Commit 3d80188e authored by keyongyu's avatar keyongyu

2.2.3.1

parent b1189c20
......@@ -592,10 +592,9 @@ void AddFuncTooltip(string name,string desc)
{
string fname=GetFunName(name);
if(!tooltipDic.ContainsKey(fname)){
tooltipDic.Add(fname, desc
);
AutocompleteItem aitem=new AutocompleteItem(fname);
aitem.ToolTipTitle = fname;
tooltipDic.Add(fname, desc );
AutocompleteItem aitem=new AutocompleteItem(name);
aitem.ToolTipTitle = name;
aitem.ToolTipText = desc;
funList.Add(aitem);
}
......
......@@ -28,4 +28,4 @@
//
// You can specify all the values or you can use the default the Revision and
// Build Numbers by using the '*' as shown below:
[assembly: AssemblyVersion("2.2.3.0")]
[assembly: AssemblyVersion("2.2.3.1")]
[DataEditorX]2.2.3.0[DataEditorX]
[DataEditorX]2.2.3.1[DataEditorX]
[URL]https://github.com/247321453/DataEditorX/raw/master/win32/win32.zip[URL]
★使用前,请关联lua的打开方式,例如记事本,notepad++,等。
......@@ -71,6 +71,8 @@ DataEditorX.exe.config
描述不详细的bug,我修复不了。(都不知道是bug是什么)
★更新历史
2.2.3.1
lua编辑器的函数提示带所属名
2.2.3.0
支持卡片名做为MSE存档的图片名,但是必须哈数据库的一致
2.2.2.2
......
No preview for this file type
......@@ -9,7 +9,7 @@ F:\games\ygopro\script\c168917.lua
F:\games\ygopro\script\c191749.lua
E:\github\DataEditorX\DataEditorX\chinese\constant.lua
F:\games\ygocore\script\constant.lua
F:\games\ygocore\single\[sample]BerserkDragon.lua
F:\games\ygocore\script\utility.lua
F:\games\ygocore\script\c126218.lua
F:\games\ygopro\cards.cdb
\ No newline at end of file
F:\games\ygopro\cards.cdb
F:\games\ygocore\single\[sample]BerserkDragon.lua
\ No newline at end of file
[DataEditorX]2.2.3.0[DataEditorX]
[DataEditorX]2.2.3.1[DataEditorX]
[URL]https://github.com/247321453/DataEditorX/raw/master/win32/win32.zip[URL]
★使用前,请关联lua的打开方式,例如记事本,notepad++,等。
......@@ -71,6 +71,8 @@ DataEditorX.exe.config
描述不详细的bug,我修复不了。(都不知道是bug是什么)
★更新历史
2.2.3.1
lua编辑器的函数提示带所属名
2.2.3.0
支持卡片名做为MSE存档的图片名,但是必须哈数据库的一致
2.2.2.2
......
No preview for this file type
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