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hybrid authored
Added support for Stereo framebuffers and AUX buffers (which are currently only accessible via direct OpenGL calls or shaders). Added a creation parameter for doublebuffering. Cleaned up the framebuffer clean methods in OpenGL. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2102 dfc29bdd-3216-0410-991c-e03cc46cb475
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