• cutealien's avatar
    CAnimatedMeshSceneNode::setMesh does now set the animation speed again to that of the mesh. · e138121a
    cutealien authored
    .x meshloader regards now AnimTicksPerSecond (thx @qian for a test-model and bugreport).
    CAnimatedMeshSceneNode::setMesh had commented-out the setAnimationSpeed line in version r3526 which was about a joint-cache fix for skinned meshes. But there was no comment about why that line had to be removed or commented out, so my guess is that this was only a test (I hope). And it caused animation-speed values for the meshes to be ignored unless user specified it explicitly while animation range was still changed in setMesh.
    
    git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@5097 dfc29bdd-3216-0410-991c-e03cc46cb475
    e138121a
main.cpp 32.1 KB