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YGOProUnity_V2
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MyCard
YGOProUnity_V2
Commits
f35f6b22
You need to sign in or sign up before continuing.
Commit
f35f6b22
authored
Sep 12, 2021
by
神楽坂玲奈
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Plain Diff
deck group, remove AIRoom
parent
7693090c
Pipeline
#5528
passed with stages
in 22 minutes and 36 seconds
Changes
7
Pipelines
1
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Showing
7 changed files
with
206 additions
and
213 deletions
+206
-213
Assets/SibylSystem/Menu/Menu.cs
Assets/SibylSystem/Menu/Menu.cs
+4
-4
Assets/SibylSystem/MonoHelpers/UIHelper.cs
Assets/SibylSystem/MonoHelpers/UIHelper.cs
+23
-0
Assets/SibylSystem/Program.cs
Assets/SibylSystem/Program.cs
+5
-5
Assets/SibylSystem/Room/AIRoom.cs
Assets/SibylSystem/Room/AIRoom.cs
+135
-135
Assets/SibylSystem/Room/Room.cs
Assets/SibylSystem/Room/Room.cs
+1
-17
Assets/SibylSystem/SelectDeck/selectDeck.cs
Assets/SibylSystem/SelectDeck/selectDeck.cs
+16
-30
Assets/SibylSystem/precy.cs
Assets/SibylSystem/precy.cs
+22
-22
No files found.
Assets/SibylSystem/Menu/Menu.cs
View file @
f35f6b22
...
@@ -117,10 +117,10 @@ public class Menu : WindowServantSP
...
@@ -117,10 +117,10 @@ public class Menu : WindowServantSP
Program
.
I
().
shiftToServant
(
Program
.
I
().
selectServer
);
Program
.
I
().
shiftToServant
(
Program
.
I
().
selectServer
);
}
}
private
void
onClickAI
()
//
private void onClickAI()
{
//
{
Program
.
I
().
shiftToServant
(
Program
.
I
().
aiRoom
);
//
Program.I().shiftToServant(Program.I().aiRoom);
}
//
}
private
void
onClickPizzle
()
private
void
onClickPizzle
()
{
{
...
...
Assets/SibylSystem/MonoHelpers/UIHelper.cs
View file @
f35f6b22
...
@@ -830,6 +830,29 @@ public static class UIHelper
...
@@ -830,6 +830,29 @@ public static class UIHelper
screenposition
.
z
+
l
));
screenposition
.
z
+
l
));
}
}
public
const
string
sort
=
"sortByTimeDeck"
;
public
static
IOrderedEnumerable
<
FileInfo
>
SortDeck
(
this
IOrderedEnumerable
<
FileInfo
>
source
)
{
return
Config
.
Get
(
sort
,
"1"
)
==
"1"
?
source
.
ThenByDescending
(
f
=>
f
.
LastWriteTime
)
:
source
.
ThenBy
(
f
=>
f
.
Name
);
}
public
static
IEnumerable
<
string
>
GetDecks
(
string
search
=
""
)
{
var
deckInUse
=
Config
.
Get
(
"deckInUse"
,
"miaowu"
);
var
deckInUsePath
=
Path
.
GetFullPath
(
$"deck/
{
deckInUse
}
.ydk"
);
return
new
DirectoryInfo
(
"deck"
).
EnumerateFiles
(
"*.ydk"
,
SearchOption
.
AllDirectories
)
.
Where
(
f
=>
search
==
""
||
f
.
Name
.
Contains
(
search
))
.
OrderByDescending
(
f
=>
f
.
FullName
==
deckInUsePath
)
.
ThenBy
(
f
=>
f
.
DirectoryName
)
.
SortDeck
()
.
Select
(
f
=>
f
.
DirectoryName
==
Path
.
GetFullPath
(
"deck"
)
?
Path
.
GetFileNameWithoutExtension
(
f
.
Name
)
:
$"
{
Path
.
GetFileName
(
f
.
DirectoryName
)}
/
{
Path
.
GetFileNameWithoutExtension
(
f
.
Name
)}
"
);
}
public
static
int
CompareTime
(
object
x
,
object
y
)
public
static
int
CompareTime
(
object
x
,
object
y
)
{
{
...
...
Assets/SibylSystem/Program.cs
View file @
f35f6b22
...
@@ -715,7 +715,7 @@ public class Program : MonoBehaviour
...
@@ -715,7 +715,7 @@ public class Program : MonoBehaviour
public
SelectServer
selectServer
;
public
SelectServer
selectServer
;
public
Book
book
;
public
Book
book
;
public
puzzleMode
puzzleMode
;
public
puzzleMode
puzzleMode
;
public
AIRoom
aiRoom
;
//
public AIRoom aiRoom;
private
void
initializeALLservants
()
private
void
initializeALLservants
()
{
{
...
@@ -740,8 +740,8 @@ public class Program : MonoBehaviour
...
@@ -740,8 +740,8 @@ public class Program : MonoBehaviour
servants
.
Add
(
selectReplay
);
servants
.
Add
(
selectReplay
);
puzzleMode
=
new
puzzleMode
();
puzzleMode
=
new
puzzleMode
();
servants
.
Add
(
puzzleMode
);
servants
.
Add
(
puzzleMode
);
aiRoom
=
new
AIRoom
();
//
aiRoom = new AIRoom();
servants
.
Add
(
aiRoom
);
//
servants.Add(aiRoom);
}
}
public
void
shiftToServant
(
Servant
to
)
public
void
shiftToServant
(
Servant
to
)
...
@@ -756,7 +756,7 @@ public class Program : MonoBehaviour
...
@@ -756,7 +756,7 @@ public class Program : MonoBehaviour
if
(
to
!=
selectServer
&&
selectServer
.
isShowed
)
selectServer
.
hide
();
if
(
to
!=
selectServer
&&
selectServer
.
isShowed
)
selectServer
.
hide
();
if
(
to
!=
selectReplay
&&
selectReplay
.
isShowed
)
selectReplay
.
hide
();
if
(
to
!=
selectReplay
&&
selectReplay
.
isShowed
)
selectReplay
.
hide
();
if
(
to
!=
puzzleMode
&&
puzzleMode
.
isShowed
)
puzzleMode
.
hide
();
if
(
to
!=
puzzleMode
&&
puzzleMode
.
isShowed
)
puzzleMode
.
hide
();
if
(
to
!=
aiRoom
&&
aiRoom
.
isShowed
)
aiRoom
.
hide
();
//
if (to != aiRoom && aiRoom.isShowed) aiRoom.hide();
if
(
to
==
backGroundPic
&&
backGroundPic
.
isShowed
==
false
)
backGroundPic
.
show
();
if
(
to
==
backGroundPic
&&
backGroundPic
.
isShowed
==
false
)
backGroundPic
.
show
();
if
(
to
==
menu
&&
menu
.
isShowed
==
false
)
menu
.
show
();
if
(
to
==
menu
&&
menu
.
isShowed
==
false
)
menu
.
show
();
...
@@ -768,7 +768,7 @@ public class Program : MonoBehaviour
...
@@ -768,7 +768,7 @@ public class Program : MonoBehaviour
if
(
to
==
selectServer
&&
selectServer
.
isShowed
==
false
)
selectServer
.
show
();
if
(
to
==
selectServer
&&
selectServer
.
isShowed
==
false
)
selectServer
.
show
();
if
(
to
==
selectReplay
&&
selectReplay
.
isShowed
==
false
)
selectReplay
.
show
();
if
(
to
==
selectReplay
&&
selectReplay
.
isShowed
==
false
)
selectReplay
.
show
();
if
(
to
==
puzzleMode
&&
puzzleMode
.
isShowed
==
false
)
puzzleMode
.
show
();
if
(
to
==
puzzleMode
&&
puzzleMode
.
isShowed
==
false
)
puzzleMode
.
show
();
if
(
to
==
aiRoom
&&
aiRoom
.
isShowed
==
false
)
aiRoom
.
show
();
//
if (to == aiRoom && aiRoom.isShowed == false) aiRoom.show();
}
}
#
endregion
#
endregion
...
...
Assets/SibylSystem/Room/AIRoom.cs
View file @
f35f6b22
This diff is collapsed.
Click to expand it.
Assets/SibylSystem/Room/Room.cs
View file @
f35f6b22
...
@@ -9,7 +9,6 @@ using Object = UnityEngine.Object;
...
@@ -9,7 +9,6 @@ using Object = UnityEngine.Object;
public
class
Room
:
WindowServantSP
public
class
Room
:
WindowServantSP
{
{
private
readonly
string
sort
=
"sortByTimeDeck"
;
private
UIselectableList
superScrollView
;
private
UIselectableList
superScrollView
;
public
override
void
initialize
()
public
override
void
initialize
()
...
@@ -32,23 +31,8 @@ public class Room : WindowServantSP
...
@@ -32,23 +31,8 @@ public class Room : WindowServantSP
private
void
printFile
()
private
void
printFile
()
{
{
var
deckInUse
=
Config
.
Get
(
"deckInUse"
,
"wizard"
);
superScrollView
.
clear
();
superScrollView
.
clear
();
var
fileInfos
=
new
DirectoryInfo
(
"deck"
).
GetFiles
();
foreach
(
var
deck
in
UIHelper
.
GetDecks
())
superScrollView
.
add
(
deck
);
if
(
Config
.
Get
(
sort
,
"1"
)
==
"1"
)
Array
.
Sort
(
fileInfos
,
UIHelper
.
CompareTime
);
else
Array
.
Sort
(
fileInfos
,
UIHelper
.
CompareName
);
for
(
var
i
=
0
;
i
<
fileInfos
.
Length
;
i
++)
if
(
fileInfos
[
i
].
Name
.
Length
>
4
)
if
(
fileInfos
[
i
].
Name
.
Substring
(
fileInfos
[
i
].
Name
.
Length
-
4
,
4
)
==
".ydk"
)
if
(
fileInfos
[
i
].
Name
.
Substring
(
0
,
fileInfos
[
i
].
Name
.
Length
-
4
)
==
deckInUse
)
superScrollView
.
add
(
fileInfos
[
i
].
Name
.
Substring
(
0
,
fileInfos
[
i
].
Name
.
Length
-
4
));
for
(
var
i
=
0
;
i
<
fileInfos
.
Length
;
i
++)
if
(
fileInfos
[
i
].
Name
.
Length
>
4
)
if
(
fileInfos
[
i
].
Name
.
Substring
(
fileInfos
[
i
].
Name
.
Length
-
4
,
4
)
==
".ydk"
)
if
(
fileInfos
[
i
].
Name
.
Substring
(
0
,
fileInfos
[
i
].
Name
.
Length
-
4
)
!=
deckInUse
)
superScrollView
.
add
(
fileInfos
[
i
].
Name
.
Substring
(
0
,
fileInfos
[
i
].
Name
.
Length
-
4
));
}
}
public
override
void
show
()
public
override
void
show
()
...
...
Assets/SibylSystem/SelectDeck/selectDeck.cs
View file @
f35f6b22
...
@@ -2,6 +2,7 @@
...
@@ -2,6 +2,7 @@
using
System.Collections.Generic
;
using
System.Collections.Generic
;
using
System.Diagnostics
;
using
System.Diagnostics
;
using
System.IO
;
using
System.IO
;
using
System.Linq
;
using
System.Text.RegularExpressions
;
using
System.Text.RegularExpressions
;
using
UnityEngine
;
using
UnityEngine
;
using
YGOSharp
;
using
YGOSharp
;
...
@@ -11,7 +12,6 @@ public class selectDeck : WindowServantSP
...
@@ -11,7 +12,6 @@ public class selectDeck : WindowServantSP
{
{
private
readonly
cardPicLoader
[]
quickCards
=
new
cardPicLoader
[
200
];
private
readonly
cardPicLoader
[]
quickCards
=
new
cardPicLoader
[
200
];
private
readonly
string
sort
=
"sortByTimeDeck"
;
private
UIDeckPanel
deckPanel
;
private
UIDeckPanel
deckPanel
;
...
@@ -121,7 +121,9 @@ public class selectDeck : WindowServantSP
...
@@ -121,7 +121,9 @@ public class selectDeck : WindowServantSP
if
(
hashCode
==
"onNew"
)
if
(
hashCode
==
"onNew"
)
try
try
{
{
File
.
Create
(
"deck/"
+
result
[
0
].
value
+
".ydk"
).
Close
();
var
path
=
$"deck/
{
result
[
0
].
value
}
.ydk"
;
Directory
.
CreateDirectory
(
Path
.
GetDirectoryName
(
path
)!);
File
.
Create
(
path
).
Close
();
RMSshow_none
(
InterString
.
Get
(
"「[?]」创建完毕。"
,
result
[
0
].
value
));
RMSshow_none
(
InterString
.
Get
(
"「[?]」创建完毕。"
,
result
[
0
].
value
));
superScrollView
.
selectedString
=
result
[
0
].
value
;
superScrollView
.
selectedString
=
result
[
0
].
value
;
printFile
();
printFile
();
...
@@ -147,7 +149,9 @@ public class selectDeck : WindowServantSP
...
@@ -147,7 +149,9 @@ public class selectDeck : WindowServantSP
if
(
hashCode
==
"onCopy"
)
if
(
hashCode
==
"onCopy"
)
try
try
{
{
File
.
Copy
(
"deck/"
+
superScrollView
.
selectedString
+
".ydk"
,
"deck/"
+
result
[
0
].
value
+
".ydk"
);
var
path
=
$"deck/
{
result
[
0
].
value
}
.ydk"
;
Directory
.
CreateDirectory
(
Path
.
GetDirectoryName
(
path
)!);
File
.
Copy
(
"deck/"
+
superScrollView
.
selectedString
+
".ydk"
,
path
);
RMSshow_none
(
InterString
.
Get
(
"「[?]」复制完毕。"
,
superScrollView
.
selectedString
));
RMSshow_none
(
InterString
.
Get
(
"「[?]」复制完毕。"
,
superScrollView
.
selectedString
));
superScrollView
.
selectedString
=
result
[
0
].
value
;
superScrollView
.
selectedString
=
result
[
0
].
value
;
printFile
();
printFile
();
...
@@ -160,7 +164,9 @@ public class selectDeck : WindowServantSP
...
@@ -160,7 +164,9 @@ public class selectDeck : WindowServantSP
if
(
hashCode
==
"onRename"
)
if
(
hashCode
==
"onRename"
)
try
try
{
{
File
.
Move
(
"deck/"
+
superScrollView
.
selectedString
+
".ydk"
,
"deck/"
+
result
[
0
].
value
+
".ydk"
);
var
path
=
$"deck/
{
result
[
0
].
value
}
.ydk"
;
Directory
.
CreateDirectory
(
Path
.
GetDirectoryName
(
path
)!);
File
.
Move
(
"deck/"
+
superScrollView
.
selectedString
+
".ydk"
,
path
);
RMSshow_none
(
InterString
.
Get
(
"「[?]」重命名完毕。"
,
superScrollView
.
selectedString
));
RMSshow_none
(
InterString
.
Get
(
"「[?]」重命名完毕。"
,
superScrollView
.
selectedString
));
superScrollView
.
selectedString
=
result
[
0
].
value
;
superScrollView
.
selectedString
=
result
[
0
].
value
;
printFile
();
printFile
();
...
@@ -233,7 +239,7 @@ public class selectDeck : WindowServantSP
...
@@ -233,7 +239,7 @@ public class selectDeck : WindowServantSP
private
void
setSortLable
()
private
void
setSortLable
()
{
{
if
(
Config
.
Get
(
sort
,
"1"
)
==
"1"
)
if
(
Config
.
Get
(
UIHelper
.
sort
,
"1"
)
==
"1"
)
UIHelper
.
trySetLableText
(
gameObject
,
"sort_"
,
InterString
.
Get
(
"时间排序"
));
UIHelper
.
trySetLableText
(
gameObject
,
"sort_"
,
InterString
.
Get
(
"时间排序"
));
else
else
UIHelper
.
trySetLableText
(
gameObject
,
"sort_"
,
InterString
.
Get
(
"名称排序"
));
UIHelper
.
trySetLableText
(
gameObject
,
"sort_"
,
InterString
.
Get
(
"名称排序"
));
...
@@ -241,10 +247,10 @@ public class selectDeck : WindowServantSP
...
@@ -241,10 +247,10 @@ public class selectDeck : WindowServantSP
private
void
onSort
()
private
void
onSort
()
{
{
if
(
Config
.
Get
(
sort
,
"1"
)
==
"1"
)
if
(
Config
.
Get
(
UIHelper
.
sort
,
"1"
)
==
"1"
)
Config
.
Set
(
sort
,
"0"
);
Config
.
Set
(
UIHelper
.
sort
,
"0"
);
else
else
Config
.
Set
(
sort
,
"1"
);
Config
.
Set
(
UIHelper
.
sort
,
"1"
);
setSortLable
();
setSortLable
();
printFile
();
printFile
();
}
}
...
@@ -377,29 +383,9 @@ public class selectDeck : WindowServantSP
...
@@ -377,29 +383,9 @@ public class selectDeck : WindowServantSP
private
void
printFile
()
private
void
printFile
()
{
{
var
deckInUse
=
Config
.
Get
(
"deckInUse"
,
"miaowu"
);
superScrollView
.
clear
();
superScrollView
.
clear
();
var
fileInfos
=
new
DirectoryInfo
(
"deck"
).
GetFiles
();
foreach
(
var
deck
in
UIHelper
.
GetDecks
(
searchInput
.
value
))
if
(
Config
.
Get
(
sort
,
"1"
)
==
"1"
)
superScrollView
.
add
(
deck
);
Array
.
Sort
(
fileInfos
,
UIHelper
.
CompareTime
);
else
Array
.
Sort
(
fileInfos
,
UIHelper
.
CompareName
);
for
(
var
i
=
0
;
i
<
fileInfos
.
Length
;
i
++)
if
(
fileInfos
[
i
].
Name
.
Length
>
4
)
if
(
fileInfos
[
i
].
Name
.
Substring
(
fileInfos
[
i
].
Name
.
Length
-
4
,
4
)
==
".ydk"
)
if
(
fileInfos
[
i
].
Name
.
Substring
(
0
,
fileInfos
[
i
].
Name
.
Length
-
4
)
==
deckInUse
)
if
(
searchInput
.
value
==
""
||
Regex
.
Replace
(
fileInfos
[
i
].
Name
,
searchInput
.
value
,
"miaowu"
,
RegexOptions
.
IgnoreCase
)
!=
fileInfos
[
i
].
Name
)
superScrollView
.
add
(
fileInfos
[
i
].
Name
.
Substring
(
0
,
fileInfos
[
i
].
Name
.
Length
-
4
));
for
(
var
i
=
0
;
i
<
fileInfos
.
Length
;
i
++)
if
(
fileInfos
[
i
].
Name
.
Length
>
4
)
if
(
fileInfos
[
i
].
Name
.
Substring
(
fileInfos
[
i
].
Name
.
Length
-
4
,
4
)
==
".ydk"
)
if
(
fileInfos
[
i
].
Name
.
Substring
(
0
,
fileInfos
[
i
].
Name
.
Length
-
4
)
!=
deckInUse
)
if
(
searchInput
.
value
==
""
||
Regex
.
Replace
(
fileInfos
[
i
].
Name
,
searchInput
.
value
,
"miaowu"
,
RegexOptions
.
IgnoreCase
)
!=
fileInfos
[
i
].
Name
)
superScrollView
.
add
(
fileInfos
[
i
].
Name
.
Substring
(
0
,
fileInfos
[
i
].
Name
.
Length
-
4
));
if
(
superScrollView
.
Selected
()
==
false
)
superScrollView
.
selectTop
();
if
(
superScrollView
.
Selected
()
==
false
)
superScrollView
.
selectTop
();
}
}
...
...
Assets/SibylSystem/precy.cs
View file @
f35f6b22
...
@@ -62,28 +62,28 @@ public class PrecyOcg
...
@@ -62,28 +62,28 @@ public class PrecyOcg
}
}
}
}
public
void
startAI
(
string
playerDek
,
string
aiDeck
,
string
aiScript
,
bool
playerGo
,
bool
unrand
,
int
life
,
//
public void startAI(string playerDek, string aiDeck, string aiScript, bool playerGo, bool unrand, int life,
bool
god
,
int
rule
)
//
bool god, int rule)
{
//
{
if
(
Program
.
I
().
ocgcore
.
isShowed
==
false
)
//
if (Program.I().ocgcore.isShowed == false)
{
//
{
Program
.
I
().
room
.
mode
=
0
;
//
Program.I().room.mode = 0;
Program
.
I
().
ocgcore
.
MasterRule
=
rule
;
//
Program.I().ocgcore.MasterRule = rule;
godMode
=
god
;
//
godMode = god;
prepareOcgcore
();
//
prepareOcgcore();
Program
.
I
().
ocgcore
.
lpLimit
=
life
;
//
Program.I().ocgcore.lpLimit = life;
Program
.
I
().
ocgcore
.
isFirst
=
playerGo
;
//
Program.I().ocgcore.isFirst = playerGo;
Program
.
I
().
ocgcore
.
returnServant
=
Program
.
I
().
aiRoom
;
//
Program.I().ocgcore.returnServant = Program.I().aiRoom;
if
(!
ygopro
.
startAI
(
playerDek
,
aiDeck
,
aiScript
,
playerGo
,
unrand
,
life
,
god
,
rule
))
//
if (!ygopro.startAI(playerDek, aiDeck, aiScript, playerGo, unrand, life, god, rule))
{
//
{
Program
.
I
().
cardDescription
.
RMSshow_none
(
InterString
.
Get
(
"游戏内部出错,请重试。"
));
//
Program.I().cardDescription.RMSshow_none(InterString.Get("游戏内部出错,请重试。"));
return
;
//
return;
}
//
}
//
//Config.ClientVersion = 0x233c;
//
//Config.ClientVersion = 0x233c;
Program
.
I
().
shiftToServant
(
Program
.
I
().
ocgcore
);
//
Program.I().shiftToServant(Program.I().ocgcore);
}
//
}
}
//
}
private
void
prepareOcgcore
()
private
void
prepareOcgcore
()
{
{
...
...
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