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cutealien authored
- Keep filenames additionally to internally used names for meshes, fonts, textures and sprites to fix problems with uppercase-filenames on Linux. - Adapt MeshCache interface to make the difference between names and filenames more clear. Old functions behave the same, but are deprecated. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3004 dfc29bdd-3216-0410-991c-e03cc46cb475
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