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bitplane authored
Removed array::erase from loops in Octtree.h and COctTreeTriangleSelector.cpp, they now generate a lot faster. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@684 dfc29bdd-3216-0410-991c-e03cc46cb475
fcbf4a1a
Removed array::erase from loops in Octtree.h and COctTreeTriangleSelector.cpp, they now generate a lot faster. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@684 dfc29bdd-3216-0410-991c-e03cc46cb475