Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
N
Neos
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
1
Issues
1
List
Boards
Labels
Service Desk
Milestones
Merge Requests
2
Merge Requests
2
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
MyCard
Neos
Commits
6b669d0a
Commit
6b669d0a
authored
Jun 22, 2024
by
Chunchi Che
Browse files
Options
Browse Files
Download
Plain Diff
Merge branch 'dev/chains0607' into 'main'
连锁优化 See merge request
!380
parents
069dd0a3
f2f8c8d8
Pipeline
#27899
passed with stages
in 8 minutes and 35 seconds
Changes
7
Pipelines
1
Hide whitespace changes
Inline
Side-by-side
Showing
7 changed files
with
45 additions
and
94 deletions
+45
-94
src/ui/Duel/PlayMat/Bg/index.module.scss
src/ui/Duel/PlayMat/Bg/index.module.scss
+3
-34
src/ui/Duel/PlayMat/Bg/index.tsx
src/ui/Duel/PlayMat/Bg/index.tsx
+19
-16
src/ui/Duel/PlayMat/HandChain/index.tsx
src/ui/Duel/PlayMat/HandChain/index.tsx
+1
-2
src/ui/Duel/PlayMat/Mat/index.module.scss
src/ui/Duel/PlayMat/Mat/index.module.scss
+6
-5
src/ui/Duel/PlayMat/css.ts
src/ui/Duel/PlayMat/css.ts
+1
-1
src/ui/Shared/Chain/index.module.scss
src/ui/Shared/Chain/index.module.scss
+1
-14
src/ui/Shared/Chain/index.tsx
src/ui/Shared/Chain/index.tsx
+14
-22
No files found.
src/ui/Duel/PlayMat/Bg/index.module.scss
View file @
6b669d0a
...
...
@@ -32,39 +32,6 @@
opacity
:
0
.5
;
}
}
.triangle
{
display
:
none
;
--color
:
red
;
position
:
absolute
;
transition
:
0
.3s
;
transform
:
scale
(
1
.2
);
.triangle-atom
{
width
:
20px
;
height
:
5px
;
background-color
:
red
;
position
:
absolute
;
&
:last-of-type
{
transform
:
rotate
(
90deg
);
transform-origin
:
2
.5px
2
.5px
;
}
}
&
:nth-of-type
(
1
)
{
left
:
0
;
}
&
:nth-of-type
(
2
)
{
transform
:
rotate
(
90deg
);
right
:
0
;
}
// &:nth-of-type(3) {
// transform: rotate(180deg);
// right: 0;
// bottom: 0;
// }
// &:nth-of-type(4) {
// transform: rotate(270deg);
// bottom: 0;
// }
}
}
// 下面应该和moveToOutside、moveToGround对应
...
...
@@ -152,7 +119,9 @@
.block.glowing
{
--shadow-color
:
#13a1ff
;
box-shadow
:
0
0
3px
3px
var
(
--
shadow-color
)
,
0
0
25px
2px
#0099ff
87
;
box-shadow
:
0
0
3px
3px
var
(
--
shadow-color
)
,
0
0
25px
2px
#0099ff
87
;
background
:
var
(
--
shadow-color
);
border-radius
:
2px
;
.triangle
{
...
...
src/ui/Duel/PlayMat/Bg/index.tsx
View file @
6b669d0a
...
...
@@ -37,7 +37,6 @@ const BgBlock: React.FC<
[
styles
.
glowing
]:
glowing
,
})
}
>
{
<
DecoTriangles
/>
}
{
<
DisabledCross
disabled=
{
disabled
}
/>
}
{
<
BgChain
{
...
chains
}
/>
}
</
div
>
...
...
@@ -103,6 +102,9 @@ const BgOtherBlocks: React.FC<{ op?: boolean }> = ({ op }) => {
const
removed
=
op
?
snap
[
REMOVED
].
op
:
snap
[
REMOVED
].
me
;
const
extra
=
op
?
snap
[
EXTRA
].
op
:
snap
[
EXTRA
].
me
;
const
getN
=
(
zone
:
ygopro
.
CardZone
)
=>
cardStore
.
at
(
zone
,
meController
).
length
;
const
genChains
=
(
states
:
Snapshot
<
BlockState
[]
>
)
=>
{
const
chains
:
number
[]
=
states
.
flatMap
((
state
)
=>
state
.
chainIndex
);
chains
.
sort
();
...
...
@@ -115,25 +117,37 @@ const BgOtherBlocks: React.FC<{ op?: boolean }> = ({ op }) => {
<
BgBlock
className=
{
styles
.
banish
}
glowing=
{
!
op
&&
glowingBanish
}
chains=
{
{
chains
:
genChains
(
removed
),
banish
:
true
,
op
}
}
chains=
{
{
chains
:
genChains
(
removed
),
op
,
nBelow
:
getN
(
REMOVED
),
}
}
/>
<
BgBlock
className=
{
styles
.
graveyard
}
glowing=
{
!
op
&&
glowingGraveyard
}
chains=
{
{
chains
:
genChains
(
grave
),
graveyard
:
true
,
op
}
}
chains=
{
{
chains
:
genChains
(
grave
),
op
,
nBelow
:
getN
(
GRAVE
),
}
}
/>
<
BgBlock
className=
{
styles
.
field
}
onClick=
{
()
=>
onBlockClick
(
field
.
interactivity
)
}
disabled=
{
field
.
disabled
}
highlight=
{
!!
field
.
interactivity
}
chains=
{
{
chains
:
field
.
chainIndex
,
field
:
true
,
op
}
}
chains=
{
{
chains
:
field
.
chainIndex
,
op
}
}
/>
<
BgBlock
className=
{
styles
.
deck
}
chains=
{
{
chains
:
[]
}
}
/>
<
BgBlock
className=
{
classnames
(
styles
.
deck
,
styles
[
"
extra-deck
"
])
}
glowing=
{
!
op
&&
glowingExtra
}
chains=
{
{
chains
:
genChains
(
extra
),
extra
:
true
,
op
}
}
chains=
{
{
chains
:
genChains
(
extra
),
op
,
nBelow
:
getN
(
EXTRA
),
}
}
/>
</
div
>
);
...
...
@@ -165,17 +179,6 @@ const onBlockClick = (placeInteractivity: PlaceInteractivity) => {
}
};
const
DecoTriangles
:
React
.
FC
=
()
=>
(
<>
{
Array
.
from
({
length
:
2
}).
map
((
_
,
i
)
=>
(
<
div
className=
{
styles
.
triangle
}
key=
{
i
}
>
<
div
className=
{
styles
[
"
triangle-atom
"
]
}
/>
<
div
className=
{
styles
[
"
triangle-atom
"
]
}
/>
</
div
>
))
}
</>
);
const
DisabledCross
:
React
.
FC
<
{
disabled
:
boolean
}
>
=
({
disabled
})
=>
(
<
div
className=
{
classnames
(
styles
[
"
disabled-cross
"
],
{
...
...
src/ui/Duel/PlayMat/HandChain/index.tsx
View file @
6b669d0a
...
...
@@ -10,8 +10,7 @@ const { HAND } = ygopro.CardZone;
export
const
HandChain
:
React
.
FC
=
()
=>
{
const
snap
=
useSnapshot
(
placeStore
.
inner
);
const
me
=
snap
[
HAND
].
me
;
const
op
=
snap
[
HAND
].
op
;
const
{
me
,
op
}
=
snap
[
HAND
];
const
genChains
=
(
states
:
Snapshot
<
BlockState
[]
>
)
=>
{
const
chains
:
number
[]
=
states
.
flatMap
((
state
)
=>
state
.
chainIndex
);
...
...
src/ui/Duel/PlayMat/Mat/index.module.scss
View file @
6b669d0a
...
...
@@ -16,14 +16,17 @@ section.mat {
flex-direction
:
column
;
justify-content
:
center
;
align-items
:
center
;
// perspective: var(--perspective);
perspective
:
var
(
--
perspective
);
}
.camera
,
.camera
*
{
// 所有元素加入同一个三维渲染上下文:https://acgtofe.com/posts/2013/09/css-3d-transform
transform-style
:
preserve-3d
;
}
.plane
{
transform
:
translateX
(
0
)
translateY
(
0
)
translateZ
(
0
)
rotateX
(
var
(
--
plane-rotate-x
));
width
:
fit-content
;
perspective
:
var
(
--
perspective
);
}
}
...
...
@@ -34,6 +37,4 @@ section.mat {
display
:
flex
;
justify-content
:
center
;
align-items
:
center
;
transform-style
:
preserve-3d
;
}
src/ui/Duel/PlayMat/css.ts
View file @
6b669d0a
...
...
@@ -52,7 +52,7 @@ const _matConfigWithUnit: Record<string, [number, UNIT]> = {
COL_GAP
:
[
10
,
UNIT
.
PX
],
CARD_RATIO
:
[
5.9
/
8.6
,
UNIT
.
NONE
],
HAND_MARGIN_TOP
:
[
0
,
UNIT
.
PX
],
HAND_CIRCLE_CENTER_OFFSET_Y
:
[
2
000
,
UNIT
.
PX
],
HAND_CIRCLE_CENTER_OFFSET_Y
:
[
6
000
,
UNIT
.
PX
],
HAND_CARD_HEIGHT
:
[
130
,
UNIT
.
PX
],
HAND_MAT_OFFSET_Y
:
[
140
,
UNIT
.
PX
],
// 手卡离场地的偏移
DECK_OFFSET_X
:
[
140
,
UNIT
.
PX
],
...
...
src/ui/Shared/Chain/index.module.scss
View file @
6b669d0a
...
...
@@ -2,31 +2,18 @@
position
:
relative
;
width
:
100%
;
height
:
100%
;
min-width
:
8rem
;
max-width
:
10rem
;
display
:
flex
;
justify-content
:
center
;
align-items
:
center
;
z-index
:
2
;
pointer-events
:
none
;
}
.banish
,
.graveyard
{
left
:
70%
;
}
.field
,
.extra-deck
{
right
:
130%
;
}
.op
{
transform
:
rotate
(
180deg
);
}
.chain
{
position
:
relative
;
transform
:
translateZ
(
calc
(
var
(
--
n
)
*
1px
+
3px
))
;
width
:
50%
;
height
:
50%
;
display
:
flex
;
...
...
src/ui/Shared/Chain/index.tsx
View file @
6b669d0a
...
...
@@ -8,38 +8,30 @@ const { assetsPath } = useConfig();
export
interface
ChainProps
{
chains
:
readonly
number
[];
banish
?:
boolean
;
graveyard
?:
boolean
;
extra
?:
boolean
;
field
?:
boolean
;
nBelow
?:
number
;
// 浮在该区域最上方一张卡的上面,需要感知有多少卡
op
?:
boolean
;
}
/* 这里有个妥协的实现:墓地,除外区,额外卡组的连锁图标会被卡片遮挡,原因不明,
* 因此这里暂时采取移动一个身位的方式进行解决。最好的解决方案应该是UI上连锁图标和
* 场地解耦。 */
export
const
BgChain
:
React
.
FC
<
ChainProps
>
=
({
chains
,
banish
,
graveyard
,
extra
,
field
,
op
,
})
=>
(
export
const
BgChain
:
React
.
FC
<
ChainProps
>
=
({
chains
,
nBelow
=
1
,
op
})
=>
(
<
div
className=
{
classnames
(
styles
.
container
,
{
[
styles
.
banish
]:
banish
,
[
styles
.
graveyard
]:
graveyard
,
[
styles
[
"
extra-deck
"
]]:
extra
,
[
styles
.
field
]:
field
,
[
styles
.
op
]:
op
,
})
}
style=
{
{
// @ts-ignore
"
--n
"
:
nBelow
,
}
}
>
{
chains
.
map
((
chain
)
=>
(
<
div
className=
{
styles
.
chain
}
key=
{
chain
}
>
<
img
src=
{
`${assetsPath}/chain.png`
}
/>
<
div
className=
{
styles
.
text
}
>
{
chain
}
</
div
>
</
div
>
))
}
{
/* 暂时只适配最后的连锁,不然肯定会出现错位 */
}
{
!!
chains
.
length
&&
[
Math
.
max
(...
chains
)].
map
((
chain
)
=>
(
<
div
className=
{
styles
.
chain
}
key=
{
chain
}
>
<
img
src=
{
`${assetsPath}/chain.png`
}
/>
<
div
className=
{
styles
.
text
}
>
{
chain
}
</
div
>
</
div
>
))
}
</
div
>
);
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment