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engineer_apple authored
- BurningVideo - add Normalmap Rendering ( one light only), pushed Burningvideo to 0.46 - internal vertexformat changed - changed fixpoint from 9 to 10 bit fract resolution - renamed createBurningVideoDriver to createBurningVideoDriver and uses SIrrlichtCreationParameters like opengl - internal interfaces for the trianglerenders unified. - Example 11. changed the light billboards to use the light color. ( green light, green particle, red light red particle ) allow to disable the bump/parallax on the earth like in the room ( with transparency ) git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3333 dfc29bdd-3216-0410-991c-e03cc46cb475
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