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hybrid authored
Support for Ogre skeletons. Animations are not correctly working, yet. Also flipping mesh from right-handed to left-handed now, so expect some changes with loaded meshes. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2827 dfc29bdd-3216-0410-991c-e03cc46cb475
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