Commit 0896be2d authored by Chunchi Che's avatar Chunchi Che

Merge branch 'feat/pos_change' into 'main'

Feat/pos change

See merge request !83
parents 57e5a7ba b2bfeb73
Pipeline #19650 passed with stages
in 7 minutes and 9 seconds
neos-protobuf @ 9df2b696
Subproject commit a6ff791566b10e716210678371d74e62cd128ad9 Subproject commit 9df2b696eb24e89fd760945ef1b218b9d29a6df3
This diff is collapsed.
...@@ -33,5 +33,22 @@ ...@@ -33,5 +33,22 @@
"repeatedType": "uint32" "repeatedType": "uint32"
} }
] ]
},
"53": {
"protoType": "pos_change",
"fields": [
{
"fieldName": "card_info",
"fieldType": "CardInfo"
},
{
"fieldName": "pre_position",
"fieldType": "CardPosition"
},
{
"fieldName": "cur_position",
"fieldType": "CardPosition"
}
]
} }
} }
...@@ -3,6 +3,7 @@ ...@@ -3,6 +3,7 @@
import PenetrateData from "./penetrate.json"; import PenetrateData from "./penetrate.json";
import { BufferReader } from "../../bufferIO"; import { BufferReader } from "../../bufferIO";
import { ygopro } from "../../../idl/ocgcore"; import { ygopro } from "../../../idl/ocgcore";
import { numberToCardPosition } from "../../util";
type Constructor<T = any> = new (...args: any[]) => T; type Constructor<T = any> = new (...args: any[]) => T;
...@@ -11,10 +12,13 @@ const ReadFieldHandlerMap: Map<string, readFieldHandler> = new Map([ ...@@ -11,10 +12,13 @@ const ReadFieldHandlerMap: Map<string, readFieldHandler> = new Map([
["uint16", (reader) => reader.readUint16()], ["uint16", (reader) => reader.readUint16()],
["uint32", (reader) => reader.readUint32()], ["uint32", (reader) => reader.readUint32()],
["CardLocation", (reader) => reader.readCardLocation()], ["CardLocation", (reader) => reader.readCardLocation()],
["CardInfo", (reader) => reader.readCardInfo()],
["CardPosition", (reader) => numberToCardPosition(reader.readUint8())],
]); ]);
const MsgConstructorMap: Map<string, Constructor> = new Map([ const MsgConstructorMap: Map<string, Constructor> = new Map([
["move", ygopro.StocGameMessage.MsgMove as Constructor], ["move", ygopro.StocGameMessage.MsgMove as Constructor],
["shuffle_hand", ygopro.StocGameMessage.MsgShuffleHand], ["shuffle_hand", ygopro.StocGameMessage.MsgShuffleHand],
["pos_change", ygopro.StocGameMessage.MsgPosChange],
]); ]);
export interface penetrateType { export interface penetrateType {
......
...@@ -251,3 +251,14 @@ export function clearIdleInteractivities<T extends DuelFieldState>( ...@@ -251,3 +251,14 @@ export function clearIdleInteractivities<T extends DuelFieldState>(
}); });
} }
} }
export function setPosition<T extends DuelFieldState>(
state: T | undefined,
sequence: number,
position: ygopro.CardPosition
) {
const target = state?.inner.find((_, idx) => idx == sequence);
if (target && target.occupant) {
target.location.position = position;
}
}
...@@ -17,6 +17,7 @@ import { ...@@ -17,6 +17,7 @@ import {
Interactivity, Interactivity,
extendIdleInteractivities, extendIdleInteractivities,
clearIdleInteractivities, clearIdleInteractivities,
setPosition,
} from "./generic"; } from "./generic";
export interface MagicState extends DuelFieldState {} export interface MagicState extends DuelFieldState {}
...@@ -172,6 +173,23 @@ export const removeMagicImpl: CaseReducer< ...@@ -172,6 +173,23 @@ export const removeMagicImpl: CaseReducer<
removeOccupant(magics, action.payload.sequence); removeOccupant(magics, action.payload.sequence);
}; };
// 改变魔法表示形式
export const setMagicPositionImpl: CaseReducer<
DuelState,
PayloadAction<{
controler: number;
sequence: number;
position: ygopro.CardPosition;
}>
> = (state, action) => {
const controler = action.payload.controler;
const sequence = action.payload.sequence;
const position = action.payload.position;
const magics = judgeSelf(controler, state) ? state.meMagics : state.opMagics;
setPosition(magics, sequence, position);
};
export const selectMeMagics = (state: RootState) => export const selectMeMagics = (state: RootState) =>
state.duel.meMagics || { inner: [] }; state.duel.meMagics || { inner: [] };
export const selectOpMagics = (state: RootState) => export const selectOpMagics = (state: RootState) =>
......
...@@ -55,6 +55,7 @@ import { ...@@ -55,6 +55,7 @@ import {
addMonsterIdleInteractivitiesImpl, addMonsterIdleInteractivitiesImpl,
clearMonsterIdleInteractivitiesImpl, clearMonsterIdleInteractivitiesImpl,
removeMonsterImpl, removeMonsterImpl,
setMonsterPositionImpl,
monsterCase, monsterCase,
} from "./monstersSlice"; } from "./monstersSlice";
import { import {
...@@ -65,6 +66,7 @@ import { ...@@ -65,6 +66,7 @@ import {
addMagicIdleInteractivitiesImpl, addMagicIdleInteractivitiesImpl,
clearMagicIdleInteractivitiesImpl, clearMagicIdleInteractivitiesImpl,
removeMagicImpl, removeMagicImpl,
setMagicPositionImpl,
magicCase, magicCase,
} from "./magicSlice"; } from "./magicSlice";
import { CemeteryState, initCemeteryImpl, cemeteryCase } from "./cemeretySlice"; import { CemeteryState, initCemeteryImpl, cemeteryCase } from "./cemeretySlice";
...@@ -156,6 +158,7 @@ const duelSlice = createSlice({ ...@@ -156,6 +158,7 @@ const duelSlice = createSlice({
clearMonsterPlaceInteractivities: clearMonsterPlaceInteractivitiesImpl, clearMonsterPlaceInteractivities: clearMonsterPlaceInteractivitiesImpl,
addMonsterIdleInteractivities: addMonsterIdleInteractivitiesImpl, addMonsterIdleInteractivities: addMonsterIdleInteractivitiesImpl,
clearMonsterIdleInteractivities: clearMonsterIdleInteractivitiesImpl, clearMonsterIdleInteractivities: clearMonsterIdleInteractivitiesImpl,
setMonsterPosition: setMonsterPositionImpl,
removeMonster: removeMonsterImpl, removeMonster: removeMonsterImpl,
// 魔法陷阱区相关`Reducer` // 魔法陷阱区相关`Reducer`
...@@ -164,6 +167,7 @@ const duelSlice = createSlice({ ...@@ -164,6 +167,7 @@ const duelSlice = createSlice({
clearMagicPlaceInteractivities: clearMagicPlaceInteractivitiesImpl, clearMagicPlaceInteractivities: clearMagicPlaceInteractivitiesImpl,
addMagicIdleInteractivities: addMagicIdleInteractivitiesImpl, addMagicIdleInteractivities: addMagicIdleInteractivitiesImpl,
clearMagicIdleInteractivities: clearMagicIdleInteractivitiesImpl, clearMagicIdleInteractivities: clearMagicIdleInteractivitiesImpl,
setMagicPosition: setMagicPositionImpl,
removeMagic: removeMagicImpl, removeMagic: removeMagicImpl,
// 墓地相关`Reducer` // 墓地相关`Reducer`
...@@ -241,12 +245,14 @@ export const { ...@@ -241,12 +245,14 @@ export const {
clearMonsterPlaceInteractivities, clearMonsterPlaceInteractivities,
addMonsterIdleInteractivities, addMonsterIdleInteractivities,
clearMonsterIdleInteractivities, clearMonsterIdleInteractivities,
setMonsterPosition,
removeMonster, removeMonster,
initMagics, initMagics,
addMagicPlaceInteractivities, addMagicPlaceInteractivities,
clearMagicPlaceInteractivities, clearMagicPlaceInteractivities,
addMagicIdleInteractivities, addMagicIdleInteractivities,
clearMagicIdleInteractivities, clearMagicIdleInteractivities,
setMagicPosition,
removeMagic, removeMagic,
removeHand, removeHand,
initCemetery, initCemetery,
......
...@@ -17,6 +17,7 @@ import { ...@@ -17,6 +17,7 @@ import {
removeOccupant, removeOccupant,
extendIdleInteractivities, extendIdleInteractivities,
clearIdleInteractivities, clearIdleInteractivities,
setPosition,
} from "./generic"; } from "./generic";
export interface MonsterState extends DuelFieldState {} export interface MonsterState extends DuelFieldState {}
...@@ -184,6 +185,25 @@ export const removeMonsterImpl: CaseReducer< ...@@ -184,6 +185,25 @@ export const removeMonsterImpl: CaseReducer<
removeOccupant(monsters, action.payload.sequence); removeOccupant(monsters, action.payload.sequence);
}; };
// 改变怪兽表示形式
export const setMonsterPositionImpl: CaseReducer<
DuelState,
PayloadAction<{
controler: number;
sequence: number;
position: ygopro.CardPosition;
}>
> = (state, action) => {
const controler = action.payload.controler;
const sequence = action.payload.sequence;
const position = action.payload.position;
const monsters = judgeSelf(controler, state)
? state.meMonsters
: state.opMonsters;
setPosition(monsters, sequence, position);
};
export const selectMeMonsters = (state: RootState) => export const selectMeMonsters = (state: RootState) =>
state.duel.meMonsters || { inner: [] }; state.duel.meMonsters || { inner: [] };
export const selectOpMonsters = (state: RootState) => export const selectOpMonsters = (state: RootState) =>
......
...@@ -15,6 +15,7 @@ import onMsgSelectPosition from "./selectPosition"; ...@@ -15,6 +15,7 @@ import onMsgSelectPosition from "./selectPosition";
import onMsgSelectOption from "./selectOption"; import onMsgSelectOption from "./selectOption";
import onMsgShuffleHand from "./shuffleHand"; import onMsgShuffleHand from "./shuffleHand";
import onMsgSelectBattleCmd from "./selectBattleCmd"; import onMsgSelectBattleCmd from "./selectBattleCmd";
import onMsgPosChange from "./posChange";
export default function handleGameMsg(pb: ygopro.YgoStocMsg) { export default function handleGameMsg(pb: ygopro.YgoStocMsg) {
const dispatch = store.dispatch; const dispatch = store.dispatch;
...@@ -96,6 +97,11 @@ export default function handleGameMsg(pb: ygopro.YgoStocMsg) { ...@@ -96,6 +97,11 @@ export default function handleGameMsg(pb: ygopro.YgoStocMsg) {
break; break;
} }
case "pos_change": {
onMsgPosChange(msg.pos_change, dispatch);
break;
}
default: { default: {
break; break;
} }
......
import { ygopro } from "../../api/ocgcore/idl/ocgcore";
import { setMagicPosition, setMonsterPosition } from "../../reducers/duel/mod";
import { AppDispatch } from "../../store";
import MsgPosChange = ygopro.StocGameMessage.MsgPosChange;
export default (posChange: MsgPosChange, dispatch: AppDispatch) => {
const cardInfo = posChange.card_info;
switch (cardInfo.location) {
case ygopro.CardZone.MZONE: {
dispatch(
setMonsterPosition({
controler: cardInfo.controler,
sequence: cardInfo.sequence,
position: posChange.cur_position,
})
);
break;
}
case ygopro.CardZone.SZONE: {
dispatch(
setMagicPosition({
controler: cardInfo.controler,
sequence: cardInfo.sequence,
position: posChange.cur_position,
})
);
break;
}
default: {
console.log(`Unhandled zone ${cardInfo.location}`);
}
}
};
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