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Huangnan
no81cards
Commits
eec6cf1c
Commit
eec6cf1c
authored
Dec 09, 2022
by
Nemo Ma
Browse files
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Browse Files
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Plain Diff
fix
parent
1bdd8788
Changes
26
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Showing
26 changed files
with
127 additions
and
92 deletions
+127
-92
expansions/script/c11451011.lua
expansions/script/c11451011.lua
+3
-4
expansions/script/c11451012.lua
expansions/script/c11451012.lua
+3
-4
expansions/script/c11451013.lua
expansions/script/c11451013.lua
+3
-4
expansions/script/c11451014.lua
expansions/script/c11451014.lua
+3
-4
expansions/script/c11451015.lua
expansions/script/c11451015.lua
+12
-23
expansions/script/c11451016.lua
expansions/script/c11451016.lua
+34
-11
expansions/script/c11451410.lua
expansions/script/c11451410.lua
+3
-2
expansions/script/c11451475.lua
expansions/script/c11451475.lua
+3
-2
expansions/script/c11451505.lua
expansions/script/c11451505.lua
+3
-3
expansions/script/c11451506.lua
expansions/script/c11451506.lua
+2
-2
expansions/script/c11451507.lua
expansions/script/c11451507.lua
+2
-2
expansions/script/c11451508.lua
expansions/script/c11451508.lua
+2
-2
expansions/script/c11451509.lua
expansions/script/c11451509.lua
+2
-2
expansions/script/c11451510.lua
expansions/script/c11451510.lua
+2
-2
expansions/script/c11451547.lua
expansions/script/c11451547.lua
+3
-2
expansions/script/c11451583.lua
expansions/script/c11451583.lua
+3
-4
expansions/script/c11451606.lua
expansions/script/c11451606.lua
+3
-4
expansions/script/c11451632.lua
expansions/script/c11451632.lua
+3
-2
expansions/script/c11451633.lua
expansions/script/c11451633.lua
+3
-2
expansions/script/c11451634.lua
expansions/script/c11451634.lua
+3
-2
expansions/script/c11451635.lua
expansions/script/c11451635.lua
+3
-2
expansions/script/c11451636.lua
expansions/script/c11451636.lua
+3
-2
expansions/script/c11451637.lua
expansions/script/c11451637.lua
+3
-2
expansions/script/c11451734.lua
expansions/script/c11451734.lua
+20
-0
expansions/script/c11451748.lua
expansions/script/c11451748.lua
+2
-2
expansions/script/c11451803.lua
expansions/script/c11451803.lua
+1
-1
No files found.
expansions/script/c11451011.lua
View file @
eec6cf1c
...
...
@@ -190,15 +190,15 @@ function cm.costop(e,tp,eg,ep,ev,re,r,rp)
e
:
SetLabelObject
(
te2
)
te
:
SetType
(
26
)
c
:
RegisterEffect
(
te2
,
true
)
local
ev0
=
Duel
.
GetCurrentChain
()
+
1
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCode
(
EVENT_CHAIN_SOLVED
)
e1
:
SetCountLimit
(
1
)
e1
:
SetLabelObject
(
te2
)
e1
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
==
te
end
)
e1
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ev
==
ev0
end
)
e1
:
SetOperation
(
cm
.
rsop
)
e1
:
SetReset
(
RESET_
PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_
CHAIN
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_CHAIN_NEGATED
)
...
...
@@ -206,7 +206,6 @@ function cm.costop(e,tp,eg,ep,ev,re,r,rp)
end
function
cm
.
rsop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
rc
=
re
:
GetHandler
()
local
te2
=
e
:
GetLabelObject
()
if
e
:
GetCode
()
==
EVENT_CHAIN_SOLVED
and
rc
:
IsRelateToEffect
(
re
)
then
rc
:
SetStatus
(
STATUS_EFFECT_ENABLED
,
true
)
end
...
...
expansions/script/c11451012.lua
View file @
eec6cf1c
...
...
@@ -174,15 +174,15 @@ function cm.costop(e,tp,eg,ep,ev,re,r,rp)
e
:
SetLabelObject
(
te2
)
te
:
SetType
(
26
)
c
:
RegisterEffect
(
te2
,
true
)
local
ev0
=
Duel
.
GetCurrentChain
()
+
1
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCode
(
EVENT_CHAIN_SOLVED
)
e1
:
SetCountLimit
(
1
)
e1
:
SetLabelObject
(
te2
)
e1
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
==
te
end
)
e1
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ev
==
ev0
end
)
e1
:
SetOperation
(
cm
.
rsop
)
e1
:
SetReset
(
RESET_
PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_
CHAIN
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_CHAIN_NEGATED
)
...
...
@@ -190,7 +190,6 @@ function cm.costop(e,tp,eg,ep,ev,re,r,rp)
end
function
cm
.
rsop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
rc
=
re
:
GetHandler
()
local
te2
=
e
:
GetLabelObject
()
if
e
:
GetCode
()
==
EVENT_CHAIN_SOLVED
and
rc
:
IsRelateToEffect
(
re
)
then
rc
:
SetStatus
(
STATUS_EFFECT_ENABLED
,
true
)
end
...
...
expansions/script/c11451013.lua
View file @
eec6cf1c
...
...
@@ -136,15 +136,15 @@ function cm.costop(e,tp,eg,ep,ev,re,r,rp)
e
:
SetLabelObject
(
te2
)
te
:
SetType
(
26
)
c
:
RegisterEffect
(
te2
,
true
)
local
ev0
=
Duel
.
GetCurrentChain
()
+
1
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCode
(
EVENT_CHAIN_SOLVED
)
e1
:
SetCountLimit
(
1
)
e1
:
SetLabelObject
(
te2
)
e1
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
==
te
end
)
e1
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ev
==
ev0
end
)
e1
:
SetOperation
(
cm
.
rsop
)
e1
:
SetReset
(
RESET_
PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_
CHAIN
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_CHAIN_NEGATED
)
...
...
@@ -152,7 +152,6 @@ function cm.costop(e,tp,eg,ep,ev,re,r,rp)
end
function
cm
.
rsop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
rc
=
re
:
GetHandler
()
local
te2
=
e
:
GetLabelObject
()
if
e
:
GetCode
()
==
EVENT_CHAIN_SOLVED
and
rc
:
IsRelateToEffect
(
re
)
then
rc
:
SetStatus
(
STATUS_EFFECT_ENABLED
,
true
)
end
...
...
expansions/script/c11451014.lua
View file @
eec6cf1c
...
...
@@ -142,15 +142,15 @@ function cm.costop(e,tp,eg,ep,ev,re,r,rp)
e
:
SetLabelObject
(
te2
)
te
:
SetType
(
26
)
c
:
RegisterEffect
(
te2
,
true
)
local
ev0
=
Duel
.
GetCurrentChain
()
+
1
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCode
(
EVENT_CHAIN_SOLVED
)
e1
:
SetCountLimit
(
1
)
e1
:
SetLabelObject
(
te2
)
e1
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
==
te
end
)
e1
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ev
==
ev0
end
)
e1
:
SetOperation
(
cm
.
rsop
)
e1
:
SetReset
(
RESET_
PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_
CHAIN
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_CHAIN_NEGATED
)
...
...
@@ -158,7 +158,6 @@ function cm.costop(e,tp,eg,ep,ev,re,r,rp)
end
function
cm
.
rsop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
rc
=
re
:
GetHandler
()
local
te2
=
e
:
GetLabelObject
()
if
e
:
GetCode
()
==
EVENT_CHAIN_SOLVED
and
rc
:
IsRelateToEffect
(
re
)
then
rc
:
SetStatus
(
STATUS_EFFECT_ENABLED
,
true
)
end
...
...
expansions/script/c11451015.lua
View file @
eec6cf1c
...
...
@@ -15,10 +15,9 @@ function cm.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e1
:
SetRange
(
LOCATION_EXTRA
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCode
(
EVENT_
FREE_CHAIN
)
e1
:
SetCode
(
EVENT_
DESTROYED
)
e1
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e1
:
SetCountLimit
(
1
,
m
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetHintTiming
(
TIMING_DESTROY
)
--e1:SetCountLimit(1,m+EFFECT_COUNT_CODE_OATH)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
cm
.
target
)
...
...
@@ -53,7 +52,7 @@ function cm.initial_effect(c)
ge1
:
SetCode
(
EVENT_DESTROYED
)
ge1
:
SetCondition
(
cm
.
regcon
)
ge1
:
SetOperation
(
cm
.
regop
)
Duel
.
RegisterEffect
(
ge1
,
0
)
--
Duel.RegisterEffect(ge1,0)
end
end
local
KOISHI_CHECK
=
false
...
...
@@ -81,12 +80,14 @@ function cm.regop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
RaiseEvent
(
eg
,
EVENT_CUSTOM
+
m
,
re
,
r
,
rp
,
ep
,
e
:
GetLabel
())
e
:
Reset
()
end
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
0
)
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
chk
,
eg
,
ep
,
ev
=
Duel
.
CheckEvent
(
EVENT_CUSTOM
+
m
,
true
)
return
chk
and
(
ev
==
tp
or
ev
==
PLAYER_ALL
)
--local chk,eg,ep,ev=Duel.CheckEvent(EVENT_CUSTOM+m,true)
--return chk and (ev==tp or ev==PLAYER_ALL)
return
eg
:
IsExists
(
cm
.
cfilter
,
1
,
nil
,
tp
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
...
...
@@ -140,6 +141,7 @@ function cm.costop(e,tp,eg,ep,ev,re,r,rp)
local
g
=
Duel
.
GetReleaseGroup
(
tp
):
Filter
(
cm
.
rfilter
,
nil
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
cm
.
fselect
,
false
,
2
,
2
,
tp
,
c
)
Duel
.
Release
(
sg
,
REASON_COST
)
Duel
.
BreakEffect
()
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_MZONE
,
POS_FACEUP
,
false
)
c
:
CreateEffectRelation
(
te
)
local
e0
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -152,15 +154,15 @@ function cm.costop(e,tp,eg,ep,ev,re,r,rp)
e
:
SetLabelObject
(
te2
)
te
:
SetType
(
26
)
c
:
RegisterEffect
(
te2
,
true
)
local
ev0
=
Duel
.
GetCurrentChain
()
+
1
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCode
(
EVENT_CHAIN_SOLVED
)
e1
:
SetCountLimit
(
1
)
e1
:
SetLabelObject
(
te2
)
e1
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
==
te
end
)
e1
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ev
==
ev0
end
)
e1
:
SetOperation
(
cm
.
rsop
)
e1
:
SetReset
(
RESET_
PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_
CHAIN
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_CHAIN_NEGATED
)
...
...
@@ -168,25 +170,12 @@ function cm.costop(e,tp,eg,ep,ev,re,r,rp)
end
function
cm
.
rsop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
rc
=
re
:
GetHandler
()
local
te2
=
e
:
GetLabelObject
()
if
e
:
GetCode
()
==
EVENT_CHAIN_SOLVED
and
rc
:
IsRelateToEffect
(
re
)
then
rc
:
SetStatus
(
STATUS_EFFECT_ENABLED
,
true
)
rc
:
SetStatus
(
STATUS_LEAVE_CONFIRMED
,
false
)
end
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
then
rc
:
SetStatus
(
STATUS_ACTIVATE_DISABLED
,
true
)
rc
:
CancelToGrave
(
false
)
if
KOISHI_CHECK
then
rc
:
SetCardData
(
CARDDATA_TYPE
,
TYPE_MONSTER
+
TYPE_EFFECT
)
local
e2
=
Effect
.
CreateEffect
(
rc
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_MOVE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetOperation
(
function
(
e
)
rc
:
SetCardData
(
CARDDATA_TYPE
,
TYPE_MONSTER
+
TYPE_EFFECT
+
TYPE_PENDULUM
)
e
:
Reset
()
end
)
rc
:
RegisterEffect
(
e2
)
end
end
re
:
Reset
()
end
...
...
expansions/script/c11451016.lua
View file @
eec6cf1c
...
...
@@ -7,6 +7,8 @@ function cm.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
TIMING_DRAW_PHASE
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e1
)
--atk
...
...
@@ -31,22 +33,41 @@ function cm.initial_effect(c)
e3
:
SetTarget
(
cm
.
destg
)
e3
:
SetOperation
(
cm
.
desop
)
c
:
RegisterEffect
(
e3
)
--
remain fiel
d
--
act in han
d
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e4
:
SetCode
(
EFFECT_REMAIN_FIELD
)
--c:RegisterEffect(e4)
--act in hand
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
)
e5
:
SetCode
(
EFFECT_TRAP_ACT_IN_HAND
)
e5
:
SetCondition
(
cm
.
hand
)
c
:
RegisterEffect
(
e5
)
e4
:
SetCode
(
EFFECT_TRAP_ACT_IN_HAND
)
e4
:
SetCondition
(
cm
.
hand
)
c
:
RegisterEffect
(
e4
)
end
function
cm
.
hand
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCurrentChain
()
==
0
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
local
c
=
e
:
GetHandler
()
local
cid
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_CHAIN_ID
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_REMAIN_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_OATH
+
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_CHAIN
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_CHAIN_DISABLED
)
e2
:
SetOperation
(
cm
.
tgop
)
e2
:
SetLabel
(
cid
)
e2
:
SetReset
(
RESET_CHAIN
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
function
cm
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
cid
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_CHAIN_ID
)
if
cid
~=
e
:
GetLabel
()
then
return
end
if
e
:
GetOwner
():
IsRelateToChain
(
ev
)
then
e
:
GetOwner
():
CancelToGrave
(
false
)
end
end
function
cm
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x5977
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
end
...
...
@@ -99,8 +120,10 @@ function cm.descon(e,tp,eg,ep,ev,re,r,rp)
return
re
:
IsActiveType
(
TYPE_TRAP
)
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
and
e
:
GetHandler
():
GetSequence
()
==
5
end
function
cm
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
=
e
:
GetHandler
()
if
chkc
then
return
chkc
:
IsOnField
()
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
nil
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
nil
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
and
c
:
GetFlagEffect
(
m
)
==
0
end
c
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_CHAIN
,
0
,
1
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectTarget
(
tp
,
nil
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
...
...
expansions/script/c11451410.lua
View file @
eec6cf1c
...
...
@@ -61,14 +61,15 @@ function cm.costop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
false
)
e
:
GetHandler
():
CreateEffectRelation
(
te
)
local
c
=
e
:
GetHandler
()
local
ev0
=
Duel
.
GetCurrentChain
()
+
1
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCode
(
EVENT_CHAIN_SOLVED
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
==
te
end
)
e1
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ev
==
ev0
end
)
e1
:
SetOperation
(
cm
.
rsop
)
e1
:
SetReset
(
RESET_
PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_
CHAIN
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_CHAIN_NEGATED
)
...
...
expansions/script/c11451475.lua
View file @
eec6cf1c
...
...
@@ -41,14 +41,15 @@ function cm.costop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
MoveToField
(
e
:
GetHandler
(),
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
false
)
e
:
GetHandler
():
CreateEffectRelation
(
te
)
local
c
=
e
:
GetHandler
()
local
ev0
=
Duel
.
GetCurrentChain
()
+
1
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCode
(
EVENT_CHAIN_SOLVED
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
==
te
end
)
e1
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ev
==
ev0
end
)
e1
:
SetOperation
(
cm
.
rsop
)
e1
:
SetReset
(
RESET_
PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_
CHAIN
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_CHAIN_NEGATED
)
...
...
expansions/script/c11451505.lua
View file @
eec6cf1c
...
...
@@ -58,10 +58,10 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCode
(
EVENT_CHAIN_SOLVED
)
e1
:
SetCountLimit
(
1
)
e1
:
SetLabel
Object
(
e
)
e1
:
SetLabel
(
ev
)
e1
:
SetCondition
(
cm
.
rscon
)
e1
:
SetOperation
(
cm
.
rsop
)
e1
:
SetReset
(
RESET_
PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_
CHAIN
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_CHAIN_NEGATED
)
...
...
@@ -76,7 +76,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
function
cm
.
rscon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
==
e
:
GetLabelObject
()
return
ev
==
e
:
GetLabel
()
end
function
cm
.
rsop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
re
:
SetOperation
(
cm
.
activate
)
...
...
expansions/script/c11451506.lua
View file @
eec6cf1c
...
...
@@ -66,7 +66,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCode
(
EVENT_CHAIN_SOLVED
)
e1
:
SetCountLimit
(
1
)
e1
:
SetLabel
Object
(
e
)
e1
:
SetLabel
(
ev
)
e1
:
SetCondition
(
cm
.
rscon
)
e1
:
SetOperation
(
cm
.
rsop
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
...
...
@@ -84,7 +84,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
if
op
then
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
end
function
cm
.
rscon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
==
e
:
GetLabelObject
()
return
ev
==
e
:
GetLabel
()
end
function
cm
.
rsop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
re
:
SetOperation
(
cm
.
activate
)
...
...
expansions/script/c11451507.lua
View file @
eec6cf1c
...
...
@@ -56,7 +56,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCode
(
EVENT_CHAIN_SOLVED
)
e1
:
SetCountLimit
(
1
)
e1
:
SetLabel
Object
(
e
)
e1
:
SetLabel
(
ev
)
e1
:
SetCondition
(
cm
.
rscon
)
e1
:
SetOperation
(
cm
.
rsop
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
...
...
@@ -74,7 +74,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
function
cm
.
rscon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
==
e
:
GetLabelObject
()
return
ev
==
e
:
GetLabel
()
end
function
cm
.
rsop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
re
:
SetOperation
(
cm
.
activate
)
...
...
expansions/script/c11451508.lua
View file @
eec6cf1c
...
...
@@ -55,7 +55,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCode
(
EVENT_CHAIN_SOLVED
)
e1
:
SetCountLimit
(
1
)
e1
:
SetLabel
Object
(
e
)
e1
:
SetLabel
(
ev
)
e1
:
SetCondition
(
cm
.
rscon
)
e1
:
SetOperation
(
cm
.
rsop
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
...
...
@@ -77,7 +77,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
function
cm
.
rscon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
==
e
:
GetLabelObject
()
return
ev
==
e
:
GetLabel
()
end
function
cm
.
rsop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
re
:
SetOperation
(
cm
.
activate
)
...
...
expansions/script/c11451509.lua
View file @
eec6cf1c
...
...
@@ -48,7 +48,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCode
(
EVENT_CHAIN_SOLVED
)
e1
:
SetCountLimit
(
1
)
e1
:
SetLabel
Object
(
e
)
e1
:
SetLabel
(
ev
)
e1
:
SetCondition
(
cm
.
rscon
)
e1
:
SetOperation
(
cm
.
rsop
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
...
...
@@ -108,7 +108,7 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
ShuffleHand
(
tp
)
end
function
cm
.
rscon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
==
e
:
GetLabelObject
()
return
ev
==
e
:
GetLabel
()
end
function
cm
.
rsop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
re
:
SetOperation
(
cm
.
activate
)
...
...
expansions/script/c11451510.lua
View file @
eec6cf1c
...
...
@@ -85,7 +85,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCode
(
EVENT_CHAIN_SOLVED
)
e1
:
SetCountLimit
(
1
)
e1
:
SetLabel
Object
(
e
)
e1
:
SetLabel
(
ev
)
e1
:
SetCondition
(
cm
.
rscon
)
e1
:
SetOperation
(
cm
.
rsop
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
...
...
@@ -148,7 +148,7 @@ function cm.adjustop(e,tp,eg,ep,ev,re,r,rp)
e
:
Reset
()
end
function
cm
.
rscon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
==
e
:
GetLabelObject
()
return
ev
==
e
:
GetLabel
()
end
function
cm
.
rsop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
re
:
SetOperation
(
cm
.
activate
)
...
...
expansions/script/c11451547.lua
View file @
eec6cf1c
...
...
@@ -164,14 +164,15 @@ function cm.costop(e,tp,eg,ep,ev,re,r,rp)
e
:
GetHandler
():
RegisterFlagEffect
(
m
+
1
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
tc
:
CreateEffectRelation
(
te
)
local
c
=
e
:
GetHandler
()
local
ev0
=
Duel
.
GetCurrentChain
()
+
1
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCode
(
EVENT_CHAIN_SOLVED
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
==
te
end
)
e1
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ev
==
ev0
end
)
e1
:
SetOperation
(
cm
.
rsop
)
e1
:
SetReset
(
RESET_
PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_
CHAIN
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_CHAIN_NEGATED
)
...
...
expansions/script/c11451583.lua
View file @
eec6cf1c
...
...
@@ -57,15 +57,15 @@ function cm.costop(e,tp,eg,ep,ev,re,r,rp)
e
:
SetLabelObject
(
te2
)
te
:
SetType
(
26
)
c
:
RegisterEffect
(
te2
,
true
)
local
ev0
=
Duel
.
GetCurrentChain
()
+
1
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCode
(
EVENT_CHAIN_SOLVED
)
e1
:
SetCountLimit
(
1
)
e1
:
SetLabelObject
(
te2
)
e1
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
==
te
end
)
e1
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ev
==
ev0
end
)
e1
:
SetOperation
(
cm
.
rsop
)
e1
:
SetReset
(
RESET_
PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_
CHAIN
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_CHAIN_NEGATED
)
...
...
@@ -73,7 +73,6 @@ function cm.costop(e,tp,eg,ep,ev,re,r,rp)
end
function
cm
.
rsop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
rc
=
re
:
GetHandler
()
local
te2
=
e
:
GetLabelObject
()
if
e
:
GetCode
()
==
EVENT_CHAIN_SOLVED
and
rc
:
IsRelateToEffect
(
re
)
then
rc
:
SetStatus
(
STATUS_EFFECT_ENABLED
,
true
)
end
...
...
expansions/script/c11451606.lua
View file @
eec6cf1c
--斩机双同态
--21.08.08
local
m
=
11451606
local
cm
=
_G
[
"c"
..
m
]
local
cm
,
m
=
GetID
()
function
cm
.
initial_effect
(
c
)
--activate
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -64,7 +63,7 @@ function cm.tg(e,tp,eg,ep,ev,re,r,rp,chk)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCode
(
EVENT_CHAIN_SOLVED
)
e1
:
SetCountLimit
(
1
)
e1
:
SetLabel
Object
(
e
)
e1
:
SetLabel
(
ev
)
e1
:
SetCondition
(
cm
.
rscon
)
e1
:
SetOperation
(
cm
.
rsop
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
...
...
@@ -74,7 +73,7 @@ function cm.tg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
function
cm
.
rscon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
==
e
:
GetLabelObject
()
return
ev
==
e
:
GetLabel
()
end
function
cm
.
rsop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
re
:
SetProperty
(
0
)
...
...
expansions/script/c11451632.lua
View file @
eec6cf1c
...
...
@@ -82,14 +82,15 @@ function cm.costop(e,tp,eg,ep,ev,re,r,rp)
local
te
=
e
:
GetLabelObject
()
e
:
GetHandler
():
CreateEffectRelation
(
te
)
local
c
=
e
:
GetHandler
()
local
ev0
=
Duel
.
GetCurrentChain
()
+
1
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCode
(
EVENT_CHAIN_SOLVED
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
==
te
end
)
e1
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ev
==
ev0
end
)
e1
:
SetOperation
(
cm
.
rsop
)
e1
:
SetReset
(
RESET_
PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_
CHAIN
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_CHAIN_NEGATED
)
...
...
expansions/script/c11451633.lua
View file @
eec6cf1c
...
...
@@ -83,14 +83,15 @@ function cm.costop(e,tp,eg,ep,ev,re,r,rp)
local
te
=
e
:
GetLabelObject
()
e
:
GetHandler
():
CreateEffectRelation
(
te
)
local
c
=
e
:
GetHandler
()
local
ev0
=
Duel
.
GetCurrentChain
()
+
1
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCode
(
EVENT_CHAIN_SOLVED
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
==
te
end
)
e1
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ev
==
ev0
end
)
e1
:
SetOperation
(
cm
.
rsop
)
e1
:
SetReset
(
RESET_
PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_
CHAIN
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_CHAIN_NEGATED
)
...
...
expansions/script/c11451634.lua
View file @
eec6cf1c
...
...
@@ -83,14 +83,15 @@ function cm.costop(e,tp,eg,ep,ev,re,r,rp)
local
te
=
e
:
GetLabelObject
()
e
:
GetHandler
():
CreateEffectRelation
(
te
)
local
c
=
e
:
GetHandler
()
local
ev0
=
Duel
.
GetCurrentChain
()
+
1
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCode
(
EVENT_CHAIN_SOLVED
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
==
te
end
)
e1
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ev
==
ev0
end
)
e1
:
SetOperation
(
cm
.
rsop
)
e1
:
SetReset
(
RESET_
PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_
CHAIN
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_CHAIN_NEGATED
)
...
...
expansions/script/c11451635.lua
View file @
eec6cf1c
...
...
@@ -83,14 +83,15 @@ function cm.costop(e,tp,eg,ep,ev,re,r,rp)
local
te
=
e
:
GetLabelObject
()
e
:
GetHandler
():
CreateEffectRelation
(
te
)
local
c
=
e
:
GetHandler
()
local
ev0
=
Duel
.
GetCurrentChain
()
+
1
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCode
(
EVENT_CHAIN_SOLVED
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
==
te
end
)
e1
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ev
==
ev0
end
)
e1
:
SetOperation
(
cm
.
rsop
)
e1
:
SetReset
(
RESET_
PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_
CHAIN
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_CHAIN_NEGATED
)
...
...
expansions/script/c11451636.lua
View file @
eec6cf1c
...
...
@@ -83,14 +83,15 @@ function cm.costop(e,tp,eg,ep,ev,re,r,rp)
local
te
=
e
:
GetLabelObject
()
e
:
GetHandler
():
CreateEffectRelation
(
te
)
local
c
=
e
:
GetHandler
()
local
ev0
=
Duel
.
GetCurrentChain
()
+
1
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCode
(
EVENT_CHAIN_SOLVED
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
==
te
end
)
e1
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ev
==
ev0
end
)
e1
:
SetOperation
(
cm
.
rsop
)
e1
:
SetReset
(
RESET_
PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_
CHAIN
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_CHAIN_NEGATED
)
...
...
expansions/script/c11451637.lua
View file @
eec6cf1c
...
...
@@ -83,14 +83,15 @@ function cm.costop(e,tp,eg,ep,ev,re,r,rp)
local
te
=
e
:
GetLabelObject
()
e
:
GetHandler
():
CreateEffectRelation
(
te
)
local
c
=
e
:
GetHandler
()
local
ev0
=
Duel
.
GetCurrentChain
()
+
1
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCode
(
EVENT_CHAIN_SOLVED
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
==
te
end
)
e1
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ev
==
ev0
end
)
e1
:
SetOperation
(
cm
.
rsop
)
e1
:
SetReset
(
RESET_
PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_
CHAIN
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_CHAIN_NEGATED
)
...
...
expansions/script/c11451734.lua
View file @
eec6cf1c
...
...
@@ -172,6 +172,26 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
if
sg1
:
IsContains
(
tc
)
and
(
sg3
==
nil
or
not
sg3
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg2
,
nil
,
chkf
)
tc
:
SetMaterial
(
mat1
)
for
matc
in
aux
.
Next
(
mat1
)
do
matc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
end
local
_GetReason
=
Card
.
GetReason
local
_GetReasonCard
=
Card
.
GetReasonCard
Card
.
GetReason
=
function
(
c
)
if
c
:
GetFlagEffect
(
m
)
>
0
then
return
0x40008
else
return
_GetReason
(
c
)
end
end
Card
.
GetReasonCard
=
function
(
c
)
if
c
:
GetFlagEffect
(
m
)
>
0
then
return
tc
else
return
_GetReasonCard
(
c
)
end
end
--[[if c:GetFlagEffect(m)>0 then
local _,fusc=_GetReasonCard(c)
if fusc then
fusc:AddCard(tc)
else
local fusc=Group.FromCards(tc)
fusc:KeepAlive()
end
return tc,fusc
else return _GetReasonCard(c) end end
Set.equal=function(a,b)
local typea,typeb=aux.GetValueType(a),aux.GetValueType(b)
if typea=="Group" and typeb=="Card" then return a:IsContains(b) else return _equal(a,b) end end--]]
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
else
local
mat
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg4
,
nil
,
chkf
)
...
...
expansions/script/c11451748.lua
View file @
eec6cf1c
--烬羽的悲响·珞克莉尔
local
m
=
11451748
local
cm
=
_G
[
"c"
..
m
]
local
cm
,
m
=
GetID
()
function
cm
.
initial_effect
(
c
)
--link summon
c
:
EnableReviveLimit
()
...
...
@@ -43,6 +42,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetLabelObject
(
g
)
e1
:
SetCondition
(
cm
.
retcon
)
e1
:
SetOperation
(
cm
.
retop
)
e1
:
SetReset
(
RESET_CHAIN
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_CHAIN_NEGATED
)
...
...
expansions/script/c11451803.lua
View file @
eec6cf1c
...
...
@@ -128,7 +128,7 @@ function cm.costop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
==
te
end
)
e1
:
SetOperation
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
c
:
SetEntityCode
(
m
,
false
)
end
)
e1
:
SetOperation
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
c
:
SetEntityCode
(
m
,
false
)
Duel
.
ShuffleHand
(
tp
)
end
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
...
...
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