-
lukeph authored
virtual void OnSetMaterial(const SMaterial& material) { } to IShaderConstantSetCallBack, so the callback is able to set constants based on the properties of the used material. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1060 dfc29bdd-3216-0410-991c-e03cc46cb4754dc79e88