Commit 4cef49f4 authored by Nemo Ma's avatar Nemo Ma

remake

parent 34590fe6
No preview for this file type
--赤月礼赞·天泽郁末
local m=33701425
local cm=_G["c"..m]
function cm.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e1:SetCondition(cm.spcon)
c:RegisterEffect(e1)
--send to grave
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TOGRAVE+CATEGORY_DESTROY+CATEGORY_RECOVER)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetTarget(cm.tgtg)
e2:SetOperation(cm.tgop)
c:RegisterEffect(e2)
--recover
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_RECOVER)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_BATTLE_DAMAGE)
e3:SetCondition(cm.reccon)
e3:SetOperation(cm.recop)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD)
e4:SetCode(EFFECT_CHANGE_DAMAGE)
e4:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e4:SetRange(LOCATION_MZONE)
e4:SetTargetRange(1,0)
e4:SetValue(cm.damval)
c:RegisterEffect(e4)
if not cm.global_check then
cm.global_check=true
cm[0]=0
cm[1]=0
local ge1=Effect.CreateEffect(c)
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(EVENT_DAMAGE)
ge1:SetOperation(cm.checkop)
Duel.RegisterEffect(ge1,0)
local ge3=Effect.CreateEffect(c)
ge3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge3:SetCode(EVENT_PHASE_START+PHASE_DRAW)
ge3:SetOperation(cm.clear)
Duel.RegisterEffect(ge3,0)
end
end
function cm.spcon(e,c)
if c==nil then return true end
if c:IsHasEffect(EFFECT_NECRO_VALLEY) then return false end
local tp=c:GetControler()
return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and cm[tp]>=3000
end
function cm.tgfilter(c)
return c:IsCode(33701424) and c:IsAbleToGrave()
end
function cm.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(nil,tp,0,LOCATION_ONFIELD,nil)
if chk==0 then return Duel.IsExistingMatchingCard(cm.tgfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil) and g:GetCount()>0 end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_HAND+LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,1000)
end
function cm.tgop(e,tp,eg,ep,ev,re,r,rp)
local ct=0
local ct1=0
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,cm.tgfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
ct=Duel.SendtoGrave(g,REASON_EFFECT)
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
g=Duel.SelectMatchingCard(tp,nil,tp,0,LOCATION_MZONE,1,1,nil)
if g:GetCount()>0 then
Duel.HintSelection(g)
ct1=Duel.Destroy(g,REASON_EFFECT)
end
if ct>0 and ct1>0 then
Duel.Recover(tp,1000,REASON_EFFECT)
end
end
function cm.reccon(e,tp,eg,ep,ev,re,r,rp)
return ep~=tp
end
function cm.recop(e,tp,eg,ep,ev,re,r,rp)
Duel.Recover(tp,ev,REASON_EFFECT)
end
function cm.tdfilter(c)
return c:IsCode(33701424) and c:IsAbleToDeck()
end
function cm.damval(e,re,val,r,rp,rc)
local tp=e:GetHandlerPlayer()
local g=Duel.GetMatchingGroup(cm.tdfilter,tp,LOCATION_GRAVE,0,nil)
local c=e:GetHandler()
if rp~=tp and g:GetCount()>0 and c:IsAbleToDeck() and Duel.SelectYesNo(tp,aux.Stringid(m,0)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
g=g:Select(tp,1,1,nil)
g:AddCard(c)
Duel.SendtoDeck(g,tp,1,REASON_EFFECT)
Duel.Damage(1-tp,val,REASON_EFFECT)
end
return val
end
function cm.checkop(e,tp,eg,ep,ev,re,r,rp)
if bit.band(r,REASON_EFFECT)~=0 then
cm[ep]=cm[ep]+ev
end
end
function cm.clear(e,tp,eg,ep,ev,re,r,rp)
cm[0]=0
cm[1]=0
end
--赤月礼赞·鹿沼叶子
local m=33701426
local cm=_G["c"..m]
function cm.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e1:SetCondition(cm.spcon)
c:RegisterEffect(e1)
--send to grave
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TOGRAVE+CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetTarget(cm.tgtg)
e2:SetOperation(cm.tgop)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_RECOVER)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_BATTLE_DAMAGE)
e3:SetCondition(cm.reccon)
e3:SetOperation(cm.recop)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD)
e4:SetCode(EFFECT_CHANGE_DAMAGE)
e4:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e4:SetRange(LOCATION_MZONE)
e4:SetTargetRange(1,0)
e4:SetValue(cm.damval)
c:RegisterEffect(e4)
if not cm.global_check then
cm.global_check=true
cm[0]=0
cm[1]=0
local ge1=Effect.CreateEffect(c)
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(EVENT_DAMAGE)
ge1:SetOperation(cm.checkop)
Duel.RegisterEffect(ge1,0)
local ge3=Effect.CreateEffect(c)
ge3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge3:SetCode(EVENT_PHASE_START+PHASE_DRAW)
ge3:SetOperation(cm.clear)
Duel.RegisterEffect(ge3,0)
end
end
function cm.spcon(e,c)
if c==nil then return true end
if c:IsHasEffect(EFFECT_NECRO_VALLEY) then return false end
local tp=c:GetControler()
return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and cm[tp]>=2000
end
function cm.tgfilter(c)
return c:IsCode(33701424) and c:IsAbleToGrave()
end
function cm.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.tgfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_HAND+LOCATION_DECK)
end
function cm.desfilter(c)
return c:IsFaceup() and not(c:IsAttackBelow(0) and c:IsDefenseBelow(0))
end
function cm.desfilter1(c)
return c:IsFaceup() and (c:IsAttack(0) or c:IsDefense(0))
end
function cm.tgop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local ct=0
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,cm.tgfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
ct=Duel.SendtoGrave(g,REASON_EFFECT)
end
if c:IsFaceup() and c:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(1000)
c:RegisterEffect(e1)
local g=Duel.GetMatchingGroup(cm.desfilter,tp,0,LOCATION_MZONE,nil)
if c:IsRelateToEffect(e) and ct>0 and g:GetCount()>0 then
Duel.BreakEffect()
local sc=g:GetFirst()
while sc do
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_EVENT+0x1fe0000)
e1:SetValue(-c:GetAttack())
sc:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_UPDATE_DEFENSE)
sc:RegisterEffect(e2)
sc=g:GetNext()
end
g=Duel.GetMatchingGroup(cm.desfilter1,tp,0,LOCATION_MZONE,nil)
if g:GetCount()>0 then
Duel.SendtoGrave(g,REASON_EFFECT)
end
end
end
end
function cm.reccon(e,tp,eg,ep,ev,re,r,rp)
return ep~=tp
end
function cm.recop(e,tp,eg,ep,ev,re,r,rp)
Duel.Recover(tp,ev*2,REASON_EFFECT)
end
function cm.damval(e,re,val,r,rp,rc)
local tp=e:GetHandlerPlayer()
local g=Duel.GetMatchingGroup(cm.tdfilter,tp,LOCATION_GRAVE,0,nil)
local sg=Duel.GetMatchingGroup(nil,tp,0,LOCATION_SZONE,nil)
local c=e:GetHandler()
if rp~=tp and g:GetCount()>0 and c:IsAbleToDeck() and sg:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(m,0)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
g=g:Select(tp,1,1,nil)
g:AddCard(c)
Duel.SendtoDeck(g,tp,1,REASON_EFFECT)
local ct=Duel.Destroy(sg,REASON_EFFECT)
if ct>0 then
Duel.Recover(tp,ct*800,REASON_EFFECT)
end
end
return val
end
function cm.checkop(e,tp,eg,ep,ev,re,r,rp)
if bit.band(r,REASON_EFFECT)~=0 then
cm[ep]=cm[ep]+ev
end
end
function cm.clear(e,tp,eg,ep,ev,re,r,rp)
cm[0]=0
cm[1]=0
end
--赤月礼赞·名仓由依
local m=33701427
local cm=_G["c"..m]
function cm.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e1:SetCondition(cm.spcon)
c:RegisterEffect(e1)
--send to grave
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TOGRAVE+CATEGORY_DAMAGE)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetTarget(cm.tgtg)
e2:SetOperation(cm.tgop)
c:RegisterEffect(e2)
--recover
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_RECOVER)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_BATTLE_DAMAGE)
e3:SetCondition(cm.reccon)
e3:SetOperation(cm.recop)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD)
e4:SetCode(EFFECT_CHANGE_DAMAGE)
e4:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e4:SetRange(LOCATION_MZONE)
e4:SetTargetRange(1,0)
e4:SetValue(cm.damval)
c:RegisterEffect(e4)
if not cm.global_check then
cm.global_check=true
cm[0]=0
cm[1]=0
local ge1=Effect.CreateEffect(c)
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(EVENT_DAMAGE)
ge1:SetOperation(cm.checkop)
Duel.RegisterEffect(ge1,0)
local ge3=Effect.CreateEffect(c)
ge3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge3:SetCode(EVENT_PHASE_START+PHASE_DRAW)
ge3:SetOperation(cm.clear)
Duel.RegisterEffect(ge3,0)
end
end
function cm.spcon(e,c)
if c==nil then return true end
if c:IsHasEffect(EFFECT_NECRO_VALLEY) then return false end
local tp=c:GetControler()
return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and cm[tp]>=1200
end
function cm.tgfilter(c)
return c:IsCode(33701424) and c:IsAbleToGrave()
end
function cm.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.tgfilter,tp,LOCATION_HAND+LOCATION_DECK,0,2,nil) and g:GetCount()>0 end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,2,tp,LOCATION_HAND+LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,0)
end
function cm.tgop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,cm.tgfilter,tp,LOCATION_HAND+LOCATION_DECK,0,2,2,nil)
if g:GetCount()>0 then
Duel.SendtoGrave(g,REASON_EFFECT)
end
local ct=Duel.GetMatchingGroupCount(Card.IsCode,tp,LOCATION_GRAVE,0,nil,33701424)
g=Duel.GetFieldGroup(tp,0,LOCATION_DECK+LOCATION_EXTRA)
if g:GetCount()>0 then
Duel.ConfirmCards(tp,g)
Duel.Hint(HINT_SELECTMSG,p,HINTMSG_TOGRAVE)
local sg=g:Select(p,ct,ct,nil)
local ct1=Duel.SendtoGrave(sg,REASON_EFFECT)
Duel.ShuffleDeck(1-tp)
Duel.ShuffleExtra(1-tp)
if ct1>0 then
Duel.Damage(1-tp,ct1*800,REASON_EFFECT)
end
end
end
function cm.reccon(e,tp,eg,ep,ev,re,r,rp)
return ep~=tp
end
function cm.recop(e,tp,eg,ep,ev,re,r,rp)
Duel.Recover(tp,ev,REASON_EFFECT)
end
function cm.tdfilter(c)
return c:IsCode(33701424) and c:IsAbleToDeck()
end
function cm.tgfilter1(c,rc)
return c:GetReasonCard()==rc
end
function cm.damval(e,re,val,r,rp,rc)
local tp=e:GetHandlerPlayer()
local g=Duel.GetMatchingGroup(cm.tdfilter,tp,LOCATION_GRAVE,0,nil)
local c=e:GetHandler()
if rp~=tp and g:GetCount()>0 and c:IsAbleToDeck() and Duel.SelectYesNo(tp,aux.Stringid(m,0)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
g=g:Select(tp,1,2,nil)
g:AddCard(c)
local ct=Duel.SendtoDeck(g,tp,1,REASON_EFFECT)
if ct>0 then
local ct1=Duel.Draw(tp,ct,REASON_EFFECT)
if ct1>0 and Duel.SelectYesNo(tp,aux.Stringid(m,1)) then
local g1=Duel.GetOperatedGroup():Filter(cm.tgfilter1,nil,c)
local ct2=Duel.SendtoGrave(g1,REASON_EFFECT)
if ct2>0 then
Duel.Recover(tp,ct2*1200,REASON_EFFECT)
end
end
end
end
return val
end
function cm.checkop(e,tp,eg,ep,ev,re,r,rp)
if bit.band(r,REASON_EFFECT)~=0 then
cm[ep]=cm[ep]+ev
end
end
function cm.clear(e,tp,eg,ep,ev,re,r,rp)
cm[0]=0
cm[1]=0
end
--赤月礼赞·己间晴香
local m=33701428
local cm=_G["c"..m]
function cm.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e1:SetCondition(cm.spcon)
c:RegisterEffect(e1)
--send to grave
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TOGRAVE)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetTarget(cm.tgtg)
e2:SetOperation(cm.tgop)
c:RegisterEffect(e2)
--recover
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_RECOVER)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_BATTLE_DAMAGE)
e3:SetCondition(cm.reccon)
e3:SetOperation(cm.recop)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD)
e4:SetCode(EFFECT_CHANGE_DAMAGE)
e4:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e4:SetRange(LOCATION_MZONE)
e4:SetTargetRange(1,0)
e4:SetValue(cm.damval)
c:RegisterEffect(e4)
if not cm.global_check then
cm.global_check=true
cm[0]=0
cm[1]=0
local ge1=Effect.CreateEffect(c)
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(EVENT_DAMAGE)
ge1:SetOperation(cm.checkop)
Duel.RegisterEffect(ge1,0)
local ge3=Effect.CreateEffect(c)
ge3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge3:SetCode(EVENT_PHASE_START+PHASE_DRAW)
ge3:SetOperation(cm.clear)
Duel.RegisterEffect(ge3,0)
end
end
function cm.spcon(e,c)
if c==nil then return true end
if c:IsHasEffect(EFFECT_NECRO_VALLEY) then return false end
local tp=c:GetControler()
return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and cm[tp]>=800
end
function cm.tgfilter(c)
return c:IsCode(33701424) and c:IsAbleToGrave()
end
function cm.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.tgfilter,tp,LOCATION_HAND+LOCATION_DECK,0,3,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,3,tp,LOCATION_HAND+LOCATION_DECK)
end
function cm.tgop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,cm.tgfilter,tp,LOCATION_HAND+LOCATION_DECK,0,3,3,nil)
if g:GetCount()>0 then
ct=Duel.SendtoGrave(g,REASON_EFFECT)
end
if c:IsFaceup() and c:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DIRECT_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CARD_TARGET)
e2:SetCategory(CATEGORY_TOGRAVE)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_BATTLE_DAMAGE)
e2:SetCost(cm.tgcost1)
e2:SetCondition(cm.tgcon1)
e2:SetTarget(cm.tgtg1)
e2:SetOperation(cm.tgop1)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e2)
end
end
function cm.tgcon1(e,tp,eg,ep,ev,re,r,rp)
return ep~=tp and Duel.GetAttackTarget()==nil
end
function cm.cfilter(c)
return c:IsSetCard(33701424) and c:IsAbleToDeckAsCost()
end
function cm.tgcost1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.cfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectMatchingCard(tp,cm.cfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SendtoDeck(g,nil,2,REASON_COST)
end
function cm.tgtg1(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(1-tp) and chkc:IsOnField() and chkc:IsAbleToGrave() end
if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToGrave,tp,0,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectTarget(tp,Card.IsAbleToGrave,tp,0,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,g,1,0,0)
end
function cm.tgop1(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoGrave(tc,REASON_EFFECT)
if c:IsRelateToBattle() and c:IsChainAttackable() then
Duel.ChainAttack()
end
end
end
function cm.reccon(e,tp,eg,ep,ev,re,r,rp)
return ep~=tp
end
function cm.recop(e,tp,eg,ep,ev,re,r,rp)
Duel.Recover(tp,math.ceil(ev/2),REASON_EFFECT)
end
function cm.tdfilter(c)
return c:IsCode(33701424) and c:IsAbleToDeck()
end
function cm.disfilter(c)
return c:IsFaceup() and not c:IsDisabled()
end
function cm.damval(e,re,val,r,rp,rc)
local tp=e:GetHandlerPlayer()
local g=Duel.GetMatchingGroup(cm.tdfilter,tp,LOCATION_GRAVE,0,nil)
local ct=Duel.GetMatchingGroupCount(cm.disfilter,tp,0,LOCATION_ONFIELD,nil)
local c=e:GetHandler()
if rp~=tp and g:GetCount()>0 and c:IsAbleToDeck() and ct>0 and Duel.SelectYesNo(tp,aux.Stringid(m,0)) then
if ct>3 then ct=3 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
g=g:Select(tp,1,ct,nil)
g:AddCard(c)
ct=Duel.SendtoDeck(g,tp,1,REASON_EFFECT)
local sg=Duel.GetMatchingGroup(cm.disfilter,tp,0,LOCATION_ONFIELD,nil)
if ct>0 and sg:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
sg=sg:Select(tp,ct,ct,nil)
local tc=sg:GetFirst()
while tc do
Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetValue(RESET_TURN_SET)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e2)
if tc:IsType(TYPE_TRAPMONSTER) then
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetCode(EFFECT_DISABLE_TRAPMONSTER)
e3:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e3)
end
tc=sg:GetNext()
end
local ct1=sg:FilterCount(Card.IsDisabled,nil)
Duel.Recover(tp,ct1*1500,REASON_EFFECT)
end
end
return val
end
function cm.checkop(e,tp,eg,ep,ev,re,r,rp)
if bit.band(r,REASON_EFFECT)~=0 then
cm[ep]=cm[ep]+ev
end
end
function cm.clear(e,tp,eg,ep,ev,re,r,rp)
cm[0]=0
cm[1]=0
end
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