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mercury233
ygopro2
Commits
67978fdb
Commit
67978fdb
authored
Apr 10, 2019
by
nanahira
Browse files
Options
Browse Files
Download
Plain Diff
Merge branch 'Android' of
https://github.com/Unicorn369/YGOPro2_Droid
into Android
parents
e5be96be
b2ed3346
Changes
7
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7 changed files
with
408 additions
and
1854 deletions
+408
-1854
Assets/SibylSystem/selectServer/SelectServer.cs
Assets/SibylSystem/selectServer/SelectServer.cs
+102
-4
Assets/SibylSystem/selectServer/SelectServer.cs.bak
Assets/SibylSystem/selectServer/SelectServer.cs.bak
+210
-0
Assets/SibylSystem/selectServer/SelectServer.cs.bak.meta
Assets/SibylSystem/selectServer/SelectServer.cs.bak.meta
+8
-0
Assets/main.unity
Assets/main.unity
+1
-1
Assets/transUI/after20170203/trans_winner.prefab
Assets/transUI/after20170203/trans_winner.prefab
+7
-7
Assets/transUI/prefab/selectServerWithRoomlist.prefab
Assets/transUI/prefab/selectServerWithRoomlist.prefab
+67
-1829
Assets/transUI/prefab/trans_ES2f.prefab
Assets/transUI/prefab/trans_ES2f.prefab
+13
-13
No files found.
Assets/SibylSystem/selectServer/SelectServer.cs
View file @
67978fdb
...
...
@@ -7,30 +7,128 @@ using System.Threading;
public
class
SelectServer
:
WindowServantSP
{
UIPopupList
list
;
UIPopupList
serversList
;
UIInput
inputIP
;
UIInput
inputPort
;
UIInput
inputPsw
;
UIInput
inputVersion
;
UISprite
inputIP_
;
UISprite
inputPort_
;
public
override
void
initialize
()
{
createWindow
(
Program
.
I
().
new_ui_selectServer
);
UIHelper
.
registEvent
(
gameObject
,
"exit_"
,
onClickExit
);
UIHelper
.
registEvent
(
gameObject
,
"face_"
,
onClickFace
);
UIHelper
.
registEvent
(
gameObject
,
"join_"
,
onClickJoin
);
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"name_"
).
value
=
Config
.
Get
(
"name"
,
"一秒一喵机会"
);
serversList
=
UIHelper
.
getByName
<
UIPopupList
>(
gameObject
,
"server"
);
serversList
.
fontSize
=
20
;
serversList
.
value
=
Config
.
Get
(
"serversPicker"
,
"[OCG]Koishi"
);
UIHelper
.
registEvent
(
gameObject
,
"server"
,
pickServer
);
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"name_"
).
value
=
Config
.
Get
(
"name"
,
"YGOPro2 User"
);
//UIHelper.getByName<UIInput>(gameObject, "name_").defaultText = "昵称不能为空";
list
=
UIHelper
.
getByName
<
UIPopupList
>(
gameObject
,
"history_"
);
UIHelper
.
registEvent
(
gameObject
,
"history_"
,
onSelected
);
name
=
Config
.
Get
(
"name"
,
"
一秒一喵机会
"
);
UIHelper
.
registEvent
(
gameObject
,
"history_"
,
onSelected
);
name
=
Config
.
Get
(
"name"
,
"
YGOPro2 User
"
);
inputIP
=
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"ip_"
);
inputIP_
=
UIHelper
.
getByName
<
UISprite
>(
gameObject
,
"ip_"
);
//inputIP.defaultText = "服务器IP 或 域名";
inputPort
=
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"port_"
);
inputPort_
=
UIHelper
.
getByName
<
UISprite
>(
gameObject
,
"port_"
);
//inputPort.defaultText = "端口";
inputPsw
=
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"psw_"
);
//inputPsw.defaultText = "房间密码";
//inputVersion = UIHelper.getByName<UIInput>(gameObject, "version_");
set_version
(
"0x"
+
String
.
Format
(
"{0:X}"
,
Config
.
ClientVersion
));
SetActiveFalse
();
}
private
void
pickServer
()
{
string
server
=
serversList
.
value
;
switch
(
server
)
{
case
"[OCG]Mercury233"
:
{
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"ip_"
).
value
=
"s1.ygo233.com"
;
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"port_"
).
value
=
"233"
;
Config
.
Set
(
"serversPicker"
,
"[OCG]Mercury233"
);
list
.
enabled
=
false
;
inputIP_
.
enabled
=
false
;
inputPort_
.
enabled
=
false
;
break
;
}
case
"[OCG]Koishi"
:
{
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"ip_"
).
value
=
"koishi.moecube.com"
;
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"port_"
).
value
=
"7210"
;
Config
.
Set
(
"serversPicker"
,
"[OCG]Koishi"
);
list
.
enabled
=
false
;
inputIP_
.
enabled
=
false
;
inputPort_
.
enabled
=
false
;
break
;
}
case
"[TCG]Koishi"
:
{
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"ip_"
).
value
=
"koishi.moecube.com"
;
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"port_"
).
value
=
"1311"
;
Config
.
Set
(
"serversPicker"
,
"[TCG]Koishi"
);
list
.
enabled
=
false
;
inputIP_
.
enabled
=
false
;
inputPort_
.
enabled
=
false
;
break
;
}
case
"[222DIY]Koishi"
:
{
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"ip_"
).
value
=
"koishi.moecube.com"
;
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"port_"
).
value
=
"222"
;
Config
.
Set
(
"serversPicker"
,
"[222DIY]Koishi"
);
list
.
enabled
=
false
;
inputIP_
.
enabled
=
false
;
inputPort_
.
enabled
=
false
;
break
;
}
case
"[轮抽服]2Pick"
:
{
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"ip_"
).
value
=
"2pick.mycard.moe"
;
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"port_"
).
value
=
"765"
;
Config
.
Set
(
"serversPicker"
,
"[轮抽服]2Pick"
);
list
.
enabled
=
false
;
inputIP_
.
enabled
=
false
;
inputPort_
.
enabled
=
false
;
break
;
}
case
"[OCG&TCG]한국서버"
:
{
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"ip_"
).
value
=
"cygopro.fun25.co.kr"
;
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"port_"
).
value
=
"17225"
;
Config
.
Set
(
"serversPicker"
,
"[OCG&TCG]한국서버"
);
list
.
enabled
=
false
;
inputIP_
.
enabled
=
false
;
inputPort_
.
enabled
=
false
;
break
;
}
default
:
{
Config
.
Set
(
"serversPicker"
,
"[Custom]"
);
list
.
enabled
=
true
;
inputIP_
.
enabled
=
true
;
inputPort_
.
enabled
=
true
;
break
;
}
}
}
void
onSelected
()
{
if
(
list
!=
null
)
...
...
@@ -160,7 +258,7 @@ public class SelectServer : WindowServantSP
KF_onlineGame
(
Name
,
ipString
,
portString
,
versionString
,
pswString
);
}
public
void
KF_onlineGame
(
string
Name
,
string
ipString
,
string
portString
,
string
versionString
,
string
pswString
=
""
)
public
void
KF_onlineGame
(
string
Name
,
string
ipString
,
string
portString
,
string
versionString
,
string
pswString
=
""
)
{
name
=
Name
;
Config
.
Set
(
"name"
,
name
);
...
...
Assets/SibylSystem/selectServer/SelectServer.cs.bak
0 → 100644
View file @
67978fdb
using UnityEngine;
using System;
using System.Collections.Generic;
using System.IO;
using System.Threading;
public class SelectServer : WindowServantSP
{
UIPopupList list;
UIInput inputIP;
UIInput inputPort;
UIInput inputPsw;
UIInput inputVersion;
public override void initialize()
{
createWindow(Program.I().new_ui_selectServer);
UIHelper.registEvent(gameObject, "exit_", onClickExit);
UIHelper.registEvent(gameObject, "face_", onClickFace);
UIHelper.registEvent(gameObject, "join_", onClickJoin);
UIHelper.getByName<UIInput>(gameObject, "name_").value = Config.Get("name","一秒一喵机会");
list = UIHelper.getByName<UIPopupList>(gameObject, "history_");
UIHelper.registEvent(gameObject,"history_", onSelected);
name = Config.Get("name", "一秒一喵机会");
inputIP = UIHelper.getByName<UIInput>(gameObject, "ip_");
inputPort = UIHelper.getByName<UIInput>(gameObject, "port_");
inputPsw = UIHelper.getByName<UIInput>(gameObject, "psw_");
//inputVersion = UIHelper.getByName<UIInput>(gameObject, "version_");
set_version("0x" + String.Format("{0:X}", Config.ClientVersion));
SetActiveFalse();
}
void onSelected()
{
if (list != null)
{
readString(list.value);
}
}
private void readString(string str)
{
str = str.Substring(1, str.Length - 1);
string version = "", remain = "";
string[] splited;
splited = str.Split(")");
try
{
version = splited[0];
remain = splited[1];
}
catch (Exception)
{
}
splited = remain.Split(":");
string ip = "";
try
{
ip = splited[0];
remain = splited[1];
}
catch (Exception)
{
}
splited = remain.Split(" ");
string psw = "", port = "";
try
{
port = splited[0];
psw = splited[1];
}
catch (Exception)
{
}
inputIP.value = ip;
inputPort.value = port;
inputPsw.value = psw;
//inputVersion.value = version;
}
public override void show()
{
base.show();
Program.I().room.RMSshow_clear();
printFile(true);
Program.charge();
}
public override void preFrameFunction()
{
base.preFrameFunction();
Menu.checkCommend();
}
void printFile(bool first)
{
list.Clear();
if (File.Exists("config/hosts.conf") == false)
{
File.Create("config/hosts.conf").Close();
}
string txtString = File.ReadAllText("config/hosts.conf");
string[] lines = txtString.Replace("\r", "").Split("\n");
for (int i = 0; i < lines.Length; i++)
{
if (i == 0)
{
if (first)
{
readString(lines[i]);
}
}
list.AddItem(lines[i]);
}
}
void onClickExit()
{
Program.I().shiftToServant(Program.I().menu);
if (TcpHelper.tcpClient != null)
{
if (TcpHelper.tcpClient.Connected)
{
TcpHelper.tcpClient.Close();
}
}
}
public void set_version(string str)
{
UIHelper.getByName<UIInput>(gameObject, "version_").value = str;
}
void onClickJoin()
{
if (!isShowed)
{
return;
}
string Name = UIHelper.getByName<UIInput>(gameObject, "name_").value;
string ipString = UIHelper.getByName<UIInput>(gameObject, "ip_").value;
string portString = UIHelper.getByName<UIInput>(gameObject, "port_").value;
string pswString = UIHelper.getByName<UIInput>(gameObject, "psw_").value;
string versionString = UIHelper.getByName<UIInput>(gameObject, "version_").value;
KF_onlineGame(Name, ipString, portString, versionString, pswString);
}
public void onClickRoomList()
{
if (!isShowed)
{
return;
}
string Name = UIHelper.getByName<UIInput>(gameObject, "name_").value;
string ipString = UIHelper.getByName<UIInput>(gameObject, "ip_").value;
string portString = UIHelper.getByName<UIInput>(gameObject, "port_").value;
string pswString = "L";
string versionString = UIHelper.getByName<UIInput>(gameObject, "version_").value;
KF_onlineGame(Name, ipString, portString, versionString, pswString);
}
public void KF_onlineGame(string Name, string ipString, string portString, string versionString, string pswString = "")
{
name = Name;
Config.Set("name", name);
if (ipString == "" || portString == "" || versionString == "")
{
RMSshow_onlyYes("", InterString.Get("非法输入!请检查输入的主机名。"), null);
}
else
{
if (name != "")
{
string fantasty = "(" + versionString + ")" + ipString + ":" + portString + " " + pswString;
list.items.Remove(fantasty);
list.items.Insert(0, fantasty);
list.value = fantasty;
if (list.items.Count>5)
{
list.items.RemoveAt(list.items.Count - 1);
}
string all = "";
for (int i = 0; i < list.items.Count; i++)
{
all += list.items[i] + "\r\n";
}
File.WriteAllText("config/hosts.conf", all);
printFile(false);
(new Thread(() => { TcpHelper.join(ipString, name, portString, pswString,versionString); })).Start();
}
else
{
RMSshow_onlyYes("", InterString.Get("昵称不能为空。"), null);
}
}
}
GameObject faceShow = null;
public string name = "";
void onClickFace()
{
name = UIHelper.getByName<UIInput>(gameObject, "name_").value;
RMSshow_face("showFace", name);
Config.Set("name", name);
}
}
Assets/SibylSystem/selectServer/SelectServer.cs.bak.meta
0 → 100644
View file @
67978fdb
fileFormatVersion: 2
guid: c464dbd1ac99e3a43abe843543ea6be6
timeCreated: 1554805035
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
Assets/main.unity
View file @
67978fdb
...
...
@@ -434,7 +434,7 @@ Prefab:
-
target
:
{
fileID
:
11419100
,
guid
:
995e2fa1a1156d248955c5fb98502585
,
type
:
2
}
propertyPath
:
new_ui_selectServer
value
:
objectReference
:
{
fileID
:
1
65948
,
guid
:
66c270580b57825498511f78f7bc78bb
,
type
:
2
}
objectReference
:
{
fileID
:
1
15020
,
guid
:
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,
type
:
2
}
-
target
:
{
fileID
:
11419100
,
guid
:
995e2fa1a1156d248955c5fb98502585
,
type
:
2
}
propertyPath
:
new_ui_faceShower
value
:
...
...
Assets/transUI/after20170203/trans_winner.prefab
View file @
67978fdb
...
...
@@ -163,7 +163,7 @@ Transform:
m_PrefabInternal
:
{
fileID
:
100100000
}
m_GameObject
:
{
fileID
:
107096
}
m_LocalRotation
:
{
x
:
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,
y
:
0
,
z
:
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,
w
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m_LocalPosition
:
{
x
:
-
81
,
y
:
10
,
z
:
0
}
m_LocalPosition
:
{
x
:
-
170
,
y
:
10
,
z
:
0
}
m_LocalScale
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_Children
:
[]
m_Father
:
{
fileID
:
481496
}
...
...
@@ -189,7 +189,7 @@ Transform:
m_PrefabInternal
:
{
fileID
:
100100000
}
m_GameObject
:
{
fileID
:
150246
}
m_LocalRotation
:
{
x
:
-0
,
y
:
-0
,
z
:
-0
,
w
:
1
}
m_LocalPosition
:
{
x
:
-1446
,
y
:
-8
0
,
z
:
0
}
m_LocalPosition
:
{
x
:
0
,
y
:
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,
z
:
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}
m_LocalScale
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_Children
:
-
{
fileID
:
448176
}
...
...
@@ -303,7 +303,7 @@ BoxCollider:
m_IsTrigger
:
1
m_Enabled
:
1
serializedVersion
:
2
m_Size
:
{
x
:
172
,
y
:
34
,
z
:
0
}
m_Size
:
{
x
:
350
,
y
:
34
,
z
:
0
}
m_Center
:
{
x
:
0
,
y
:
0
,
z
:
0
}
---
!u!65
&6581546
BoxCollider
:
...
...
@@ -501,13 +501,13 @@ MonoBehaviour:
updateAnchors
:
1
mColor
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
1
}
mPivot
:
4
mWidth
:
172
mWidth
:
350
mHeight
:
34
mDepth
:
20
autoResizeBoxCollider
:
1
hideIfOffScreen
:
0
keepAspectRatio
:
0
aspectRatio
:
5.0588236
aspectRatio
:
10.294118
mType
:
1
mFillDirection
:
4
mFillAmount
:
1
...
...
@@ -872,13 +872,13 @@ MonoBehaviour:
updateAnchors
:
1
mColor
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
0.40392157
}
mPivot
:
0
mWidth
:
162
mWidth
:
340
mHeight
:
27
mDepth
:
21
autoResizeBoxCollider
:
0
hideIfOffScreen
:
0
keepAspectRatio
:
0
aspectRatio
:
7.6136365
aspectRatio
:
6
keepCrispWhenShrunk
:
1
mTrueTypeFont
:
{
fileID
:
12800000
,
guid
:
f775853fdfd14bb47934543e95c3bae3
,
type
:
3
}
mFont
:
{
fileID
:
0
}
...
...
Assets/transUI/prefab/selectServerWithRoomlist.prefab
View file @
67978fdb
This diff is collapsed.
Click to expand it.
Assets/transUI/prefab/trans_ES2f.prefab
View file @
67978fdb
...
...
@@ -161,7 +161,7 @@ Transform:
m_PrefabInternal
:
{
fileID
:
100100000
}
m_GameObject
:
{
fileID
:
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}
m_LocalRotation
:
{
x
:
-0
,
y
:
-0
,
z
:
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,
w
:
1
}
m_LocalPosition
:
{
x
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-495
,
y
:
-126
,
z
:
0
}
m_LocalPosition
:
{
x
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,
y
:
0
,
z
:
0
}
m_LocalScale
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_Children
:
-
{
fileID
:
410700
}
...
...
@@ -273,7 +273,7 @@ Transform:
m_PrefabInternal
:
{
fileID
:
100100000
}
m_GameObject
:
{
fileID
:
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}
m_LocalRotation
:
{
x
:
0
,
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---
!u!114
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