Commit d0066f54 authored by Nemo Ma's avatar Nemo Ma

fix

parent 4f336b25
...@@ -64,13 +64,13 @@ function cm.adop(e,tp,eg,ep,ev,re,r,rp) ...@@ -64,13 +64,13 @@ function cm.adop(e,tp,eg,ep,ev,re,r,rp)
c:RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_BATTLE_START,0,2) c:RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_BATTLE_START,0,2)
else else
e2:SetReset(RESET_PHASE+PHASE_BATTLE_START) e2:SetReset(RESET_PHASE+PHASE_BATTLE_START)
c:RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_BATTLE_START,0,1) c:RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_BATTLE_START,0,1,c:GetFieldID())
end end
Duel.RegisterEffect(e2,tp) Duel.RegisterEffect(e2,tp)
end end
function cm.tgcon(e,tp,eg,ep,ev,re,r,rp) function cm.tgcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if c:GetFlagEffect(m)==0 or not c:IsLocation(LOCATION_HAND) or (c:GetOriginalCode()~=m and not c:IsStatus(STATUS_COPYING_EFFECT)) then if c:GetFlagEffect(m)==0 or not c:IsLocation(LOCATION_HAND) or c:GetFlagEffectLabel(m)~=c:GetFieldID() then
e:Reset() e:Reset()
return false return false
else else
......
...@@ -70,7 +70,7 @@ function cm.adop(e,tp,eg,ep,ev,re,r,rp) ...@@ -70,7 +70,7 @@ function cm.adop(e,tp,eg,ep,ev,re,r,rp)
end end
function cm.tgcon(e,tp,eg,ep,ev,re,r,rp) function cm.tgcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if c:GetFlagEffect(m)==0 or not c:IsLocation(LOCATION_HAND) or (c:GetOriginalCode()~=m and not c:IsStatus(STATUS_COPYING_EFFECT)) then if c:GetFlagEffect(m)==0 or not c:IsLocation(LOCATION_HAND) or c:GetFlagEffectLabel(m)~=c:GetFieldID() then
e:Reset() e:Reset()
return false return false
else else
......
...@@ -79,7 +79,7 @@ function cm.adop(e,tp,eg,ep,ev,re,r,rp) ...@@ -79,7 +79,7 @@ function cm.adop(e,tp,eg,ep,ev,re,r,rp)
end end
function cm.tgcon(e,tp,eg,ep,ev,re,r,rp) function cm.tgcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if c:GetFlagEffect(m)==0 or not c:IsLocation(LOCATION_HAND) or (c:GetOriginalCode()~=m and not c:IsStatus(STATUS_COPYING_EFFECT)) then if c:GetFlagEffect(m)==0 or not c:IsLocation(LOCATION_HAND) or c:GetFlagEffectLabel(m)~=c:GetFieldID() then
e:Reset() e:Reset()
return false return false
else else
......
...@@ -103,7 +103,7 @@ function cm.adop(e,tp,eg,ep,ev,re,r,rp) ...@@ -103,7 +103,7 @@ function cm.adop(e,tp,eg,ep,ev,re,r,rp)
end end
function cm.tgcon(e,tp,eg,ep,ev,re,r,rp) function cm.tgcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if c:GetFlagEffect(m)==0 or not c:IsLocation(LOCATION_HAND) or (c:GetOriginalCode()~=m and not c:IsStatus(STATUS_COPYING_EFFECT)) then if c:GetFlagEffect(m)==0 or not c:IsLocation(LOCATION_HAND) or c:GetFlagEffectLabel(m)~=c:GetFieldID() then
e:Reset() e:Reset()
return false return false
else else
......
...@@ -65,7 +65,7 @@ function cm.adop(e,tp,eg,ep,ev,re,r,rp) ...@@ -65,7 +65,7 @@ function cm.adop(e,tp,eg,ep,ev,re,r,rp)
end end
function cm.tgcon(e,tp,eg,ep,ev,re,r,rp) function cm.tgcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if c:GetFlagEffect(m)==0 or not c:IsLocation(LOCATION_HAND) or (c:GetOriginalCode()~=m and not c:IsStatus(STATUS_COPYING_EFFECT)) then if c:GetFlagEffect(m)==0 or not c:IsLocation(LOCATION_HAND) or c:GetFlagEffectLabel(m)~=c:GetFieldID() then
e:Reset() e:Reset()
return false return false
else else
......
...@@ -66,7 +66,7 @@ function cm.adop(e,tp,eg,ep,ev,re,r,rp) ...@@ -66,7 +66,7 @@ function cm.adop(e,tp,eg,ep,ev,re,r,rp)
end end
function cm.tgcon(e,tp,eg,ep,ev,re,r,rp) function cm.tgcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if c:GetFlagEffect(m)==0 or not c:IsLocation(LOCATION_HAND) or (c:GetOriginalCode()~=m and not c:IsStatus(STATUS_COPYING_EFFECT)) then if c:GetFlagEffect(m)==0 or not c:IsLocation(LOCATION_HAND) or c:GetFlagEffectLabel(m)~=c:GetFieldID() then
e:Reset() e:Reset()
return false return false
else else
......
--lavafissure of dragon palace --lavafissure of dragon palace
--21.12.25 --21.12.25
local m=11451651 local cm,m=GetID()
local cm=_G["c"..m]
function cm.initial_effect(c) function cm.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -45,12 +44,12 @@ function cm.initial_effect(c) ...@@ -45,12 +44,12 @@ function cm.initial_effect(c)
Duel.RegisterEffect(ge2,0) Duel.RegisterEffect(ge2,0)
local ge3=ge2:Clone() local ge3=ge2:Clone()
ge3:SetCode(EVENT_CHAIN_NEGATED) ge3:SetCode(EVENT_CHAIN_NEGATED)
c:RegisterEffect(ge3,0) Duel.RegisterEffect(ge3,0)
local ge4=ge1:Clone() local ge4=ge1:Clone()
ge4:SetCode(EVENT_CHAIN_NEGATED) ge4:SetCode(EVENT_CHAIN_NEGATED)
ge4:SetCondition(cm.rscon) ge4:SetCondition(cm.rscon)
ge4:SetOperation(cm.reset) ge4:SetOperation(cm.reset)
c:RegisterEffect(ge4,0) Duel.RegisterEffect(ge4,0)
end end
end end
function cm.check(e,tp,eg,ep,ev,re,r,rp) function cm.check(e,tp,eg,ep,ev,re,r,rp)
......
--天球流转的羽之隙 --天球流转的羽之隙
local m=11451741 local cm,m=GetID()
local cm=_G["c"..m]
function cm.initial_effect(c) function cm.initial_effect(c)
--activate --activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -45,12 +44,12 @@ function cm.initial_effect(c) ...@@ -45,12 +44,12 @@ function cm.initial_effect(c)
Duel.RegisterEffect(ge2,0) Duel.RegisterEffect(ge2,0)
local ge3=ge2:Clone() local ge3=ge2:Clone()
ge3:SetCode(EVENT_CHAIN_NEGATED) ge3:SetCode(EVENT_CHAIN_NEGATED)
c:RegisterEffect(ge3,0) Duel.RegisterEffect(ge3,0)
local ge4=ge1:Clone() local ge4=ge1:Clone()
ge4:SetCode(EVENT_CHAIN_NEGATED) ge4:SetCode(EVENT_CHAIN_NEGATED)
ge4:SetCondition(cm.rscon) ge4:SetCondition(cm.rscon)
ge4:SetOperation(cm.reset) ge4:SetOperation(cm.reset)
c:RegisterEffect(ge4,0) Duel.RegisterEffect(ge4,0)
end end
end end
function cm.check(e,tp,eg,ep,ev,re,r,rp) function cm.check(e,tp,eg,ep,ev,re,r,rp)
......
function c117066828.initial_effect(c) function c117066828.initial_effect(c)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND) e1:SetRange(LOCATION_HAND)
e1:SetCondition(c117066828.spcon) e1:SetCondition(c117066828.spcon)
c:RegisterEffect(e1) c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,117066828) e2:SetCountLimit(1,117066828)
e2:SetCost(c117066828.spcost) e2:SetCost(c117066828.spcost)
e2:SetTarget(c117066828.target) e2:SetTarget(c117066828.target)
e2:SetOperation(c117066828.operation) e2:SetOperation(c117066828.operation)
c:RegisterEffect(e2) c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_BE_MATERIAL) e3:SetCode(EVENT_BE_MATERIAL)
e3:SetCondition(c117066828.efcon) e3:SetCondition(c117066828.efcon)
e3:SetOperation(c117066828.efop) e3:SetOperation(c117066828.efop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
function c117066828.spfilter(c) function c117066828.spfilter(c)
return c:IsSetCard(0x86) and c:IsType(TYPE_MONSTER) and c:IsFaceup() return c:IsSetCard(0x86) and c:IsType(TYPE_MONSTER) and c:IsFaceup()
end end
function c117066828.spcon(e,c) function c117066828.spcon(e,c)
if c==nil then return true end if c==nil then return true end
return Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0 return Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c117066828.spfilter,c:GetControler(),LOCATION_MZONE,0,1,nil) and Duel.IsExistingMatchingCard(c117066828.spfilter,c:GetControler(),LOCATION_MZONE,0,1,nil)
end end
function c117066828.spcostfilter(c) function c117066828.spcostfilter(c)
return c:IsSetCard(0x86) and c:IsType(TYPE_MONSTER) and c:IsAbleToGraveAsCost() return c:IsSetCard(0x86) and c:IsType(TYPE_MONSTER) and c:IsAbleToGraveAsCost()
end end
function c117066828.spcost(e,tp,eg,ep,ev,re,r,rp,chk) function c117066828.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,nil) and Duel.IsExistingMatchingCard(c117066828.spcostfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,nil) and Duel.IsExistingMatchingCard(c117066828.spcostfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil) end
Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD,nil) Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c117066828.spcostfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,c117066828.spcostfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil)
Duel.SendtoGrave(g,REASON_COST) Duel.SendtoGrave(g,REASON_COST)
e:SetLabelObject(g:GetFirst()) e:SetLabelObject(g:GetFirst())
end end
function c117066828.target(e,tp,eg,ep,ev,re,r,rp,chk) function c117066828.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return true end
end end
function c117066828.operation(e,tp,eg,ep,ev,re,r,rp) function c117066828.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local tc=e:GetLabelObject() local tc=e:GetLabelObject()
if c:IsRelateToEffect(e) and c:IsFaceup() then if c:IsRelateToEffect(e) and c:IsFaceup() then
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(tc:GetBaseAttack())
e1:SetValue(tc:GetBaseAttack()) e1:SetReset(RESET_EVENT+0x1fe0000)
e1:SetReset(RESET_EVENT+0x1fe0000) c:RegisterEffect(e1)
c:RegisterEffect(e1) c:CopyEffect(tc:GetOriginalCode(),RESET_EVENT+0x1fe0000,1)
c:CopyEffect(tc:GetOriginalCode(),RESET_EVENT+0x1fe0000,1) end
end
end end
function c117066828.efcon(e,tp,eg,ep,ev,re,r,rp) function c117066828.efcon(e,tp,eg,ep,ev,re,r,rp)
return r==REASON_XYZ and e:GetHandler():GetReasonCard():GetMaterial():IsExists(Card.IsPreviousLocation,3,nil,LOCATION_MZONE) return r==REASON_XYZ and e:GetHandler():GetReasonCard():GetMaterial():IsExists(Card.IsPreviousLocation,3,nil,LOCATION_MZONE)
end end
function c117066828.efop(e,tp,eg,ep,ev,re,r,rp) function c117066828.efop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_CARD,0,117066828) Duel.Hint(HINT_CARD,0,117066828)
local c=e:GetHandler() local c=e:GetHandler()
local rc=c:GetReasonCard() local rc=c:GetReasonCard()
local e1=Effect.CreateEffect(rc) local e1=Effect.CreateEffect(rc)
e1:SetDescription(aux.Stringid(117066828,0)) e1:SetDescription(aux.Stringid(117066828,0))
e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCondition(c117066828.atkcon)
e1:SetCondition(c117066828.atkcon) e1:SetOperation(c117066828.atkop)
e1:SetOperation(c117066828.atkop) e1:SetReset(RESET_EVENT+0x1fe0000)
e1:SetReset(RESET_EVENT+0x1fe0000) rc:RegisterEffect(e1,true)
rc:RegisterEffect(e1,true) local e2=Effect.CreateEffect(c)
local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(117066828,1))
e2:SetDescription(aux.Stringid(117066828,1)) e2:SetCategory(CATEGORY_DESTROY)
e2:SetCategory(CATEGORY_DESTROY) e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetRange(LOCATION_MZONE)
e2:SetRange(LOCATION_MZONE) e2:SetCode(EVENT_FREE_CHAIN)
e2:SetCode(EVENT_FREE_CHAIN) e2:SetCountLimit(1)
e2:SetCountLimit(1) e2:SetCost(c117066828.cost)
e2:SetCost(c117066828.cost) e2:SetTarget(c117066828.target1)
e2:SetTarget(c117066828.target1) e2:SetOperation(c117066828.operation1)
e2:SetOperation(c117066828.operation1) e2:SetReset(RESET_EVENT+0x1fe0000)
e2:SetReset(RESET_EVENT+0x1fe0000) rc:RegisterEffect(e2,true)
rc:RegisterEffect(e2,true) if not rc:IsType(TYPE_EFFECT) then
if not rc:IsType(TYPE_EFFECT) then local e3=Effect.CreateEffect(c)
local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_ADD_TYPE)
e3:SetCode(EFFECT_ADD_TYPE) e3:SetValue(TYPE_EFFECT)
e3:SetValue(TYPE_EFFECT) e3:SetReset(RESET_EVENT+0x1fe0000)
e3:SetReset(RESET_EVENT+0x1fe0000) rc:RegisterEffect(e3,true)
rc:RegisterEffect(e3,true) end
end
end end
function c117066828.atkcon(e,tp,eg,ep,ev,re,r,rp) function c117066828.atkcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_XYZ) return e:GetHandler():IsSummonType(SUMMON_TYPE_XYZ)
end end
function c117066828.atkop(e,tp,eg,ep,ev,re,r,rp) function c117066828.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) and c:IsFaceup() then if c:IsRelateToEffect(e) and c:IsFaceup() then
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(1000) e1:SetValue(1000)
e1:SetReset(RESET_EVENT+0x1ff0000) e1:SetReset(RESET_EVENT+0x1ff0000)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
end end
function c117066828.cost(e,tp,eg,ep,ev,re,r,rp,chk) function c117066828.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end end
function c117066828.target1(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c117066828.target1(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return true end if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_DESTROY,nil,0,0,1) Duel.SetOperationInfo(0,CATEGORY_DESTROY,nil,0,0,1)
end end
function c117066828.operation1(e,tp,eg,ep,ev,re,r,rp) function c117066828.operation1(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectMatchingCard(tp,aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil) local g=Duel.SelectMatchingCard(tp,aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.HintSelection(g) Duel.HintSelection(g)
Duel.Destroy(g,REASON_EFFECT) Duel.Destroy(g,REASON_EFFECT)
end end
end end
\ No newline at end of file
...@@ -11,7 +11,7 @@ function cm.initial_effect(c) ...@@ -11,7 +11,7 @@ function cm.initial_effect(c)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_CANNOT_TRIGGER) e1:SetCode(EFFECT_CANNOT_TRIGGER)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetTargetRange(0,LOCATION_MZONE) e1:SetTargetRange(0,LOCATION_MZONE+LOCATION_GRAVE)
e1:SetTarget(cm.actfilter) e1:SetTarget(cm.actfilter)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--atk change --atk change
......
...@@ -33,19 +33,21 @@ function c67200437.sptg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -33,19 +33,21 @@ function c67200437.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
end end
function c67200437.spop(e,tp,eg,ep,ev,re,r,rp) function c67200437.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
Duel.BreakEffect() Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD)
local g=Duel.SelectMatchingCard(tp,c67200437.pfilter,tp,LOCATION_HAND,0,1,1,nil,tp) local g=Duel.SelectMatchingCard(tp,c67200437.pfilter,tp,LOCATION_HAND,0,1,1,nil,tp)
if g:GetCount()>0 then if g:GetCount()>0 then
if Duel.MoveToField(g:GetFirst(),tp,tp,LOCATION_PZONE,POS_FACEUP,true)~=0 then if Duel.MoveToField(g:GetFirst(),tp,tp,LOCATION_PZONE,POS_FACEUP,true)~=0 then
local e2=Effect.CreateEffect(c) if g:GetFirst():AddCounter(0x671,2)~=0 then
e2:SetType(EFFECT_TYPE_SINGLE) local e2=Effect.CreateEffect(c)
e2:SetCode(EFFECT_LEAVE_FIELD_REDIRECT) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e2:SetReset(RESET_EVENT+RESETS_REDIRECT) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetValue(LOCATION_HAND) e2:SetReset(RESET_EVENT+RESETS_REDIRECT)
c:RegisterEffect(e2,true) e2:SetValue(LOCATION_HAND)
c:RegisterEffect(e2,true)
end
end end
end end
end end
......
...@@ -73,7 +73,7 @@ function cm.gyfilter(c) ...@@ -73,7 +73,7 @@ function cm.gyfilter(c)
return c:IsRace(RACE_PSYCHO) and c:IsAbleToDeck() return c:IsRace(RACE_PSYCHO) and c:IsAbleToDeck()
end end
function cm.destg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.gyfilter,tp,LOCATION_REMOVED,0,1,nil) and Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,LOCATION_HAND,0,1,nil) and Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_HAND,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(cm.gyfilter,tp,LOCATION_REMOVED,0,1,nil) and Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,LOCATION_HAND,0,1,nil) and Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_HAND,1,nil) and Duel.IsPlayerCanDraw(tp,1) and Duel.IsPlayerCanDraw(1-tp,1) end
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_REMOVED) Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_REMOVED)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_HAND) Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_HAND)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
......
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