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hybrid authored
Fix bug which showed up when RTT and text were used in the same scene. I have removed the old RTT checks in 2d methods, and placed a global fix for the texture matrix into the 2d mode setting. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3500 dfc29bdd-3216-0410-991c-e03cc46cb475
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