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MDPro3
Commits
1c67d892
Commit
1c67d892
authored
Feb 12, 2026
by
SherryChaos
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Plain Diff
Update AudioManager.cs by Reinen
parent
4e748364
Changes
1
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Showing
1 changed file
with
14 additions
and
16 deletions
+14
-16
Assets/Scripts/MDPro3/Managers/AudioManager.cs
Assets/Scripts/MDPro3/Managers/AudioManager.cs
+14
-16
No files found.
Assets/Scripts/MDPro3/Managers/AudioManager.cs
View file @
1c67d892
...
...
@@ -319,13 +319,18 @@ namespace MDPro3
new
BgmLoop
{
name
=
"BGM_DUEL_F04_PHASE_B"
,
startTime
=
19.020f
,
endTime
=
120
+
26.755f
},
new
BgmLoop
{
name
=
"BGM_DUEL_F05_PHASE_A"
,
startTime
=
13.323f
,
endTime
=
120
+
15.155f
},
new
BgmLoop
{
name
=
"BGM_DUEL_F05_PHASE_B"
,
startTime
=
7.291f
,
endTime
=
120
+
13.283f
},
new
BgmLoop
{
name
=
"BGM_DUEL_F06_PHASE_A"
,
startTime
=
3.831f
,
endTime
=
120
+
1.027f
},
new
BgmLoop
{
name
=
"BGM_DUEL_F06_PHASE_A"
,
startTime
=
3.831f
,
endTime
=
120
+
9.429f
},
//fix 20260130
new
BgmLoop
{
name
=
"BGM_DUEL_F06_PHASE_B"
,
startTime
=
0.739f
,
endTime
=
120
+
12.236f
},
new
BgmLoop
{
name
=
"BGM_DUEL_F07_PHASE_A"
,
startTime
=
24.566f
,
endTime
=
120
+
8.425f
},
new
BgmLoop
{
name
=
"BGM_DUEL_F07_PHASE_B"
,
startTime
=
0.552f
,
endTime
=
60
+
24.069f
},
new
BgmLoop
{
name
=
"BGM_DUEL_F08_PHASE_A"
,
startTime
=
0.0f
,
endTime
=
120
+
10.439f
},
new
BgmLoop
{
name
=
"BGM_DUEL_F08_PHASE_B"
,
startTime
=
8.569f
,
endTime
=
120
+
8.047f
},
new
BgmLoop
{
name
=
"BGM_DUEL_F09_PHASE_A"
,
startTime
=
0.757f
,
endTime
=
120
+
18.982f
},
//Added 20260130
new
BgmLoop
{
name
=
"BGM_DUEL_F09_PHASE_B"
,
startTime
=
39.995f
,
endTime
=
120
+
7.306f
},
//Added 20260130
new
BgmLoop
{
name
=
"BGM_DUEL_F10_PHASE_A"
,
startTime
=
0.507f
,
endTime
=
60
+
45.980f
},
//Added 20260130
new
BgmLoop
{
name
=
"BGM_DUEL_F10_PHASE_B"
,
startTime
=
9.092f
,
endTime
=
60
+
55.030f
},
//Added 20260130
new
BgmLoop
{
name
=
"BGM_DUEL_F10_PHASE_C"
,
startTime
=
1.353f
,
endTime
=
120
+
22.772f
},
//Added 20260130
new
BgmLoop
{
name
=
"BGM_DUEL_RATE01_NORMAL"
,
startTime
=
1.119f
,
endTime
=
120
+
5.607f
},
new
BgmLoop
{
name
=
"BGM_DUEL_RATE01_KEYCARD"
,
startTime
=
1.761f
,
endTime
=
60
+
55.984f
},
new
BgmLoop
{
name
=
"BGM_DUEL_RATE01_CLIMAX"
,
startTime
=
0.822f
,
endTime
=
60
+
53.925f
},
...
...
@@ -402,16 +407,7 @@ namespace MDPro3
private
static
readonly
Dictionary
<
List
<
string
>,
List
<
int
>>
specialFieldBGMs
=
new
()
{
//{new List<string>{ "BGM_DUEL_DC01_NORMAL", "BGM_DUEL_DC01_KEYCARD", "BGM_DUEL_DC01_CLIMAX" }, new List<int>{ } }, //DC 1st round //colosseum
//{new List<string>{ "BGM_DUEL_DC02_NORMAL", "BGM_DUEL_DC02_KEYCARD", "BGM_DUEL_DC02_CLIMAX" }, new List<int>{ } }, //DC 2nd round its //colosseum
//{new List<string>{ "BGM_DUEL_EX_01" }, new List<int>{ 18 } }, //World Legacy Last stage Cyberse Field
//{new List<string>{ "BGM_DUEL_EX_02_NORMAL", "BGM_DUEL_EX_02_KEYCARD", "BGM_DUEL_EX_02_CLIMAX" }, new List<int>{ 8 } }, //「角斗场」
{
new
List
<
string
>{
"BGM_DUEL_EX_03_NORMAL"
,
"BGM_DUEL_EX_03_KEYCARD"
,
"BGM_DUEL_EX_03_CLIMAX"
},
new
List
<
int
>{
13
}
},
//「WCS」
//{new List<string>{ "BGM_DUEL_EX_04_NORMAL", "BGM_DUEL_EX_04_KEYCARD", "BGM_DUEL_EX_04_CLIMAX" }, new List<int>{ } }, //Xyz CUP 1st round //colosseum
//{new List<string>{ "BGM_DUEL_EX_05_NORMAL", "BGM_DUEL_EX_05_KEYCARD", "BGM_DUEL_EX_05_CLIMAX" }, new List<int>{ } }, //Xyz CUP 2nd round //colosseum
//{new List<string>{ "BGM_DUEL_EX_06_ALL" }, new List<int>{ } }, //WCQ2025 1st round //colosseum
//{new List<string>{ "BGM_DUEL_EX_07_PHASE_A", "BGM_DUEL_EX_07_PHASE_B" }, new List<int>{ } }, //WCQ2025 2nd round //colosseum 20251203
{
new
List
<
string
>{
"BGM_DUEL_EX_08_ALL"
},
new
List
<
int
>{
45
}
},
//WCS2025 //added 20251203
{
new
List
<
string
>{
"BGM_DUEL_EX_09_PHASE_A"
,
"BGM_DUEL_EX_09_PHASE_B"
},
new
List
<
int
>{
504
}
},
//Synchro CUP 20251203
//{new List<string>{ "BGM_DUEL_EX_10_NORMAL", "BGM_DUEL_EX_10_KEYCARD", "BGM_DUEL_EX_10_CLIMAX" }, new List<int>{ } }, //New Event?
...
...
@@ -424,6 +420,8 @@ namespace MDPro3
{
new
List
<
string
>{
"BGM_DUEL_F06_PHASE_A"
,
"BGM_DUEL_F06_PHASE_B"
},
new
List
<
int
>{
47
}
},
//White Forest //added 20251203
{
new
List
<
string
>{
"BGM_DUEL_F07_PHASE_A"
,
"BGM_DUEL_F07_PHASE_B"
},
new
List
<
int
>{
46
}
},
//E-Football //added 20251203
{
new
List
<
string
>{
"BGM_DUEL_F08_PHASE_A"
,
"BGM_DUEL_F08_PHASE_B"
},
new
List
<
int
>{
39
}
},
//Labrynth //added 20251203
{
new
List
<
string
>{
"BGM_DUEL_F09_PHASE_A"
,
"BGM_DUEL_F09_PHASE_B"
},
new
List
<
int
>{
48
}
},
//K9 20260130
{
new
List
<
string
>{
"BGM_DUEL_F10_PHASE_A"
,
"BGM_DUEL_F10_PHASE_B"
,
"BGM_DUEL_F10_PHASE_C"
},
new
List
<
int
>{
49
}
},
//IP 20260130
//{new List<string>{ "BGM_DUEL_RATE01_NORMAL", "BGM_DUEL_RATE01_KEYCARD", "BGM_DUEL_RATE01_CLIMAX" }, new List<int>{ } },
...
...
@@ -464,12 +462,12 @@ namespace MDPro3
return
colBgmList
;
}
}
if
(
fieldId
==
18
)
//add cyberseBgms 202601
06
if
(
fieldId
==
18
)
//add cyberseBgms 202601
16 fixed
{
var
index
=
cyberseBgms
[
UnityEngine
.
Random
.
Range
(
0
,
c
olosseum
Bgms
.
Count
)];
if
(
fieldCybBGMs
.
TryGetValue
(
index
,
out
var
c
ol
BgmList
))
var
index
=
cyberseBgms
[
UnityEngine
.
Random
.
Range
(
0
,
c
yberse
Bgms
.
Count
)];
if
(
fieldCybBGMs
.
TryGetValue
(
index
,
out
var
c
yb
BgmList
))
{
return
c
ol
BgmList
;
return
c
yb
BgmList
;
}
}
foreach
(
var
pair
in
specialFieldBGMs
)
...
...
@@ -577,4 +575,4 @@ namespace MDPro3
#
endregion
}
}
}
\ No newline at end of file
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