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mercury233
ygopro2
Commits
e158112a
Commit
e158112a
authored
Jan 16, 2019
by
mercury233
Browse files
Options
Browse Files
Download
Plain Diff
Merge 5.1.3
parents
5b42a121
7a2e3e76
Changes
11
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Showing
11 changed files
with
175 additions
and
34 deletions
+175
-34
.gitignore
.gitignore
+2
-0
AI_core_vs2017solution/coreWrapper/coreWrapper.cs
AI_core_vs2017solution/coreWrapper/coreWrapper.cs
+1
-0
Assets/ArtSystem/gu.png
Assets/ArtSystem/gu.png
+0
-0
Assets/ArtSystem/gu.png.meta
Assets/ArtSystem/gu.png.meta
+55
-0
Assets/SibylSystem/Config.cs
Assets/SibylSystem/Config.cs
+1
-1
Assets/SibylSystem/MonoHelpers/TcpHelper.cs
Assets/SibylSystem/MonoHelpers/TcpHelper.cs
+3
-4
Assets/SibylSystem/Ocgcore/Ocgcore.cs
Assets/SibylSystem/Ocgcore/Ocgcore.cs
+60
-16
Assets/SibylSystem/Room/Room.cs
Assets/SibylSystem/Room/Room.cs
+31
-5
Assets/SibylSystem/Servant.cs
Assets/SibylSystem/Servant.cs
+4
-1
Assets/YGOSharp/Enums/Query.cs
Assets/YGOSharp/Enums/Query.cs
+1
-2
Assets/transUI/prefab/trans_menu.prefab
Assets/transUI/prefab/trans_menu.prefab
+17
-5
No files found.
.gitignore
View file @
e158112a
...
...
@@ -45,3 +45,5 @@ Release/
AI_core_vs2017solution/core.VC.db
AI_core_vs2017solution/core.VC.VC.opendb
AI_core_vs2017solution/System.Servicemodel.Faltexception.dll
[Ll]ibrary_/
AI_core_vs2017solution/.vs
AI_core_vs2017solution/coreWrapper/coreWrapper.cs
View file @
e158112a
...
...
@@ -1104,6 +1104,7 @@ namespace Percy
move
(
1
);
break
;
case
GameMessage
.
ShuffleSetCard
:
move
(
1
);
move
(
move
(
1
)
*
8
);
break
;
case
GameMessage
.
ReverseDeck
:
...
...
Assets/ArtSystem/gu.png
0 → 100644
View file @
e158112a
1.55 KB
Assets/ArtSystem/gu.png.meta
0 → 100644
View file @
e158112a
fileFormatVersion: 2
guid: 54794da7cdfb0db47899df0fdd1a8025
timeCreated: 1523725217
licenseType: Free
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 0
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: .25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 8
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 2048
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: .5, y: .5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 0
textureType: -1
buildTargetSettings: []
spriteSheet:
sprites: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
Assets/SibylSystem/Config.cs
View file @
e158112a
...
...
@@ -3,7 +3,7 @@ using System.Collections.Generic;
using
System.IO
;
public
static
class
Config
{
public
static
uint
ClientVersion
=
0x134
3
;
public
static
uint
ClientVersion
=
0x134
4
;
class
oneString
{
...
...
Assets/SibylSystem/MonoHelpers/TcpHelper.cs
View file @
e158112a
...
...
@@ -763,12 +763,11 @@ public static class BinaryExtensions
}
if
((
flag
&
(
int
)
Query
.
Owner
)
!=
0
)
r
.
ReadInt32
();
if
((
flag
&
(
int
)
Query
.
IsDisabled
)
!=
0
)
if
((
flag
&
(
int
)
Query
.
Status
)
!=
0
)
{
cardToRefresh
.
disabled
=
(
r
.
ReadInt32
()
!=
0
);
int
status
=
r
.
ReadInt32
();
cardToRefresh
.
disabled
=
(
status
&
0x0001
)
==
0x0001
;
}
if
((
flag
&
(
int
)
Query
.
IsPublic
)
!=
0
)
r
.
ReadInt32
();
if
((
flag
&
(
int
)
Query
.
LScale
)
!=
0
)
data
.
LScale
=
r
.
ReadInt32
();
if
((
flag
&
(
int
)
Query
.
RScale
)
!=
0
)
...
...
Assets/SibylSystem/Ocgcore/Ocgcore.cs
View file @
e158112a
...
...
@@ -1788,6 +1788,17 @@ public class Ocgcore : ServantWithCardDescription
printDuelLog
(
InterString
.
Get
(
"骰子结果:[?]"
,
data
.
ToString
()));
}
break
;
case
GameMessage
.
HandResult
:
data
=
r
.
ReadByte
();
int
data1
=
data
&
0x3
;
int
data2
=
(
data
>>
2
)
&
0x3
;
string
res1
=
(
data1
==
1
?
"剪刀"
:
(
data1
==
2
?
"布"
:
"石头"
));
string
res2
=
(
data2
==
1
?
"剪刀"
:
(
data2
==
2
?
"布"
:
"石头"
));
if
(
isFirst
)
printDuelLog
(
"猜拳结果:你好像出了"
+
res2
+
data2
.
ToString
()
+
",对方好像出了"
+
res1
+
data1
.
ToString
());
else
printDuelLog
(
"猜拳结果:你好像出了"
+
data1
.
ToString
()
+
res1
+
",对方好像出了"
+
res2
+
data2
.
ToString
());
break
;
case
GameMessage
.
Attack
:
game_card
=
GCS_cardGet
(
r
.
ReadGPS
(),
false
);
string
derectattack
=
""
;
...
...
@@ -2301,6 +2312,7 @@ public class Ocgcore : ServantWithCardDescription
}
break
;
case
GameMessage
.
ShuffleSetCard
:
location
=
r
.
ReadByte
();
count
=
r
.
ReadByte
();
List
<
GPS
>
gpss
=
new
List
<
GPS
>();
for
(
int
i
=
0
;
i
<
count
;
i
++)
...
...
@@ -3384,11 +3396,11 @@ public class Ocgcore : ServantWithCardDescription
}
destroy
(
waitObject
,
0
,
false
,
true
);
player
=
localPlayer
(
r
.
ReadByte
());
bool
finish
=
(
r
.
ReadByte
()
!=
0
);
cancalable
=
(
r
.
ReadByte
()
!=
0
);
bool
finish
able
=
(
r
.
ReadByte
()
!=
0
);
cancalable
=
(
r
.
ReadByte
()
!=
0
)
||
finishable
;
ES_min
=
r
.
ReadByte
();
ES_max
=
r
.
ReadByte
();
ES_min
=
finish
?
0
:
1
;
// SelectUnselectCard can actually always select 1 card
ES_min
=
finish
able
?
0
:
1
;
// SelectUnselectCard can actually always select 1 card
ES_max
=
1
;
// SelectUnselectCard can actually always select 1 card
ES_level
=
0
;
count
=
r
.
ReadByte
();
...
...
@@ -3421,14 +3433,10 @@ public class Ocgcore : ServantWithCardDescription
allCardsInSelectMessage.Add(card);
}*/
}
if
(
cancalable
)
if
(
cancalable
&&
!
finishable
)
{
gameInfo
.
addHashedButton
(
"cancleSelected"
,
-
1
,
superButtonType
.
no
,
InterString
.
Get
(
"取消选择@ui"
));
}
else
if
(
finish
)
{
gameInfo
.
addHashedButton
(
"cancleSelected"
,
-
1
,
superButtonType
.
no
,
"完成选择"
);
}
realizeCardsForSelect
();
if
(
ES_selectHint
!=
""
)
{
...
...
@@ -3706,6 +3714,10 @@ public class Ocgcore : ServantWithCardDescription
}
if
((
positions
&
0x8
)
>
0
)
{
if
((
positions
&
0x4
)
>
0
)
{
op1
=
0x4
;
}
op2
=
0x8
;
}
RMSshow_position
(
"return"
,
code
,
new
messageSystemValue
{
value
=
op1
.
ToString
(),
hint
=
"atk"
},
new
messageSystemValue
{
value
=
op2
.
ToString
(),
hint
=
"def"
});
...
...
@@ -3915,7 +3927,7 @@ public class Ocgcore : ServantWithCardDescription
binaryMaster
=
new
BinaryMaster
();
player
=
r
.
ReadByte
();
min
=
r
.
ReadByte
();
int
field
=
~
r
.
ReadInt32
();
int
_
field
=
~
r
.
ReadInt32
();
if
(
Program
.
I
().
setting
.
setting
.
hand
.
value
==
true
||
Program
.
I
().
setting
.
setting
.
handm
.
value
==
true
)
{
...
...
@@ -3926,7 +3938,7 @@ public class Ocgcore : ServantWithCardDescription
bool
pendulumZone
=
false
;
int
filter
;
if
((
field
&
0x7f0000
)
!=
0
)
/*
if ((field & 0x7f0000) != 0)
{
resp[0] = (byte)(1 - player);
resp[1] = 0x4;
...
...
@@ -3944,27 +3956,45 @@ public class Ocgcore : ServantWithCardDescription
resp[1] = 0x8;
filter = (field >> 30) & 0x3;
pendulumZone = true;
}
else
if
((
field
&
0x7f
)
!=
0
)
}*/
for
(
int
j
=
0
;
j
<
2
;
j
++)
{
resp
=
new
byte
[
3
];
pendulumZone
=
false
;
filter
=
0
;
int
field
;
if
(
j
==
0
)
{
resp
[
0
]
=
(
byte
)
player
;
field
=
_field
&
0xffff
;
}
else
{
resp
[
0
]
=
(
byte
)(
1
-
player
);
field
=
_field
>>
16
;
}
if
((
field
&
0x7f
)
!=
0
)
{
resp
[
1
]
=
0x4
;
filter
=
field
&
0x7f
;
}
else
if
((
field
&
0x1f00
)
!=
0
)
{
resp
[
0
]
=
(
byte
)
player
;
resp
[
1
]
=
0x8
;
filter
=
(
field
>>
8
)
&
0x1f
;
}
else
else
if
((
field
&
0xc000
)
!=
0
)
{
resp
[
0
]
=
(
byte
)
player
;
resp
[
1
]
=
0x8
;
filter
=
(
field
>>
14
)
&
0x3
;
pendulumZone
=
true
;
}
if
(
filter
==
0
)
continue
;
if
(!
pendulumZone
)
{
if
((
filter
&
0x4
)
!=
0
)
...
...
@@ -4019,6 +4049,9 @@ public class Ocgcore : ServantWithCardDescription
createPlaceSelector
(
resp
);
}
}
}
}
if
(
Es_selectMSGHintType
==
3
)
{
...
...
@@ -4034,6 +4067,7 @@ public class Ocgcore : ServantWithCardDescription
}
else
{
int
field
=
_field
;
for
(
int
i
=
0
;
i
<
min
;
i
++)
{
byte
[]
resp
=
new
byte
[
3
];
...
...
@@ -4105,6 +4139,11 @@ public class Ocgcore : ServantWithCardDescription
sendReturn
(
binaryMaster
.
get
());
}
break
;
case
GameMessage
.
RockPaperScissors
:
binaryMaster
=
new
BinaryMaster
();
binaryMaster
.
writer
.
Write
(
UnityEngine
.
Random
.
Range
(
0
,
2
));
sendReturn
(
binaryMaster
.
get
());
break
;
case
GameMessage
.
ConfirmDecktop
:
player
=
localPlayer
(
r
.
ReadByte
());
count
=
r
.
ReadByte
();
...
...
@@ -6203,6 +6242,12 @@ public class Ocgcore : ServantWithCardDescription
case
GameMessage
.
SelectTribute
:
case
GameMessage
.
SelectSum
:
m
=
new
BinaryMaster
();
if
(
currentMessage
==
GameMessage
.
SelectUnselectCard
&&
cardsSelected
.
Count
==
0
)
{
m
.
writer
.
Write
((
Int32
)(-
1
));
sendReturn
(
m
.
get
());
break
;
}
m
.
writer
.
Write
((
byte
)(
cardsMustBeSelected
.
Count
+
cardsSelected
.
Count
));
for
(
int
i
=
0
;
i
<
cardsMustBeSelected
.
Count
;
i
++)
{
...
...
@@ -6216,7 +6261,6 @@ public class Ocgcore : ServantWithCardDescription
}
sendReturn
(
m
.
get
());
break
;
}
}
...
...
Assets/SibylSystem/Room/Room.cs
View file @
e158112a
...
...
@@ -95,7 +95,7 @@ public class Room : WindowServantSP
if
(
val
!=
""
)
{
TcpHelper
.
CtosMessage_Chat
(
val
);
AddChatMsg
(
val
,
-
1
);
//
AddChatMsg(val, -1);
}
}
...
...
@@ -506,13 +506,39 @@ public class Room : WindowServantSP
r
.
ReadByte
();
r
.
ReadByte
();
code
=
r
.
ReadInt32
();
switch
(
code
)
int
flag
=
code
>>
28
;
code
=
code
&
0xFFFFFFF
;
switch
(
flag
)
{
case
1
:
RMSshow_onlyYes
(
""
,
GameStringManager
.
get_unsafe
(
1406
),
null
);
case
1
:
// DECKERROR_LFLIST
RMSshow_onlyYes
(
""
,
InterString
.
Get
(
"卡组非法,请检查:[?]"
,
YGOSharp
.
CardsManager
.
Get
(
code
).
Name
)
+
"(数量不符合禁限卡表)"
,
null
);
break
;
case
2
:
// DECKERROR_OCGONLY
RMSshow_onlyYes
(
""
,
InterString
.
Get
(
"卡组非法,请检查:[?]"
,
YGOSharp
.
CardsManager
.
Get
(
code
).
Name
)
+
"(OCG独有卡,不能在当前设置使用)"
,
null
);
break
;
case
3
:
// DECKERROR_TCGONLY
RMSshow_onlyYes
(
""
,
InterString
.
Get
(
"卡组非法,请检查:[?]"
,
YGOSharp
.
CardsManager
.
Get
(
code
).
Name
)
+
"(TCG独有卡,不能在当前设置使用)"
,
null
);
break
;
case
4
:
// DECKERROR_UNKNOWNCARD
if
(
code
<
100000000
)
RMSshow_onlyYes
(
""
,
InterString
.
Get
(
"卡组非法,请检查:[?]"
,
YGOSharp
.
CardsManager
.
Get
(
code
).
Name
)
+
"(服务器无法识别此卡,可能是服务器未更新)"
,
null
);
else
RMSshow_onlyYes
(
""
,
InterString
.
Get
(
"卡组非法,请检查:[?]"
,
YGOSharp
.
CardsManager
.
Get
(
code
).
Name
)
+
"(服务器无法识别此卡,可能是服务器不支持先行卡或此先行卡已正式更新)"
,
null
);
break
;
case
5
:
// DECKERROR_CARDCOUNT
RMSshow_onlyYes
(
""
,
InterString
.
Get
(
"卡组非法,请检查:[?]"
,
YGOSharp
.
CardsManager
.
Get
(
code
).
Name
)
+
"(数量过多)"
,
null
);
break
;
case
6
:
// DECKERROR_MAINCOUNT
RMSshow_onlyYes
(
""
,
"主卡组数量应为40-60张"
,
null
);
break
;
case
7
:
// DECKERROR_EXTRACOUNT
RMSshow_onlyYes
(
""
,
"额外卡组数量应为0-15张"
,
null
);
break
;
case
8
:
// DECKERROR_SIDECOUNT
RMSshow_onlyYes
(
""
,
"副卡组数量应为0-15"
,
null
);
break
;
default
:
RMSshow_onlyYes
(
""
,
InterString
.
Get
(
"卡组非法,请检查:[?]"
,
YGOSharp
.
CardsManager
.
Get
(
code
).
Name
),
null
);
RMSshow_onlyYes
(
""
,
GameStringManager
.
get_unsafe
(
1406
),
null
);
break
;
}
break
;
...
...
Assets/SibylSystem/Servant.cs
View file @
e158112a
...
...
@@ -696,7 +696,10 @@ public class Servant
cardPicLoader_
.
code
=
code
;
cardPicLoader_
.
uiTexture
=
UIHelper
.
getByName
<
UITexture
>(
currentMSwindow
,
"atkPic_"
);
cardPicLoader_
=
currentMSwindow
.
AddComponent
<
cardPicLoader
>();
cardPicLoader_
.
code
=
code
;
if
(
Int32
.
Parse
(
def
.
value
)
!=
8
)
cardPicLoader_
.
code
=
code
;
else
cardPicLoader_
.
code
=
0
;
cardPicLoader_
.
uiTexture
=
UIHelper
.
getByName
<
UITexture
>(
currentMSwindow
,
"defPic_"
);
}
...
...
Assets/YGOSharp/Enums/Query.cs
View file @
e158112a
...
...
@@ -21,8 +21,7 @@
OverlayCard
=
0x10000
,
Counters
=
0x20000
,
Owner
=
0x40000
,
IsDisabled
=
0x80000
,
IsPublic
=
0x100000
,
Status
=
0x80000
,
LScale
=
0x200000
,
RScale
=
0x400000
}
...
...
Assets/transUI/prefab/trans_menu.prefab
View file @
e158112a
...
...
@@ -367,7 +367,7 @@ GameObject:
m_Icon
:
{
fileID
:
0
}
m_NavMeshLayer
:
0
m_StaticEditorFlags
:
0
m_IsActive
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---
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m_ObjectHideFlags
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...
...
@@ -2200,17 +2200,17 @@ MonoBehaviour:
updateAnchors
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mColor
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{
r
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g
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b
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mWidth
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mHeight
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mDepth
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autoResizeBoxCollider
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hideIfOffScreen
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keepAspectRatio
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aspectRatio
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aspectRatio
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keepCrispWhenShrunk
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fileID
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type
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fileID
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mFontStyle
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mAlignment
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...
...
@@ -2764,7 +2764,19 @@ Prefab:
m_Modifications
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target
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fileID
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}
propertyPath
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mText
value
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objectReference
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target
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propertyPath
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objectReference
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target
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fileID
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propertyPath
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mWidth
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objectReference
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target
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fileID
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propertyPath
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objectReference
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m_RemovedComponents
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[]
m_ParentPrefab
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{
fileID
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0
}
...
...
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