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Huangnan
no81cards
Commits
b3261868
Commit
b3261868
authored
Oct 23, 2022
by
Nemo Ma
Browse files
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Browse Files
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fix
parent
0cbcf6e2
Changes
10
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10 changed files
with
168 additions
and
157 deletions
+168
-157
expansions/script/c11451564.lua
expansions/script/c11451564.lua
+22
-21
expansions/script/c115027.lua
expansions/script/c115027.lua
+5
-5
expansions/script/c26692740.lua
expansions/script/c26692740.lua
+0
-5
expansions/script/c30000033.lua
expansions/script/c30000033.lua
+59
-53
expansions/script/c30000325.lua
expansions/script/c30000325.lua
+8
-4
expansions/script/c33401309.lua
expansions/script/c33401309.lua
+6
-5
expansions/script/c53705024.lua
expansions/script/c53705024.lua
+1
-1
expansions/script/c67200287.lua
expansions/script/c67200287.lua
+6
-7
expansions/script/c67200353.lua
expansions/script/c67200353.lua
+1
-0
expansions/script/c89389003.lua
expansions/script/c89389003.lua
+60
-56
No files found.
expansions/script/c11451564.lua
View file @
b3261868
--诡雷战术 补给接力
--诡雷战术 补给接力
--21.04.22
--21.04.22
local
m
=
11451564
local
cm
,
m
=
GetID
()
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
@@ -70,21 +69,20 @@ function cm.trtg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -70,21 +69,20 @@ function cm.trtg(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
cm
.
trop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
trop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
LOCATION_ONFIELD
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
LOCATION_ONFIELD
,
0
,
nil
)
local
ct
=
0
if
#
g
>
0
and
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
>
0
then
if
#
g
>
0
and
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
>
0
then
local
ct
=
Duel
.
GetOperatedGroup
():
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
)
ct
=
Duel
.
GetOperatedGroup
():
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
)
if
ct
>
1
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCountLimit
(
1
)
e1
:
SetLabel
(
ct
)
e1
:
SetCondition
(
cm
.
thcon
)
e1
:
SetOperation
(
cm
.
thop
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCountLimit
(
1
)
e1
:
SetLabel
(
ct
)
e1
:
SetCondition
(
cm
.
thcon
)
e1
:
SetOperation
(
cm
.
thop
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
function
cm
.
thfilter
(
c
)
function
cm
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x97e
)
and
(
c
:
IsAbleToHand
()
or
c
:
IsAbleToDeck
())
return
c
:
IsSetCard
(
0x97e
)
and
(
c
:
IsAbleToHand
()
or
c
:
IsAbleToDeck
())
...
@@ -94,13 +92,16 @@ function cm.thcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -94,13 +92,16 @@ function cm.thcon(e,tp,eg,ep,ev,re,r,rp)
end
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
m
)
Duel
.
Hint
(
HINT_CARD
,
0
,
m
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
local
rg
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
nil
)
local
rg
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
nil
)
local
sg
=
rg
:
FilterSelect
(
tp
,
Card
.
IsAbleToHand
,
1
,
e
:
GetLabel
()
-
1
,
nil
)
local
ct
=
e
:
GetLabel
()
if
#
sg
>
0
then
if
ct
>
1
and
rg
:
IsExists
(
Card
.
IsAbleToHand
,
1
,
nil
)
then
Duel
.
SendtoHand
(
sg
,
nil
,
REASON_EFFECT
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
local
sg
=
rg
:
FilterSelect
(
tp
,
Card
.
IsAbleToHand
,
1
,
ct
-
1
,
nil
)
rg
:
Sub
(
sg
)
if
#
sg
>
0
then
Duel
.
SendtoHand
(
sg
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
rg
:
Sub
(
sg
)
end
end
end
Duel
.
SendtoDeck
(
rg
,
nil
,
2
,
REASON_EFFECT
)
Duel
.
SendtoDeck
(
rg
,
nil
,
2
,
REASON_EFFECT
)
end
end
\ No newline at end of file
expansions/script/c115027.lua
View file @
b3261868
...
@@ -38,6 +38,11 @@ function cm.initial_effect(c)
...
@@ -38,6 +38,11 @@ function cm.initial_effect(c)
--c:RegisterEffect(e6)
--c:RegisterEffect(e6)
end
end
--Effect 1
--Effect 1
function
cm
.
tun
(
c
,
e
)
local
b1
=
c
:
IsLevelAbove
(
1
)
and
not
c
:
IsImmuneToEffect
(
e
)
and
not
c
:
IsType
(
TYPE_TUNER
)
return
b1
and
c
:
IsFaceup
()
and
(
c
:
IsSetCard
(
0x87af
)
or
((
_G
[
"c"
..
c
:
GetCode
()]
and
_G
[
"c"
..
c
:
GetCode
()].
named_with_Arknight
)))
end
function
cm
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
LOCATION_PZONE
,
0
,
1
,
e
:
GetHandler
())
return
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
LOCATION_PZONE
,
0
,
1
,
e
:
GetHandler
())
end
end
...
@@ -74,11 +79,6 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -74,11 +79,6 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
end
end
function
cm
.
tun
(
c
,
e
)
return
not
c
:
IsImmuneToEffect
(
e
)
and
not
c
:
IsType
(
TYPE_TUNER
)
and
c
:
IsFaceup
()
and
(
c
:
IsSetCard
(
0x87af
)
or
((
_G
[
"c"
..
c
:
GetCode
()]
and
_G
[
"c"
..
c
:
GetCode
()].
named_with_Arknight
)))
end
--Effect 2
--Effect 2
function
cm
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
cm
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
tp1
=
e
:
GetHandler
():
GetControler
()
local
tp1
=
e
:
GetHandler
():
GetControler
()
...
...
expansions/script/c26692740.lua
View file @
b3261868
...
@@ -77,12 +77,7 @@ function c26692740.adjustop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -77,12 +77,7 @@ function c26692740.adjustop(e,tp,eg,ep,ev,re,r,rp)
local
eff
=
effect
:
Clone
()
local
eff
=
effect
:
Clone
()
local
eff2
=
effect
:
Clone
()
local
eff2
=
effect
:
Clone
()
local
op
=
eff
:
GetOperation
()
local
op
=
eff
:
GetOperation
()
local
tg
=
eff
:
GetTarget
()
eff
:
SetValue
(
26692740
)
eff
:
SetValue
(
26692740
)
eff
:
SetTarget
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
1
-
tp
)
end
)
eff
:
SetOperation
(
eff
:
SetOperation
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
26692740
)
Duel
.
Hint
(
HINT_CARD
,
0
,
26692740
)
...
...
expansions/script/c30000033.lua
View file @
b3261868
--终焉邪魂 入魔邪龙 卡利特
--终焉邪魂 入魔邪龙 卡利特
function
c30000033
.
initial_effect
(
c
)
local
m
=
30000033
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--special summon
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
@@ -13,42 +15,42 @@ function c30000033.initial_effect(c)
...
@@ -13,42 +15,42 @@ function c30000033.initial_effect(c)
e2
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e2
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e2
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetRange
(
LOCATION_HAND
+
LOCATION_GRAVE
)
e2
:
SetRange
(
LOCATION_HAND
+
LOCATION_GRAVE
)
e2
:
SetCondition
(
c
30000033
.
spcon
)
e2
:
SetCondition
(
c
m
.
spcon
)
e2
:
SetOperation
(
c
30000033
.
spop
)
e2
:
SetOperation
(
c
m
.
spop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--Set
--Set
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
30000033
,
0
))
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e3
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e3
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
)
e3
:
SetCountLimit
(
1
)
e3
:
SetCost
(
c
30000033
.
cost
)
e3
:
SetCost
(
c
m
.
cost
)
e3
:
SetCondition
(
c
30000033
.
spcon1
)
e3
:
SetCondition
(
c
m
.
spcon1
)
e3
:
SetTarget
(
c
30000033
.
target
)
e3
:
SetTarget
(
c
m
.
target
)
e3
:
SetOperation
(
c
30000033
.
operation
)
e3
:
SetOperation
(
c
m
.
operation
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
local
e4
=
e3
:
Clone
()
local
e4
=
e3
:
Clone
()
e4
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e4
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e4
:
SetCode
(
EVENT_FREE_CHAIN
)
e4
:
SetCode
(
EVENT_FREE_CHAIN
)
e4
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e4
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e4
:
SetCondition
(
c
30000033
.
spcon2
)
e4
:
SetCondition
(
c
m
.
spcon2
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
--wudi
--wudi
local
e5
=
Effect
.
CreateEffect
(
c
)
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetDescription
(
aux
.
Stringid
(
30000033
,
1
))
e5
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e5
:
SetType
(
EFFECT_TYPE_IGNITION
)
e5
:
SetType
(
EFFECT_TYPE_IGNITION
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetCountLimit
(
1
)
e5
:
SetCountLimit
(
1
)
e5
:
SetCondition
(
c
30000033
.
spcon1
)
e5
:
SetCondition
(
c
m
.
spcon1
)
e5
:
SetCost
(
c
30000033
.
cost2
)
e5
:
SetCost
(
c
m
.
cost2
)
e5
:
SetOperation
(
c
30000033
.
operation2
)
e5
:
SetOperation
(
c
m
.
operation2
)
c
:
RegisterEffect
(
e5
)
c
:
RegisterEffect
(
e5
)
local
e6
=
e5
:
Clone
()
local
e6
=
e5
:
Clone
()
e6
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e6
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e6
:
SetCode
(
EVENT_FREE_CHAIN
)
e6
:
SetCode
(
EVENT_FREE_CHAIN
)
e6
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e6
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e6
:
SetCondition
(
c
30000033
.
spcon2
)
e6
:
SetCondition
(
c
m
.
spcon2
)
c
:
RegisterEffect
(
e6
)
c
:
RegisterEffect
(
e6
)
--Activate
--Activate
local
e7
=
Effect
.
CreateEffect
(
c
)
local
e7
=
Effect
.
CreateEffect
(
c
)
...
@@ -56,16 +58,16 @@ function c30000033.initial_effect(c)
...
@@ -56,16 +58,16 @@ function c30000033.initial_effect(c)
e7
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e7
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e7
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e7
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e7
:
SetCode
(
EVENT_REMOVE
)
e7
:
SetCode
(
EVENT_REMOVE
)
e7
:
SetCountLimit
(
1
,
30000033
)
e7
:
SetCountLimit
(
1
,
m
)
e7
:
SetCondition
(
c
30000033
.
con0
)
e7
:
SetCondition
(
c
m
.
con0
)
e7
:
SetTarget
(
c
30000033
.
target0
)
e7
:
SetTarget
(
c
m
.
target0
)
e7
:
SetOperation
(
c
30000033
.
activate
)
e7
:
SetOperation
(
c
m
.
activate
)
c
:
RegisterEffect
(
e7
)
c
:
RegisterEffect
(
e7
)
end
end
function
c
30000033
.
con0
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
m
.
con0
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_ONFIELD
)
return
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_ONFIELD
)
end
end
function
c
30000033
.
target0
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c
m
.
target0
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
3
)
and
Duel
.
IsPlayerCanRemove
(
tp
)
end
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
3
)
and
Duel
.
IsPlayerCanRemove
(
tp
)
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
3
)
Duel
.
SetTargetParam
(
3
)
...
@@ -73,58 +75,63 @@ function c30000033.target0(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -73,58 +75,63 @@ function c30000033.target0(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
3
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
3
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
0
,
tp
,
2
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
0
,
tp
,
2
)
end
end
function
c
30000033
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
m
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
if
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
==
3
and
Duel
.
IsPlayerCanRemove
(
p
)
then
if
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
==
3
and
Duel
.
IsPlayerCanRemove
(
p
)
then
Duel
.
ShuffleHand
(
p
)
Duel
.
ShuffleHand
(
p
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
local
reg
=
Duel
.
SelectMatchingCard
(
p
,
Card
.
IsAbleToRemove
,
tp
,
LOCATION_HAND
,
0
,
2
,
2
,
nil
)
local
reg
=
Duel
.
SelectMatchingCard
(
p
,
Card
.
IsAbleToRemove
,
tp
,
LOCATION_HAND
,
0
,
2
,
2
,
nil
)
Duel
.
Remove
(
reg
,
POS_FACEUP
,
REASON_EFFECT
)
Duel
.
Remove
(
reg
,
POS_FACEUP
,
REASON_EFFECT
)
if
e
:
GetLabel
()
==
1
and
Duel
.
IsPlayerCanDraw
(
p
,
tp
,
1
)
and
Duel
.
SelectYesNo
(
p
,
aux
.
Stringid
(
30000033
,
3
))
then
if
e
:
GetLabel
()
==
1
and
Duel
.
IsPlayerCanDraw
(
p
,
tp
,
1
)
and
Duel
.
SelectYesNo
(
p
,
aux
.
Stringid
(
m
,
3
))
then
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
end
end
end
end
end
function
c
30000033
.
cost2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c
m
.
cost2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToRemoveAsCost
()
or
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_GRAVE
,
0
)
==
0
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToRemoveAsCost
()
or
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_GRAVE
,
0
)
==
0
end
if
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_GRAVE
,
0
)
==
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
30000033
,
2
))
then
if
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_GRAVE
,
0
)
==
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
2
))
then
local
mm
=
Group
.
CreateGroup
()
local
mm
=
Group
.
CreateGroup
()
else
else
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEUP
,
REASON_COST
)
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEUP
,
REASON_COST
)
end
end
end
end
function
c
30000033
.
operation2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
m
.
operation2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_INACTIVATE
)
e1
:
SetCode
(
EFFECT_CANNOT_INACTIVATE
)
e1
:
SetValue
(
c30000033
.
effectfilter
)
e1
:
SetValue
(
cm
.
effectfilter
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterFlagEffect
(
tp
,
30000033
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
end
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
function
c30000033
.
effectfilter
(
e
,
ct
)
e2
:
SetCode
(
EFFECT_CANNOT_DISEFFECT
)
e2
:
SetValue
(
cm
.
effectfilter
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
function
cm
.
effectfilter
(
e
,
ct
)
local
te
=
Duel
.
GetChainInfo
(
ct
,
CHAININFO_TRIGGERING_EFFECT
)
local
te
=
Duel
.
GetChainInfo
(
ct
,
CHAININFO_TRIGGERING_EFFECT
)
return
te
:
GetHandlerPlayer
()
==
e
:
GetHandlerPlayer
()
return
te
:
GetHandlerPlayer
()
==
e
:
GetHandlerPlayer
()
end
end
function
c
30000033
.
spcfil
(
c
,
tp
)
function
c
m
.
spcfil
(
c
,
tp
)
return
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
and
c
:
IsAbleToRemoveAsCost
()
return
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
and
c
:
IsAbleToRemoveAsCost
()
end
end
function
c
30000033
.
spcon
(
e
,
c
)
function
c
m
.
spcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
tp
=
c
:
GetControler
()
local
count
=
Duel
.
GetMatchingGroupCount
(
aux
.
TRUE
,
tp
,
LOCATION_GRAVE
,
0
,
c
)
local
count
=
Duel
.
GetMatchingGroupCount
(
aux
.
TRUE
,
tp
,
LOCATION_GRAVE
,
0
,
c
)
local
rg
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemoveAsCost
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
c
)
local
rg
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemoveAsCost
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
c
)
return
count
==
0
and
rg
:
GetCount
()
>
4
and
rg
:
IsExists
(
c
30000033
.
spcfil
,
1
,
nil
,
tp
)
return
count
==
0
and
rg
:
GetCount
()
>
4
and
rg
:
IsExists
(
c
m
.
spcfil
,
1
,
nil
,
tp
)
end
end
function
c
30000033
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
function
c
m
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
sg
=
Group
.
CreateGroup
()
local
sg
=
Group
.
CreateGroup
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
sg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToRemoveAsCost
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
5
,
5
,
c
)
sg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToRemoveAsCost
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
5
,
5
,
c
)
elseif
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
elseif
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
c
30000033
.
spcfil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
tp
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
c
m
.
spcfil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
tp
)
g1
:
AddCard
(
c
)
g1
:
AddCard
(
c
)
local
g2
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToRemoveAsCost
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
4
,
4
,
g1
)
local
g2
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToRemoveAsCost
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
4
,
4
,
g1
)
g1
:
RemoveCard
(
c
)
g1
:
RemoveCard
(
c
)
...
@@ -134,38 +141,37 @@ function c30000033.spop(e,tp,eg,ep,ev,re,r,rp,c)
...
@@ -134,38 +141,37 @@ function c30000033.spop(e,tp,eg,ep,ev,re,r,rp,c)
Duel
.
Remove
(
sg
,
POS_FACEUP
,
REASON_COST
)
Duel
.
Remove
(
sg
,
POS_FACEUP
,
REASON_COST
)
end
end
function
c
30000033
.
spcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
m
.
spcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
30000010
)
return
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
30000010
)
end
end
function
c
30000033
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
m
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsPlayerAffectedByEffect
(
tp
,
30000010
)
return
Duel
.
IsPlayerAffectedByEffect
(
tp
,
30000010
)
end
end
function
c
30000033
.
filter2
(
c
)
function
c
m
.
filter2
(
c
)
return
c
:
IsAbleToRemoveAsCost
()
return
c
:
IsAbleToRemoveAsCost
()
end
end
function
c
30000033
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c
m
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c
30000033
.
filter2
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c
m
.
filter2
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c
30000033
.
filter2
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c
m
.
filter2
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
end
end
function
c30000033
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
thfilter
(
c
)
if
chk
==
0
then
return
true
end
return
c
:
IsDefenseBelow
(
8000
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
(
c
:
IsFaceup
()
or
c
:
IsLocation
(
LOCATION_DECK
))
and
c
:
IsAbleToHand
()
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_REMOVED
)
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c30000033
.
thfilter
(
c
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_DECK
+
LOCATION_REMOVED
,
0
,
1
,
nil
)
end
return
c
:
IsDefenseBelow
(
8000
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
c
:
IsAbleToHand
()
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_REMOVED
)
end
end
function
c
30000033
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
m
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c
30000033
.
thfilter
,
tp
,
LOCATION_DECK
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c
m
.
thfilter
,
tp
,
LOCATION_DECK
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
end
end
\ No newline at end of file
expansions/script/c30000325.lua
View file @
b3261868
...
@@ -49,7 +49,9 @@ function cm.rtop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -49,7 +49,9 @@ function cm.rtop(e,tp,eg,ep,ev,re,r,rp)
end
end
--Effect 2
--Effect 2
function
cm
.
filter5
(
c
,
tp
)
function
cm
.
filter5
(
c
,
tp
)
return
c
:
IsCanOverlay
()
and
((
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
and
c
:
IsControler
(
tp
))
or
(
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsControlerCanBeChanged
()
and
c
:
IsControler
(
1
-
tp
))
return
c
:
IsCanOverlay
()
and
((
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
and
c
:
IsControler
(
tp
))
or
(
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsControlerCanBeChanged
()
and
c
:
IsControler
(
1
-
tp
)))
end
end
function
cm
.
stg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
cm
.
stg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
...
@@ -62,9 +64,11 @@ function cm.stg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -62,9 +64,11 @@ function cm.stg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
end
function
cm
.
sop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
sop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
not
tc
:
IsImmuneToEffect
(
e
)
and
c
:
IsRelateToEffect
(
e
)
if
not
tc
:
IsImmuneToEffect
(
e
)
and
c
:
IsRelateToEffect
(
e
)
and
tc
:
IsRelateToEffect
(
e
)
and
((
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
and
c
:
IsControler
(
tp
))
or
(
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsControlerCanBeChanged
()
and
c
:
IsControler
(
1
-
tp
))
then
and
tc
:
IsRelateToEffect
(
e
)
and
((
Duel
.
GetMZoneCount
(
tp
,
tc
)
>
0
and
tc
:
IsControler
(
tp
))
or
(
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
tc
:
IsControlerCanBeChanged
()
and
tc
:
IsControler
(
1
-
tp
)))
then
if
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
if
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
expansions/script/c33401309.lua
View file @
b3261868
...
@@ -74,11 +74,12 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -74,11 +74,12 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
end
end
if
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter2
,
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
+
LOCATION_REMOVED
,
0
,
1
,
nil
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
3
))
then
if
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter2
,
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
+
LOCATION_REMOVED
,
0
,
1
,
nil
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
3
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
0
))
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
0
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter2
,
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter2
,
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
if
#
g
>
0
then
if
#
g
>
0
then
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
end
end
end
end
end
...
...
expansions/script/c53705024.lua
View file @
b3261868
...
@@ -38,7 +38,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -38,7 +38,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
g
:
ForEach
(
Card
.
ResetEffect
,
EFFECT_PUBLIC
,
RESET_CODE
)
g
:
ForEach
(
Card
.
ResetEffect
,
EFFECT_PUBLIC
,
RESET_CODE
)
local
ct
=
g
:
FilterCount
(
cm
.
filter
,
nil
)
local
ct
=
g
:
FilterCount
(
cm
.
filter
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISABLE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISABLE
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
disfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
disfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
ct
,
nil
)
if
#
sg
==
0
then
return
end
if
#
sg
==
0
then
return
end
Duel
.
HintSelection
(
sg
)
Duel
.
HintSelection
(
sg
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
...
...
expansions/script/c67200287.lua
View file @
b3261868
...
@@ -97,20 +97,19 @@ function c67200287.spop(e,tp,eg,ep,ev,re,r,rp,c)
...
@@ -97,20 +97,19 @@ function c67200287.spop(e,tp,eg,ep,ev,re,r,rp,c)
Duel
.
Release
(
g
,
REASON_COST
)
Duel
.
Release
(
g
,
REASON_COST
)
end
end
--
--
function
c67200287
.
spfilter2
(
c
,
tp
,
mc
)
function
c67200287
.
spfilter2
(
c
,
tp
,
spsummoncard
)
return
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
Group
.
FromCards
(
c
,
mc
)
)
>
0
and
c
:
IsSetCard
(
0x674
)
and
c
:
IsReleasable
()
and
c
:
IsFaceup
()
return
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
c
,
spsummoncard
)
>
0
and
c
:
IsSetCard
(
0x674
)
and
c
:
IsReleasable
()
and
c
:
IsFaceup
()
end
end
function
c67200287
.
spcon2
(
e
,
c
)
function
c67200287
.
spcon2
(
e
,
c
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
tp
=
c
:
GetControler
()
local
g
=
Duel
.
GetMatchingGroup
(
c67200287
.
spfilter2
,
tp
,
LOCATION_ONFIELD
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c67200287
.
spfilter2
,
tp
,
LOCATION_ONFIELD
,
0
,
nil
,
tp
,
c
)
return
g
:
IsExists
(
c67200287
.
spfilter2
,
1
,
nil
,
tp
,
g
)
return
#
g
>
0
end
end
function
c67200287
.
spop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
function
c67200287
.
spop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g
=
Duel
.
GetMatchingGroup
(
c67200287
.
spfilter2
,
tp
,
LOCATION_ONFIELD
,
0
,
nil
,
c
)
local
g
=
Duel
.
GetMatchingGroup
(
c67200287
.
spfilter2
,
tp
,
LOCATION_ONFIELD
,
0
,
nil
,
tp
,
c
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
g1
=
g
:
FilterSelect
(
tp
,
c67200287
.
spfilter2
,
1
,
1
,
nil
,
tp
,
g
)
local
g1
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
Release
(
g1
,
REASON_COST
)
Duel
.
Release
(
g1
,
REASON_COST
)
end
end
--
--
...
...
expansions/script/c67200353.lua
View file @
b3261868
...
@@ -61,6 +61,7 @@ function c67200353.cfilter(c,sp)
...
@@ -61,6 +61,7 @@ function c67200353.cfilter(c,sp)
return
c
:
IsSummonPlayer
(
sp
)
return
c
:
IsSummonPlayer
(
sp
)
end
end
function
c67200353
.
exctcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c67200353
.
exctcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
#
eg
~=
1
then
return
false
end
return
eg
:
IsExists
(
c67200353
.
cfilter
,
1
,
nil
,
1
-
tp
)
return
eg
:
IsExists
(
c67200353
.
cfilter
,
1
,
nil
,
1
-
tp
)
end
end
function
c67200353
.
ctfilter
(
c
,
tp
)
function
c67200353
.
ctfilter
(
c
,
tp
)
...
...
expansions/script/c89389003.lua
View file @
b3261868
...
@@ -2,67 +2,71 @@
...
@@ -2,67 +2,71 @@
local
m
=
89389003
local
m
=
89389003
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SUMMON
+
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SUMMON
+
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetOperation
(
cm
.
activate
)
e1
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_TRAP_ACT_IN_SET_TURN
)
e2
:
SetCode
(
EFFECT_TRAP_ACT_IN_SET_TURN
)
e2
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e2
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e2
:
SetCondition
(
cm
.
actcon
)
e2
:
SetCondition
(
cm
.
actcon
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
cm
.
sumfilter
(
c
,
e
)
function
cm
.
sumfilter
(
c
)
return
c
:
IsSetCard
(
0x108a
)
and
(
c
:
IsSummonable
(
true
,
e
)
or
c
:
IsMSetable
(
true
,
e
))
return
c
:
IsSetCard
(
0x108a
)
and
(
c
:
IsSummonable
(
true
,
nil
)
or
c
:
IsMSetable
(
true
,
nil
))
end
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x108a
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsSetCard
(
0x108a
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsCanTurnSet
()
then
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsCanTurnSet
()
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
c
:
CancelToGrave
()
c
:
CancelToGrave
()
Duel
.
ChangePosition
(
c
,
POS_FACEDOWN
)
Duel
.
ChangePosition
(
c
,
POS_FACEDOWN
)
Duel
.
RaiseEvent
(
c
,
EVENT_SSET
,
e
,
REASON_EFFECT
,
tp
,
tp
,
0
)
Duel
.
RaiseEvent
(
c
,
EVENT_SSET
,
e
,
REASON_EFFECT
,
tp
,
tp
,
0
)
local
b1
=
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
sumfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
)
local
b1
=
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
sumfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
local
b2
=
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
local
b2
=
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
local
ops
=
{}
local
ops
,
opval
=
{},{}
local
off
=
1
local
off
=
1
if
b1
then
if
b1
then
ops
[
off
]
=
aux
.
Stringid
(
m
,
0
)
ops
[
off
]
=
aux
.
Stringid
(
m
,
0
)
off
=
off
+
1
opval
[
off
]
=
0
end
off
=
off
+
1
if
b2
then
end
ops
[
off
]
=
aux
.
Stringid
(
m
,
1
)
if
b2
then
off
=
off
+
1
ops
[
off
]
=
aux
.
Stringid
(
m
,
1
)
end
opval
[
off
]
=
1
ops
[
off
]
=
aux
.
Stringid
(
m
,
2
)
off
=
off
+
1
local
op
=
Duel
.
SelectOption
(
tp
,
table.unpack
(
ops
))
end
if
op
==
0
then
ops
[
off
]
=
aux
.
Stringid
(
m
,
2
)
Duel
.
BreakEffect
()
opval
[
off
]
=
2
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SUMMON
)
local
op
=
Duel
.
SelectOption
(
tp
,
table.unpack
(
ops
))
+
1
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
sumfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
):
GetFirst
()
local
sel
=
opval
[
op
]
local
s1
=
tc
and
tc
:
IsSummonable
(
true
,
nil
)
if
sel
==
0
then
local
s2
=
tc
and
tc
:
IsMSetable
(
true
,
nil
)
Duel
.
BreakEffect
()
if
(
s1
and
s2
and
Duel
.
SelectPosition
(
tp
,
tc
,
POS_FACEUP_ATTACK
+
POS_FACEDOWN_DEFENSE
)
==
POS_FACEUP_ATTACK
)
or
not
s2
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SUMMON
)
Duel
.
Summon
(
tp
,
tc
,
true
,
nil
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
sumfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
):
GetFirst
()
else
local
s1
=
tc
and
tc
:
IsSummonable
(
true
,
nil
)
Duel
.
MSet
(
tp
,
tc
,
true
,
nil
)
local
s2
=
tc
and
tc
:
IsMSetable
(
true
,
nil
)
end
if
(
s1
and
s2
and
Duel
.
SelectPosition
(
tp
,
tc
,
POS_FACEUP_ATTACK
+
POS_FACEDOWN_DEFENSE
)
==
POS_FACEUP_ATTACK
)
or
not
s2
then
elseif
op
==
1
then
Duel
.
Summon
(
tp
,
tc
,
true
,
nil
)
Duel
.
BreakEffect
()
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
MSet
(
tp
,
tc
,
true
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
elseif
sel
==
1
then
end
Duel
.
BreakEffect
()
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
end
function
cm
.
actcon
(
e
)
function
cm
.
actcon
(
e
)
return
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsType
,
e
:
GetHandlerPlayer
(),
LOCATION_GRAVE
,
0
,
1
,
nil
,
TYPE_TRAP
)
return
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsType
,
e
:
GetHandlerPlayer
(),
LOCATION_GRAVE
,
0
,
1
,
nil
,
TYPE_TRAP
)
end
end
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