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nadro authored
- Moved setBasicRenderStates methods calls in shader based material renderers to the same place as in standard fixed pipeline material renderers (first lines of OnSetMaterial method). - Fixed bug with texture states in OpenGL. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4561 dfc29bdd-3216-0410-991c-e03cc46cb475
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