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ygopro2
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mercury233
ygopro2
Commits
5faaf46a
Commit
5faaf46a
authored
Apr 06, 2019
by
Unicorn369
Browse files
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parents
1cfb22c7
f3f87c63
Changes
24
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24 changed files
with
1436 additions
and
638 deletions
+1436
-638
.gitignore
.gitignore
+1
-0
Assets/Plugins/Android/library-release.aar
Assets/Plugins/Android/library-release.aar
+0
-0
Assets/SibylSystem/Config.cs
Assets/SibylSystem/Config.cs
+1
-1
Assets/SibylSystem/Menu/Menu.cs
Assets/SibylSystem/Menu/Menu.cs
+7
-7
Assets/SibylSystem/MonoHelpers/TcpHelper.cs
Assets/SibylSystem/MonoHelpers/TcpHelper.cs
+24
-15
Assets/SibylSystem/Ocgcore/Ocgcore.cs
Assets/SibylSystem/Ocgcore/Ocgcore.cs
+57
-41
Assets/SibylSystem/Program.cs
Assets/SibylSystem/Program.cs
+22
-15
Assets/SibylSystem/ResourceManagers/GameStringManager.cs
Assets/SibylSystem/ResourceManagers/GameStringManager.cs
+28
-3
Assets/SibylSystem/ResourceManagers/GameTextureManager.cs
Assets/SibylSystem/ResourceManagers/GameTextureManager.cs
+5
-0
Assets/SibylSystem/Room/Room.cs
Assets/SibylSystem/Room/Room.cs
+36
-5
Assets/SibylSystem/Room/RoomList.cs
Assets/SibylSystem/Room/RoomList.cs
+2
-2
Assets/SibylSystem/precy.cs
Assets/SibylSystem/precy.cs
+2
-2
Assets/SibylSystem/selectServer/SelectServer.cs
Assets/SibylSystem/selectServer/SelectServer.cs
+3
-13
Assets/StreamingAssets/ygopro2-data.zip
Assets/StreamingAssets/ygopro2-data.zip
+0
-0
Assets/StreamingAssets/ygopro2-data.zip.meta
Assets/StreamingAssets/ygopro2-data.zip.meta
+0
-0
Assets/YGOSharp/Enums/Query.cs
Assets/YGOSharp/Enums/Query.cs
+3
-2
Assets/transUI/prefab/RoomList.prefab
Assets/transUI/prefab/RoomList.prefab
+3
-3
Assets/transUI/prefab/lazyRoom.cs
Assets/transUI/prefab/lazyRoom.cs
+1
-0
Assets/transUI/prefab/trans_menu.prefab
Assets/transUI/prefab/trans_menu.prefab
+1
-1
Assets/transUI/prefab/trans_roomSingle.prefab
Assets/transUI/prefab/trans_roomSingle.prefab
+377
-23
Assets/transUI/prefab/trans_roomTag.prefab
Assets/transUI/prefab/trans_roomTag.prefab
+358
-4
Assets/transUI/prefab/trans_selectServer.prefab
Assets/transUI/prefab/trans_selectServer.prefab
+499
-499
ProjectSettings/ProjectSettings.asset
ProjectSettings/ProjectSettings.asset
+2
-2
README.md
README.md
+4
-0
No files found.
.gitignore
View file @
5faaf46a
...
@@ -58,3 +58,4 @@ strings.conf
...
@@ -58,3 +58,4 @@ strings.conf
AI_core_vs2017solution/core.VC.db
AI_core_vs2017solution/core.VC.db
AI_core_vs2017solution/core.VC.VC.opendb
AI_core_vs2017solution/core.VC.VC.opendb
AI_core_vs2017solution/System.Servicemodel.Faltexception.dll
AI_core_vs2017solution/System.Servicemodel.Faltexception.dll
Assets/StreamingAssets/update.zip*
Assets/Plugins/Android/library-release.aar
View file @
5faaf46a
No preview for this file type
Assets/SibylSystem/Config.cs
View file @
5faaf46a
...
@@ -3,7 +3,7 @@ using System.Collections.Generic;
...
@@ -3,7 +3,7 @@ using System.Collections.Generic;
using
System.IO
;
using
System.IO
;
public
static
class
Config
public
static
class
Config
{
{
public
static
uint
ClientVersion
=
0x134
8
;
public
static
uint
ClientVersion
=
0x134
9
;
class
oneString
class
oneString
{
{
...
...
Assets/SibylSystem/Menu/Menu.cs
View file @
5faaf46a
...
@@ -144,13 +144,13 @@ public class Menu : WindowServantSP
...
@@ -144,13 +144,13 @@ public class Menu : WindowServantSP
Application
.
OpenURL
(
"https://github.com/Unicorn369/pro2_android_closeup/releases/tag/1.0"
);
Application
.
OpenURL
(
"https://github.com/Unicorn369/pro2_android_closeup/releases/tag/1.0"
);
#elif UNITY_ANDROID //Android
#elif UNITY_ANDROID //Android
AndroidJavaObject
jo
=
new
AndroidJavaObject
(
"cn.unicorn369.library.API"
);
AndroidJavaObject
jo
=
new
AndroidJavaObject
(
"cn.unicorn369.library.API"
);
if
(!
File
.
Exists
(
"updates/closeup_version1.
1
.txt"
))
{
//用于检查更新
if
(!
File
.
Exists
(
"updates/closeup_version1.
2
.txt"
))
{
//用于检查更新
if
(
File
.
Exists
(
"closeup_version1.
1
.zip"
))
{
//如果有则直接解压
if
(
File
.
Exists
(
"closeup_version1.
2
.zip"
))
{
//如果有则直接解压
jo
.
Call
(
"doExtractZipFile"
,
"closeup_version1.
1
.zip"
,
Program
.
ANDROID_GAME_PATH
);
jo
.
Call
(
"doExtractZipFile"
,
"closeup_version1.
2
.zip"
,
Program
.
ANDROID_GAME_PATH
);
}
else
if
(
File
.
Exists
(
"updates/closeup_version1.
0
.txt"
)){
//如果有则下载更新包
}
else
if
(
File
.
Exists
(
"updates/closeup_version1.
1
.txt"
)){
//如果有则下载更新包
jo
.
Call
(
"doDownloadZipFile"
,
"https://github.com/Unicorn369/pro2_android_closeup/releases/download/1.0/up_closeup_version1.
1
.zip"
);
jo
.
Call
(
"doDownloadZipFile"
,
"https://github.com/Unicorn369/pro2_android_closeup/releases/download/1.0/up_closeup_version1.
2
.zip"
);
}
else
{
//否则下载并解压,锁定目录:
/ygocore
}
else
{
//否则下载并解压,锁定目录:
ANDROID_GAME_PATH
jo
.
Call
(
"doDownloadZipFile"
,
"https://github.com/Unicorn369/pro2_android_closeup/releases/download/1.0/closeup_version1.
1
.zip"
);
jo
.
Call
(
"doDownloadZipFile"
,
"https://github.com/Unicorn369/pro2_android_closeup/releases/download/1.0/closeup_version1.
2
.zip"
);
}
}
}
else
{
}
else
{
jo
.
Call
(
"showToast"
,
"已下载,无需再次下载!"
);
jo
.
Call
(
"showToast"
,
"已下载,无需再次下载!"
);
...
...
Assets/SibylSystem/MonoHelpers/TcpHelper.cs
View file @
5faaf46a
...
@@ -334,7 +334,7 @@ public static class TcpHelper
...
@@ -334,7 +334,7 @@ public static class TcpHelper
deckStrings
.
Clear
();
deckStrings
.
Clear
();
Package
message
=
new
Package
();
Package
message
=
new
Package
();
message
.
Fuction
=
(
int
)
CtosMessage
.
JoinGame
;
message
.
Fuction
=
(
int
)
CtosMessage
.
JoinGame
;
Config
.
ClientVersion
=
(
uint
)
GameStringManager
.
helper_stringToInt
(
version
);
//
Config.ClientVersion = (uint)GameStringManager.helper_stringToInt(version);
message
.
Data
.
writer
.
Write
((
Int16
)
Config
.
ClientVersion
);
message
.
Data
.
writer
.
Write
((
Int16
)
Config
.
ClientVersion
);
message
.
Data
.
writer
.
Write
((
byte
)
204
);
message
.
Data
.
writer
.
Write
((
byte
)
204
);
message
.
Data
.
writer
.
Write
((
byte
)
204
);
message
.
Data
.
writer
.
Write
((
byte
)
204
);
...
@@ -715,17 +715,6 @@ public static class BinaryExtensions
...
@@ -715,17 +715,6 @@ public static class BinaryExtensions
{
{
l2
=
r
.
ReadInt32
();
l2
=
r
.
ReadInt32
();
}
}
if
(((
flag
&
(
int
)
Query
.
Level
)
!=
0
)
||
((
flag
&
(
int
)
Query
.
Rank
)
!=
0
))
{
if
(
l1
>
l2
)
{
data
.
Level
=
l1
;
}
else
{
data
.
Level
=
l2
;
}
}
if
((
flag
&
(
int
)
Query
.
Attribute
)
!=
0
)
if
((
flag
&
(
int
)
Query
.
Attribute
)
!=
0
)
data
.
Attribute
=
r
.
ReadInt32
();
data
.
Attribute
=
r
.
ReadInt32
();
...
@@ -741,8 +730,8 @@ public static class BinaryExtensions
...
@@ -741,8 +730,8 @@ public static class BinaryExtensions
r
.
ReadInt32
();
r
.
ReadInt32
();
if
((
flag
&
(
int
)
Query
.
Reason
)
!=
0
)
if
((
flag
&
(
int
)
Query
.
Reason
)
!=
0
)
r
.
ReadInt32
();
r
.
ReadInt32
();
//
if ((flag & (int)Query.ReasonCard) != 0)
if
((
flag
&
(
int
)
Query
.
ReasonCard
)
!=
0
)
// r.ReadInt32();
r
.
ReadInt32
();
if
((
flag
&
(
int
)
Query
.
EquipCard
)
!=
0
)
if
((
flag
&
(
int
)
Query
.
EquipCard
)
!=
0
)
{
{
cardToRefresh
.
addTarget
(
Program
.
I
().
ocgcore
.
GCS_cardGet
(
r
.
ReadGPS
(),
false
));
cardToRefresh
.
addTarget
(
Program
.
I
().
ocgcore
.
GCS_cardGet
(
r
.
ReadGPS
(),
false
));
...
@@ -788,6 +777,26 @@ public static class BinaryExtensions
...
@@ -788,6 +777,26 @@ public static class BinaryExtensions
data
.
LScale
=
r
.
ReadInt32
();
data
.
LScale
=
r
.
ReadInt32
();
if
((
flag
&
(
int
)
Query
.
RScale
)
!=
0
)
if
((
flag
&
(
int
)
Query
.
RScale
)
!=
0
)
data
.
RScale
=
r
.
ReadInt32
();
data
.
RScale
=
r
.
ReadInt32
();
int
l3
=
0
;
if
((
flag
&
(
int
)
Query
.
Link
)
!=
0
)
{
l3
=
r
.
ReadInt32
();
//link value
data
.
rDefense
=
r
.
ReadInt32
();
//link marker
}
if
(((
flag
&
(
int
)
Query
.
Level
)
!=
0
)
||
((
flag
&
(
int
)
Query
.
Rank
)
!=
0
)
||
((
flag
&
(
int
)
Query
.
Link
)
!=
0
))
{
if
(
l1
>
l2
)
{
data
.
Level
=
l1
;
}
else
{
data
.
Level
=
l2
;
}
if
(
l3
>
data
.
Level
)
data
.
Level
=
l3
;
}
cardToRefresh
.
set_data
(
data
);
cardToRefresh
.
set_data
(
data
);
//
//
}
}
...
@@ -891,4 +900,4 @@ public class TcpClientWithTimeout
...
@@ -891,4 +900,4 @@ public class TcpClientWithTimeout
exception
=
ex
;
exception
=
ex
;
}
}
}
}
}
}
\ No newline at end of file
Assets/SibylSystem/Ocgcore/Ocgcore.cs
View file @
5faaf46a
using
System
;
using
System
;
using
System.Collections.Generic
;
using
System.Collections.Generic
;
using
System.IO
;
using
System.IO
;
using
System.Text.RegularExpressions
;
using
UnityEngine
;
using
UnityEngine
;
using
YGOSharp.OCGWrapper.Enums
;
using
YGOSharp.OCGWrapper.Enums
;
public
class
Ocgcore
:
ServantWithCardDescription
public
class
Ocgcore
:
ServantWithCardDescription
...
@@ -1303,6 +1304,7 @@ public class Ocgcore : ServantWithCardDescription
...
@@ -1303,6 +1304,7 @@ public class Ocgcore : ServantWithCardDescription
logicalClearChain
();
logicalClearChain
();
surrended
=
false
;
surrended
=
false
;
Program
.
I
().
room
.
duelEnded
=
false
;
Program
.
I
().
room
.
duelEnded
=
false
;
Program
.
I
().
room
.
joinWithReconnect
=
false
;
turns
=
0
;
turns
=
0
;
deckReserved
=
false
;
deckReserved
=
false
;
keys
.
Insert
(
0
,
currentMessageIndex
);
keys
.
Insert
(
0
,
currentMessageIndex
);
...
@@ -1316,6 +1318,7 @@ public class Ocgcore : ServantWithCardDescription
...
@@ -1316,6 +1318,7 @@ public class Ocgcore : ServantWithCardDescription
isFirst
=
((
playertype
&
0xf
)
>
0
)
?
false
:
true
;
isFirst
=
((
playertype
&
0xf
)
>
0
)
?
false
:
true
;
gameInfo
.
swaped
=
false
;
gameInfo
.
swaped
=
false
;
isObserver
=
((
playertype
&
0xf0
)
>
0
)
?
true
:
false
;
isObserver
=
((
playertype
&
0xf0
)
>
0
)
?
true
:
false
;
r
.
ReadByte
();
// duel_rule
life_0
=
r
.
ReadInt32
();
life_0
=
r
.
ReadInt32
();
life_1
=
r
.
ReadInt32
();
life_1
=
r
.
ReadInt32
();
lpLimit
=
life_0
;
lpLimit
=
life_0
;
...
@@ -1366,7 +1369,7 @@ public class Ocgcore : ServantWithCardDescription
...
@@ -1366,7 +1369,7 @@ public class Ocgcore : ServantWithCardDescription
gameField
.
currentPhase
=
GameField
.
ph
.
dp
;
gameField
.
currentPhase
=
GameField
.
ph
.
dp
;
result
=
duelResult
.
disLink
;
result
=
duelResult
.
disLink
;
deckReserved
=
false
;
deckReserved
=
false
;
isFirst
=
true
;
//
isFirst = true;
gameInfo
.
swaped
=
false
;
gameInfo
.
swaped
=
false
;
logicalClearChain
();
logicalClearChain
();
surrended
=
false
;
surrended
=
false
;
...
@@ -3233,18 +3236,32 @@ public class Ocgcore : ServantWithCardDescription
...
@@ -3233,18 +3236,32 @@ public class Ocgcore : ServantWithCardDescription
code
=
r
.
ReadInt32
();
code
=
r
.
ReadInt32
();
gps
=
r
.
ReadShortGPS
();
gps
=
r
.
ReadShortGPS
();
r
.
ReadByte
();
r
.
ReadByte
();
int
cr
=
95
;
int
cr
=
r
.
ReadInt32
();
if
(
Config
.
ClientVersion
>=
0x233c
)
{
int
cp
=
r
.
ReadInt32
();
if
(
cp
>
0
)
cr
=
cp
;
}
desc
=
GameStringManager
.
get
(
cr
);
card
=
GCS_cardGet
(
gps
,
false
);
card
=
GCS_cardGet
(
gps
,
false
);
desc
=
desc
.
Replace
(
"[%ls]"
,
"「"
+
card
.
get_data
().
Name
+
"」"
);
if
(
card
!=
null
)
if
(
card
!=
null
)
{
{
string
displayname
=
"「"
+
card
.
get_data
().
Name
+
"」"
;
if
(
cr
==
0
)
{
desc
=
GameStringManager
.
get
(
200
);
Regex
forReplaceFirst
=
new
Regex
(
"\\[%ls\\]"
);
desc
=
forReplaceFirst
.
Replace
(
desc
,
GameStringManager
.
formatLocation
(
gps
),
1
);
desc
=
forReplaceFirst
.
Replace
(
desc
,
displayname
,
1
);
}
else
if
(
cr
==
221
)
{
desc
=
GameStringManager
.
get
(
221
);
Regex
forReplaceFirst
=
new
Regex
(
"\\[%ls\\]"
);
desc
=
forReplaceFirst
.
Replace
(
desc
,
GameStringManager
.
formatLocation
(
gps
),
1
);
desc
=
forReplaceFirst
.
Replace
(
desc
,
displayname
,
1
);
desc
=
desc
+
"\n"
+
GameStringManager
.
get
(
223
);
}
else
{
desc
=
GameStringManager
.
get
(
cr
);
Regex
forReplaceFirst
=
new
Regex
(
"\\[%ls\\]"
);
desc
=
forReplaceFirst
.
Replace
(
desc
,
displayname
,
1
);
}
string
hin
=
ES_hint
+
",\n"
+
desc
;
string
hin
=
ES_hint
+
",\n"
+
desc
;
RMSshow_yesOrNo
(
"return"
,
hin
,
new
messageSystemValue
{
value
=
"1"
,
hint
=
"yes"
},
new
messageSystemValue
{
value
=
"0"
,
hint
=
"no"
});
RMSshow_yesOrNo
(
"return"
,
hin
,
new
messageSystemValue
{
value
=
"1"
,
hint
=
"yes"
},
new
messageSystemValue
{
value
=
"0"
,
hint
=
"no"
});
card
.
add_one_decoration
(
Program
.
I
().
mod_ocgcore_decoration_chain_selecting
,
4
,
Vector3
.
zero
,
"chain_selecting"
);
card
.
add_one_decoration
(
Program
.
I
().
mod_ocgcore_decoration_chain_selecting
,
4
,
Vector3
.
zero
,
"chain_selecting"
);
...
@@ -3401,8 +3418,6 @@ public class Ocgcore : ServantWithCardDescription
...
@@ -3401,8 +3418,6 @@ public class Ocgcore : ServantWithCardDescription
cancalable
=
(
r
.
ReadByte
()
!=
0
)
||
finishable
;
cancalable
=
(
r
.
ReadByte
()
!=
0
)
||
finishable
;
ES_min
=
r
.
ReadByte
();
ES_min
=
r
.
ReadByte
();
ES_max
=
r
.
ReadByte
();
ES_max
=
r
.
ReadByte
();
ES_min
=
finishable
?
0
:
1
;
// SelectUnselectCard can actually always select 1 card
ES_max
=
1
;
// SelectUnselectCard can actually always select 1 card
ES_level
=
0
;
ES_level
=
0
;
count
=
r
.
ReadByte
();
count
=
r
.
ReadByte
();
for
(
int
i
=
0
;
i
<
count
;
i
++)
for
(
int
i
=
0
;
i
<
count
;
i
++)
...
@@ -3419,12 +3434,13 @@ public class Ocgcore : ServantWithCardDescription
...
@@ -3419,12 +3434,13 @@ public class Ocgcore : ServantWithCardDescription
allCardsInSelectMessage
.
Add
(
card
);
allCardsInSelectMessage
.
Add
(
card
);
}
}
}
}
count
=
r
.
ReadByte
();
cardsSelected
.
Clear
();
for
(
int
i
=
0
;
i
<
count
;
i
++)
int
count2
=
r
.
ReadByte
();
for
(
int
i
=
count
;
i
<
count
+
count2
;
i
++)
{
{
code
=
r
.
ReadInt32
();
code
=
r
.
ReadInt32
();
gps
=
r
.
ReadGPS
();
gps
=
r
.
ReadGPS
();
/*
card = GCS_cardGet(gps, false);
card
=
GCS_cardGet
(
gps
,
false
);
if
(
card
!=
null
)
if
(
card
!=
null
)
{
{
card
.
set_code
(
code
);
card
.
set_code
(
code
);
...
@@ -3432,16 +3448,24 @@ public class Ocgcore : ServantWithCardDescription
...
@@ -3432,16 +3448,24 @@ public class Ocgcore : ServantWithCardDescription
card
.
forSelect
=
true
;
card
.
forSelect
=
true
;
card
.
selectPtr
=
i
;
card
.
selectPtr
=
i
;
allCardsInSelectMessage
.
Add
(
card
);
allCardsInSelectMessage
.
Add
(
card
);
}*/
cardsSelected
.
Add
(
card
);
}
}
}
if
(
cancalable
&&
!
finishable
)
if
(
cancalable
&&
!
finishable
)
{
{
gameInfo
.
addHashedButton
(
"cancleSelected"
,
-
1
,
superButtonType
.
no
,
InterString
.
Get
(
"取消选择@ui"
));
gameInfo
.
addHashedButton
(
"cancleSelected"
,
-
1
,
superButtonType
.
no
,
InterString
.
Get
(
"取消选择@ui"
));
}
}
if
(
finishable
)
{
gameInfo
.
addHashedButton
(
"sendSelected"
,
0
,
superButtonType
.
yes
,
InterString
.
Get
(
"完成选择@ui"
));
}
realizeCardsForSelect
();
realizeCardsForSelect
();
cardsSelected
.
Clear
();
if
(
ES_selectHint
!=
""
)
if
(
ES_selectHint
!=
""
)
ES_selectUnselectHint
=
ES_selectHint
;
if
(
ES_selectUnselectHint
!=
""
)
{
{
gameField
.
setHint
(
ES_selectHint
+
" "
+
ES_min
.
ToString
()
+
"-"
+
ES_max
.
ToString
());
gameField
.
setHint
(
ES_select
Unselect
Hint
+
" "
+
ES_min
.
ToString
()
+
"-"
+
ES_max
.
ToString
());
}
}
else
else
{
{
...
@@ -5648,7 +5672,6 @@ public class Ocgcore : ServantWithCardDescription
...
@@ -5648,7 +5672,6 @@ public class Ocgcore : ServantWithCardDescription
}
}
break
;
break
;
case
GameMessage
.
SelectCard
:
case
GameMessage
.
SelectCard
:
case
GameMessage
.
SelectUnselectCard
:
if
(
cardsSelectable
.
Count
<=
ES_min
)
if
(
cardsSelectable
.
Count
<=
ES_min
)
{
{
autoSendCards
();
autoSendCards
();
...
@@ -5820,18 +5843,6 @@ public class Ocgcore : ServantWithCardDescription
...
@@ -5820,18 +5843,6 @@ public class Ocgcore : ServantWithCardDescription
real_send
=
true
;
real_send
=
true
;
}
}
}
}
if
(
currentMessage
==
GameMessage
.
SelectUnselectCard
)
{
if
(
cardsSelected
.
Count
>=
ES_min
)
{
sendable
=
true
;
}
if
(
cardsSelected
.
Count
==
ES_max
||
cardsSelected
.
Count
==
cardsSelectable
.
Count
)
{
sendable
=
true
;
real_send
=
true
;
}
}
if
(
currentMessage
==
GameMessage
.
SelectTribute
)
if
(
currentMessage
==
GameMessage
.
SelectTribute
)
{
{
int
all
=
0
;
int
all
=
0
;
...
@@ -5878,7 +5889,7 @@ public class Ocgcore : ServantWithCardDescription
...
@@ -5878,7 +5889,7 @@ public class Ocgcore : ServantWithCardDescription
}
}
}
}
}
}
else
else
if
(
currentMessage
!=
GameMessage
.
SelectUnselectCard
)
{
{
gameInfo
.
removeHashedButton
(
"sendSelected"
);
gameInfo
.
removeHashedButton
(
"sendSelected"
);
}
}
...
@@ -8078,6 +8089,8 @@ public class Ocgcore : ServantWithCardDescription
...
@@ -8078,6 +8089,8 @@ public class Ocgcore : ServantWithCardDescription
string
ES_phaseString
=
""
;
string
ES_phaseString
=
""
;
string
ES_selectUnselectHint
=
""
;
void
toDefaultHint
()
void
toDefaultHint
()
{
{
gameField
.
setHint
(
ES_turnString
+
ES_phaseString
);
gameField
.
setHint
(
ES_turnString
+
ES_phaseString
);
...
@@ -8485,7 +8498,6 @@ public class Ocgcore : ServantWithCardDescription
...
@@ -8485,7 +8498,6 @@ public class Ocgcore : ServantWithCardDescription
}
}
break
;
break
;
case
GameMessage
.
SelectCard
:
case
GameMessage
.
SelectCard
:
case
GameMessage
.
SelectUnselectCard
:
case
GameMessage
.
SelectTribute
:
case
GameMessage
.
SelectTribute
:
case
GameMessage
.
SelectSum
:
case
GameMessage
.
SelectSum
:
if
(
card
.
forSelect
)
if
(
card
.
forSelect
)
...
@@ -8526,6 +8538,16 @@ public class Ocgcore : ServantWithCardDescription
...
@@ -8526,6 +8538,16 @@ public class Ocgcore : ServantWithCardDescription
realizeCardsForSelect
();
realizeCardsForSelect
();
}
}
break
;
break
;
case
GameMessage
.
SelectUnselectCard
:
if
(
card
.
forSelect
)
{
cardsSelected
.
Add
(
card
);
gameInfo
.
removeHashedButton
(
"sendSelected"
);
sendSelectedCards
();
realize
();
toNearest
();
}
break
;
case
GameMessage
.
SelectChain
:
case
GameMessage
.
SelectChain
:
if
(
card
.
forSelect
)
if
(
card
.
forSelect
)
{
{
...
@@ -8589,14 +8611,7 @@ public class Ocgcore : ServantWithCardDescription
...
@@ -8589,14 +8611,7 @@ public class Ocgcore : ServantWithCardDescription
BinaryMaster
binaryMaster
=
new
BinaryMaster
();
BinaryMaster
binaryMaster
=
new
BinaryMaster
();
for
(
int
i
=
0
;
i
<
allCardsInSelectMessage
.
Count
;
i
++)
for
(
int
i
=
0
;
i
<
allCardsInSelectMessage
.
Count
;
i
++)
{
{
if
(
Config
.
ClientVersion
>=
0x133d
)
binaryMaster
.
writer
.
Write
((
short
)
allCardsInSelectMessage
[
i
].
counterSELcount
);
{
binaryMaster
.
writer
.
Write
((
short
)
allCardsInSelectMessage
[
i
].
counterSELcount
);
}
else
{
binaryMaster
.
writer
.
Write
((
byte
)
allCardsInSelectMessage
[
i
].
counterSELcount
);
}
}
}
sendReturn
(
binaryMaster
.
get
());
sendReturn
(
binaryMaster
.
get
());
}
}
...
@@ -8811,8 +8826,9 @@ public class Ocgcore : ServantWithCardDescription
...
@@ -8811,8 +8826,9 @@ public class Ocgcore : ServantWithCardDescription
public
Dictionary
<
int
,
int
>
sideReference
=
new
Dictionary
<
int
,
int
>();
public
Dictionary
<
int
,
int
>
sideReference
=
new
Dictionary
<
int
,
int
>();
void
onDuelResultConfirmed
()
public
void
onDuelResultConfirmed
()
{
{
Program
.
I
().
room
.
joinWithReconnect
=
false
;
if
(
Program
.
I
().
room
.
duelEnded
==
true
||
surrended
||
TcpHelper
.
tcpClient
==
null
||
TcpHelper
.
tcpClient
.
Connected
==
false
)
if
(
Program
.
I
().
room
.
duelEnded
==
true
||
surrended
||
TcpHelper
.
tcpClient
==
null
||
TcpHelper
.
tcpClient
.
Connected
==
false
)
{
{
...
...
Assets/SibylSystem/Program.cs
View file @
5faaf46a
...
@@ -295,7 +295,7 @@ public class Program : MonoBehaviour
...
@@ -295,7 +295,7 @@ public class Program : MonoBehaviour
#elif UNITY_ANDROID //Android
#elif UNITY_ANDROID //Android
/**
/**
* public String GamePath(String path) {
* public String GamePath(String path) {
* GAME_DIR = Environment.getExternalStorageDirectory().toString()
;
+ path;
* GAME_DIR = Environment.getExternalStorageDirectory().toString() + path;
* return GAME_DIR;
* return GAME_DIR;
* }
* }
*/
*/
...
@@ -304,7 +304,7 @@ public class Program : MonoBehaviour
...
@@ -304,7 +304,7 @@ public class Program : MonoBehaviour
Screen
.
sleepTimeout
=
SleepTimeout
.
NeverSleep
;
Screen
.
sleepTimeout
=
SleepTimeout
.
NeverSleep
;
if
(!
File
.
Exists
(
ANDROID_GAME_PATH
+
"updates/version2.0.txt"
))
if
(!
File
.
Exists
(
ANDROID_GAME_PATH
+
"updates/version2.0.txt"
))
{
{
string
filePath
=
Application
.
streamingAssetsPath
+
"/ygo
core
.zip"
;
string
filePath
=
Application
.
streamingAssetsPath
+
"/ygo
pro2-data
.zip"
;
var
www
=
new
WWW
(
filePath
);
var
www
=
new
WWW
(
filePath
);
while
(!
www
.
isDone
)
{
}
while
(!
www
.
isDone
)
{
}
byte
[]
bytes
=
www
.
bytes
;
byte
[]
bytes
=
www
.
bytes
;
...
@@ -321,7 +321,17 @@ public class Program : MonoBehaviour
...
@@ -321,7 +321,17 @@ public class Program : MonoBehaviour
byte
[]
bytes
=
www
.
bytes
;
byte
[]
bytes
=
www
.
bytes
;
ExtractZipFile
(
bytes
,
ANDROID_GAME_PATH
);
ExtractZipFile
(
bytes
,
ANDROID_GAME_PATH
);
}
}
/* //选择性更新
if (!File.Exists(ANDROID_GAME_PATH + "updates/version2.2.2.txt"))
{
string filePath = Application.streamingAssetsPath + "/update.zip";
var www = new WWW(filePath);
while (!www.isDone) { }
byte[] bytes = www.bytes;
ExtractZipFile(bytes, ANDROID_GAME_PATH);
//File.Create(ANDROID_GAME_PATH + ".nomedia");
}
*/
Environment
.
CurrentDirectory
=
ANDROID_GAME_PATH
;
Environment
.
CurrentDirectory
=
ANDROID_GAME_PATH
;
System
.
IO
.
Directory
.
SetCurrentDirectory
(
ANDROID_GAME_PATH
);
System
.
IO
.
Directory
.
SetCurrentDirectory
(
ANDROID_GAME_PATH
);
...
@@ -329,11 +339,8 @@ public class Program : MonoBehaviour
...
@@ -329,11 +339,8 @@ public class Program : MonoBehaviour
string
GamePaths
=
Application
.
persistentDataPath
+
"/ygopro2/"
;
string
GamePaths
=
Application
.
persistentDataPath
+
"/ygopro2/"
;
if
(!
File
.
Exists
(
GamePaths
+
"updates/version2.0.txt"
))
if
(!
File
.
Exists
(
GamePaths
+
"updates/version2.0.txt"
))
{
{
string
filePath
=
Application
.
streamingAssetsPath
+
"/ygocore.zip"
;
string
filePath
=
Application
.
streamingAssetsPath
+
"/ygopro2-data.zip"
;
var
www
=
new
WWW
(
filePath
);
ExtractZipFile
(
System
.
IO
.
File
.
ReadAllBytes
(
filePath
),
GamePaths
);
while
(!
www
.
isDone
)
{
}
byte
[]
bytes
=
www
.
bytes
;
ExtractZipFile
(
System
.
IO
.
File
.
ReadAllBytes
(
bytes
),
GamePaths
);
}
}
Environment
.
CurrentDirectory
=
GamePaths
;
Environment
.
CurrentDirectory
=
GamePaths
;
System
.
IO
.
Directory
.
SetCurrentDirectory
(
GamePaths
);
System
.
IO
.
Directory
.
SetCurrentDirectory
(
GamePaths
);
...
@@ -399,26 +406,26 @@ public class Program : MonoBehaviour
...
@@ -399,26 +406,26 @@ public class Program : MonoBehaviour
loadResources
();
loadResources
();
#if !UNITY_EDITOR && UNITY_ANDROID //Android Java Test
#if !UNITY_EDITOR && UNITY_ANDROID //Android Java Test
if
(!
File
.
Exists
(
"updates/image_version1.
1
.txt"
))
//用于检查更新
if
(!
File
.
Exists
(
"updates/image_version1.
2
.txt"
))
//用于检查更新
{
{
if
(
File
.
Exists
(
"pics.zip"
))
{
//YGOMobile内置的卡图包
if
(
File
.
Exists
(
"pics.zip"
))
{
jo
.
Call
(
"doExtractZipFile"
,
"pics.zip"
,
ANDROID_GAME_PATH
);
jo
.
Call
(
"doExtractZipFile"
,
"pics.zip"
,
ANDROID_GAME_PATH
);
File
.
Copy
(
"updates/version2.0.txt"
,
"updates/image_version1.
1
.txt"
,
true
);
File
.
Copy
(
"updates/version2.0.txt"
,
"updates/image_version1.
2
.txt"
,
true
);
}
else
{
}
else
{
//Application.OpenURL("https://www.taptap.com/app/37972");
jo
.
Call
(
"doDownloadZipFile"
,
"https://github.com/Unicorn369/pro2_android_closeup/releases/download/1.0/pics.zip"
);
jo
.
Call
(
"showToast"
,
"没有发现卡图包,是否未安装YGOMobile"
);
}
}
}
}
/**
/**
* 使用Termux编译生成的:libgdiplus.so (https://github.com/Unicorn369/libgdiplus-Android)
* 使用Termux编译生成的:libgdiplus.so (https://github.com/Unicorn369/libgdiplus-Android)
* 经测试,只有Android 6.0以上才能正常使用。为了让Android 6.0以下的也能凑合使用立绘效果,需做判断
* 经测试,只有Android 6.0以上才能正常使用。为了让Android 6.0以下的也能凑合使用立绘效果,需做判断
* 部分6.0机型可能无法正常使用,如需支持需要额外判断型号:华为、OPPO、VIVO、乐视等机型
*
*
* public boolean APIVersion() {
* public boolean APIVersion() {
* if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
* if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
* return true;
* return true;
* } else {
* } else {
* return
tru
e;
* return
fals
e;
* }
* }
* }
* }
*/
*/
...
@@ -1074,7 +1081,7 @@ public class Program : MonoBehaviour
...
@@ -1074,7 +1081,7 @@ public class Program : MonoBehaviour
_padScroll
=
0
;
_padScroll
=
0
;
}
}
GUI
.
Label
(
new
Rect
(
10
,
5
,
200
,
200
),
"[Ver
sion
2.2] "
+
"FPS: "
+
m_FPS
);
GUI
.
Label
(
new
Rect
(
10
,
5
,
200
,
200
),
"[Ver
2.
2.2] "
+
"FPS: "
+
m_FPS
);
}
}
void
Update
()
void
Update
()
...
...
Assets/SibylSystem/ResourceManagers/GameStringManager.cs
View file @
5faaf46a
...
@@ -12,7 +12,7 @@ public static class GameStringManager
...
@@ -12,7 +12,7 @@ public static class GameStringManager
public
static
List
<
hashedString
>
hashedStrings
=
new
List
<
hashedString
>();
public
static
List
<
hashedString
>
hashedStrings
=
new
List
<
hashedString
>();
public
static
List
<
hashedString
>
xilies
=
new
List
<
hashedString
>();
public
static
List
<
hashedString
>
xilies
=
new
List
<
hashedString
>();
public
static
int
helper_stringToInt
(
string
str
)
public
static
int
helper_stringToInt
(
string
str
)
{
{
...
@@ -86,7 +86,7 @@ public static class GameStringManager
...
@@ -86,7 +86,7 @@ public static class GameStringManager
return
re
;
return
re
;
}
}
internal
static
string
get_unsafe
(
int
hashCode
)
internal
static
string
get_unsafe
(
int
hashCode
)
{
{
string
re
=
""
;
string
re
=
""
;
foreach
(
hashedString
s
in
hashedStrings
)
foreach
(
hashedString
s
in
hashedStrings
)
...
@@ -100,7 +100,7 @@ public static class GameStringManager
...
@@ -100,7 +100,7 @@ public static class GameStringManager
return
re
;
return
re
;
}
}
internal
static
string
get
(
int
description
)
internal
static
string
get
(
int
description
)
{
{
string
a
=
""
;
string
a
=
""
;
if
(
description
<
10000
)
if
(
description
<
10000
)
...
@@ -122,5 +122,30 @@ public static class GameStringManager
...
@@ -122,5 +122,30 @@ public static class GameStringManager
}
}
return
a
;
return
a
;
}
}
internal
static
string
formatLocation
(
uint
location
,
uint
sequence
)
{
if
(
location
==
0x8
)
{
if
(
sequence
<
5
)
return
get
(
1003
);
else
if
(
sequence
==
5
)
return
get
(
1008
);
else
return
get
(
1009
);
}
uint
filter
=
1
;
int
i
=
1000
;
for
(;
filter
!=
0x100
&&
filter
!=
location
;
filter
<<=
1
)
++
i
;
if
(
filter
==
location
)
return
get
(
i
);
else
return
"???"
;
}
internal
static
string
formatLocation
(
GPS
gps
)
{
return
formatLocation
(
gps
.
location
,
gps
.
sequence
);
}
}
}
Assets/SibylSystem/ResourceManagers/GameTextureManager.cs
View file @
5faaf46a
...
@@ -619,6 +619,11 @@ public class GameTextureManager
...
@@ -619,6 +619,11 @@ public class GameTextureManager
file
.
Read
(
data
,
0
,
(
int
)
file
.
Length
);
file
.
Read
(
data
,
0
,
(
int
)
file
.
Length
);
}
}
pic
.
data
=
data
;
pic
.
data
=
data
;
if
(!
loadedList
.
ContainsKey
(
hashPic
(
pic
.
code
,
pic
.
type
)))
{
loadedList
.
Add
(
hashPic
(
pic
.
code
,
pic
.
type
),
pic
);
}
}
}
}
}
else
else
...
...
Assets/SibylSystem/Room/Room.cs
View file @
5faaf46a
...
@@ -497,6 +497,7 @@ public class Room : WindowServantSP
...
@@ -497,6 +497,7 @@ public class Room : WindowServantSP
Program
.
I
().
ocgcore
.
returnServant
=
Program
.
I
().
selectServer
;
Program
.
I
().
ocgcore
.
returnServant
=
Program
.
I
().
selectServer
;
needSide
=
false
;
needSide
=
false
;
joinWithReconnect
=
true
;
if
(
Program
.
I
().
deckManager
.
isShowed
)
if
(
Program
.
I
().
deckManager
.
isShowed
)
{
{
Program
.
I
().
deckManager
.
hide
();
Program
.
I
().
deckManager
.
hide
();
...
@@ -524,16 +525,21 @@ public class Room : WindowServantSP
...
@@ -524,16 +525,21 @@ public class Room : WindowServantSP
is_host
=
((
type
>>
4
)
&
0xf
)
!=
0
;
is_host
=
((
type
>>
4
)
&
0xf
)
!=
0
;
if
(
is_host
)
if
(
is_host
)
{
{
if
(
selftype
<
4
&&
roomPlayers
[
selftype
]
!=
null
)
{
roomPlayers
[
selftype
].
prep
=
false
;
}
UIHelper
.
shiftButton
(
startButton
(),
true
);
UIHelper
.
shiftButton
(
startButton
(),
true
);
lazyRoom
.
start
.
localScale
=
Vector3
.
one
;
lazyRoom
.
start
.
localScale
=
Vector3
.
one
;
lazyRoom
.
ready
.
localPosition
=
new
Vector3
(
lazyRoom
.
duelist
.
localPosition
.
x
,
-
94.2f
+
30f
,
0
);
lazyRoom
.
duelist
.
localPosition
=
new
Vector3
(
lazyRoom
.
duelist
.
localPosition
.
x
,
-
94.2f
,
0
);
lazyRoom
.
duelist
.
localPosition
=
new
Vector3
(
lazyRoom
.
duelist
.
localPosition
.
x
,
-
94.2f
,
0
);
lazyRoom
.
observer
.
localPosition
=
new
Vector3
(
lazyRoom
.
duelist
.
localPosition
.
x
,
-
94.2f
-
30f
,
0
);
lazyRoom
.
observer
.
localPosition
=
new
Vector3
(
lazyRoom
.
duelist
.
localPosition
.
x
,
-
94.2f
-
30f
,
0
);
lazyRoom
.
start
.
localPosition
=
new
Vector3
(
lazyRoom
.
duelist
.
localPosition
.
x
,
-
94.2f
-
30f
-
30f
,
0
);
lazyRoom
.
start
.
localPosition
=
new
Vector3
(
lazyRoom
.
duelist
.
localPosition
.
x
,
-
94.2f
-
30f
-
30f
,
0
);
}
}
else
else
{
{
UIHelper
.
shiftButton
(
startButton
(),
false
);
UIHelper
.
shiftButton
(
startButton
(),
false
);
lazyRoom
.
start
.
localScale
=
Vector3
.
zero
;
lazyRoom
.
start
.
localScale
=
Vector3
.
zero
;
lazyRoom
.
ready
.
localPosition
=
new
Vector3
(
lazyRoom
.
duelist
.
localPosition
.
x
,
-
94.2f
,
0
);
lazyRoom
.
duelist
.
localPosition
=
new
Vector3
(
lazyRoom
.
duelist
.
localPosition
.
x
,
-
94.2f
-
30f
,
0
);
lazyRoom
.
duelist
.
localPosition
=
new
Vector3
(
lazyRoom
.
duelist
.
localPosition
.
x
,
-
94.2f
-
30f
,
0
);
lazyRoom
.
observer
.
localPosition
=
new
Vector3
(
lazyRoom
.
duelist
.
localPosition
.
x
,
-
94.2f
-
30f
-
30f
,
0
);
lazyRoom
.
observer
.
localPosition
=
new
Vector3
(
lazyRoom
.
duelist
.
localPosition
.
x
,
-
94.2f
-
30f
-
30f
,
0
);
lazyRoom
.
start
.
localPosition
=
new
Vector3
(
lazyRoom
.
duelist
.
localPosition
.
x
,
-
94.2f
-
30f
-
30f
-
30f
,
0
);
lazyRoom
.
start
.
localPosition
=
new
Vector3
(
lazyRoom
.
duelist
.
localPosition
.
x
,
-
94.2f
-
30f
-
30f
-
30f
,
0
);
...
@@ -570,12 +576,16 @@ public class Room : WindowServantSP
...
@@ -570,12 +576,16 @@ public class Room : WindowServantSP
public
bool
needSide
=
false
;
public
bool
needSide
=
false
;
public
bool
joinWithReconnect
=
false
;
public
void
StocMessage_ChangeSide
(
BinaryReader
r
)
public
void
StocMessage_ChangeSide
(
BinaryReader
r
)
{
{
Program
.
I
().
ocgcore
.
surrended
=
false
;
Program
.
I
().
ocgcore
.
surrended
=
false
;
Program
.
I
().
ocgcore
.
returnServant
=
Program
.
I
().
deckManager
;
Program
.
I
().
ocgcore
.
returnServant
=
Program
.
I
().
deckManager
;
needSide
=
true
;
needSide
=
true
;
if
(
Program
.
I
().
ocgcore
.
condition
!=
Ocgcore
.
Condition
.
duel
||
joinWithReconnect
)
{
//Change side when reconnect
Program
.
I
().
ocgcore
.
onDuelResultConfirmed
();
}
}
}
GameObject
handres
=
null
;
GameObject
handres
=
null
;
...
@@ -739,9 +749,9 @@ public class Room : WindowServantSP
...
@@ -739,9 +749,9 @@ public class Room : WindowServantSP
r
.
ReadByte
();
r
.
ReadByte
();
r
.
ReadByte
();
r
.
ReadByte
();
code
=
r
.
ReadInt32
();
code
=
r
.
ReadInt32
();
string
hexOutput
=
"0x"
+
String
.
Format
(
"{0:X}"
,
code
);
//
string hexOutput = "0x"+String.Format("{0:X}", code);
Program
.
I
().
selectServer
.
set_version
(
hexOutput
);
//
Program.I().selectServer.set_version(hexOutput);
RMSshow_none
(
InterString
.
Get
(
"你输入的版本号和服务器不一致,[7CFC00]YGOPro2已经智能切换版本号[-],请重新链接。"
));
//
RMSshow_none(InterString.Get("你输入的版本号和服务器不一致,[7CFC00]YGOPro2已经智能切换版本号[-],请重新链接。"));
break
;
break
;
default
:
default
:
break
;
break
;
...
@@ -1013,6 +1023,7 @@ public class Room : WindowServantSP
...
@@ -1013,6 +1023,7 @@ public class Room : WindowServantSP
UIHelper
.
registUIEventTriggerForClick
(
exitButton
().
gameObject
,
listenerForClicked
);
UIHelper
.
registUIEventTriggerForClick
(
exitButton
().
gameObject
,
listenerForClicked
);
UIHelper
.
registUIEventTriggerForClick
(
duelistButton
().
gameObject
,
listenerForClicked
);
UIHelper
.
registUIEventTriggerForClick
(
duelistButton
().
gameObject
,
listenerForClicked
);
UIHelper
.
registUIEventTriggerForClick
(
observerButton
().
gameObject
,
listenerForClicked
);
UIHelper
.
registUIEventTriggerForClick
(
observerButton
().
gameObject
,
listenerForClicked
);
UIHelper
.
registUIEventTriggerForClick
(
readyButton
().
gameObject
,
listenerForClicked
);
realize
();
realize
();
superScrollView
.
refreshForOneFrame
();
superScrollView
.
refreshForOneFrame
();
}
}
...
@@ -1059,12 +1070,32 @@ public class Room : WindowServantSP
...
@@ -1059,12 +1070,32 @@ public class Room : WindowServantSP
return
UIHelper
.
getByName
<
UIButton
>(
gameObject
,
"observer_"
);
return
UIHelper
.
getByName
<
UIButton
>(
gameObject
,
"observer_"
);
}
}
private
UIButton
readyButton
()
{
return
UIHelper
.
getByName
<
UIButton
>(
gameObject
,
"ready_"
);
}
void
listenerForClicked
(
GameObject
gameObjectListened
)
void
listenerForClicked
(
GameObject
gameObjectListened
)
{
{
if
(
gameObjectListened
.
name
==
"exit_"
)
if
(
gameObjectListened
.
name
==
"exit_"
)
{
{
Program
.
I
().
ocgcore
.
onExit
();
Program
.
I
().
ocgcore
.
onExit
();
}
}
if
(
gameObjectListened
.
name
==
"ready_"
)
{
if
(
selftype
<
realPlayers
.
Length
&&
realPlayers
[
selftype
]
!=
null
)
{
if
(
realPlayers
[
selftype
].
getIfPreped
())
{
TcpHelper
.
CtosMessage_HsNotReady
();
}
else
{
TcpHelper
.
CtosMessage_UpdateDeck
(
new
YGOSharp
.
Deck
(
"deck/"
+
Config
.
Get
(
"deckInUse"
,
"wizard"
)
+
".ydk"
));
TcpHelper
.
CtosMessage_HsReady
();
}
}
}
if
(
gameObjectListened
.
name
==
"duelist_"
)
if
(
gameObjectListened
.
name
==
"duelist_"
)
{
{
TcpHelper
.
CtosMessage_HsToDuelist
();
TcpHelper
.
CtosMessage_HsToDuelist
();
...
...
Assets/SibylSystem/Room/RoomList.cs
View file @
5faaf46a
...
@@ -111,8 +111,8 @@ public class RoomList : WindowServantSP
...
@@ -111,8 +111,8 @@ public class RoomList : WindowServantSP
string
versionString
=
UIHelper
.
getByName
<
UIInput
>(
Program
.
I
().
selectServer
.
gameObject
,
"version_"
).
value
;
string
versionString
=
UIHelper
.
getByName
<
UIInput
>(
Program
.
I
().
selectServer
.
gameObject
,
"version_"
).
value
;
if
(
versionString
==
""
)
if
(
versionString
==
""
)
{
{
UIHelper
.
getByName
<
UIInput
>(
Program
.
I
().
selectServer
.
gameObject
,
"version_"
).
value
=
"0x134
8
"
;
UIHelper
.
getByName
<
UIInput
>(
Program
.
I
().
selectServer
.
gameObject
,
"version_"
).
value
=
"0x134
9
"
;
versionString
=
"0x134
8
"
;
versionString
=
"0x134
9
"
;
}
}
Program
.
I
().
roomList
.
hide
();
Program
.
I
().
roomList
.
hide
();
Program
.
I
().
selectServer
.
KF_onlineGame
(
Name
,
ipString
,
portString
,
versionString
,
pswString
);
Program
.
I
().
selectServer
.
KF_onlineGame
(
Name
,
ipString
,
portString
,
versionString
,
pswString
);
...
...
Assets/SibylSystem/precy.cs
View file @
5faaf46a
...
@@ -53,7 +53,7 @@ public class PrecyOcg
...
@@ -53,7 +53,7 @@ public class PrecyOcg
}
}
else
else
{
{
Config
.
ClientVersion
=
0x233c
;
//
Config.ClientVersion = 0x233c;
Program
.
I
().
shiftToServant
(
Program
.
I
().
ocgcore
);
Program
.
I
().
shiftToServant
(
Program
.
I
().
ocgcore
);
}
}
((
CardDescription
)
Program
.
I
().
cardDescription
).
setTitle
(
path
);
((
CardDescription
)
Program
.
I
().
cardDescription
).
setTitle
(
path
);
...
@@ -78,7 +78,7 @@ public class PrecyOcg
...
@@ -78,7 +78,7 @@ public class PrecyOcg
}
}
else
else
{
{
Config
.
ClientVersion
=
0x233c
;
//
Config.ClientVersion = 0x233c;
Program
.
I
().
shiftToServant
(
Program
.
I
().
ocgcore
);
Program
.
I
().
shiftToServant
(
Program
.
I
().
ocgcore
);
}
}
}
}
...
...
Assets/SibylSystem/selectServer/SelectServer.cs
View file @
5faaf46a
...
@@ -19,7 +19,6 @@ public class SelectServer : WindowServantSP
...
@@ -19,7 +19,6 @@ public class SelectServer : WindowServantSP
UIHelper
.
registEvent
(
gameObject
,
"exit_"
,
onClickExit
);
UIHelper
.
registEvent
(
gameObject
,
"exit_"
,
onClickExit
);
UIHelper
.
registEvent
(
gameObject
,
"face_"
,
onClickFace
);
UIHelper
.
registEvent
(
gameObject
,
"face_"
,
onClickFace
);
UIHelper
.
registEvent
(
gameObject
,
"join_"
,
onClickJoin
);
UIHelper
.
registEvent
(
gameObject
,
"join_"
,
onClickJoin
);
//UIHelper.registEvent(gameObject, "roomList_", onClickRoomList);
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"name_"
).
value
=
Config
.
Get
(
"name"
,
"一秒一喵机会"
);
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"name_"
).
value
=
Config
.
Get
(
"name"
,
"一秒一喵机会"
);
list
=
UIHelper
.
getByName
<
UIPopupList
>(
gameObject
,
"history_"
);
list
=
UIHelper
.
getByName
<
UIPopupList
>(
gameObject
,
"history_"
);
UIHelper
.
registEvent
(
gameObject
,
"history_"
,
onSelected
);
UIHelper
.
registEvent
(
gameObject
,
"history_"
,
onSelected
);
...
@@ -27,7 +26,8 @@ public class SelectServer : WindowServantSP
...
@@ -27,7 +26,8 @@ public class SelectServer : WindowServantSP
inputIP
=
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"ip_"
);
inputIP
=
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"ip_"
);
inputPort
=
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"port_"
);
inputPort
=
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"port_"
);
inputPsw
=
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"psw_"
);
inputPsw
=
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"psw_"
);
inputVersion
=
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"version_"
);
//inputVersion = UIHelper.getByName<UIInput>(gameObject, "version_");
set_version
(
"0x"
+
String
.
Format
(
"{0:X}"
,
Config
.
ClientVersion
));
SetActiveFalse
();
SetActiveFalse
();
}
}
...
@@ -76,7 +76,7 @@ public class SelectServer : WindowServantSP
...
@@ -76,7 +76,7 @@ public class SelectServer : WindowServantSP
inputIP
.
value
=
ip
;
inputIP
.
value
=
ip
;
inputPort
.
value
=
port
;
inputPort
.
value
=
port
;
inputPsw
.
value
=
psw
;
inputPsw
.
value
=
psw
;
inputVersion
.
value
=
version
;
//
inputVersion.value = version;
}
}
public
override
void
show
()
public
override
void
show
()
...
@@ -143,11 +143,6 @@ public class SelectServer : WindowServantSP
...
@@ -143,11 +143,6 @@ public class SelectServer : WindowServantSP
string
portString
=
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"port_"
).
value
;
string
portString
=
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"port_"
).
value
;
string
pswString
=
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"psw_"
).
value
;
string
pswString
=
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"psw_"
).
value
;
string
versionString
=
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"version_"
).
value
;
string
versionString
=
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"version_"
).
value
;
if
(
versionString
==
""
)
{
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"version_"
).
value
=
"0x1348"
;
versionString
=
"0x1348"
;
}
KF_onlineGame
(
Name
,
ipString
,
portString
,
versionString
,
pswString
);
KF_onlineGame
(
Name
,
ipString
,
portString
,
versionString
,
pswString
);
}
}
...
@@ -162,11 +157,6 @@ public class SelectServer : WindowServantSP
...
@@ -162,11 +157,6 @@ public class SelectServer : WindowServantSP
string
portString
=
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"port_"
).
value
;
string
portString
=
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"port_"
).
value
;
string
pswString
=
"L"
;
string
pswString
=
"L"
;
string
versionString
=
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"version_"
).
value
;
string
versionString
=
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"version_"
).
value
;
if
(
versionString
==
""
)
{
UIHelper
.
getByName
<
UIInput
>(
gameObject
,
"version_"
).
value
=
"0x1348"
;
versionString
=
"0x1348"
;
}
KF_onlineGame
(
Name
,
ipString
,
portString
,
versionString
,
pswString
);
KF_onlineGame
(
Name
,
ipString
,
portString
,
versionString
,
pswString
);
}
}
...
...
Assets/StreamingAssets/ygo
core
.zip
→
Assets/StreamingAssets/ygo
pro2-data
.zip
View file @
5faaf46a
File moved
Assets/StreamingAssets/ygo
core
.zip.meta
→
Assets/StreamingAssets/ygo
pro2-data
.zip.meta
View file @
5faaf46a
File moved
Assets/YGOSharp/Enums/Query.cs
View file @
5faaf46a
...
@@ -23,6 +23,7 @@
...
@@ -23,6 +23,7 @@
Owner
=
0x40000
,
Owner
=
0x40000
,
Status
=
0x80000
,
Status
=
0x80000
,
LScale
=
0x200000
,
LScale
=
0x200000
,
RScale
=
0x400000
RScale
=
0x400000
,
Link
=
0x800000
}
}
}
}
\ No newline at end of file
Assets/transUI/prefab/RoomList.prefab
View file @
5faaf46a
...
@@ -594,7 +594,7 @@ Transform:
...
@@ -594,7 +594,7 @@ Transform:
m_PrefabInternal
:
{
fileID
:
100100000
}
m_PrefabInternal
:
{
fileID
:
100100000
}
m_GameObject
:
{
fileID
:
195152
}
m_GameObject
:
{
fileID
:
195152
}
m_LocalRotation
:
{
x
:
0
,
y
:
0
,
z
:
0
,
w
:
1
}
m_LocalRotation
:
{
x
:
0
,
y
:
0
,
z
:
0
,
w
:
1
}
m_LocalPosition
:
{
x
:
0
,
y
:
0
,
z
:
0
}
m_LocalPosition
:
{
x
:
30
0
,
y
:
0
,
z
:
0
}
m_LocalScale
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_LocalScale
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_Children
:
m_Children
:
-
{
fileID
:
419752
}
-
{
fileID
:
419752
}
...
@@ -745,7 +745,7 @@ Transform:
...
@@ -745,7 +745,7 @@ Transform:
m_PrefabInternal
:
{
fileID
:
100100000
}
m_PrefabInternal
:
{
fileID
:
100100000
}
m_GameObject
:
{
fileID
:
196122
}
m_GameObject
:
{
fileID
:
196122
}
m_LocalRotation
:
{
x
:
0
,
y
:
0
,
z
:
0
,
w
:
1
}
m_LocalRotation
:
{
x
:
0
,
y
:
0
,
z
:
0
,
w
:
1
}
m_LocalPosition
:
{
x
:
3
,
y
:
0
,
z
:
0
}
m_LocalPosition
:
{
x
:
3
03
,
y
:
0
,
z
:
0
}
m_LocalScale
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_LocalScale
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_Children
:
[]
m_Children
:
[]
m_Father
:
{
fileID
:
428902
}
m_Father
:
{
fileID
:
428902
}
...
@@ -1762,7 +1762,7 @@ MonoBehaviour:
...
@@ -1762,7 +1762,7 @@ MonoBehaviour:
keepCrispWhenShrunk
:
1
keepCrispWhenShrunk
:
1
mTrueTypeFont
:
{
fileID
:
10102
,
guid
:
0000000000000000e000000000000000
,
type
:
0
}
mTrueTypeFont
:
{
fileID
:
10102
,
guid
:
0000000000000000e000000000000000
,
type
:
0
}
mFont
:
{
fileID
:
0
}
mFont
:
{
fileID
:
0
}
mText
:
"
\u623F\u95F4\u5
40D
\uFF1A
"
mText
:
"
\u623F\u95F4\u5
BC6\u7801
\uFF1A
"
mFontSize
:
25
mFontSize
:
25
mFontStyle
:
0
mFontStyle
:
0
mAlignment
:
1
mAlignment
:
1
...
...
Assets/transUI/prefab/lazyRoom.cs
View file @
5faaf46a
...
@@ -2,6 +2,7 @@
...
@@ -2,6 +2,7 @@
using
System.Collections
;
using
System.Collections
;
public
class
lazyRoom
:
MonoBehaviour
{
public
class
lazyRoom
:
MonoBehaviour
{
public
Transform
ready
;
public
Transform
duelist
;
public
Transform
duelist
;
public
Transform
observer
;
public
Transform
observer
;
public
Transform
start
;
public
Transform
start
;
...
...
Assets/transUI/prefab/trans_menu.prefab
View file @
5faaf46a
...
@@ -2212,7 +2212,7 @@ MonoBehaviour:
...
@@ -2212,7 +2212,7 @@ MonoBehaviour:
keepCrispWhenShrunk
:
1
keepCrispWhenShrunk
:
1
mTrueTypeFont
:
{
fileID
:
12800000
,
guid
:
f775853fdfd14bb47934543e95c3bae3
,
type
:
3
}
mTrueTypeFont
:
{
fileID
:
12800000
,
guid
:
f775853fdfd14bb47934543e95c3bae3
,
type
:
3
}
mFont
:
{
fileID
:
0
}
mFont
:
{
fileID
:
0
}
mText
:
YGOPro2 Android 1.034.
8
mText
:
YGOPro2 Android 1.034.
9
mFontSize
:
18
mFontSize
:
18
mFontStyle
:
0
mFontStyle
:
0
mAlignment
:
1
mAlignment
:
1
...
...
Assets/transUI/prefab/trans_roomSingle.prefab
View file @
5faaf46a
This diff is collapsed.
Click to expand it.
Assets/transUI/prefab/trans_roomTag.prefab
View file @
5faaf46a
This diff is collapsed.
Click to expand it.
Assets/transUI/prefab/trans_selectServer.prefab
View file @
5faaf46a
This diff is collapsed.
Click to expand it.
ProjectSettings/ProjectSettings.asset
View file @
5faaf46a
...
@@ -123,7 +123,7 @@ PlayerSettings:
...
@@ -123,7 +123,7 @@ PlayerSettings:
16:10:
1
16:10:
1
16:9:
1
16:9:
1
Others
:
1
Others
:
1
bundleVersion
:
1.034.8 (Test 2.2
)
bundleVersion
:
2.2.2 (1.034.9
)
preloadedAssets
:
[]
preloadedAssets
:
[]
metroInputSource
:
0
metroInputSource
:
0
m_HolographicPauseOnTrackingLoss
:
1
m_HolographicPauseOnTrackingLoss
:
1
...
@@ -148,7 +148,7 @@ PlayerSettings:
...
@@ -148,7 +148,7 @@ PlayerSettings:
tvOS
:
cn.ygopro2.ygopro2android
tvOS
:
cn.ygopro2.ygopro2android
buildNumber
:
buildNumber
:
iOS
:
iOS
:
AndroidBundleVersionCode
:
4
AndroidBundleVersionCode
:
5
AndroidMinSdkVersion
:
16
AndroidMinSdkVersion
:
16
AndroidTargetSdkVersion
:
0
AndroidTargetSdkVersion
:
0
AndroidPreferredInstallLocation
:
0
AndroidPreferredInstallLocation
:
0
...
...
README.md
View file @
5faaf46a
# Download game
https://github.com/Unicorn369/YGOPro2_Droid/releases
# You have just found ygopro v2 in Unity 3D!
# You have just found ygopro v2 in Unity 3D!
YGOPro v2 is a card simulation game created in Unity Engine, with same protocol to ygopro.
YGOPro v2 is a card simulation game created in Unity Engine, with same protocol to ygopro.
...
...
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