Commit 370000ce authored by mercury233's avatar mercury233

cleanup

parent 36b68345
namespace ImgGen
{
using System;
[Flags]
public enum Attribute : int
{
ATTRIBUTE_EARTH = 0x01,
ATTRIBUTE_WATER = 0x02,
ATTRIBUTE_FIRE = 0x04,
ATTRIBUTE_WIND = 0x08,
ATTRIBUTE_LIGHT = 0x10,
ATTRIBUTE_DARK = 0x20,
ATTRIBUTE_DEVINE = 0x40
}
}
......@@ -3,6 +3,99 @@
using System;
using System.Runtime.InteropServices;
[Flags]
public enum Attribute : int
{
ATTRIBUTE_EARTH = 0x01,
ATTRIBUTE_WATER = 0x02,
ATTRIBUTE_FIRE = 0x04,
ATTRIBUTE_WIND = 0x08,
ATTRIBUTE_LIGHT = 0x10,
ATTRIBUTE_DARK = 0x20,
ATTRIBUTE_DEVINE = 0x40
}
[Flags]
public enum Race : int
{
RACE_WARRIOR = 0x1,
RACE_SPELLCASTER = 0x2,
RACE_FAIRY = 0x4,
RACE_FIEND = 0x8,
RACE_ZOMBIE = 0x10,
RACE_MACHINE = 0x20,
RACE_AQUA = 0x40,
RACE_PYRO = 0x80,
RACE_ROCK = 0x100,
RACE_WINDBEAST = 0x200,
RACE_PLANT = 0x400,
RACE_INSECT = 0x800,
RACE_THUNDER = 0x1000,
RACE_DRAGON = 0x2000,
RACE_BEAST = 0x4000,
RACE_BEASTWARRIOR = 0x8000,
RACE_DINOSAUR = 0x10000,
RACE_FISH = 0x20000,
RACE_SEASERPENT = 0x40000,
RACE_REPTILE = 0x80000,
RACE_PSYCHO = 0x100000,
RACE_DEVINE = 0x200000,
RACE_CREATORGOD = 0x400000,
RACE_WYRM = 0x800000,
RACE_CYBERS = 0x1000000
}
[Flags]
public enum Type : int
{
TYPE_MONSTER = 0x1,
TYPE_SPELL = 0x2,
TYPE_TRAP = 0x4,
TYPE_NORMAL = 0x10,
TYPE_EFFECT = 0x20,
TYPE_FUSION = 0x40,
TYPE_RITUAL = 0x80,
TYPE_TRAPMONSTER = 0x100,
TYPE_SPIRIT = 0x200,
TYPE_UNION = 0x400,
TYPE_DUAL = 0x800,
TYPE_TUNER = 0x1000,
TYPE_SYNCHRO = 0x2000,
TYPE_TOKEN = 0x4000,
TYPE_QUICKPLAY = 0x10000,
TYPE_CONTINUOUS = 0x20000,
TYPE_EQUIP = 0x40000,
TYPE_FIELD = 0x80000,
TYPE_COUNTER = 0x100000,
TYPE_FLIP = 0x200000,
TYPE_TOON = 0x400000,
TYPE_XYZ = 0x800000,
TYPE_PENDULUM = 0x1000000,
TYPE_SPSUMMON = 0x2000000,
TYPE_LINK = 0x4000000
}
[Flags]
public enum LinkMarker : int
{
LINK_MARKER_BOTTOM_LEFT = 0x1,
LINK_MARKER_BOTTOM = 0x2,
LINK_MARKER_BOTTOM_RIGHT = 0x4,
LINK_MARKER_LEFT = 0x8,
LINK_MARKER_RIGHT = 0x20,
LINK_MARKER_TOP_LEFT = 0x40,
LINK_MARKER_TOP = 0x80,
LINK_MARKER_TOP_RIGHT = 0x100
}
[StructLayout(LayoutKind.Sequential)]
public struct Text
{
public string name;
public string text;
public string[] desc;
}
[StructLayout(LayoutKind.Sequential)]
public struct Data
{
......
......@@ -723,35 +723,36 @@ namespace ImgGen
}
if (data.isType(Type.TYPE_LINK))
{
if ((data.defence & 0x1) == 0)
LinkMarker lm = (LinkMarker)data.defence;
if ((lm & LinkMarker.LINK_MARKER_BOTTOM_LEFT) == 0)
graphics.DrawImage(bLinkMarkers1[0], 14, 169, 18, 17);
else
graphics.DrawImage(bLinkMarkers2[0], 14, 169, 18, 17);
if ((data.defence & 0x2) == 0)
if ((lm & LinkMarker.LINK_MARKER_BOTTOM) == 0)
graphics.DrawImage(bLinkMarkers1[1], 73, 178, 32, 12);
else
graphics.DrawImage(bLinkMarkers2[1], 73, 178, 32, 12);
if ((data.defence & 0x4) == 0)
if ((lm & LinkMarker.LINK_MARKER_BOTTOM_RIGHT) == 0)
graphics.DrawImage(bLinkMarkers1[2], 145, 169, 18, 17);
else
graphics.DrawImage(bLinkMarkers2[2], 145, 169, 18, 17);
if ((data.defence & 0x8) == 0)
if ((lm & LinkMarker.LINK_MARKER_LEFT) == 0)
graphics.DrawImage(bLinkMarkers1[3], 11, 97, 12, 32);
else
graphics.DrawImage(bLinkMarkers2[3], 11, 97, 12, 32);
if ((data.defence & 0x20) == 0)
if ((lm & LinkMarker.LINK_MARKER_RIGHT) == 0)
graphics.DrawImage(bLinkMarkers1[5], 154, 97, 12, 32);
else
graphics.DrawImage(bLinkMarkers2[5], 154, 97, 12, 32);
if ((data.defence & 0x40) == 0)
if ((lm & LinkMarker.LINK_MARKER_TOP_LEFT) == 0)
graphics.DrawImage(bLinkMarkers1[6], 14, 39, 18, 17);
else
graphics.DrawImage(bLinkMarkers2[6], 14, 39, 18, 17);
if ((data.defence & 0x80) == 0)
if ((lm & LinkMarker.LINK_MARKER_TOP) == 0)
graphics.DrawImage(bLinkMarkers1[7], 73, 36, 32, 12);
else
graphics.DrawImage(bLinkMarkers2[7], 73, 36, 32, 12);
if ((data.defence & 0x100) == 0)
if ((lm & LinkMarker.LINK_MARKER_TOP_RIGHT) == 0)
graphics.DrawImage(bLinkMarkers1[8], 146, 39, 18, 17);
else
graphics.DrawImage(bLinkMarkers2[8], 146, 39, 18, 17);
......
......@@ -46,15 +46,9 @@
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Attribute.cs" />
<Compile Include="Data.cs" />
<Compile Include="DataManager.cs" />
<Compile Include="Location.cs" />
<Compile Include="Position.cs" />
<Compile Include="Program.cs" />
<Compile Include="Race.cs" />
<Compile Include="Text.cs" />
<Compile Include="Type.cs" />
</ItemGroup>
<ItemGroup>
<None Include="app.config" />
......
namespace ImgGen
{
using System;
public enum Location : byte
{
LOCATION_DECK = 1,
LOCATION_EXTRA = 0x40,
LOCATION_GRAVE = 0x10,
LOCATION_HAND = 2,
LOCATION_MZONE = 4,
LOCATION_ONFIELD = 12,
LOCATION_OVERLAY = 0x80,
LOCATION_REMOVED = 0x20,
LOCATION_SZONE = 8
}
}
namespace ImgGen
{
using System;
public enum Position : byte
{
POS_ATTACK = 3,
POS_DEFENCE = 12,
POS_FACEDOWN = 10,
POS_FACEDOWN_ATTACK = 2,
POS_FACEDOWN_DEFENCE = 8,
POS_FACEUP = 5,
POS_FACEUP_ATTACK = 1,
POS_FACEUP_DEFENCE = 4
}
}
namespace ImgGen
{
using System;
[Flags]
public enum Race : int
{
RACE_WARRIOR = 0x1,
RACE_SPELLCASTER = 0x2,
RACE_FAIRY = 0x4,
RACE_FIEND = 0x8,
RACE_ZOMBIE = 0x10,
RACE_MACHINE = 0x20,
RACE_AQUA = 0x40,
RACE_PYRO = 0x80,
RACE_ROCK = 0x100,
RACE_WINDBEAST = 0x200,
RACE_PLANT = 0x400,
RACE_INSECT = 0x800,
RACE_THUNDER = 0x1000,
RACE_DRAGON = 0x2000,
RACE_BEAST = 0x4000,
RACE_BEASTWARRIOR = 0x8000,
RACE_DINOSAUR = 0x10000,
RACE_FISH = 0x20000,
RACE_SEASERPENT = 0x40000,
RACE_REPTILE = 0x80000,
RACE_PSYCHO = 0x100000,
RACE_DEVINE = 0x200000,
RACE_CREATORGOD = 0x400000,
RACE_WYRM = 0x800000,
RACE_CYBERS = 0x1000000
}
}
No preview for this file type
namespace ImgGen
{
using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential)]
public struct Text
{
public string name;
public string text;
public string[] desc;
}
}
namespace ImgGen
{
using System;
[Flags]
public enum Type : int
{
TYPE_MONSTER = 0x1,
TYPE_SPELL = 0x2,
TYPE_TRAP = 0x4,
TYPE_NORMAL = 0x10,
TYPE_EFFECT = 0x20,
TYPE_FUSION = 0x40,
TYPE_RITUAL = 0x80,
TYPE_TRAPMONSTER = 0x100,
TYPE_SPIRIT = 0x200,
TYPE_UNION = 0x400,
TYPE_DUAL = 0x800,
TYPE_TUNER = 0x1000,
TYPE_SYNCHRO = 0x2000,
TYPE_TOKEN = 0x4000,
TYPE_QUICKPLAY = 0x10000,
TYPE_CONTINUOUS = 0x20000,
TYPE_EQUIP = 0x40000,
TYPE_FIELD = 0x80000,
TYPE_COUNTER = 0x100000,
TYPE_FLIP = 0x200000,
TYPE_TOON = 0x400000,
TYPE_XYZ = 0x800000,
TYPE_PENDULUM = 0x1000000,
TYPE_SPSUMMON = 0x2000000,
TYPE_LINK = 0x4000000
}
}
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