=Irrlicht/extern/aesGladman
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit640]
FileName=aesGladman\prng.c
Folder=Irrlicht/extern/aesGladman
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit641]
FileName=aesGladman\prng.h
Folder=Irrlicht/extern/aesGladman
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit642]
FileName=aesGladman\pwd2key.c
Folder=Irrlicht/extern/aesGladman
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit643]
FileName=aesGladman\pwd2key.h
Folder=Irrlicht/extern/aesGladman
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit644]
FileName=aesGladman\sha1.c
Folder=Irrlicht/extern/aesGladman
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit645]
FileName=aesGladman\sha1.h
Folder=Irrlicht/extern/aesGladman
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit646]
FileName=aesGladman\sha2.c
Folder=Irrlicht/extern/aesGladman
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit647]
FileName=aesGladman\sha2.h
Folder=Irrlicht/extern/aesGladman
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
...@@ -2091,16 +2091,16 @@ ...@@ -2091,16 +2091,16 @@
RelativePath="zlib\adler32.c"> RelativePath="zlib\adler32.c">
</File> </File>
<File <File
RelativePath=".\zlib\compress.c"> RelativePath="zlib\compress.c">
</File> </File>
<File <File
RelativePath=".\zlib\crc32.c"> RelativePath="zlib\crc32.c">
</File> </File>
<File <File
RelativePath=".\zlib\crc32.h"> RelativePath="zlib\crc32.h">
</File> </File>
<File <File
RelativePath=".\zlib\deflate.c"> RelativePath="zlib\deflate.c">
</File> </File>
<File <File
RelativePath="zlib\deflate.h"> RelativePath="zlib\deflate.h">
...@@ -2376,6 +2376,63 @@ ...@@ -2376,6 +2376,63 @@
RelativePath=".\libpng\pngwutil.c"> RelativePath=".\libpng\pngwutil.c">
</File> </File>
</Filter> </Filter>
<Filter
Name="aesGladman">
<File
RelativePath=".\aesGladman\aes.h">
</File>
<File
RelativePath=".\aesGladman\aescrypt.c">
</File>
<File
RelativePath=".\aesGladman\aeskey.c">
</File>
<File
RelativePath=".\aesGladman\aesopt.h">
</File>
<File
RelativePath=".\aesGladman\aestab.c">
</File>
<File
RelativePath=".\aesGladman\bzlib.h">
</File>
<File
RelativePath=".\aesGladman\fileenc.c">
</File>
<File
RelativePath=".\aesGladman\fileenc.h">
</File>
<File
RelativePath=".\aesGladman\hmac.c">
</File>
<File
RelativePath=".\aesGladman\hmac.h">
</File>
<File
RelativePath=".\aesGladman\prng.c">
</File>
<File
RelativePath=".\aesGladman\prng.h">
</File>
<File
RelativePath=".\aesGladman\pwd2key.c">
</File>
<File
RelativePath=".\aesGladman\pwd2key.h">
</File>
<File
RelativePath=".\aesGladman\sha1.c">
</File>
<File
RelativePath=".\aesGladman\sha1.h">
</File>
<File
RelativePath=".\aesGladman\sha2.c">
</File>
<File
RelativePath=".\aesGladman\sha2.h">
</File>
</Filter>
</Filter> </Filter>
</Filter> </Filter>
<Filter <Filter
......
...@@ -2921,19 +2921,19 @@ ...@@ -2921,19 +2921,19 @@
> >
</File> </File>
<File <File
RelativePath=".\zlib\compress.c" RelativePath="zlib\compress.c"
> >
</File> </File>
<File <File
RelativePath=".\zlib\crc32.c" RelativePath="zlib\crc32.c"
> >
</File> </File>
<File <File
RelativePath=".\zlib\crc32.h" RelativePath="zlib\crc32.h"
> >
</File> </File>
<File <File
RelativePath=".\zlib\deflate.c" RelativePath="zlib\deflate.c"
> >
</File> </File>
<File <File
...@@ -3301,6 +3301,82 @@ ...@@ -3301,6 +3301,82 @@
> >
</File> </File>
</Filter> </Filter>
<Filter
Name="aesGladman"
>
<File
RelativePath=".\aesGladman\aes.h"
>
</File>
<File
RelativePath=".\aesGladman\aescrypt.c"
>
</File>
<File
RelativePath=".\aesGladman\aeskey.c"
>
</File>
<File
RelativePath=".\aesGladman\aesopt.h"
>
</File>
<File
RelativePath=".\aesGladman\aestab.c"
>
</File>
<File
RelativePath=".\aesGladman\bzlib.h"
>
</File>
<File
RelativePath=".\aesGladman\fileenc.c"
>
</File>
<File
RelativePath=".\aesGladman\fileenc.h"
>
</File>
<File
RelativePath=".\aesGladman\hmac.c"
>
</File>
<File
RelativePath=".\aesGladman\hmac.h"
>
</File>
<File
RelativePath=".\aesGladman\prng.c"
>
</File>
<File
RelativePath=".\aesGladman\prng.h"
>
</File>
<File
RelativePath=".\aesGladman\pwd2key.c"
>
</File>
<File
RelativePath=".\aesGladman\pwd2key.h"
>
</File>
<File
RelativePath=".\aesGladman\sha1.c"
>
</File>
<File
RelativePath=".\aesGladman\sha1.h"
>
</File>
<File
RelativePath=".\aesGladman\sha2.c"
>
</File>
<File
RelativePath=".\aesGladman\sha2.h"
>
</File>
</Filter>
</Filter> </Filter>
</Filter> </Filter>
<Filter <Filter
......
...@@ -3069,10 +3069,6 @@ ...@@ -3069,10 +3069,6 @@
RelativePath=".\aesGladman\pwd2key.h" RelativePath=".\aesGladman\pwd2key.h"
> >
</File> </File>
<File
RelativePath=".\aesGladman\Readme.txt"
>
</File>
<File <File
RelativePath=".\aesGladman\sha1.c" RelativePath=".\aesGladman\sha1.c"
> >
......
...@@ -2940,6 +2940,82 @@ ...@@ -2940,6 +2940,82 @@
> >
</File> </File>
</Filter> </Filter>
<Filter
Name="aesGladman"
>
<File
RelativePath=".\aesGladman\aes.h"
>
</File>
<File
RelativePath=".\aesGladman\aescrypt.c"
>
</File>
<File
RelativePath=".\aesGladman\aeskey.c"
>
</File>
<File
RelativePath=".\aesGladman\aesopt.h"
>
</File>
<File
RelativePath=".\aesGladman\aestab.c"
>
</File>
<File
RelativePath=".\aesGladman\bzlib.h"
>
</File>
<File
RelativePath=".\aesGladman\fileenc.c"
>
</File>
<File
RelativePath=".\aesGladman\fileenc.h"
>
</File>
<File
RelativePath=".\aesGladman\hmac.c"
>
</File>
<File
RelativePath=".\aesGladman\hmac.h"
>
</File>
<File
RelativePath=".\aesGladman\prng.c"
>
</File>
<File
RelativePath=".\aesGladman\prng.h"
>
</File>
<File
RelativePath=".\aesGladman\pwd2key.c"
>
</File>
<File
RelativePath=".\aesGladman\pwd2key.h"
>
</File>
<File
RelativePath=".\aesGladman\sha1.c"
>
</File>
<File
RelativePath=".\aesGladman\sha1.h"
>
</File>
<File
RelativePath=".\aesGladman\sha2.c"
>
</File>
<File
RelativePath=".\aesGladman\sha2.h"
>
</File>
</Filter>
</Filter> </Filter>
</Filter> </Filter>
<Filter <Filter
......
...@@ -65,10 +65,16 @@ LIBPNGOBJ = []; ...@@ -65,10 +65,16 @@ LIBPNGOBJ = [];
for fileName in LIBPNGNAMES: for fileName in LIBPNGNAMES:
LIBPNGOBJ += [LIBPNG_PREFIX + fileName]; LIBPNGOBJ += [LIBPNG_PREFIX + fileName];
AESGLADMAN_PREFIX = 'aesGladman/';
AESGLADMANNAMES = ['aescrypt.c', 'aeskey.c', 'aestab.c', 'fileenc.c', 'hmac.c', 'prng.c', 'pwd2key.c', 'sha1.c', 'sha2.c'];
AESGLADMANOBJ = [];
for fileName in AESGLADMANNAMES:
AESGLADMANOBJ += [AESGLADMAN_PREFIX + fileName];
# Next variable is for additional scene nodes etc. of customized Irrlicht versions # Next variable is for additional scene nodes etc. of customized Irrlicht versions
EXTRAOBJ = []; EXTRAOBJ = [];
LINKOBJ = IRRMESHOBJ + IRROBJ + IRRPARTICLEOBJ + IRRANIMOBJ + IRRVIDEOOBJ + IRRSWRENDEROBJ + IRRIOOBJ + IRROTHEROBJ + IRRGUIOBJ + ZLIBOBJ + JPEGLIBOBJ + LIBPNGOBJ + EXTRAOBJ; LINKOBJ = IRRMESHOBJ + IRROBJ + IRRPARTICLEOBJ + IRRANIMOBJ + IRRVIDEOOBJ + IRRSWRENDEROBJ + IRRIOOBJ + IRROTHEROBJ + IRRGUIOBJ + ZLIBOBJ + JPEGLIBOBJ + LIBPNGOBJ + AESGLADMANOBJ + EXTRAOBJ;
env.Append(LIBS = LIBRARIES, LIBPATH = CXXINCS); env.Append(LIBS = LIBRARIES, LIBPATH = CXXINCS);
......
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