Commit f1121d5d authored by 神楽坂玲奈's avatar 神楽坂玲奈

ci

parent 26160624
Pipeline #38916 passed with stage
in 29 minutes and 43 seconds
before_script: before_script:
# license
- mkdir -p ~/.local/share/unity3d/Unity - mkdir -p ~/.local/share/unity3d/Unity
- ln -sf $UNITY_LICENSE ~/.local/share/unity3d/Unity/Unity_lic.ulf - ln -sf $UNITY_LICENSE ~/.local/share/unity3d/Unity/Unity_lic.ulf
- 'sed -Ei "/^ scriptingBackend:/,/^ \w/ s/( Standalone: )1/\10/" ProjectSettings/ProjectSettings.asset' # il2cpp -> mono
- cat ProjectSettings/ProjectSettings.asset - 'sed -Ei "/^ scriptingBackend:/,/^ \w/ s/( Standalone: ).*$/\10/" ProjectSettings/ProjectSettings.asset'
- echo '-unsafe' > Assets/csc.rsp # why why why ??? # accelerator
- 'sed -Ei "s/( m_CacheServerMode: ).*$/\11/" ProjectSettings/EditorSettings.asset'
- 'sed -Ei "s/( m_CacheServerEndpoint: ).*$/\1unity-accelerator.myacg.cc/" ProjectSettings/EditorSettings.asset'
# unsafe code why why why ???
- echo '-unsafe' > Assets/csc.rsp
stages: stages:
- prepare - prepare
...@@ -22,6 +27,7 @@ StandaloneLinux64: ...@@ -22,6 +27,7 @@ StandaloneLinux64:
image: unityci/editor:6000.0.24f1-base-3 image: unityci/editor:6000.0.24f1-base-3
script: script:
- unity-editor -quit -nographics -projectPath . -buildTarget StandaloneLinux64 -buildLinux64Player Builds/StandaloneLinux64/MDPro3 -logFile /dev/stdout - unity-editor -quit -nographics -projectPath . -buildTarget StandaloneLinux64 -buildLinux64Player Builds/StandaloneLinux64/MDPro3 -logFile /dev/stdout
- rm -rf Builds/StandaloneLinux64/MDPro3_BurstDebugInformation_DoNotShip
artifacts: artifacts:
paths: paths:
- Builds/StandaloneLinux64 - Builds/StandaloneLinux64
...@@ -32,6 +38,7 @@ StandaloneWindows64: ...@@ -32,6 +38,7 @@ StandaloneWindows64:
image: unityci/editor:6000.0.24f1-windows-mono-3 image: unityci/editor:6000.0.24f1-windows-mono-3
script: script:
- unity-editor -quit -nographics -projectPath . -buildTarget StandaloneWindows64 -buildWindows64Player Builds/StandaloneWindows64/MDPro3.exe -logFile /dev/stdout - unity-editor -quit -nographics -projectPath . -buildTarget StandaloneWindows64 -buildWindows64Player Builds/StandaloneWindows64/MDPro3.exe -logFile /dev/stdout
- rm -rf Builds/StandaloneWindows64/MDPro3_BurstDebugInformation_DoNotShip
artifacts: artifacts:
paths: paths:
- Builds/StandaloneWindows64 - Builds/StandaloneWindows64
...@@ -42,7 +49,7 @@ StandaloneOSX: ...@@ -42,7 +49,7 @@ StandaloneOSX:
image: unityci/editor:6000.0.24f1-mac-mono-3 image: unityci/editor:6000.0.24f1-mac-mono-3
script: script:
- unity-editor -quit -nographics -projectPath . -buildTarget StandaloneLinux64 -buildOSXUniversalPlayer Builds/StandaloneOSX/MDPro3.app -logFile /dev/stdout - unity-editor -quit -nographics -projectPath . -buildTarget StandaloneLinux64 -buildOSXUniversalPlayer Builds/StandaloneOSX/MDPro3.app -logFile /dev/stdout
- ls Builds/StandaloneOSX - rm -rf Builds/StandaloneOSX/MDPro3_BurstDebugInformation_DoNotShip
artifacts: artifacts:
paths: paths:
- Builds/StandaloneOSX - Builds/StandaloneOSX
......
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