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bb9cecc2
Commit
bb9cecc2
authored
May 31, 2023
by
timel
Browse files
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Plain Diff
fix: remove players' names in matStore
parent
1a692983
Pipeline
#22023
passed with stages
in 14 minutes and 29 seconds
Changes
4
Pipelines
1
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Inline
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Showing
4 changed files
with
9 additions
and
14 deletions
+9
-14
src/service/duel/start.ts
src/service/duel/start.ts
+0
-5
src/stores/matStore/store.ts
src/stores/matStore/store.ts
+1
-5
src/stores/matStore/types.ts
src/stores/matStore/types.ts
+0
-1
src/ui/Duel/PlayMat/LifeBar/index.tsx
src/ui/Duel/PlayMat/LifeBar/index.tsx
+8
-3
No files found.
src/service/duel/start.ts
View file @
bb9cecc2
...
@@ -16,18 +16,13 @@ export default (start: ygopro.StocGameMessage.MsgStart) => {
...
@@ -16,18 +16,13 @@ export default (start: ygopro.StocGameMessage.MsgStart) => {
?
1
?
1
:
0
;
:
0
;
const
meName
=
playerStore
.
getMePlayer
().
name
;
const
opName
=
playerStore
.
getOpPlayer
().
name
;
matStore
.
initInfo
.
set
(
0
,
{
matStore
.
initInfo
.
set
(
0
,
{
life
:
start
.
life1
,
life
:
start
.
life1
,
name
:
opponent
==
0
?
opName
:
meName
,
deckSize
:
start
.
deckSize1
,
deckSize
:
start
.
deckSize1
,
extraSize
:
start
.
extraSize1
,
extraSize
:
start
.
extraSize1
,
});
});
matStore
.
initInfo
.
set
(
1
,
{
matStore
.
initInfo
.
set
(
1
,
{
life
:
start
.
life2
,
life
:
start
.
life2
,
name
:
opponent
==
1
?
opName
:
meName
,
deckSize
:
start
.
deckSize2
,
deckSize
:
start
.
deckSize2
,
extraSize
:
start
.
extraSize2
,
extraSize
:
start
.
extraSize2
,
});
});
...
...
src/stores/matStore/store.ts
View file @
bb9cecc2
...
@@ -52,10 +52,6 @@ const initInfo: MatState["initInfo"] = (() => {
...
@@ -52,10 +52,6 @@ const initInfo: MatState["initInfo"] = (() => {
});
});
})();
})();
const
hint
:
MatState
[
"
hint
"
]
=
proxy
({
code
:
-
1
,
});
/**
/**
* 💡 决斗盘状态仓库,本文件核心,
* 💡 决斗盘状态仓库,本文件核心,
* 具体介绍可以点进`MatState`去看
* 具体介绍可以点进`MatState`去看
...
@@ -76,7 +72,7 @@ export const matStore: MatState = proxy<MatState>({
...
@@ -76,7 +72,7 @@ export const matStore: MatState = proxy<MatState>({
initInfo
,
initInfo
,
selfType
:
ygopro
.
StocTypeChange
.
SelfType
.
UNKNOWN
,
selfType
:
ygopro
.
StocTypeChange
.
SelfType
.
UNKNOWN
,
hint
,
hint
:
{
code
:
-
1
}
,
currentPlayer
:
-
1
,
currentPlayer
:
-
1
,
phase
:
{
phase
:
{
currentPhase
:
ygopro
.
StocGameMessage
.
MsgNewPhase
.
PhaseType
.
UNKNOWN
,
// TODO 当前的阶段 应该改成enum
currentPhase
:
ygopro
.
StocGameMessage
.
MsgNewPhase
.
PhaseType
.
UNKNOWN
,
// TODO 当前的阶段 应该改成enum
...
...
src/stores/matStore/types.ts
View file @
bb9cecc2
...
@@ -40,7 +40,6 @@ export interface MatState {
...
@@ -40,7 +40,6 @@ export interface MatState {
export
interface
InitInfo
{
export
interface
InitInfo
{
masterRule
?:
string
;
masterRule
?:
string
;
name
:
string
;
life
:
number
;
life
:
number
;
deckSize
:
number
;
deckSize
:
number
;
extraSize
:
number
;
extraSize
:
number
;
...
...
src/ui/Duel/PlayMat/LifeBar/index.tsx
View file @
bb9cecc2
...
@@ -3,15 +3,20 @@ import "./index.scss";
...
@@ -3,15 +3,20 @@ import "./index.scss";
import
React
from
"
react
"
;
import
React
from
"
react
"
;
import
{
useSnapshot
}
from
"
valtio
"
;
import
{
useSnapshot
}
from
"
valtio
"
;
import
{
matStore
}
from
"
@/stores
"
;
import
{
matStore
,
playerStore
}
from
"
@/stores
"
;
export
const
LifeBar
:
React
.
FC
=
()
=>
{
export
const
LifeBar
:
React
.
FC
=
()
=>
{
const
snap
=
useSnapshot
(
matStore
.
initInfo
);
const
snap
=
useSnapshot
(
matStore
.
initInfo
);
const
snapPlayer
=
useSnapshot
(
playerStore
);
return
(
return
(
<
div
id=
"life-bar-container"
>
<
div
id=
"life-bar-container"
>
<
div
id=
"life-bar"
>
{
`${snap.me.name}: ${snap.me.life}`
}
</
div
>
<
div
id=
"life-bar"
>
{
`${snapPlayer.getMePlayer().name}: ${
<
div
id=
"life-bar"
>
{
`${snap.op.name}: ${snap.op.life}`
}
</
div
>
snap.me.life
}`
}
</
div
>
<
div
id=
"life-bar"
>
{
`${snapPlayer.getOpPlayer().name}: ${
snap.op.life
}`
}
</
div
>
</
div
>
</
div
>
);
);
};
};
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