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Neos
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84966516
Commit
84966516
authored
Jun 18, 2024
by
BBeretta
Browse files
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Plain Diff
feat/language-translation (Prettier fixes)
parent
8f1aa9a7
Pipeline
#27843
passed with stages
in 9 minutes and 26 seconds
Changes
5
Pipelines
1
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Showing
5 changed files
with
66 additions
and
46 deletions
+66
-46
src/api/strings.ts
src/api/strings.ts
+0
-1
src/ui/BuildDeck/store.ts
src/ui/BuildDeck/store.ts
+19
-11
src/ui/Duel/Message/PositionModal/index.tsx
src/ui/Duel/Message/PositionModal/index.tsx
+3
-6
src/ui/Duel/PlayMat/Menu/index.tsx
src/ui/Duel/PlayMat/Menu/index.tsx
+30
-20
src/ui/Duel/utils/interactTypeToStringIcon.tsx
src/ui/Duel/utils/interactTypeToStringIcon.tsx
+14
-8
No files found.
src/api/strings.ts
View file @
84966516
...
@@ -28,7 +28,6 @@ export async function initStrings() {
...
@@ -28,7 +28,6 @@ export async function initStrings() {
default
:
default
:
break
;
break
;
}
}
const
strings
=
await
(
await
fetch
(
stringsUrl
)).
text
();
const
strings
=
await
(
await
fetch
(
stringsUrl
)).
text
();
...
...
src/ui/BuildDeck/store.ts
View file @
84966516
...
@@ -13,70 +13,78 @@ type Language = "en" | "br" | "pt" | "fr" | "ja" | "ko" | "es" | "cn";
...
@@ -13,70 +13,78 @@ type Language = "en" | "br" | "pt" | "fr" | "ja" | "ko" | "es" | "cn";
// Define the structure for the messages (I18N)
// Define the structure for the messages (I18N)
const
messages
:
Record
<
const
messages
:
Record
<
Language
,
Language
,
{
cardTypeNotMatch
:
string
;
exceedsNumberCardsSameName
:
string
,
limitCards
:
string
,
exceedsLimit
:
string
,
cannotAddTokens
:
string
}
{
cardTypeNotMatch
:
string
;
exceedsNumberCardsSameName
:
string
;
limitCards
:
string
;
exceedsLimit
:
string
;
cannotAddTokens
:
string
;
}
>
=
{
>
=
{
en
:
{
en
:
{
cardTypeNotMatch
:
"
The Card Type does not match
"
,
cardTypeNotMatch
:
"
The Card Type does not match
"
,
exceedsNumberCardsSameName
:
"
The number of Extra Deck should be 0-15
"
,
exceedsNumberCardsSameName
:
"
The number of Extra Deck should be 0-15
"
,
limitCards
:
"
Limit of cards
"
,
limitCards
:
"
Limit of cards
"
,
exceedsLimit
:
"
Exceeds the limit
"
,
exceedsLimit
:
"
Exceeds the limit
"
,
cannotAddTokens
:
"
Cannot add tokens
"
cannotAddTokens
:
"
Cannot add tokens
"
,
},
},
br
:
{
br
:
{
cardTypeNotMatch
:
"
The Card Type does not match
"
,
cardTypeNotMatch
:
"
The Card Type does not match
"
,
exceedsNumberCardsSameName
:
"
The number of Extra Deck should be 0-15
"
,
exceedsNumberCardsSameName
:
"
The number of Extra Deck should be 0-15
"
,
limitCards
:
"
Limit of cards
"
,
limitCards
:
"
Limit of cards
"
,
exceedsLimit
:
"
Exceeds the limit
"
,
exceedsLimit
:
"
Exceeds the limit
"
,
cannotAddTokens
:
"
Cannot add tokens
"
cannotAddTokens
:
"
Cannot add tokens
"
,
},
},
pt
:
{
pt
:
{
cardTypeNotMatch
:
"
The Card Type does not match
"
,
cardTypeNotMatch
:
"
The Card Type does not match
"
,
exceedsNumberCardsSameName
:
"
The number of Extra Deck should be 0-15
"
,
exceedsNumberCardsSameName
:
"
The number of Extra Deck should be 0-15
"
,
limitCards
:
"
Limit of cards
"
,
limitCards
:
"
Limit of cards
"
,
exceedsLimit
:
"
Exceeds the limit
"
,
exceedsLimit
:
"
Exceeds the limit
"
,
cannotAddTokens
:
"
Cannot add tokens
"
cannotAddTokens
:
"
Cannot add tokens
"
,
},
},
fr
:
{
fr
:
{
cardTypeNotMatch
:
"
The Card Type does not match
"
,
cardTypeNotMatch
:
"
The Card Type does not match
"
,
exceedsNumberCardsSameName
:
"
The number of Extra Deck should be 0-15
"
,
exceedsNumberCardsSameName
:
"
The number of Extra Deck should be 0-15
"
,
limitCards
:
"
Limit of cards
"
,
limitCards
:
"
Limit of cards
"
,
exceedsLimit
:
"
Exceeds the limit
"
,
exceedsLimit
:
"
Exceeds the limit
"
,
cannotAddTokens
:
"
Cannot add tokens
"
cannotAddTokens
:
"
Cannot add tokens
"
,
},
},
ja
:
{
ja
:
{
cardTypeNotMatch
:
"
The Card Type does not match
"
,
cardTypeNotMatch
:
"
The Card Type does not match
"
,
exceedsNumberCardsSameName
:
"
The number of Extra Deck should be 0-15
"
,
exceedsNumberCardsSameName
:
"
The number of Extra Deck should be 0-15
"
,
limitCards
:
"
Limit of cards
"
,
limitCards
:
"
Limit of cards
"
,
exceedsLimit
:
"
Exceeds the limit
"
,
exceedsLimit
:
"
Exceeds the limit
"
,
cannotAddTokens
:
"
Cannot add tokens
"
cannotAddTokens
:
"
Cannot add tokens
"
,
},
},
ko
:
{
ko
:
{
cardTypeNotMatch
:
"
The Card Type does not match
"
,
cardTypeNotMatch
:
"
The Card Type does not match
"
,
exceedsNumberCardsSameName
:
"
The number of Extra Deck should be 0-15
"
,
exceedsNumberCardsSameName
:
"
The number of Extra Deck should be 0-15
"
,
limitCards
:
"
Limit of cards
"
,
limitCards
:
"
Limit of cards
"
,
exceedsLimit
:
"
Exceeds the limit
"
,
exceedsLimit
:
"
Exceeds the limit
"
,
cannotAddTokens
:
"
Cannot add tokens
"
cannotAddTokens
:
"
Cannot add tokens
"
,
},
},
es
:
{
es
:
{
cardTypeNotMatch
:
"
The Card Type does not match
"
,
cardTypeNotMatch
:
"
The Card Type does not match
"
,
exceedsNumberCardsSameName
:
"
Exceeds the number of cards with the same name
"
,
exceedsNumberCardsSameName
:
"
Exceeds the number of cards with the same name
"
,
limitCards
:
"
Limit of cards
"
,
limitCards
:
"
Limit of cards
"
,
exceedsLimit
:
"
Exceeds the limit
"
,
exceedsLimit
:
"
Exceeds the limit
"
,
cannotAddTokens
:
"
Cannot add tokens
"
cannotAddTokens
:
"
Cannot add tokens
"
,
},
},
cn
:
{
cn
:
{
cardTypeNotMatch
:
"
卡片种类不符合
"
,
cardTypeNotMatch
:
"
卡片种类不符合
"
,
exceedsNumberCardsSameName
:
"
超过同名卡
"
,
exceedsNumberCardsSameName
:
"
超过同名卡
"
,
limitCards
:
"
张的上限
"
,
limitCards
:
"
张的上限
"
,
exceedsLimit
:
"
超过
"
,
exceedsLimit
:
"
超过
"
,
cannotAddTokens
:
"
不能添加衍生物
"
cannotAddTokens
:
"
不能添加衍生物
"
,
},
},
};
};
// Get the language from localStorage or default to 'cn' (I18N)
// Get the language from localStorage or default to 'cn' (I18N)
const
language
=
(
localStorage
.
getItem
(
"
language
"
)
||
"
cn
"
)
as
Language
;
const
language
=
(
localStorage
.
getItem
(
"
language
"
)
||
"
cn
"
)
as
Language
;
const
cardTypeNotMatch
=
messages
[
language
].
cardTypeNotMatch
;
const
cardTypeNotMatch
=
messages
[
language
].
cardTypeNotMatch
;
const
exceedsNumberCardsSameName
=
messages
[
language
].
exceedsNumberCardsSameName
;
const
exceedsNumberCardsSameName
=
messages
[
language
].
exceedsNumberCardsSameName
;
const
limitCards
=
messages
[
language
].
limitCards
;
const
limitCards
=
messages
[
language
].
limitCards
;
const
exceedsLimit
=
messages
[
language
].
exceedsLimit
;
const
exceedsLimit
=
messages
[
language
].
exceedsLimit
;
const
cannotAddTokens
=
messages
[
language
].
cannotAddTokens
;
const
cannotAddTokens
=
messages
[
language
].
cannotAddTokens
;
...
...
src/ui/Duel/Message/PositionModal/index.tsx
View file @
84966516
...
@@ -19,7 +19,7 @@ const localStore = proxy<PositionModalProps>(defaultProps);
...
@@ -19,7 +19,7 @@ const localStore = proxy<PositionModalProps>(defaultProps);
// Define a type for translations with an index signature (I18N)
// Define a type for translations with an index signature (I18N)
interface
Translations
{
interface
Translations
{
[
key
:
string
]:
{
[
key
:
string
]:
{
Title
:
string
,
Title
:
string
;
FACEUP_ATTACK
:
string
;
FACEUP_ATTACK
:
string
;
FACEUP_DEFENSE
:
string
;
FACEUP_DEFENSE
:
string
;
FACEDOWN_ATTACK
:
string
;
FACEDOWN_ATTACK
:
string
;
...
@@ -90,9 +90,6 @@ const translations: Translations = {
...
@@ -90,9 +90,6 @@ const translations: Translations = {
},
},
};
};
// // Define translations for different languages (I18N)
// const title = language !== "cn" ? "Please select a position" : "请选择表示形式";
// const test = translations[language].Title
export
const
PositionModal
=
()
=>
{
export
const
PositionModal
=
()
=>
{
const
{
isOpen
,
positions
}
=
useSnapshot
(
localStore
);
const
{
isOpen
,
positions
}
=
useSnapshot
(
localStore
);
const
[
selected
,
setSelected
]
=
useState
<
ygopro
.
CardPosition
|
undefined
>
(
const
[
selected
,
setSelected
]
=
useState
<
ygopro
.
CardPosition
|
undefined
>
(
...
@@ -143,13 +140,13 @@ function cardPosition(position: ygopro.CardPosition): string {
...
@@ -143,13 +140,13 @@ function cardPosition(position: ygopro.CardPosition): string {
switch
(
position
)
{
switch
(
position
)
{
case
ygopro
.
CardPosition
.
FACEUP_ATTACK
:
{
case
ygopro
.
CardPosition
.
FACEUP_ATTACK
:
{
return
messages
.
FACEUP_ATTACK
;
;
return
messages
.
FACEUP_ATTACK
;
}
}
case
ygopro
.
CardPosition
.
FACEUP_DEFENSE
:
{
case
ygopro
.
CardPosition
.
FACEUP_DEFENSE
:
{
return
messages
.
FACEUP_DEFENSE
;
return
messages
.
FACEUP_DEFENSE
;
}
}
case
ygopro
.
CardPosition
.
FACEDOWN_ATTACK
:
{
case
ygopro
.
CardPosition
.
FACEDOWN_ATTACK
:
{
return
messages
.
FACEDOWN_ATTACK
;
;
return
messages
.
FACEDOWN_ATTACK
;
}
}
case
ygopro
.
CardPosition
.
FACEDOWN_DEFENSE
:
{
case
ygopro
.
CardPosition
.
FACEDOWN_DEFENSE
:
{
return
messages
.
FACEDOWN_DEFENSE
;
return
messages
.
FACEDOWN_DEFENSE
;
...
...
src/ui/Duel/PlayMat/Menu/index.tsx
View file @
84966516
...
@@ -47,7 +47,17 @@ type Language = "en" | "br" | "pt" | "fr" | "ja" | "ko" | "es" | "cn";
...
@@ -47,7 +47,17 @@ type Language = "en" | "br" | "pt" | "fr" | "ja" | "ko" | "es" | "cn";
const
messages
:
Record
<
const
messages
:
Record
<
Language
,
Language
,
{
{
drawPhase
:
string
;
standbyPhase
:
string
,
mainPhase1
:
string
,
battlePhase
:
string
,
battleStart
:
string
,
battleStep
:
string
,
damage
:
string
,
damageCalc
:
string
,
mainPhase2
:
string
,
endPhase
:
string
,
unknown
:
string
drawPhase
:
string
;
standbyPhase
:
string
;
mainPhase1
:
string
;
battlePhase
:
string
;
battleStart
:
string
;
battleStep
:
string
;
damage
:
string
;
damageCalc
:
string
;
mainPhase2
:
string
;
endPhase
:
string
;
unknown
:
string
;
}
}
>
=
{
>
=
{
en
:
{
en
:
{
...
@@ -61,7 +71,7 @@ const messages: Record<
...
@@ -61,7 +71,7 @@ const messages: Record<
damageCalc
:
"
Damage Step (Damage Calculation)
"
,
damageCalc
:
"
Damage Step (Damage Calculation)
"
,
mainPhase2
:
"
Main Phase 2
"
,
mainPhase2
:
"
Main Phase 2
"
,
endPhase
:
"
End Phase
"
,
endPhase
:
"
End Phase
"
,
unknown
:
"
Unknown
"
unknown
:
"
Unknown
"
,
},
},
br
:
{
br
:
{
drawPhase
:
"
Compra
"
,
drawPhase
:
"
Compra
"
,
...
@@ -74,7 +84,7 @@ const messages: Record<
...
@@ -74,7 +84,7 @@ const messages: Record<
damageCalc
:
"
Fase de Dano (Cálculo de Dano)
"
,
damageCalc
:
"
Fase de Dano (Cálculo de Dano)
"
,
mainPhase2
:
"
Fase Principal 2
"
,
mainPhase2
:
"
Fase Principal 2
"
,
endPhase
:
"
Fase Final
"
,
endPhase
:
"
Fase Final
"
,
unknown
:
"
Desconhecido
"
unknown
:
"
Desconhecido
"
,
},
},
pt
:
{
pt
:
{
drawPhase
:
"
Compra
"
,
drawPhase
:
"
Compra
"
,
...
@@ -87,7 +97,7 @@ const messages: Record<
...
@@ -87,7 +97,7 @@ const messages: Record<
damageCalc
:
"
Fase de Dano (Cálculo de Dano)
"
,
damageCalc
:
"
Fase de Dano (Cálculo de Dano)
"
,
mainPhase2
:
"
Fase Principal 2
"
,
mainPhase2
:
"
Fase Principal 2
"
,
endPhase
:
"
Fase Final
"
,
endPhase
:
"
Fase Final
"
,
unknown
:
"
Desconhecido
"
unknown
:
"
Desconhecido
"
,
},
},
fr
:
{
fr
:
{
drawPhase
:
"
Pioche
"
,
drawPhase
:
"
Pioche
"
,
...
@@ -100,7 +110,7 @@ const messages: Record<
...
@@ -100,7 +110,7 @@ const messages: Record<
damageCalc
:
"
Étape de Dégâts (Calcul des Dégâts)
"
,
damageCalc
:
"
Étape de Dégâts (Calcul des Dégâts)
"
,
mainPhase2
:
"
Phase Principale 2
"
,
mainPhase2
:
"
Phase Principale 2
"
,
endPhase
:
"
Phase Finale
"
,
endPhase
:
"
Phase Finale
"
,
unknown
:
"
Inconnu
"
unknown
:
"
Inconnu
"
,
},
},
ja
:
{
ja
:
{
drawPhase
:
"
ドロー
"
,
drawPhase
:
"
ドロー
"
,
...
@@ -113,7 +123,7 @@ const messages: Record<
...
@@ -113,7 +123,7 @@ const messages: Record<
damageCalc
:
"
ダメージステップ(ダメージ計算)
"
,
damageCalc
:
"
ダメージステップ(ダメージ計算)
"
,
mainPhase2
:
"
メインフェイズ 2
"
,
mainPhase2
:
"
メインフェイズ 2
"
,
endPhase
:
"
エンドフェイズ
"
,
endPhase
:
"
エンドフェイズ
"
,
unknown
:
"
未知
"
unknown
:
"
未知
"
,
},
},
ko
:
{
ko
:
{
drawPhase
:
"
드로우
"
,
drawPhase
:
"
드로우
"
,
...
@@ -126,7 +136,7 @@ const messages: Record<
...
@@ -126,7 +136,7 @@ const messages: Record<
damageCalc
:
"
데미지 스텝 (데미지 계산)
"
,
damageCalc
:
"
데미지 스텝 (데미지 계산)
"
,
mainPhase2
:
"
메인 페이즈 2
"
,
mainPhase2
:
"
메인 페이즈 2
"
,
endPhase
:
"
엔드 페이즈
"
,
endPhase
:
"
엔드 페이즈
"
,
unknown
:
"
알 수 없음
"
unknown
:
"
알 수 없음
"
,
},
},
es
:
{
es
:
{
drawPhase
:
"
Robo
"
,
drawPhase
:
"
Robo
"
,
...
@@ -139,7 +149,7 @@ const messages: Record<
...
@@ -139,7 +149,7 @@ const messages: Record<
damageCalc
:
"
Paso de Daño (Cálculo de Daño)
"
,
damageCalc
:
"
Paso de Daño (Cálculo de Daño)
"
,
mainPhase2
:
"
Fase Principal 2
"
,
mainPhase2
:
"
Fase Principal 2
"
,
endPhase
:
"
Fase Final
"
,
endPhase
:
"
Fase Final
"
,
unknown
:
"
Desconocido
"
unknown
:
"
Desconocido
"
,
},
},
cn
:
{
cn
:
{
drawPhase
:
"
抽卡阶段
"
,
drawPhase
:
"
抽卡阶段
"
,
...
@@ -179,18 +189,18 @@ const initialPhaseBind: [
...
@@ -179,18 +189,18 @@ const initialPhaseBind: [
show
:
boolean
,
show
:
boolean
,
disabled
:
boolean
,
disabled
:
boolean
,
][]
=
[
][]
=
[
[
PhaseType
.
DRAW
,
drawPhase
,
-
1
,
true
,
true
],
[
PhaseType
.
DRAW
,
drawPhase
,
-
1
,
true
,
true
],
[
PhaseType
.
STANDBY
,
standbyPhase
,
-
1
,
true
,
true
],
[
PhaseType
.
STANDBY
,
standbyPhase
,
-
1
,
true
,
true
],
[
PhaseType
.
MAIN1
,
mainPhase1
,
-
1
,
true
,
true
],
[
PhaseType
.
MAIN1
,
mainPhase1
,
-
1
,
true
,
true
],
[
PhaseType
.
BATTLE
,
battlePhase
,
6
,
true
,
false
],
[
PhaseType
.
BATTLE
,
battlePhase
,
6
,
true
,
false
],
[
PhaseType
.
BATTLE_START
,
battleStart
,
3
,
false
,
true
],
[
PhaseType
.
BATTLE_START
,
battleStart
,
3
,
false
,
true
],
[
PhaseType
.
BATTLE_STEP
,
battleStep
,
3
,
false
,
true
],
[
PhaseType
.
BATTLE_STEP
,
battleStep
,
3
,
false
,
true
],
[
PhaseType
.
DAMAGE
,
damage
,
3
,
false
,
true
],
[
PhaseType
.
DAMAGE
,
damage
,
3
,
false
,
true
],
[
PhaseType
.
DAMAGE_GAL
,
damageCalc
,
3
,
false
,
true
],
[
PhaseType
.
DAMAGE_GAL
,
damageCalc
,
3
,
false
,
true
],
[
PhaseType
.
MAIN2
,
mainPhase2
,
2
,
true
,
false
],
[
PhaseType
.
MAIN2
,
mainPhase2
,
2
,
true
,
false
],
[
PhaseType
.
END
,
endPhase
,
7
,
true
,
false
],
[
PhaseType
.
END
,
endPhase
,
7
,
true
,
false
],
[
PhaseType
.
UNKNOWN
,
unknown
,
-
1
,
false
,
true
],
[
PhaseType
.
UNKNOWN
,
unknown
,
-
1
,
false
,
true
],
];
];
export
const
Menu
=
()
=>
{
export
const
Menu
=
()
=>
{
const
{
t
:
i18n
}
=
useTranslation
(
"
Menu
"
);
const
{
t
:
i18n
}
=
useTranslation
(
"
Menu
"
);
...
...
src/ui/Duel/utils/interactTypeToStringIcon.tsx
View file @
84966516
...
@@ -11,7 +11,13 @@ type Language = "en" | "br" | "pt" | "fr" | "ja" | "ko" | "es" | "cn";
...
@@ -11,7 +11,13 @@ type Language = "en" | "br" | "pt" | "fr" | "ja" | "ko" | "es" | "cn";
const
messages
:
Record
<
const
messages
:
Record
<
Language
,
Language
,
{
{
sSet
:
string
;
summon
:
string
,
spSummon
:
string
,
posChange
:
string
,
mSet
:
string
,
activate
:
string
,
attack
:
string
sSet
:
string
;
summon
:
string
;
spSummon
:
string
;
posChange
:
string
;
mSet
:
string
;
activate
:
string
;
attack
:
string
;
}
}
>
=
{
>
=
{
en
:
{
en
:
{
...
@@ -21,7 +27,7 @@ const messages: Record<
...
@@ -21,7 +27,7 @@ const messages: Record<
posChange
:
"
Change Position
"
,
posChange
:
"
Change Position
"
,
mSet
:
"
Set
"
,
mSet
:
"
Set
"
,
activate
:
"
Activate
"
,
activate
:
"
Activate
"
,
attack
:
"
Attack
"
attack
:
"
Attack
"
,
},
},
br
:
{
br
:
{
sSet
:
"
Setar
"
,
sSet
:
"
Setar
"
,
...
@@ -30,7 +36,7 @@ const messages: Record<
...
@@ -30,7 +36,7 @@ const messages: Record<
posChange
:
"
Mudar Posição
"
,
posChange
:
"
Mudar Posição
"
,
mSet
:
"
Setar
"
,
mSet
:
"
Setar
"
,
activate
:
"
Ativar
"
,
activate
:
"
Ativar
"
,
attack
:
"
Atacar
"
attack
:
"
Atacar
"
,
},
},
pt
:
{
pt
:
{
sSet
:
"
Setar
"
,
sSet
:
"
Setar
"
,
...
@@ -39,7 +45,7 @@ const messages: Record<
...
@@ -39,7 +45,7 @@ const messages: Record<
posChange
:
"
Mudar Posição
"
,
posChange
:
"
Mudar Posição
"
,
mSet
:
"
Setar
"
,
mSet
:
"
Setar
"
,
activate
:
"
Ativar
"
,
activate
:
"
Ativar
"
,
attack
:
"
Atacar
"
attack
:
"
Atacar
"
,
},
},
fr
:
{
fr
:
{
sSet
:
"
Poser
"
,
sSet
:
"
Poser
"
,
...
@@ -48,7 +54,7 @@ const messages: Record<
...
@@ -48,7 +54,7 @@ const messages: Record<
posChange
:
"
Changer de Position
"
,
posChange
:
"
Changer de Position
"
,
mSet
:
"
Poser
"
,
mSet
:
"
Poser
"
,
activate
:
"
Activer
"
,
activate
:
"
Activer
"
,
attack
:
"
Attaquer
"
attack
:
"
Attaquer
"
,
},
},
ja
:
{
ja
:
{
sSet
:
"
セット
"
,
sSet
:
"
セット
"
,
...
@@ -57,7 +63,7 @@ const messages: Record<
...
@@ -57,7 +63,7 @@ const messages: Record<
posChange
:
"
表示形式変更
"
,
posChange
:
"
表示形式変更
"
,
mSet
:
"
セット
"
,
mSet
:
"
セット
"
,
activate
:
"
発動
"
,
activate
:
"
発動
"
,
attack
:
"
攻撃
"
attack
:
"
攻撃
"
,
},
},
ko
:
{
ko
:
{
sSet
:
"
세트
"
,
sSet
:
"
세트
"
,
...
@@ -66,7 +72,7 @@ const messages: Record<
...
@@ -66,7 +72,7 @@ const messages: Record<
posChange
:
"
포지션 변경
"
,
posChange
:
"
포지션 변경
"
,
mSet
:
"
세트
"
,
mSet
:
"
세트
"
,
activate
:
"
발동
"
,
activate
:
"
발동
"
,
attack
:
"
공격
"
attack
:
"
공격
"
,
},
},
es
:
{
es
:
{
sSet
:
"
Colocar
"
,
sSet
:
"
Colocar
"
,
...
@@ -75,7 +81,7 @@ const messages: Record<
...
@@ -75,7 +81,7 @@ const messages: Record<
posChange
:
"
Cambiar Posición
"
,
posChange
:
"
Cambiar Posición
"
,
mSet
:
"
Colocar
"
,
mSet
:
"
Colocar
"
,
activate
:
"
Activar
"
,
activate
:
"
Activar
"
,
attack
:
"
Atacar
"
attack
:
"
Atacar
"
,
},
},
cn
:
{
cn
:
{
sSet
:
"
后场放置
"
,
sSet
:
"
后场放置
"
,
...
...
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