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Huangnan
no81cards
Commits
5be0dfe5
Commit
5be0dfe5
authored
Oct 26, 2022
by
Nemo Ma
Browse files
Options
Browse Files
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Plain Diff
fix
parent
66a28443
Changes
11
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Showing
11 changed files
with
30 additions
and
20 deletions
+30
-20
expansions/script/c11451531.lua
expansions/script/c11451531.lua
+1
-1
expansions/script/c11451532.lua
expansions/script/c11451532.lua
+1
-1
expansions/script/c11451533.lua
expansions/script/c11451533.lua
+1
-1
expansions/script/c11451534.lua
expansions/script/c11451534.lua
+1
-1
expansions/script/c11451535.lua
expansions/script/c11451535.lua
+1
-1
expansions/script/c11451536.lua
expansions/script/c11451536.lua
+1
-1
expansions/script/c31409100.lua
expansions/script/c31409100.lua
+11
-2
expansions/script/c31409103.lua
expansions/script/c31409103.lua
+3
-3
expansions/script/c31409104.lua
expansions/script/c31409104.lua
+2
-2
expansions/script/c31409107.lua
expansions/script/c31409107.lua
+5
-4
expansions/script/c72411740.lua
expansions/script/c72411740.lua
+3
-3
No files found.
expansions/script/c11451531.lua
View file @
5be0dfe5
...
@@ -58,7 +58,7 @@ function cm.adop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -58,7 +58,7 @@ function cm.adop(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetCountLimit
(
1
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCondition
(
cm
.
tgcon
)
e2
:
SetCondition
(
cm
.
tgcon
)
e2
:
SetOperation
(
cm
.
tgop
)
e2
:
SetOperation
(
cm
.
tgop
)
if
Duel
.
GetCurrentPhase
()
==
PHASE_BATTLE_START
then
if
1
~=
1
then
e2
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE_START
,
2
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE_START
,
2
)
c
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_BATTLE_START
,
0
,
1
)
c
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_BATTLE_START
,
0
,
1
)
c
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_BATTLE_START
,
0
,
2
)
c
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_BATTLE_START
,
0
,
2
)
...
...
expansions/script/c11451532.lua
View file @
5be0dfe5
...
@@ -58,7 +58,7 @@ function cm.adop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -58,7 +58,7 @@ function cm.adop(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetCountLimit
(
1
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCondition
(
cm
.
tgcon
)
e2
:
SetCondition
(
cm
.
tgcon
)
e2
:
SetOperation
(
cm
.
tgop
)
e2
:
SetOperation
(
cm
.
tgop
)
if
Duel
.
GetCurrentPhase
()
==
PHASE_BATTLE_START
then
if
1
~=
1
then
e2
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE_START
,
2
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE_START
,
2
)
c
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_BATTLE_START
,
0
,
1
)
c
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_BATTLE_START
,
0
,
1
)
c
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_BATTLE_START
,
0
,
2
)
c
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_BATTLE_START
,
0
,
2
)
...
...
expansions/script/c11451533.lua
View file @
5be0dfe5
...
@@ -67,7 +67,7 @@ function cm.adop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -67,7 +67,7 @@ function cm.adop(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetCountLimit
(
1
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCondition
(
cm
.
tgcon
)
e2
:
SetCondition
(
cm
.
tgcon
)
e2
:
SetOperation
(
cm
.
tgop
)
e2
:
SetOperation
(
cm
.
tgop
)
if
Duel
.
GetCurrentPhase
()
==
PHASE_BATTLE_START
then
if
1
~=
1
then
e2
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE_START
,
2
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE_START
,
2
)
c
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_BATTLE_START
,
0
,
1
)
c
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_BATTLE_START
,
0
,
1
)
c
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_BATTLE_START
,
0
,
2
)
c
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_BATTLE_START
,
0
,
2
)
...
...
expansions/script/c11451534.lua
View file @
5be0dfe5
...
@@ -91,7 +91,7 @@ function cm.adop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -91,7 +91,7 @@ function cm.adop(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetCountLimit
(
1
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCondition
(
cm
.
tgcon
)
e2
:
SetCondition
(
cm
.
tgcon
)
e2
:
SetOperation
(
cm
.
tgop
)
e2
:
SetOperation
(
cm
.
tgop
)
if
Duel
.
GetCurrentPhase
()
==
PHASE_BATTLE_START
then
if
1
~=
1
then
e2
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE_START
,
2
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE_START
,
2
)
c
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_BATTLE_START
,
0
,
1
)
c
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_BATTLE_START
,
0
,
1
)
c
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_BATTLE_START
,
0
,
2
)
c
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_BATTLE_START
,
0
,
2
)
...
...
expansions/script/c11451535.lua
View file @
5be0dfe5
...
@@ -53,7 +53,7 @@ function cm.adop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -53,7 +53,7 @@ function cm.adop(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetCountLimit
(
1
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCondition
(
cm
.
tgcon
)
e2
:
SetCondition
(
cm
.
tgcon
)
e2
:
SetOperation
(
cm
.
tgop
)
e2
:
SetOperation
(
cm
.
tgop
)
if
Duel
.
GetCurrentPhase
()
==
PHASE_BATTLE_START
then
if
1
~=
1
then
e2
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE_START
,
2
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE_START
,
2
)
c
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_BATTLE_START
,
0
,
1
)
c
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_BATTLE_START
,
0
,
1
)
c
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_BATTLE_START
,
0
,
2
)
c
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_BATTLE_START
,
0
,
2
)
...
...
expansions/script/c11451536.lua
View file @
5be0dfe5
...
@@ -54,7 +54,7 @@ function cm.adop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -54,7 +54,7 @@ function cm.adop(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetCountLimit
(
1
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCondition
(
cm
.
tgcon
)
e2
:
SetCondition
(
cm
.
tgcon
)
e2
:
SetOperation
(
cm
.
tgop
)
e2
:
SetOperation
(
cm
.
tgop
)
if
Duel
.
GetCurrentPhase
()
==
PHASE_BATTLE_START
then
if
1
~=
1
then
e2
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE_START
,
2
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE_START
,
2
)
c
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_BATTLE_START
,
0
,
1
)
c
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_BATTLE_START
,
0
,
1
)
c
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_BATTLE_START
,
0
,
2
)
c
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_BATTLE_START
,
0
,
2
)
...
...
expansions/script/c31409100.lua
View file @
5be0dfe5
...
@@ -15,11 +15,18 @@ function cm.initial_effect(c)
...
@@ -15,11 +15,18 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_CHAIN
ING
)
e3
:
SetCode
(
EVENT_CHAIN
_SOLVED
)
e3
:
SetRange
(
LOCATION_FZONE
)
e3
:
SetRange
(
LOCATION_FZONE
)
e3
:
SetCondition
(
cm
.
mondamcon
)
e3
:
SetCondition
(
cm
.
mondamcon
)
e3
:
SetOperation
(
cm
.
mondamop
)
e3
:
SetOperation
(
cm
.
mondamop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
local
e35
=
Effect
.
CreateEffect
(
c
)
e35
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e35
:
SetCode
(
EVENT_CHAINING
)
e35
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e35
:
SetRange
(
LOCATION_FZONE
)
e35
:
SetOperation
(
aux
.
chainreg
)
c
:
RegisterEffect
(
e35
)
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetCode
(
EVENT_LEAVE_FIELD
)
e4
:
SetCode
(
EVENT_LEAVE_FIELD
)
...
@@ -38,13 +45,15 @@ function cm.tgdamcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -38,13 +45,15 @@ function cm.tgdamcon(e,tp,eg,ep,ev,re,r,rp)
end
end
function
cm
.
tgdamop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
tgdamop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
m
)
Duel
.
Hint
(
HINT_CARD
,
0
,
m
)
Duel
.
Hint
(
HINT_OPSELECTED
,
0
,
aux
.
Stringid
(
m
,
0
))
Duel
.
Damage
(
1
-
tp
,
300
,
REASON_EFFECT
)
Duel
.
Damage
(
1
-
tp
,
300
,
REASON_EFFECT
)
end
end
function
cm
.
mondamcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
mondamcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ep
==
tp
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
re
:
GetHandler
():
IsSetCard
(
0x3310
)
return
ep
==
tp
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
re
:
GetHandler
():
IsSetCard
(
0x3310
)
and
e
:
GetHandler
():
GetFlagEffect
(
1
)
>
0
end
end
function
cm
.
mondamop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
mondamop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
m
)
Duel
.
Hint
(
HINT_CARD
,
0
,
m
)
Duel
.
Hint
(
HINT_OPSELECTED
,
0
,
aux
.
Stringid
(
m
,
1
))
Duel
.
Damage
(
1
-
tp
,
300
,
REASON_EFFECT
)
Duel
.
Damage
(
1
-
tp
,
300
,
REASON_EFFECT
)
end
end
function
cm
.
drfilter
(
c
)
function
cm
.
drfilter
(
c
)
...
...
expansions/script/c31409103.lua
View file @
5be0dfe5
...
@@ -29,11 +29,11 @@ function cm.initial_effect(c)
...
@@ -29,11 +29,11 @@ function cm.initial_effect(c)
e4
:
SetLabel
(
1
)
e4
:
SetLabel
(
1
)
e4
:
SetCondition
(
cm
.
countcon
)
e4
:
SetCondition
(
cm
.
countcon
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
local
e5
=
e
3
:
Clone
()
local
e5
=
e
4
:
Clone
()
e5
:
SetCode
(
EFFECT_DIRECT_ATTACK
)
e5
:
SetCode
(
EFFECT_DIRECT_ATTACK
)
e5
:
SetLabel
(
2
)
e5
:
SetLabel
(
2
)
c
:
RegisterEffect
(
e5
)
c
:
RegisterEffect
(
e5
)
local
e6
=
e
3
:
Clone
()
local
e6
=
e
4
:
Clone
()
e6
:
SetCode
(
EFFECT_CHANGE_BATTLE_DAMAGE
)
e6
:
SetCode
(
EFFECT_CHANGE_BATTLE_DAMAGE
)
e6
:
SetValue
(
DOUBLE_DAMAGE
)
e6
:
SetValue
(
DOUBLE_DAMAGE
)
e6
:
SetLabel
(
3
)
e6
:
SetLabel
(
3
)
...
@@ -52,7 +52,7 @@ function cm.hop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -52,7 +52,7 @@ function cm.hop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
cm
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
cm
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_ONFIELD
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_ONFIELD
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsFaceup
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
nil
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
Duel
.
SelectTarget
(
tp
,
Card
.
IsFaceup
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
SelectTarget
(
tp
,
Card
.
IsFaceup
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
end
end
...
...
expansions/script/c31409104.lua
View file @
5be0dfe5
...
@@ -49,8 +49,8 @@ function cm.splimit(e,c)
...
@@ -49,8 +49,8 @@ function cm.splimit(e,c)
return
not
(
c
:
IsRace
(
RACE_PYRO
)
or
c
:
IsAttribute
(
ATTRIBUTE_FIRE
))
return
not
(
c
:
IsRace
(
RACE_PYRO
)
or
c
:
IsAttribute
(
ATTRIBUTE_FIRE
))
end
end
function
cm
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
cm
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
Is
Location
(
LOCATION_ONFIELD
)
and
chkc
:
IsFaceup
(
)
end
if
chkc
then
return
chkc
:
Is
OnField
()
and
aux
.
NegateAnyFilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsFaceup
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
aux
.
NegateAnyFilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
Card
.
IsFaceup
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
SelectTarget
(
tp
,
Card
.
IsFaceup
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
end
end
...
...
expansions/script/c31409107.lua
View file @
5be0dfe5
...
@@ -49,18 +49,19 @@ end
...
@@ -49,18 +49,19 @@ end
function
cm
.
searfilter
(
c
,
tc
)
function
cm
.
searfilter
(
c
,
tc
)
return
c
:
IsCode
(
tc
:
GetCode
())
and
c
:
IsAbleToHand
()
return
c
:
IsCode
(
tc
:
GetCode
())
and
c
:
IsAbleToHand
()
end
end
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
Duel
.
IsExistingMatchingCard
(
cm
.
searfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
c
)
return
c
:
IsFaceup
()
and
Duel
.
IsExistingMatchingCard
(
cm
.
searfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
c
)
end
end
function
cm
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
cm
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
cm
.
filter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
cm
.
filter
(
chkc
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
())
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
()
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
e
:
GetHandler
())
Duel
.
SelectTarget
(
tp
,
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
e
:
GetHandler
()
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
cm
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
searfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
tc
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
searfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
tc
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
...
...
expansions/script/c72411740.lua
View file @
5be0dfe5
...
@@ -37,11 +37,11 @@ function c72411740.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -37,11 +37,11 @@ function c72411740.operation(e,tp,eg,ep,ev,re,r,rp)
local
sg3
=
Group
.
Filter
(
sg
,
Card
.
IsType
,
nil
,
TYPE_MONSTER
):
GetCount
()
local
sg3
=
Group
.
Filter
(
sg
,
Card
.
IsType
,
nil
,
TYPE_MONSTER
):
GetCount
()
local
ct
=
Duel
.
SendtoGrave
(
sg
,
REASON_EFFECT
+
REASON_DISCARD
)
local
ct
=
Duel
.
SendtoGrave
(
sg
,
REASON_EFFECT
+
REASON_DISCARD
)
if
sg1
>
1
then
if
sg1
>
1
then
Duel
.
BreakEffect
()
--
Duel.BreakEffect()
Duel
.
Draw
(
tp
,
3
,
REASON_EFFECT
)
end
Duel
.
Draw
(
tp
,
3
,
REASON_EFFECT
)
end
if
sg2
>
1
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
1
if
sg2
>
1
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
1
and
Duel
.
IsExistingMatchingCard
(
c72411740
.
filter
,
tp
,
LOCATION_DECK
,
0
,
2
,
nil
,
e
,
tp
)
and
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
and
Duel
.
IsExistingMatchingCard
(
c72411740
.
filter
,
tp
,
LOCATION_DECK
,
0
,
2
,
nil
,
e
,
tp
)
and
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
Duel
.
BreakEffect
()
--
Duel.BreakEffect()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c72411740
.
filter
,
tp
,
LOCATION_DECK
,
0
,
2
,
2
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c72411740
.
filter
,
tp
,
LOCATION_DECK
,
0
,
2
,
2
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
==
2
then
if
g
:
GetCount
()
==
2
then
...
@@ -49,7 +49,7 @@ function c72411740.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -49,7 +49,7 @@ function c72411740.operation(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
if
sg3
>
1
and
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
then
if
sg3
>
1
and
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
then
Duel
.
BreakEffect
()
--
Duel.BreakEffect()
local
dg
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
local
dg
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
Duel
.
Destroy
(
dg
,
REASON_EFFECT
)
Duel
.
Destroy
(
dg
,
REASON_EFFECT
)
end
end
...
...
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