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cutealien authored
Use another solution to ensure first animation frame is at start. Solution yesterday had the trouble that it was no longer possible to use setCurrentFrame before otherwise. Tests b3dAnimation and md2Animation working again. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4217 dfc29bdd-3216-0410-991c-e03cc46cb475
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