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Huangnan
no81cards
Commits
7e02e732
Commit
7e02e732
authored
Apr 17, 2023
by
Nemo Ma
Browse files
Options
Browse Files
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Plain Diff
fix
parent
0969887c
Changes
14
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Showing
14 changed files
with
592 additions
and
27 deletions
+592
-27
expansions/script/c29000838.lua
expansions/script/c29000838.lua
+70
-2
expansions/script/c29001624.lua
expansions/script/c29001624.lua
+2
-2
expansions/script/c29001857.lua
expansions/script/c29001857.lua
+57
-2
expansions/script/c29015391.lua
expansions/script/c29015391.lua
+41
-2
expansions/script/c29016634.lua
expansions/script/c29016634.lua
+1
-1
expansions/script/c29039869.lua
expansions/script/c29039869.lua
+43
-2
expansions/script/c29043245.lua
expansions/script/c29043245.lua
+56
-2
expansions/script/c29046579.lua
expansions/script/c29046579.lua
+70
-2
expansions/script/c29051251.lua
expansions/script/c29051251.lua
+38
-2
expansions/script/c29060474.lua
expansions/script/c29060474.lua
+57
-2
expansions/script/c29063597.lua
expansions/script/c29063597.lua
+71
-2
expansions/script/c29066704.lua
expansions/script/c29066704.lua
+49
-2
expansions/script/c29080291.lua
expansions/script/c29080291.lua
+35
-2
expansions/script/c29081673.lua
expansions/script/c29081673.lua
+2
-2
No files found.
expansions/script/c29000838.lua
View file @
7e02e732
--方舟骑士-灰豪
--方舟骑士-灰豪
function
c29000838
.
initial_effect
(
c
)
local
cm
,
m
,
o
=
GetID
()
cm
.
named_with_Arknight
=
1
function
cm
.
initial_effect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
1190
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_HANDES
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
+
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetTarget
(
cm
.
tg1
)
e1
:
SetOperation
(
cm
.
op1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetCategory
(
CATEGORY_DESTROY
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCondition
(
cm
.
con2
)
e2
:
SetTarget
(
cm
.
tg2
)
e2
:
SetOperation
(
cm
.
op2
)
c
:
RegisterEffect
(
e2
)
end
end
--e1
function
cm
.
tg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
>=
5
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
0
,
LOCATION_DECK
)
end
function
cm
.
opf1
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
(
c
:
IsSetCard
(
0x87af
)
or
(
_G
[
"c"
..
c
:
GetCode
()]
and
_G
[
"c"
..
c
:
GetCode
()].
named_with_Arknight
))
end
function
cm
.
op1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
Duel
.
ConfirmDecktop
(
tp
,
5
)
local
g
=
Duel
.
GetDecktopGroup
(
tp
,
5
):
Filter
(
cm
.
opf1
,
nil
)
if
#
g
>
0
and
Duel
.
SelectYesNo
(
tp
,
1190
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
HINTMSG_ATOHAND
)
g
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
Duel
.
ShuffleDeck
(
tp
)
if
c
:
IsLocation
(
LOCATION_HAND
)
and
c
:
IsRelateToEffect
(
e
)
then
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
29080291
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
6459419
,
1
))
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
else
Duel
.
SendtoGrave
(
c
,
REASON_EFFECT
+
REASON_DISCARD
)
Duel
.
ShuffleHand
(
tp
)
end
end
end
--e2
function
cm
.
con2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsPosition
(
POS_FACEUP_DEFENSE
)
then
return
false
end
return
not
e
:
GetHandler
():
GetColumnGroup
():
Filter
(
Card
.
IsType
,
nil
,
TYPE_MONSTER
):
IsExists
(
Card
.
IsControler
,
1
,
nil
,
1
-
tp
)
end
function
cm
.
tg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
if
chk
==
0
then
return
#
g
>
0
and
e
:
GetHandler
():
GetFlagEffect
(
m
)
==
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
e
:
GetHandler
():
RegisterFlagEffect
(
m
,
RESET_CHAIN
,
0
,
1
)
end
function
cm
.
op2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
or
not
c
:
IsPosition
(
POS_FACEUP_DEFENSE
)
or
Duel
.
ChangePosition
(
c
,
POS_FACEUP_ATTACK
)
==
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
nil
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
#
g
==
0
then
return
end
Duel
.
HintSelection
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
\ No newline at end of file
expansions/script/c29001624.lua
View file @
7e02e732
...
@@ -33,7 +33,7 @@ function c29001624.initial_effect(c)
...
@@ -33,7 +33,7 @@ function c29001624.initial_effect(c)
e4
:
SetType
(
EFFECT_TYPE_FIELD
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
)
e4
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e4
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e4
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e4
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e
1
:
SetTarget
(
c29001624
.
tgtg
)
e
4
:
SetTarget
(
c29001624
.
tgtg
)
e4
:
SetValue
(
1
)
e4
:
SetValue
(
1
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
end
end
...
@@ -55,7 +55,7 @@ function c29001624.valcheck(e,c)
...
@@ -55,7 +55,7 @@ function c29001624.valcheck(e,c)
end
end
end
end
function
c29001624
.
thfilter
(
c
)
function
c29001624
.
thfilter
(
c
)
return
c
:
IsAbleToHand
()
and
c
:
IsType
(
TYPE_SPELL
)
and
c
.
kinkuaoi_Light
AK
return
c
:
IsAbleToHand
()
and
c
:
IsType
(
TYPE_SPELL
)
and
c
.
kinkuaoi_Light
akm
end
end
function
c29001624
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c29001624
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_LINK
)
and
e
:
GetLabel
()
==
1
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_LINK
)
and
e
:
GetLabel
()
==
1
...
...
expansions/script/c29001857.lua
View file @
7e02e732
--方舟骑士-瑕光
--方舟骑士-瑕光
function
c29001857
.
initial_effect
(
c
)
local
cm
,
m
,
o
=
GetID
()
function
cm
.
initial_effect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCondition
(
cm
.
con1
)
e1
:
SetOperation
(
cm
.
op1
)
e1
:
SetValue
(
SUMMON_VALUE_SELF
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
1123
)
e2
:
SetCategory
(
CATEGORY_RECOVER
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCondition
(
cm
.
con2
)
e2
:
SetTarget
(
cm
.
tg2
)
e2
:
SetOperation
(
cm
.
op2
)
c
:
RegisterEffect
(
e2
)
end
end
--e1
function
cm
.
conf1
(
c
)
return
c
:
IsAbleToDeck
()
and
(
c
:
IsSetCard
(
0x87af
)
or
(
_G
[
"c"
..
c
:
GetCode
()]
and
_G
[
"c"
..
c
:
GetCode
()].
named_with_Arknight
))
end
function
cm
.
con1
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
conf1
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
function
cm
.
op1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
conf1
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKTOP
,
REASON_EFFECT
)
end
--e2
function
cm
.
con2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsPosition
(
POS_FACEUP_DEFENSE
)
end
function
cm
.
tg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
m
)
==
0
end
e
:
GetHandler
():
RegisterFlagEffect
(
m
,
RESET_CHAIN
,
0
,
1
)
end
function
cm
.
op2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
or
not
c
:
IsPosition
(
POS_FACEUP_DEFENSE
)
or
Duel
.
ChangePosition
(
c
,
POS_FACEUP_ATTACK
)
==
0
then
return
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsCanTurnSet
,
tp
,
0
,
LOCATION_MZONE
,
nil
):
Filter
(
Card
.
IsFaceup
,
nil
)
if
#
g
==
0
or
not
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
))
then
return
end
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
g
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
g
)
if
Duel
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
==
0
then
return
end
Duel
.
Recover
(
tp
,
c
:
GetAttack
(),
REASON_EFFECT
)
end
\ No newline at end of file
expansions/script/c29015391.lua
View file @
7e02e732
--方舟骑士辉光相映
--方舟骑士辉光相映
function
c29015391
.
initial_effect
(
c
)
local
cm
,
m
,
o
=
GetID
()
cm
.
named_with_Arknight
=
1
function
cm
.
initial_effect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCountLimit
(
1
,
m
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetTarget
(
cm
.
tg1
)
e1
:
SetOperation
(
cm
.
op1
)
c
:
RegisterEffect
(
e1
)
end
end
cm
.
kinkuaoi_Lightakm
=
true
--e1
function
cm
.
tgf1
(
c
,
e
,
tp
,
code
)
if
not
(
c
:
IsSetCard
(
0x87af
)
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
))
then
return
false
end
if
code
then
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
not
c
:
IsCode
(
code
)
end
if
not
Duel
.
IsExistingMatchingCard
(
cm
.
tgf1
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
,
c
:
GetCode
())
then
return
false
end
local
seq
=
c
:
GetSequence
()
if
seq
>
5
then
return
false
end
return
(
seq
<
4
and
Duel
.
CheckLocation
(
tp
,
LOCATION_MZONE
,
seq
+
1
))
or
(
seq
>
0
and
Duel
.
CheckLocation
(
tp
,
LOCATION_MZONE
,
seq
-
1
))
end
function
cm
.
tg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
cm
.
tgf1
(
chkc
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
cm
.
tgf1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
SelectTarget
(
tp
,
cm
.
tgf1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
)
end
function
cm
.
op1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
local
seq
=
tc
:
GetSequence
()
if
not
((
seq
<
4
and
Duel
.
CheckLocation
(
tp
,
LOCATION_MZONE
,
seq
+
1
))
or
(
seq
>
0
and
Duel
.
CheckLocation
(
tp
,
LOCATION_MZONE
,
seq
-
1
)))
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
tc
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
tgf1
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
,
tc
:
GetCode
()):
GetFirst
()
if
not
tc
then
return
end
local
seq1
=
(
seq
<
4
and
Duel
.
CheckLocation
(
tp
,
LOCATION_MZONE
,
seq
+
1
))
and
2
^
(
seq
+
1
)
or
0
seq
=
(
seq
>
0
and
Duel
.
CheckLocation
(
tp
,
LOCATION_MZONE
,
seq
-
1
))
and
2
^
(
seq
-
1
)
or
0
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
,
seq1
+
seq
)
end
\ No newline at end of file
expansions/script/c29016634.lua
View file @
7e02e732
...
@@ -64,7 +64,7 @@ function cm.chcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -64,7 +64,7 @@ function cm.chcon(e,tp,eg,ep,ev,re,r,rp)
end
end
function
cm
.
chop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
chop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
GetFlagEffect
(
m
)
==
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
if
c
:
GetFlagEffect
(
m
)
==
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
64325438
,
1
))
then
Duel
.
Hint
(
HINT_CARD
,
0
,
m
)
Duel
.
Hint
(
HINT_CARD
,
0
,
m
)
local
g
=
Group
.
CreateGroup
()
local
g
=
Group
.
CreateGroup
()
Duel
.
ChangeTargetCard
(
ev
,
g
)
Duel
.
ChangeTargetCard
(
ev
,
g
)
...
...
expansions/script/c29039869.lua
View file @
7e02e732
--方舟骑士-鞭刃
--方舟骑士-鞭刃
function
c29039869
.
initial_effect
(
c
)
local
cm
,
m
,
o
=
GetID
()
cm
.
named_with_Arknight
=
1
function
cm
.
initial_effect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DRAW
+
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
+
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetTarget
(
cm
.
tg1
)
e1
:
SetOperation
(
cm
.
op1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e2
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e2
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsDefenseAbove
,
2000
))
e2
:
SetValue
(
600
)
c
:
RegisterEffect
(
e2
)
end
end
--e1
function
cm
.
tg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
end
function
cm
.
op1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
if
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
==
0
then
return
end
local
tc
=
Duel
.
GetOperatedGroup
():
GetFirst
()
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
Duel
.
BreakEffect
()
Duel
.
ShuffleHand
(
tp
)
if
tc
:
IsType
(
TYPE_MONSTER
)
and
tc
:
IsSetCard
(
0x87af
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
SelectYesNo
(
tp
,
1152
)
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
tc
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToDeck
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
):
GetFirst
()
if
not
tc
then
return
end
Duel
.
SendtoDeck
(
tc
,
nil
,
2
,
REASON_EFFECT
)
end
end
\ No newline at end of file
expansions/script/c29043245.lua
View file @
7e02e732
--方舟骑士-野鬃
--方舟骑士-野鬃
function
c29043245
.
initial_effect
(
c
)
local
cm
,
m
,
o
=
GetID
()
cm
.
named_with_Arknight
=
1
function
cm
.
initial_effect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_HANDES
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
+
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetTarget
(
cm
.
tg1
)
e1
:
SetOperation
(
cm
.
op1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_COUNTER
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_BATTLE_DESTROYING
)
e2
:
SetCondition
(
aux
.
bdocon
)
e2
:
SetTarget
(
cm
.
tg2
)
e2
:
SetOperation
(
cm
.
op2
)
c
:
RegisterEffect
(
e2
)
end
end
--e1
function
cm
.
tg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
>
2
end
end
function
cm
.
opf1
(
c
,
e
,
tp
)
return
(
c
:
IsSetCard
(
0x87af
)
or
(
_G
[
"c"
..
c
:
GetCode
()]
and
_G
[
"c"
..
c
:
GetCode
()].
named_with_Arknight
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
cm
.
op1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
Duel
.
ConfirmDecktop
(
tp
,
3
)
local
g
=
Duel
.
GetDecktopGroup
(
tp
,
3
):
Filter
(
Card
.
IsAttribute
,
nil
,
ATTRIBUTE_LIGHT
)
local
sg
=
Duel
.
GetMatchingGroup
(
cm
.
opf1
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
nil
,
e
,
tp
)
Duel
.
ShuffleDeck
(
tp
)
if
#
g
>
0
and
#
sg
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
6459419
,
1
))
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
sg
=
sg
:
Select
(
tp
,
1
,
#
g
,
nil
)
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
if
c
:
IsLocation
(
LOCATION_HAND
)
and
c
:
IsRelateToEffect
(
e
)
then
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
29080291
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
6459419
,
1
))
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
else
Duel
.
SendtoGrave
(
c
,
REASON_EFFECT
+
REASON_DISCARD
)
Duel
.
ShuffleHand
(
tp
)
end
end
end
--e2
function
cm
.
tg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
0
,
0x10ae
)
end
function
cm
.
op2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
e
:
GetHandler
():
AddCounter
(
0x10ae
,
1
)
end
\ No newline at end of file
expansions/script/c29046579.lua
View file @
7e02e732
--方舟骑士-焰尾
--方舟骑士-焰尾
function
c29046579
.
initial_effect
(
c
)
local
cm
,
m
,
o
=
GetID
()
cm
.
named_with_Arknight
=
1
function
cm
.
initial_effect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
1152
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_DECKDES
+
CATEGORY_HANDES
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
+
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetTarget
(
cm
.
tg1
)
e1
:
SetOperation
(
cm
.
op1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetCategory
(
CATEGORY_COUNTER
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
m
+
100
)
e2
:
SetTarget
(
cm
.
tg2
)
e2
:
SetOperation
(
cm
.
op2
)
c
:
RegisterEffect
(
e2
)
end
end
--e1
function
cm
.
tg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
>
2
end
end
function
cm
.
opf1
(
c
,
e
,
tp
)
return
(
c
:
IsSetCard
(
0x87af
)
or
(
_G
[
"c"
..
c
:
GetCode
()]
and
_G
[
"c"
..
c
:
GetCode
()].
named_with_Arknight
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
end
function
cm
.
op1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
Duel
.
ConfirmDecktop
(
tp
,
3
)
local
g
=
Duel
.
GetDecktopGroup
(
tp
,
3
):
Filter
(
cm
.
opf1
,
nil
,
e
,
tp
)
if
#
g
>
0
and
Duel
.
SelectYesNo
(
tp
,
1152
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
BreakEffect
()
g
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
Duel
.
ShuffleDeck
(
tp
)
if
c
:
IsLocation
(
LOCATION_HAND
)
and
c
:
IsRelateToEffect
(
e
)
then
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
29080291
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
6459419
,
1
))
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
else
Duel
.
SendtoGrave
(
c
,
REASON_EFFECT
+
REASON_DISCARD
)
Duel
.
ShuffleHand
(
tp
)
end
end
end
--e2
function
cm
.
tg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
0
,
0x10ae
)
end
function
cm
.
op2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
c
:
AddCounter
(
0x10ae
,
1
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_BE_BATTLE_TARGET
)
e1
:
SetOperation
(
cm
.
op2op1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
end
function
cm
.
op2op1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
return
end
Duel
.
NegateAttack
()
e
:
Reset
()
end
\ No newline at end of file
expansions/script/c29051251.lua
View file @
7e02e732
--方舟骑士-正义骑士号
--方舟骑士-正义骑士号
function
c29051251
.
initial_effect
(
c
)
local
cm
,
m
,
o
=
GetID
()
cm
.
named_with_Arknight
=
1
function
cm
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
aux
.
AddLinkProcedure
(
c
,
cm
.
linkf
,
1
,
1
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetTarget
(
cm
.
tg1
)
e1
:
SetOperation
(
cm
.
op1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsDefenseAbove
,
2000
))
e2
:
SetValue
(
-
500
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
c
:
RegisterEffect
(
e3
)
end
end
--e0
function
cm
.
linkf
(
c
)
return
(
c
:
IsLinkSetCard
(
0x87af
)
or
(
c
:
IsSetCard
(
0x87af
)
or
(
_G
[
"c"
..
c
:
GetCode
()]
and
_G
[
"c"
..
c
:
GetCode
()].
named_with_Arknight
)))
and
c
:
IsLinkAttribute
(
ATTRIBUTE_LIGHT
)
and
not
c
:
IsLinkType
(
TYPE_LINK
)
end
--e1
function
cm
.
tg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
>
4
end
end
function
cm
.
op1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
SortDecktop
(
tp
,
tp
,
5
)
end
--e2
function
cm
.
tg2
(
e
,
c
)
e
:
GetHandler
():
GetLinkedGroup
():
IsContains
(
c
)
end
\ No newline at end of file
expansions/script/c29060474.lua
View file @
7e02e732
--无夜之城的月光
--无夜之城的月光
function
c29060474
.
initial_effect
(
c
)
local
cm
,
m
,
o
=
GetID
()
cm
.
light_ark_chk
=
true
function
cm
.
initial_effect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCategory
(
CATEGORY_NEGATE
+
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetCondition
(
cm
.
con1
)
e1
:
SetTarget
(
cm
.
tg1
)
e1
:
SetOperation
(
cm
.
op1
)
c
:
RegisterEffect
(
e1
)
end
end
cm
.
kinkuaoi_Lightakm
=
true
--e1
function
cm
.
con1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ct
=
Duel
.
GetCurrentChain
()
if
ct
<
2
then
return
end
local
te
,
p
=
Duel
.
GetChainInfo
(
ct
-
1
,
CHAININFO_TRIGGERING_EFFECT
,
CHAININFO_TRIGGERING_PLAYER
)
return
te
and
te
:
GetHandler
():
IsSetCard
(
0x87af
)
and
p
==
tp
and
rp
==
1
-
tp
end
function
cm
.
tg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
local
ng
=
Group
.
CreateGroup
()
for
i
=
1
,
ev
do
local
te
=
Duel
.
GetChainInfo
(
i
,
CHAININFO_TRIGGERING_EFFECT
)
if
(
te
:
IsActiveType
(
TYPE_MONSTER
)
or
te
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
))
and
Duel
.
IsChainDisablable
(
i
)
then
ng
:
AddCard
(
te
:
GetHandler
())
end
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
ng
,
ng
:
GetCount
(),
0
,
0
)
end
function
cm
.
opf1
(
c
)
return
c
:
IsSetCard
(
0x87af
)
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
end
function
cm
.
op1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
for
i
=
1
,
ev
do
local
te
=
Duel
.
GetChainInfo
(
i
,
CHAININFO_TRIGGERING_EFFECT
)
if
(
te
:
IsActiveType
(
TYPE_MONSTER
)
or
te
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
))
then
Duel
.
NegateEffect
(
i
)
end
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
opf1
,
tp
,
LOCATION_DECK
,
0
,
nil
)
if
#
g
==
0
then
return
end
local
op
=
{
aux
.
Stringid
(
m
,
0
),
aux
.
Stringid
(
m
,
1
),
g
:
IsExists
(
Card
.
IsAbleToHand
,
1
,
nil
)
and
1190
or
nil
}
op
=
Duel
.
SelectOption
(
tp
,
table.unpack
(
op
))
if
op
==
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_OPERATECARD
)
g
=
g
:
FilterSelect
(
tp
,
op
==
2
and
Card
.
IsAbleToHand
or
aux
.
TRUE
,
1
,
1
,
nil
):
GetFirst
()
Duel
.
BreakEffect
()
if
op
==
1
then
Duel
.
ShuffleDeck
(
tp
)
Duel
.
MoveSequence
(
g
,
SEQ_DECKTOP
)
Duel
.
ConfirmDecktop
(
tp
,
1
)
else
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
\ No newline at end of file
expansions/script/c29063597.lua
View file @
7e02e732
--方舟骑士-白金
--方舟骑士-白金
function
c29063597
.
initial_effect
(
c
)
local
cm
,
m
,
o
=
GetID
()
cm
.
named_with_Arknight
=
1
function
cm
.
initial_effect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCost
(
cm
.
cos1
)
e1
:
SetTarget
(
cm
.
tg1
)
e1
:
SetOperation
(
cm
.
op1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DIRECT_ATTACK
)
e2
:
SetCondition
(
cm
.
con2
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e3
:
SetOperation
(
cm
.
op3
)
c
:
RegisterEffect
(
e3
)
local
e4
=
e3
:
Clone
()
e4
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e4
)
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e5
:
SetCode
(
EVENT_BE_MATERIAL
)
e5
:
SetProperty
(
EFFECT_FLAG_EVENT_PLAYER
)
e5
:
SetCondition
(
cm
.
con5
)
e5
:
SetOperation
(
cm
.
op5
)
c
:
RegisterEffect
(
e5
)
end
end
--e1
function
cm
.
cof1
(
c
)
return
c
:
IsSetCard
(
0x87af
)
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsAbleToGraveAsCost
()
end
function
cm
.
cos1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
cof1
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cof1
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
cm
.
tg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
cm
.
op1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
Duel
.
SpecialSummon
(
e
:
GetHandler
(),
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
--e2
function
cm
.
con2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
GetFlagEffect
(
m
)
==
0
end
--e3
function
cm
.
op3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e
:
GetHandler
():
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
--e5
function
cm
.
con5
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
r
==
REASON_SYNCHRO
end
function
cm
.
op5
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DIRECT_ATTACK
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e
:
GetHandler
():
GetReasonCard
():
RegisterEffect
(
e1
,
true
)
end
\ No newline at end of file
expansions/script/c29066704.lua
View file @
7e02e732
--方舟骑士-远牙
--方舟骑士-远牙
function
c29066704
.
initial_effect
(
c
)
local
cm
,
m
,
o
=
GetID
()
cm
.
named_with_Arknight
=
1
function
cm
.
initial_effect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
1190
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_HANDES
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
+
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetTarget
(
cm
.
tg1
)
e1
:
SetOperation
(
cm
.
op1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DIRECT_ATTACK
)
e2
:
SetCondition
(
cm
.
con2
)
c
:
RegisterEffect
(
e2
)
end
end
--e1
function
cm
.
tg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
>
4
end
end
function
cm
.
opf1
(
c
)
return
c
:
IsType
(
TYPE_SPELL
)
and
(
c
:
IsSetCard
(
0x87af
)
or
(
_G
[
"c"
..
c
:
GetCode
()]
and
_G
[
"c"
..
c
:
GetCode
()].
named_with_Arknight
))
end
function
cm
.
op1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
Duel
.
ConfirmDecktop
(
tp
,
5
)
local
g
=
Duel
.
GetDecktopGroup
(
tp
,
5
):
Filter
(
cm
.
opf1
,
nil
)
if
#
g
>
0
and
Duel
.
SelectYesNo
(
tp
,
1190
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
BreakEffect
()
g
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SendtoHand
(
g
,
tp
,
REASON_EFFECT
)
end
Duel
.
ShuffleDeck
(
tp
)
if
c
:
IsLocation
(
LOCATION_HAND
)
and
c
:
IsRelateToEffect
(
e
)
then
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
29080291
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
6459419
,
1
))
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
else
Duel
.
SendtoGrave
(
c
,
REASON_EFFECT
+
REASON_DISCARD
)
Duel
.
ShuffleHand
(
tp
)
end
end
end
--e2
function
cm
.
con2
(
e
)
local
tp
=
e
:
GetHandlerPlayer
()
return
not
e
:
GetHandler
():
GetColumnGroup
():
Filter
(
Card
.
IsType
,
nil
,
TYPE_MONSTER
):
IsExists
(
Card
.
IsControler
,
1
,
nil
,
1
-
tp
)
end
\ No newline at end of file
expansions/script/c29080291.lua
View file @
7e02e732
--方舟骑士-临光
--方舟骑士-临光
function
c29080291
.
initial_effect
(
c
)
local
cm
,
m
,
o
=
GetID
()
function
cm
.
initial_effect
(
c
)
--change effect type
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetCode
(
m
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetTargetRange
(
1
,
0
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e3
:
SetCode
(
EFFECT_DESTROY_REPLACE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetTarget
(
cm
.
tg3
)
e3
:
SetValue
(
cm
.
val3
)
e3
:
SetOperation
(
cm
.
op3
)
c
:
RegisterEffect
(
e3
)
end
--e3
function
cm
.
tgf3
(
c
,
tp
)
return
c
:
IsControler
(
tp
)
and
c
:
IsReason
(
REASON_BATTLE
+
REASON_EFFECT
)
and
not
c
:
IsReason
(
REASON_REPLACE
)
and
c
:
IsLocation
(
LOCATION_MZONE
)
and
(
c
:
IsSetCard
(
0x87af
)
or
(
_G
[
"c"
..
c
:
GetCode
()]
and
_G
[
"c"
..
c
:
GetCode
()].
named_with_Arknight
))
end
function
cm
.
tg3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
eg
:
IsExists
(
cm
.
tgf3
,
1
,
nil
,
tp
)
and
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
end
return
Duel
.
SelectEffectYesNo
(
tp
,
c
,
96
)
end
function
cm
.
val3
(
e
,
c
)
return
cm
.
tgf3
(
c
,
e
:
GetHandlerPlayer
())
end
function
cm
.
op3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
ChangePosition
(
e
:
GetHandler
(),
POS_FACEUP_DEFENSE
)
Duel
.
Recover
(
tp
,
e
:
GetHandler
():
GetAttack
(),
REASON_EFFECT
)
Duel
.
Hint
(
HINT_CARD
,
0
,
m
)
end
end
expansions/script/c29081673.lua
View file @
7e02e732
...
@@ -14,7 +14,7 @@ function cm.initial_effect(c)
...
@@ -14,7 +14,7 @@ function cm.initial_effect(c)
e1
:
SetOperation
(
cm
.
activate
)
e1
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
cm
.
kinkuaoi_Light
AK
=
true
cm
.
kinkuaoi_Light
akm
=
true
function
cm
.
filter
(
c
,
e
,
tp
)
function
cm
.
filter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
29016634
)
--(c:IsSetCard(0x87af) or (_G["c"..c:GetCode()] and _G["c"..c:GetCode()].named_with_Arknight))
return
c
:
IsCode
(
29016634
)
--(c:IsSetCard(0x87af) or (_G["c"..c:GetCode()] and _G["c"..c:GetCode()].named_with_Arknight))
end
end
...
@@ -50,7 +50,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -50,7 +50,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local
mg1
=
Duel
.
GetRitualMaterial
(
tp
)
local
mg1
=
Duel
.
GetRitualMaterial
(
tp
)
local
mg2
=
g
:
Filter
(
cm
.
mfilter
,
nil
)
local
mg2
=
g
:
Filter
(
cm
.
mfilter
,
nil
)
mg1
:
Merge
(
mg2
)
mg1
:
Merge
(
mg2
)
if
Duel
.
IsExistingMatchingCard
(
cm
.
RitualUltimateFilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
cm
.
filter
,
e
,
tp
,
mg1
,
nil
,
Card
.
GetLevel
,
"Greater"
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
))
then
if
Duel
.
IsExistingMatchingCard
(
cm
.
RitualUltimateFilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
cm
.
filter
,
e
,
tp
,
mg1
,
nil
,
Card
.
GetLevel
,
"Greater"
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
93754402
,
1
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
::
cancel
::
::
cancel
::
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
...
...
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