Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
N
Neos
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
1
Issues
1
List
Boards
Labels
Service Desk
Milestones
Merge Requests
2
Merge Requests
2
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
MyCard
Neos
Commits
bf4cb9b9
Commit
bf4cb9b9
authored
Aug 09, 2023
by
Chunchi Che
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
finish waitroom logic
parent
d8217948
Pipeline
#22981
failed with stages
in 16 minutes and 18 seconds
Changes
15
Pipelines
1
Hide whitespace changes
Inline
Side-by-side
Showing
15 changed files
with
186 additions
and
86 deletions
+186
-86
src/api/ocgcore/ocgAdapter/adapter.ts
src/api/ocgcore/ocgAdapter/adapter.ts
+2
-1
src/api/ocgcore/ocgAdapter/stoc/stocHandResult.ts
src/api/ocgcore/ocgAdapter/stoc/stocHandResult.ts
+28
-0
src/service/duel/start.ts
src/service/duel/start.ts
+4
-1
src/service/mora/selectHand.ts
src/service/mora/selectHand.ts
+4
-2
src/service/mora/selectTp.ts
src/service/mora/selectTp.ts
+4
-2
src/service/onSocketMessage.ts
src/service/onSocketMessage.ts
+4
-4
src/service/room/handResult.ts
src/service/room/handResult.ts
+15
-0
src/stores/roomStore.ts
src/stores/roomStore.ts
+8
-3
src/ui/BuildDeck/index.tsx
src/ui/BuildDeck/index.tsx
+5
-5
src/ui/Layout/index.tsx
src/ui/Layout/index.tsx
+1
-1
src/ui/Match/ReplayModal.tsx
src/ui/Match/ReplayModal.tsx
+1
-3
src/ui/NeosRouter.tsx
src/ui/NeosRouter.tsx
+2
-2
src/ui/Shared/SpecialButton/index.tsx
src/ui/Shared/SpecialButton/index.tsx
+1
-0
src/ui/WaitRoom/Popover.tsx
src/ui/WaitRoom/Popover.tsx
+1
-1
src/ui/WaitRoom/index.tsx
src/ui/WaitRoom/index.tsx
+106
-61
No files found.
src/api/ocgcore/ocgAdapter/adapter.ts
View file @
bf4cb9b9
...
...
@@ -19,6 +19,7 @@ import StocChat from "./stoc/stocChat";
import
StocDeckCount
from
"
./stoc/stocDeckCount
"
;
import
StocDuelStart
from
"
./stoc/stocDuelStart
"
;
import
StocGameMsg
from
"
./stoc/stocGameMsg/mod
"
;
import
StocHandResult
from
"
./stoc/stocHandResult
"
;
import
StocHsPlayerChange
from
"
./stoc/stocHsPlayerChange
"
;
import
StocHsPlayerEnter
from
"
./stoc/stocHsPlayerEnter
"
;
import
StocHsWatchChange
from
"
./stoc/stocHsWatchChange
"
;
...
...
@@ -78,7 +79,7 @@ export function adaptStoc(packet: YgoProPacket): ygopro.YgoStocMsg {
break
;
}
case
STOC_HAND_RESULT
:
{
// TODO
pb
=
new
StocHandResult
(
packet
).
upcast
();
break
;
}
...
...
src/api/ocgcore/ocgAdapter/stoc/stocHandResult.ts
0 → 100644
View file @
bf4cb9b9
import
{
BufferReader
}
from
"
../../../../../rust-src/pkg/rust_src
"
;
import
{
ygopro
}
from
"
../../idl/ocgcore
"
;
import
{
StocAdapter
,
YgoProPacket
}
from
"
../packet
"
;
/*
* STOC HandResult
*
* @usage - 后端告诉前端玩家们的猜拳选择
* */
export
default
class
SelectHand
implements
StocAdapter
{
packet
:
YgoProPacket
;
constructor
(
packet
:
YgoProPacket
)
{
this
.
packet
=
packet
;
}
upcast
():
ygopro
.
YgoStocMsg
{
const
reader
=
new
BufferReader
(
this
.
packet
.
exData
);
const
meResult
=
reader
.
readUint8
();
const
opResult
=
reader
.
readUint8
();
return
new
ygopro
.
YgoStocMsg
({
stoc_hand_result
:
new
ygopro
.
StocHandResult
({
meResult
,
opResult
,
}),
});
}
}
src/service/duel/start.ts
View file @
bf4cb9b9
...
...
@@ -6,7 +6,7 @@ import { subscribeKey } from "valtio/utils";
import
{
fetchCard
,
ygopro
}
from
"
@/api
"
;
import
{
useConfig
}
from
"
@/config
"
;
import
{
sleep
}
from
"
@/infra
"
;
import
{
cardStore
,
CardType
,
matStore
}
from
"
@/stores
"
;
import
{
cardStore
,
CardType
,
matStore
,
RoomStage
,
roomStore
}
from
"
@/stores
"
;
import
{
replayStart
}
from
"
@/ui/Match/ReplayModal
"
;
const
TOKEN_SIZE
=
13
;
// 每人场上最多就只可能有13个token
...
...
@@ -82,6 +82,9 @@ export default async (start: ygopro.StocGameMessage.MsgStart) => {
// 初始化完后,sleep 1s,让UI初始化完成,
// 否则在和AI对战时,由于后端给传给前端的`MSG`频率太高,会导致一些问题。
await
sleep
(
useConfig
().
startDelay
);
// 通知房间页面决斗开始
roomStore
.
stage
=
RoomStage
.
DUEL_START
;
};
// 自动从code推断出occupant
...
...
src/service/mora/selectHand.ts
View file @
bf4cb9b9
import
{
ygopro
}
from
"
@/api
"
;
import
{
eventbus
,
Task
}
from
"
@/infra
"
;
import
{
RoomStage
,
roomStore
}
from
"
@/stores
"
;
export
default
function
handleSelectHand
(
_
:
ygopro
.
YgoStocMsg
)
{
roomStore
.
stage
=
RoomStage
.
SELECT_HAND
;
export
default
async
function
handleSelectHand
(
_
:
ygopro
.
YgoStocMsg
)
{
roomStore
.
stage
=
RoomStage
.
HAND_SELECTING
;
await
eventbus
.
call
(
Task
.
Mora
);
}
src/service/mora/selectTp.ts
View file @
bf4cb9b9
import
{
ygopro
}
from
"
@/api
"
;
import
{
eventbus
,
Task
}
from
"
@/infra
"
;
import
{
RoomStage
,
roomStore
}
from
"
@/stores
"
;
export
default
function
handleSelectTp
(
_
:
ygopro
.
YgoStocMsg
)
{
roomStore
.
stage
=
RoomStage
.
SELECT_TP
;
export
default
async
function
handleSelectTp
(
_
:
ygopro
.
YgoStocMsg
)
{
roomStore
.
stage
=
RoomStage
.
TP_SELECTING
;
await
eventbus
.
call
(
Task
.
Tp
);
}
src/service/onSocketMessage.ts
View file @
bf4cb9b9
...
...
@@ -13,6 +13,7 @@ import handleSelectHand from "./mora/selectHand";
import
handleSelectTp
from
"
./mora/selectTp
"
;
import
handleChat
from
"
./room/chat
"
;
import
handleDuelStart
from
"
./room/duelStart
"
;
import
handleHandResult
from
"
./room/handResult
"
;
import
handleHsPlayerChange
from
"
./room/hsPlayerChange
"
;
import
handleHsPlayerEnter
from
"
./room/hsPlayerEnter
"
;
import
handleHsWatchChange
from
"
./room/hsWatchChange
"
;
...
...
@@ -60,18 +61,17 @@ export default async function handleSocketMessage(e: MessageEvent) {
break
;
}
case
"
stoc_select_hand
"
:
{
handleSelectHand
(
pb
);
await
handleSelectHand
(
pb
);
break
;
}
case
"
stoc_hand_result
"
:
{
// TODO
console
.
log
(
"
TODO: handle STOC HandResult.
"
);
handleHandResult
(
pb
);
break
;
}
case
"
stoc_select_tp
"
:
{
handleSelectTp
(
pb
);
await
handleSelectTp
(
pb
);
break
;
}
...
...
src/service/room/handResult.ts
0 → 100644
View file @
bf4cb9b9
import
{
ygopro
}
from
"
@/api
"
;
import
{
roomStore
}
from
"
@/stores
"
;
export
default
function
handResult
(
pb
:
ygopro
.
YgoStocMsg
)
{
const
msg
=
pb
.
stoc_hand_result
;
const
me
=
roomStore
.
getMePlayer
();
const
op
=
roomStore
.
getOpPlayer
();
if
(
me
&&
op
)
{
me
.
moraResult
=
msg
.
meResult
;
op
.
moraResult
=
msg
.
opResult
;
}
else
{
console
.
error
(
"
<HandResult>me or op is undefined
"
);
}
}
src/stores/roomStore.ts
View file @
bf4cb9b9
...
...
@@ -4,11 +4,13 @@ import { proxy } from "valtio";
import
{
ygopro
}
from
"
@/api
"
;
import
StocHsPlayerChange
=
ygopro
.
StocHsPlayerChange
;
import
SelfType
=
ygopro
.
StocTypeChange
.
SelfType
;
import
HandType
=
ygopro
.
HandType
;
import
{
type
NeosStore
}
from
"
./shared
"
;
export
interface
Player
{
name
:
string
;
// 玩家的昵称
state
:
StocHsPlayerChange
.
State
;
// 玩家当前状态
moraResult
?:
HandType
;
// 玩家的猜拳结果
deckInfo
?:
DeckInfo
;
}
...
...
@@ -22,9 +24,12 @@ interface DeckInfo {
// 房间内当前的阶段
export
enum
RoomStage
{
WAITING
=
0
,
// 正在准备
MORA
=
1
,
// 正在猜拳
SELECT_HAND
=
2
,
// 选择猜拳
SELECT_TP
=
2
,
// 选边
MORA
=
1
,
// 进入猜拳阶段,但还未选择猜拳
HAND_SELECTING
=
2
,
// 正在选择猜拳
HAND_SELECTED
=
3
,
// 选择完猜拳,等待后端返回结果
TP_SELECTING
=
4
,
// 正在选边
TP_SELECTED
=
5
,
// 选边完成,等待后端返回结果
DUEL_START
=
6
,
// 决斗开始
}
class
RoomStore
implements
NeosStore
{
...
...
src/ui/BuildDeck/index.tsx
View file @
bf4cb9b9
...
...
@@ -15,24 +15,24 @@ import {
Space
,
type
ThemeConfig
,
}
from
"
antd
"
;
import
classNames
from
"
classnames
"
;
import
{
memo
,
useEffect
,
useState
}
from
"
react
"
;
import
{
LoaderFunction
}
from
"
react-router-dom
"
;
import
{
v4
as
v4uuid
}
from
"
uuid
"
;
import
{
useSnapshot
}
from
"
valtio
"
;
import
{
subscribeKey
}
from
"
valtio/utils
"
;
import
{
type
CardMeta
,
fetchCard
,
searchCards
}
from
"
@/api
"
;
import
{
deckStore
,
type
IDeck
,
initStore
}
from
"
@/stores
"
;
import
{
Background
,
Loading
,
ScrollableArea
,
YgoCard
}
from
"
@/ui/Shared
"
;
import
{
CardDetail
}
from
"
./CardDetail
"
;
import
{
DeckSelect
}
from
"
./DeckSelect
"
;
import
styles
from
"
./index.module.scss
"
;
import
{
LoaderFunction
}
from
"
react-router-dom
"
;
import
{
searchCards
,
type
CardMeta
,
fetchCard
}
from
"
@/api
"
;
import
{
v4
as
v4uuid
}
from
"
uuid
"
;
import
classNames
from
"
classnames
"
;
import
{
iDeckToEditingDeck
,
type
EditingDeck
,
editingDeckToIDeck
,
iDeckToEditingDeck
,
}
from
"
./utils
"
;
const
theme
:
ThemeConfig
=
{
...
...
src/ui/Layout/index.tsx
View file @
bf4cb9b9
...
...
@@ -9,7 +9,7 @@ import { useSnapshot } from "valtio";
import
{
CookieKeys
,
getCookie
}
from
"
@/api
"
;
import
{
useConfig
}
from
"
@/config
"
;
import
{
accountStore
,
deckStore
,
type
User
,
initStore
}
from
"
@/stores
"
;
import
{
accountStore
,
deckStore
,
initStore
,
type
User
}
from
"
@/stores
"
;
import
styles
from
"
./index.module.scss
"
;
import
{
initSqlite
}
from
"
./utils
"
;
...
...
src/ui/Match/ReplayModal.tsx
View file @
bf4cb9b9
...
...
@@ -4,11 +4,9 @@ import React, { useEffect, useState } from "react";
import
{
useNavigate
}
from
"
react-router-dom
"
;
import
{
proxy
,
useSnapshot
}
from
"
valtio
"
;
import
{
useConfig
}
from
"
@/config
"
;
import
{
matStore
}
from
"
@/stores
"
;
import
{
init
}
from
"
./util
"
;
const
NeosConfig
=
useConfig
();
const
localStore
=
proxy
({
open
:
false
,
...
...
@@ -60,7 +58,7 @@ export const ReplayModal: React.FC = () => {
if
(
hasStart
)
{
setLoading
(
false
);
// 跳转
navigate
(
`/duel
/neos/replay/
${
NeosConfig
.
replayUrl
}
`
);
navigate
(
`/duel`
);
}
},
[
hasStart
]);
...
...
src/ui/NeosRouter.tsx
View file @
bf4cb9b9
...
...
@@ -13,7 +13,7 @@ const router = createBrowserRouter([
lazy
:
()
=>
import
(
"
./Start
"
),
},
{
path
:
"
/match
"
,
path
:
"
/match
/*
"
,
lazy
:
()
=>
import
(
"
./Match
"
),
},
{
...
...
@@ -29,7 +29,7 @@ const router = createBrowserRouter([
lazy
:
()
=>
import
(
"
./WaitRoom
"
),
},
{
path
:
"
/duel
/:ip/:player/:passWd
"
,
path
:
"
/duel
"
,
lazy
:
()
=>
import
(
"
./Duel/Main
"
),
},
],
...
...
src/ui/Shared/SpecialButton/index.tsx
View file @
bf4cb9b9
...
...
@@ -2,6 +2,7 @@ import classNames from "classnames";
import
styles
from
"
./index.module.scss
"
;
// TODO: SpecialButton能不能做个Loading?
export
const
SpecialButton
:
React
.
FC
<
React
.
PropsWithChildren
<
React
.
ComponentProps
<
"
span
"
>>
&
{
disabled
?:
boolean
;
...
...
src/ui/WaitRoom/Popover.tsx
View file @
bf4cb9b9
...
...
@@ -6,8 +6,8 @@ import { eventEmitter, Task } from "@/infra";
import
{
IconFont
}
from
"
../Shared
"
;
export
enum
Mora
{
Rock
=
"
rock
"
,
Scissors
=
"
scissors
"
,
Rock
=
"
rock
"
,
Paper
=
"
paper
"
,
}
...
...
src/ui/WaitRoom/index.tsx
View file @
bf4cb9b9
import
{
CheckCircleFilled
}
from
"
@ant-design/icons
"
;
import
{
CheckCircleFilled
,
LoadingOutlined
}
from
"
@ant-design/icons
"
;
import
HandType
=
ygopro
.
HandType
;
import
{
sendHandResult
,
sendHsNotReady
,
sendHsReady
,
sendHsStart
,
sendHsToDuelList
,
sendHsToObserver
,
sendTpResult
,
sendUpdateDeck
,
ygopro
,
}
from
"
@/api
"
;
...
...
@@ -13,12 +16,19 @@ import PlayerState = ygopro.StocHsPlayerChange.State;
import
SelfType
=
ygopro
.
StocTypeChange
.
SelfType
;
import
{
Avatar
,
Button
,
ConfigProvider
,
Skeleton
,
Space
}
from
"
antd
"
;
import
classNames
from
"
classnames
"
;
import
{
useState
}
from
"
react
"
;
import
{
use
Effect
,
use
State
}
from
"
react
"
;
import
{
useNavigate
}
from
"
react-router-dom
"
;
import
{
useSnapshot
}
from
"
valtio
"
;
import
{
useConfig
}
from
"
@/config
"
;
import
{
accountStore
,
deckStore
,
IDeck
,
Player
,
roomStore
}
from
"
@/stores
"
;
import
{
accountStore
,
deckStore
,
IDeck
,
Player
,
RoomStage
,
roomStore
,
}
from
"
@/stores
"
;
import
{
Background
,
IconFont
,
Select
,
SpecialButton
}
from
"
@/ui/Shared
"
;
import
{
Chat
}
from
"
./Chat
"
;
...
...
@@ -49,9 +59,16 @@ export const Component: React.FC = () => {
const
{
decks
}
=
useSnapshot
(
deckStore
);
const
[
deck
,
setDeck
]
=
useState
<
IDeck
>
(
JSON
.
parse
(
JSON
.
stringify
(
decks
[
0
])));
const
room
=
useSnapshot
(
roomStore
);
const
me
=
room
.
getMePlayer
();
const
op
=
room
.
getOpPlayer
();
const
navigate
=
useNavigate
();
const
[
myMora
,
setMyMora
]
=
useState
<
Mora
>
();
const
[
opponentMora
,
setOpponentMora
]
=
useState
<
Mora
>
();
useEffect
(()
=>
{
if
(
room
.
stage
==
RoomStage
.
DUEL_START
)
{
// 决斗开始,跳转决斗页面
navigate
(
"
/duel
"
);
}
},
[
room
.
stage
]);
return
(
<
ConfigProvider
theme=
{
theme
}
>
...
...
@@ -84,18 +101,15 @@ export const Component: React.FC = () => {
<
div
className=
{
styles
[
"
both-side-container
"
]
}
>
<
PlayerZone
who=
{
Who
.
Me
}
player=
{
room
.
getMePlayer
()
}
player=
{
me
}
avatar=
{
user
?.
avatar_url
}
btn=
{
<>
{
/* 根据stage显示结果 */
}
{
/* <Button
room
.
stage
==
RoomStage
.
WAITING
?
(
<
Button
size=
"large"
className=
{
styles
[
"
btn-join
"
]
}
onClick=
{
()
=>
{
if (
room.getMePlayer()?.state === PlayerState.NO_READY
) {
if
(
me
?.
state
===
PlayerState
.
NO_READY
)
{
sendUpdateDeck
(
deck
);
window
.
myExtraDeckCodes
=
[...
deck
.
extra
];
sendHsReady
();
...
...
@@ -104,42 +118,45 @@ export const Component: React.FC = () => {
}
}
}
>
{
room.getMePlayer()
?.state === PlayerState.NO_READY
{
me
?.
state
===
PlayerState
.
NO_READY
?
"
决斗准备
"
:
"
取消准备
"
}
</Button>
*/
}
<
div
style=
{
{
marginLeft
:
"
auto
"
}
}
>
{
/* 根据是否有了猜拳结果而显示 */
}
<
Avatar
style=
{
{
marginLeft
:
"
auto
"
}
}
size=
{
48
}
icon=
{
<
IconFont
type=
"icon-hand-rock"
/>
}
/>
{
/* <Skeleton.Avatar active size={48} /> */
}
</
div
>
</>
</
Button
>
)
:
(
<
MoraAvatar
mora=
{
me
?.
moraResult
!==
undefined
&&
me
.
moraResult
!==
HandType
.
UNKNOWN
?
Object
.
values
(
Mora
)[
me
.
moraResult
-
1
]
:
undefined
}
/
>
)
}
/>
<
PlayerZone
who=
{
Who
.
Op
}
player=
{
room
.
getOpPlayer
()
}
player=
{
op
}
btn=
{
<
div
style=
{
{
marginLeft
:
"
auto
"
}
}
>
{
/* 根据是否有了猜拳结果而显示 */
}
{
/* <Avatar
style={{ marginLeft: "auto" }}
size={48}
icon={<IconFont type="icon-hand-rock" />}
/> */
}
<
Skeleton
.
Avatar
active
size=
{
48
}
/>
</
div
>
<
MoraAvatar
mora=
{
op
?.
moraResult
!==
undefined
&&
op
.
moraResult
!==
HandType
.
UNKNOWN
?
Object
.
values
(
Mora
)[
op
.
moraResult
-
1
]
:
undefined
}
/>
}
/>
</
div
>
<
ActionButton
onMoraSelect=
{
setMyMora
}
onTpSelect=
{
()
=>
{
// 暂时不知道需不需要 先放着
onMoraSelect=
{
(
mora
)
=>
{
sendHandResult
(
mora
);
roomStore
.
stage
=
RoomStage
.
HAND_SELECTED
;
}
}
onTpSelect=
{
(
tp
)
=>
{
sendTpResult
(
tp
==
Tp
.
First
);
roomStore
.
stage
=
RoomStage
.
TP_SELECTED
;
}
}
/>
</
div
>
...
...
@@ -191,6 +208,21 @@ const PlayerZone: React.FC<{
);
};
// 展示猜拳结果的组件
const
MoraAvatar
:
React
.
FC
<
{
mora
?:
Mora
}
>
=
({
mora
})
=>
(
<
div
style=
{
{
marginLeft
:
"
auto
"
}
}
>
{
mora
?
(
<
Avatar
style=
{
{
marginLeft
:
"
auto
"
}
}
size=
{
48
}
icon=
{
<
IconFont
type=
{
`icon-hand-${mora}`
}
/>
}
/>
)
:
(
<
Skeleton
.
Avatar
active
size=
{
48
}
/>
)
}
</
div
>
);
const
Controller
:
React
.
FC
<
{
onDeckChange
:
(
deckName
:
string
)
=>
void
}
>
=
({
onDeckChange
,
})
=>
{
...
...
@@ -281,32 +313,45 @@ const ActionButton: React.FC<{
onMoraSelect
:
(
mora
:
Mora
)
=>
void
;
onTpSelect
:
(
tp
:
Tp
)
=>
void
;
}
>
=
({
onMoraSelect
,
onTpSelect
})
=>
{
const
{
stage
}
=
useSnapshot
(
roomStore
);
return
(
<
MoraPopover
onSelect=
{
onMoraSelect
}
>
<
TpPopover
onSelect=
{
onTpSelect
}
>
<
SpecialButton
className=
{
styles
[
"
btns-action
"
]
}
disabled=
{
false
}
>
<>
<
IconFont
type=
"icon-play"
size=
{
12
}
/>
开始游戏
</>
{
/* <>
<IconFont type="icon-mora" size={18} />
<span>请猜拳</span>
</> */
}
<>
{
/* 这里要把disabled设为true */
}
{
/* <LoadingOutlined size={20} />
<span>等待对方猜拳</span> */
}
</>
{
/* <>
<IconFont type="icon-one" size={18} />
<span>请选择先后手</span>
</> */
}
<>
{
/* 这里要把disabled设为true */
}
{
/* <LoadingOutlined size={20} />
<span>等待选择先后手</span> */
}
</>
<
SpecialButton
className=
{
styles
[
"
btns-action
"
]
}
disabled=
{
stage
!=
RoomStage
.
WAITING
}
onClick=
{
()
=>
{
sendHsStart
();
}
}
>
{
stage
==
RoomStage
.
WAITING
?
(
<>
<
IconFont
type=
"icon-play"
size=
{
12
}
/>
开始游戏
</>
)
:
stage
==
RoomStage
.
HAND_SELECTING
?
(
<>
<
IconFont
type=
"icon-mora"
size=
{
18
}
/>
<
span
>
请猜拳
</
span
>
</>
)
:
stage
==
RoomStage
.
HAND_SELECTED
?
(
<>
<
LoadingOutlined
size=
{
20
}
/>
<
span
>
等待对方猜拳
</
span
>
</>
)
:
stage
==
RoomStage
.
TP_SELECTING
?
(
<>
<
IconFont
type=
"icon-one"
size=
{
18
}
/>
<
span
>
请选择先后手
</
span
>
</>
)
:
stage
==
RoomStage
.
TP_SELECTED
?
(
<>
<
LoadingOutlined
size=
{
20
}
/>
<
span
>
等待游戏开始
</
span
>
</>
)
:
(
<></>
)
}
</
SpecialButton
>
</
TpPopover
>
</
MoraPopover
>
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment