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Huangnan
no81cards
Commits
4870d517
Commit
4870d517
authored
Jun 22, 2023
by
Nemo Ma
Browse files
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Browse Files
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fix
parent
a61b1779
Changes
25
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Showing
25 changed files
with
431 additions
and
413 deletions
+431
-413
expansions/script/c11451884.lua
expansions/script/c11451884.lua
+3
-0
expansions/script/c14001557.lua
expansions/script/c14001557.lua
+1
-0
expansions/script/c40010662.lua
expansions/script/c40010662.lua
+29
-28
expansions/script/c40010663.lua
expansions/script/c40010663.lua
+4
-4
expansions/script/c40010664.lua
expansions/script/c40010664.lua
+18
-17
expansions/script/c40010666.lua
expansions/script/c40010666.lua
+32
-31
expansions/script/c40010668.lua
expansions/script/c40010668.lua
+30
-29
expansions/script/c40010670.lua
expansions/script/c40010670.lua
+28
-27
expansions/script/c40010672.lua
expansions/script/c40010672.lua
+28
-27
expansions/script/c40010674.lua
expansions/script/c40010674.lua
+27
-26
expansions/script/c40010676.lua
expansions/script/c40010676.lua
+36
-35
expansions/script/c40010678.lua
expansions/script/c40010678.lua
+22
-21
expansions/script/c40010682.lua
expansions/script/c40010682.lua
+25
-24
expansions/script/c40010684.lua
expansions/script/c40010684.lua
+21
-20
expansions/script/c40010686.lua
expansions/script/c40010686.lua
+15
-14
expansions/script/c40010690.lua
expansions/script/c40010690.lua
+14
-13
expansions/script/c53759004.lua
expansions/script/c53759004.lua
+1
-1
expansions/script/c53759006.lua
expansions/script/c53759006.lua
+1
-1
expansions/script/c55157075.lua
expansions/script/c55157075.lua
+2
-2
expansions/script/c60000004.lua
expansions/script/c60000004.lua
+1
-2
expansions/script/c65130303.lua
expansions/script/c65130303.lua
+1
-1
expansions/script/c91000402.lua
expansions/script/c91000402.lua
+89
-89
expansions/script/c91000403.lua
expansions/script/c91000403.lua
+1
-0
expansions/script/c98920427.lua
expansions/script/c98920427.lua
+1
-0
expansions/script/c9910451.lua
expansions/script/c9910451.lua
+1
-1
No files found.
expansions/script/c11451884.lua
View file @
4870d517
...
@@ -85,6 +85,9 @@ end
...
@@ -85,6 +85,9 @@ end
function
cm
.
extfilter
(
c
)
function
cm
.
extfilter
(
c
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
not
c
:
IsPublic
()
return
c
:
IsType
(
TYPE_NORMAL
)
and
not
c
:
IsPublic
()
end
end
function
cm
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x9976
)
and
c
:
IsAbleToHand
()
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
end
...
...
expansions/script/c14001557.lua
View file @
4870d517
...
@@ -74,6 +74,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -74,6 +74,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
HintSelection
(
mat1
)
Duel
.
HintSelection
(
mat1
)
Duel
.
ConfirmCards
(
1
-
tp
,
mat1
)
Duel
.
ConfirmCards
(
1
-
tp
,
mat1
)
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
ShuffleHand
()
else
else
Duel
.
SendtoGrave
(
mat1
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
SendtoGrave
(
mat1
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
end
end
...
...
expansions/script/c40010662.lua
View file @
4870d517
--哀恸魔女-变貌之辛克莱尔
--哀恸魔女-变貌之辛克莱尔
local
s
,
id
,
o
=
GetID
()
local
m
=
40010662
Duel
.
LoadScript
(
"c40010663.lua"
)
local
cm
=
_G
[
"c"
..
m
]
function
s
.
initial_effect
(
c
)
xpcall
(
function
()
require
(
"expansions/script/c40010663"
)
end
,
function
()
require
(
"script/c40010663"
)
end
)
function
cm
.
initial_effect
(
c
)
--synchro summon
--synchro summon
aux
.
AddSynchroProcedure
(
c
,
nil
,
aux
.
NonTuner
(
Card
.
IsRace
,
RACE_SPELLCASTER
),
1
)
aux
.
AddSynchroProcedure
(
c
,
nil
,
aux
.
NonTuner
(
Card
.
IsRace
,
RACE_SPELLCASTER
),
1
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--remove
--remove
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_REMOVE
)
e1
:
SetCategory
(
CATEGORY_REMOVE
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetTarget
(
s
.
rmtg
)
e1
:
SetTarget
(
cm
.
rmtg
)
e1
:
SetOperation
(
s
.
rmop
)
e1
:
SetOperation
(
cm
.
rmop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--change effect
--change effect
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_CHAINING
)
e2
:
SetCode
(
EVENT_CHAINING
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCountLimit
(
1
,
m
)
e2
:
SetCondition
(
s
.
chcon
)
e2
:
SetCondition
(
cm
.
chcon
)
e2
:
SetTarget
(
s
.
chtg
)
e2
:
SetTarget
(
cm
.
chtg
)
e2
:
SetOperation
(
s
.
chop
)
e2
:
SetOperation
(
cm
.
chop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--atk/def up
--atk/def up
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
...
@@ -40,21 +41,21 @@ function s.initial_effect(c)
...
@@ -40,21 +41,21 @@ function s.initial_effect(c)
e4
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e4
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
end
end
s
.
setname
=
"WailWitch"
cm
.
setname
=
"WailWitch"
--e1
--e1
function
s
.
rmfilter
(
c
)
function
cm
.
rmfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsAbleToRemove
()
and
Duel
.
GetMZoneCount
(
c
:
GetControler
(),
c
)
>
0
return
c
:
IsFaceup
()
and
c
:
IsAbleToRemove
()
and
Duel
.
GetMZoneCount
(
c
:
GetControler
(),
c
)
>
0
end
end
function
s
.
rmtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
cm
.
rmtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
s
.
rmfilter
(
chkc
)
and
c
:
IsControler
(
1
-
tp
)
and
chkc
~=
c
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
cm
.
rmfilter
(
chkc
)
and
c
:
IsControler
(
1
-
tp
)
and
chkc
~=
c
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
rmfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
c
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
cm
.
rmfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
c
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
rmfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
c
)
local
g
=
Duel
.
SelectTarget
(
tp
,
cm
.
rmfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
c
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
g
,
1
,
0
,
0
)
end
end
function
s
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
GetMZoneCount
(
1
-
tp
,
tc
)
>
0
and
Duel
.
Remove
(
tc
,
0
,
REASON_EFFECT
+
REASON_TEMPORARY
)
~=
0
and
tc
:
IsLocation
(
LOCATION_REMOVED
)
then
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
GetMZoneCount
(
1
-
tp
,
tc
)
>
0
and
Duel
.
Remove
(
tc
,
0
,
REASON_EFFECT
+
REASON_TEMPORARY
)
~=
0
and
tc
:
IsLocation
(
LOCATION_REMOVED
)
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
...
@@ -62,8 +63,8 @@ function s.rmop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -62,8 +63,8 @@ function s.rmop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_STANDBY
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_STANDBY
)
e1
:
SetLabelObject
(
tc
)
e1
:
SetLabelObject
(
tc
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCondition
(
s
.
retcon
)
e1
:
SetCondition
(
cm
.
retcon
)
e1
:
SetOperation
(
s
.
retop
)
e1
:
SetOperation
(
cm
.
retop
)
if
Duel
.
GetTurnPlayer
()
==
tp
then
if
Duel
.
GetTurnPlayer
()
==
tp
then
e1
:
SetReset
(
RESET_PHASE
+
PHASE_STANDBY
+
RESET_SELF_TURN
,
2
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_STANDBY
+
RESET_SELF_TURN
,
2
)
e1
:
SetValue
(
Duel
.
GetTurnCount
())
e1
:
SetValue
(
Duel
.
GetTurnCount
())
...
@@ -76,27 +77,27 @@ function s.rmop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -76,27 +77,27 @@ function s.rmop(e,tp,eg,ep,ev,re,r,rp)
if
WW_TK
.
ck
(
tp
)
then
WW_TK
.
op
(
e
:
GetHandler
(),
tp
)
end
if
WW_TK
.
ck
(
tp
)
then
WW_TK
.
op
(
e
:
GetHandler
(),
tp
)
end
end
end
end
end
function
s
.
retcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
retcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetTurnPlayer
()
~=
tp
or
Duel
.
GetTurnCount
()
==
e
:
GetValue
()
then
return
false
end
if
Duel
.
GetTurnPlayer
()
~=
tp
or
Duel
.
GetTurnCount
()
==
e
:
GetValue
()
then
return
false
end
return
e
:
GetLabelObject
():
IsRelateToEffect
(
e
)
return
e
:
GetLabelObject
():
IsRelateToEffect
(
e
)
end
end
function
s
.
retop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
retop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetLabelObject
()
local
tc
=
e
:
GetLabelObject
()
Duel
.
ReturnToField
(
tc
)
Duel
.
ReturnToField
(
tc
)
end
end
--e2
--e2
function
s
.
chcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
chcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsType
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
TYPE_TOKEN
)
and
(
re
:
GetActiveType
()
==
TYPE_SPELL
or
re
:
GetActiveType
()
==
TYPE_TRAP
)
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsType
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
TYPE_TOKEN
)
and
(
re
:
GetActiveType
()
==
TYPE_SPELL
or
re
:
GetActiveType
()
==
TYPE_TRAP
)
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
end
end
function
s
.
chtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
chtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
WW_TK
.
ck
(
1
-
tp
)
end
if
chk
==
0
then
return
WW_TK
.
ck
(
1
-
tp
)
end
end
end
function
s
.
chop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
chop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Group
.
CreateGroup
()
local
g
=
Group
.
CreateGroup
()
Duel
.
ChangeTargetCard
(
ev
,
g
)
Duel
.
ChangeTargetCard
(
ev
,
g
)
Duel
.
ChangeChainOperation
(
ev
,
s
.
regop
)
Duel
.
ChangeChainOperation
(
ev
,
cm
.
regop
)
end
end
function
s
.
regop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
regop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
WW_TK
.
op
(
e
:
GetHandler
(),
1
-
tp
)
WW_TK
.
op
(
e
:
GetHandler
(),
1
-
tp
)
end
end
\ No newline at end of file
expansions/script/c40010663.lua
View file @
4870d517
...
@@ -22,14 +22,14 @@ end
...
@@ -22,14 +22,14 @@ end
----------------------------------------------------------
----------------------------------------------------------
function
WW_TK
.
filter
(
tc
,
c
,
tp
)
function
WW_TK
.
filter
(
tc
,
c
,
tp
)
if
tc
:
IsFacedown
()
or
not
tc
:
IsCanBeSynchroMaterial
()
then
return
false
end
if
tc
:
IsFacedown
()
or
not
tc
:
IsCanBeSynchroMaterial
()
then
return
false
end
c
:
RegisterFlagEffect
(
id
,
0
,
0
,
1
)
c
:
RegisterFlagEffect
(
40010663
,
0
,
0
,
1
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SYNCHRO_MATERIAL
)
e1
:
SetCode
(
EFFECT_SYNCHRO_MATERIAL
)
tc
:
RegisterEffect
(
e1
,
true
)
tc
:
RegisterEffect
(
e1
,
true
)
local
mg
=
Group
.
FromCards
(
c
,
tc
)
local
mg
=
Group
.
FromCards
(
c
,
tc
)
local
res
=
Duel
.
IsExistingMatchingCard
(
WW_TK
.
synfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
mg
)
local
res
=
Duel
.
IsExistingMatchingCard
(
WW_TK
.
synfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
mg
)
c
:
ResetFlagEffect
(
id
)
c
:
ResetFlagEffect
(
40010663
)
e1
:
Reset
()
e1
:
Reset
()
return
res
return
res
end
end
...
@@ -51,7 +51,7 @@ function WW_TK.synop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -51,7 +51,7 @@ function WW_TK.synop(e,tp,eg,ep,ev,re,r,rp)
if
not
c
:
IsRelateToEffect
(
e
)
or
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
==
0
then
return
end
if
not
c
:
IsRelateToEffect
(
e
)
or
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
==
0
then
return
end
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
and
not
tc
:
IsImmuneToEffect
(
e
)
then
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
and
not
tc
:
IsImmuneToEffect
(
e
)
then
c
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
c
:
RegisterFlagEffect
(
40010663
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SYNCHRO_MATERIAL
)
e1
:
SetCode
(
EFFECT_SYNCHRO_MATERIAL
)
...
@@ -64,7 +64,7 @@ function WW_TK.synop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -64,7 +64,7 @@ function WW_TK.synop(e,tp,eg,ep,ev,re,r,rp)
if
sc
then
if
sc
then
Duel
.
SynchroSummon
(
tp
,
sc
,
nil
,
mg
)
Duel
.
SynchroSummon
(
tp
,
sc
,
nil
,
mg
)
else
else
c
:
ResetFlagEffect
(
id
)
c
:
ResetFlagEffect
(
40010663
)
e1
:
Reset
()
e1
:
Reset
()
end
end
end
end
...
...
expansions/script/c40010664.lua
View file @
4870d517
--哀恸魔女-骷髅之内文
--哀恸魔女-骷髅之内文
local
s
,
id
,
o
=
GetID
()
local
m
=
40010664
Duel
.
LoadScript
(
"c40010663.lua"
)
local
cm
=
_G
[
"c"
..
m
]
function
s
.
initial_effect
(
c
)
xpcall
(
function
()
require
(
"expansions/script/c40010663"
)
end
,
function
()
require
(
"script/c40010663"
)
end
)
function
cm
.
initial_effect
(
c
)
--spsm
--spsm
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_DRAW
)
e1
:
SetCategory
(
CATEGORY_DRAW
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCost
(
s
.
drcost
)
e1
:
SetCost
(
cm
.
drcost
)
e1
:
SetTarget
(
s
.
drtg
)
e1
:
SetTarget
(
cm
.
drtg
)
e1
:
SetOperation
(
s
.
drop
)
e1
:
SetOperation
(
cm
.
drop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--synchro summon
--synchro summon
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
id
+
1
)
e2
:
SetCountLimit
(
1
,
m
+
1
)
e2
:
SetTarget
(
WW_TK
.
syntg
)
e2
:
SetTarget
(
WW_TK
.
syntg
)
e2
:
SetOperation
(
WW_TK
.
synop
)
e2
:
SetOperation
(
WW_TK
.
synop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
s
.
setname
=
"WailWitch"
cm
.
setname
=
"WailWitch"
function
s
.
cfilter
(
c
)
function
cm
.
cfilter
(
c
)
return
WW_N
.
ck
(
c
)
and
c
:
IsDiscardable
()
return
WW_N
.
ck
(
c
)
and
c
:
IsDiscardable
()
end
end
function
s
.
drcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
drcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsDiscardable
()
if
chk
==
0
then
return
e
:
GetHandler
():
IsDiscardable
()
and
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
())
end
and
Duel
.
IsExistingMatchingCard
(
cm
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
())
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISCARD
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISCARD
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
e
:
GetHandler
())
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
e
:
GetHandler
())
g
:
AddCard
(
e
:
GetHandler
())
g
:
AddCard
(
e
:
GetHandler
())
Duel
.
SendtoGrave
(
g
,
REASON_DISCARD
+
REASON_COST
)
Duel
.
SendtoGrave
(
g
,
REASON_DISCARD
+
REASON_COST
)
end
end
function
s
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
2
)
end
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
2
)
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
2
)
Duel
.
SetTargetParam
(
2
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
2
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
2
)
end
end
function
s
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
end
end
\ No newline at end of file
expansions/script/c40010666.lua
View file @
4870d517
--哀恸魔女-幻惑之菲欧娜
--哀恸魔女-幻惑之菲欧娜
local
s
,
id
,
o
=
GetID
()
local
m
=
40010666
Duel
.
LoadScript
(
"c40010663.lua"
)
local
cm
=
_G
[
"c"
..
m
]
function
s
.
initial_effect
(
c
)
xpcall
(
function
()
require
(
"expansions/script/c40010663"
)
end
,
function
()
require
(
"script/c40010663"
)
end
)
function
cm
.
initial_effect
(
c
)
--synchro summon
--synchro summon
aux
.
AddSynchroProcedure
(
c
,
nil
,
aux
.
NonTuner
(
Card
.
IsRace
,
RACE_SPELLCASTER
),
1
)
aux
.
AddSynchroProcedure
(
c
,
nil
,
aux
.
NonTuner
(
Card
.
IsRace
,
RACE_SPELLCASTER
),
1
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--spsm
--spsm
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCost
(
s
.
spcost
)
e1
:
SetCost
(
cm
.
spcost
)
e1
:
SetTarget
(
s
.
sptg
)
e1
:
SetTarget
(
cm
.
sptg
)
e1
:
SetOperation
(
s
.
spop
)
e1
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--destroy replace
--destroy replace
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EFFECT_DESTROY_REPLACE
)
e2
:
SetCode
(
EFFECT_DESTROY_REPLACE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetTarget
(
s
.
reptg
)
e2
:
SetTarget
(
cm
.
reptg
)
e2
:
SetValue
(
s
.
repval
)
e2
:
SetValue
(
cm
.
repval
)
e2
:
SetOperation
(
s
.
repop
)
e2
:
SetOperation
(
cm
.
repop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
local
g
=
Group
.
CreateGroup
()
local
g
=
Group
.
CreateGroup
()
g
:
KeepAlive
()
g
:
KeepAlive
()
e2
:
SetLabelObject
(
g
)
e2
:
SetLabelObject
(
g
)
end
end
s
.
setname
=
"WailWitch"
cm
.
setname
=
"WailWitch"
--e1
--e1
function
s
.
cfilter
(
c
,
tp
)
function
cm
.
cfilter
(
c
,
tp
)
return
(
c
:
IsControler
(
tp
)
or
(
c
:
IsControler
(
1
-
tp
)
and
c
:
IsType
(
TYPE_TOKEN
)))
and
c
:
IsRace
(
RACE_SPELLCASTER
)
and
c
:
IsReleasable
()
return
(
c
:
IsControler
(
tp
)
or
(
c
:
IsControler
(
1
-
tp
)
and
c
:
IsType
(
TYPE_TOKEN
)))
and
c
:
IsRace
(
RACE_SPELLCASTER
)
and
c
:
IsReleasable
()
end
end
function
s
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
LOCATION_MZONE
,
2
,
e
:
GetHandler
(),
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
cfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
LOCATION_MZONE
,
2
,
e
:
GetHandler
(),
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
cfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
LOCATION_MZONE
,
2
,
2
,
e
:
GetHandler
(),
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
LOCATION_MZONE
,
2
,
2
,
e
:
GetHandler
(),
tp
)
Duel
.
Release
(
g
,
REASON_COST
)
Duel
.
Release
(
g
,
REASON_COST
)
end
end
function
s
.
filter
(
c
,
e
,
tp
)
function
cm
.
filter
(
c
,
e
,
tp
)
return
WW_N
.
ck
(
c
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
WW_N
.
ck
(
c
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
):
GetFirst
()
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
):
GetFirst
()
if
tc
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
and
tc
:
IsCode
(
40010668
)
and
WW_TK
.
ck
(
tp
)
then
if
tc
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
and
tc
:
IsCode
(
40010668
)
and
WW_TK
.
ck
(
tp
)
then
WW_TK
.
op
(
e
:
GetHandler
(),
tp
)
WW_TK
.
op
(
e
:
GetHandler
(),
tp
)
end
end
end
end
--e2
--e2
function
s
.
repfilter
(
c
,
tp
)
function
cm
.
repfilter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
WW_N
.
ck
(
c
)
and
c
:
IsLocation
(
LOCATION_MZONE
)
return
c
:
IsFaceup
()
and
WW_N
.
ck
(
c
)
and
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
IsReason
(
REASON_BATTLE
+
REASON_EFFECT
)
and
not
c
:
IsReason
(
REASON_REPLACE
)
and
c
:
GetFlagEffect
(
id
)
==
0
and
c
:
IsReason
(
REASON_BATTLE
+
REASON_EFFECT
)
and
not
c
:
IsReason
(
REASON_REPLACE
)
and
c
:
GetFlagEffect
(
id
)
==
0
end
end
function
s
.
desfilter
(
c
,
e
)
function
cm
.
desfilter
(
c
,
e
)
return
c
:
IsType
(
TYPE_TOKEN
)
and
c
:
IsDestructable
(
e
)
return
c
:
IsType
(
TYPE_TOKEN
)
and
c
:
IsDestructable
(
e
)
and
not
c
:
IsStatus
(
STATUS_DESTROY_CONFIRMED
+
STATUS_BATTLE_DESTROYED
)
and
not
c
:
IsStatus
(
STATUS_DESTROY_CONFIRMED
+
STATUS_BATTLE_DESTROYED
)
end
end
function
s
.
reptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
reptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
ct
=
eg
:
FilterCount
(
s
.
repfilter
,
nil
,
tp
)
local
ct
=
eg
:
FilterCount
(
cm
.
repfilter
,
nil
,
tp
)
if
chk
==
0
then
return
ct
>
0
if
chk
==
0
then
return
ct
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
desfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
ct
,
nil
,
e
)
end
and
Duel
.
IsExistingMatchingCard
(
cm
.
desfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
ct
,
nil
,
e
)
end
if
Duel
.
SelectEffectYesNo
(
tp
,
e
:
GetHandler
(),
96
)
then
if
Duel
.
SelectEffectYesNo
(
tp
,
e
:
GetHandler
(),
96
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESREPLACE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESREPLACE
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
desfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
ct
,
ct
,
nil
,
e
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
desfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
ct
,
ct
,
nil
,
e
)
local
g
=
e
:
GetLabelObject
()
local
g
=
e
:
GetLabelObject
()
g
:
Clear
()
g
:
Clear
()
local
tc
=
tg
:
GetFirst
()
local
tc
=
tg
:
GetFirst
()
...
@@ -86,11 +87,11 @@ function s.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -86,11 +87,11 @@ function s.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
return
true
return
true
else
return
false
end
else
return
false
end
end
end
function
s
.
repval
(
e
,
c
)
function
cm
.
repval
(
e
,
c
)
return
s
.
repfilter
(
c
,
e
:
GetHandlerPlayer
())
return
cm
.
repfilter
(
c
,
e
:
GetHandlerPlayer
())
end
end
function
s
.
repop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
repop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
id
)
Duel
.
Hint
(
HINT_CARD
,
0
,
m
)
local
tg
=
e
:
GetLabelObject
()
local
tg
=
e
:
GetLabelObject
()
local
tc
=
tg
:
GetFirst
()
local
tc
=
tg
:
GetFirst
()
while
tc
do
while
tc
do
...
...
expansions/script/c40010668.lua
View file @
4870d517
--哀恸魔女-现实之珐姆
--哀恸魔女-现实之珐姆
local
s
,
id
,
o
=
GetID
()
local
m
=
40010668
Duel
.
LoadScript
(
"c40010663.lua"
)
local
cm
=
_G
[
"c"
..
m
]
function
s
.
initial_effect
(
c
)
xpcall
(
function
()
require
(
"expansions/script/c40010663"
)
end
,
function
()
require
(
"script/c40010663"
)
end
)
function
cm
.
initial_effect
(
c
)
--negate
--negate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_NEGATE
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e1
:
SetCategory
(
CATEGORY_NEGATE
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e1
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCondition
(
s
.
negcon
)
e1
:
SetCondition
(
cm
.
negcon
)
e1
:
SetCost
(
s
.
negcost
)
e1
:
SetCost
(
cm
.
negcost
)
e1
:
SetTarget
(
s
.
negtg
)
e1
:
SetTarget
(
cm
.
negtg
)
e1
:
SetOperation
(
s
.
negop
)
e1
:
SetOperation
(
cm
.
negop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--Special Summon
--Special Summon
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
id
+
1
)
e2
:
SetCountLimit
(
1
,
m
+
1
)
e2
:
SetCost
(
s
.
spcost
)
e2
:
SetCost
(
cm
.
spcost
)
e2
:
SetTarget
(
s
.
sptg
)
e2
:
SetTarget
(
cm
.
sptg
)
e2
:
SetOperation
(
s
.
spop
)
e2
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
s
.
setname
=
"WailWitch"
cm
.
setname
=
"WailWitch"
--e1
--e1
function
s
.
negcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
negcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
Duel
.
IsExistingMatchingCard
(
function
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_SPELLCASTER
)
and
c
:
IsLevelAbove
(
9
)
end
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
Duel
.
IsChainNegatable
(
ev
)
return
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
Duel
.
IsExistingMatchingCard
(
function
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_SPELLCASTER
)
and
c
:
IsLevelAbove
(
9
)
end
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
Duel
.
IsChainNegatable
(
ev
)
end
end
function
s
.
cfilter
(
c
)
function
cm
.
cfilter
(
c
)
return
not
c
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
c
:
IsType
(
TYPE_TOKEN
)
and
c
:
IsReleasable
()
return
not
c
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
c
:
IsType
(
TYPE_TOKEN
)
and
c
:
IsReleasable
()
end
end
function
s
.
negcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
negcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
cfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
cfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
Release
(
g
,
REASON_COST
)
Duel
.
Release
(
g
,
REASON_COST
)
end
end
function
s
.
negtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
negtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
if
Duel
.
IsExistingMatchingCard
(
function
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
40010666
)
end
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
tp
)
and
WW_TK
.
ck
(
tp
)
then
if
Duel
.
IsExistingMatchingCard
(
function
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
40010666
)
end
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
tp
)
and
WW_TK
.
ck
(
tp
)
then
...
@@ -50,32 +51,32 @@ function s.negtg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -50,32 +51,32 @@ function s.negtg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
end
end
end
end
function
s
.
negop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
negop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
NegateActivation
(
ev
)
and
Duel
.
IsExistingMatchingCard
(
function
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
40010666
)
end
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
tp
)
and
WW_TK
.
ck
(
tp
)
then
if
Duel
.
NegateActivation
(
ev
)
and
Duel
.
IsExistingMatchingCard
(
function
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
40010666
)
end
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
tp
)
and
WW_TK
.
ck
(
tp
)
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
WW_TK
.
op
(
e
:
GetHandler
(),
tp
)
WW_TK
.
op
(
e
:
GetHandler
(),
tp
)
if
WW_TK
.
ck
(
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
if
WW_TK
.
ck
(
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
2
))
then
WW_TK
.
op
(
e
:
GetHandler
(),
tp
)
WW_TK
.
op
(
e
:
GetHandler
(),
tp
)
end
end
end
end
end
end
--e2
--e2
function
s
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_GRAVE
,
LOCATION_ONFIELD
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_GRAVE
,
LOCATION_ONFIELD
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
Release
(
g
,
REASON_COST
)
Duel
.
Release
(
g
,
REASON_COST
)
end
end
function
s
.
spfilter
(
c
)
function
cm
.
spfilter
(
c
)
return
c
:
IsCode
(
40010663
)
and
c
:
IsReleasable
()
and
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
return
c
:
IsCode
(
40010663
)
and
c
:
IsReleasable
()
and
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
end
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
if
Duel
.
SpecialSummon
(
e
:
GetHandler
(),
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
if
Duel
.
SpecialSummon
(
e
:
GetHandler
(),
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
...
...
expansions/script/c40010670.lua
View file @
4870d517
--哀恸魔女-罪业之耶里德
--哀恸魔女-罪业之耶里德
local
s
,
id
,
o
=
GetID
()
local
m
=
40010670
Duel
.
LoadScript
(
"c40010663.lua"
)
local
cm
=
_G
[
"c"
..
m
]
function
s
.
initial_effect
(
c
)
xpcall
(
function
()
require
(
"expansions/script/c40010663"
)
end
,
function
()
require
(
"script/c40010663"
)
end
)
function
cm
.
initial_effect
(
c
)
--synchro summon
--synchro summon
aux
.
AddSynchroProcedure
(
c
,
nil
,
aux
.
NonTuner
(
Card
.
IsRace
,
RACE_SPELLCASTER
),
1
)
aux
.
AddSynchroProcedure
(
c
,
nil
,
aux
.
NonTuner
(
Card
.
IsRace
,
RACE_SPELLCASTER
),
1
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--replace
--replace
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCode
(
EVENT_BE_BATTLE_TARGET
)
e1
:
SetCode
(
EVENT_BE_BATTLE_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetTarget
(
s
.
cbtg
)
e1
:
SetTarget
(
cm
.
cbtg
)
e1
:
SetOperation
(
s
.
cbop
)
e1
:
SetOperation
(
cm
.
cbop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetCode
(
EVENT_CHAINING
)
e2
:
SetCode
(
EVENT_CHAINING
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCountLimit
(
1
,
m
)
e2
:
SetCondition
(
s
.
cecon
)
e2
:
SetCondition
(
cm
.
cecon
)
e2
:
SetTarget
(
s
.
cetg
)
e2
:
SetTarget
(
cm
.
cetg
)
e2
:
SetOperation
(
s
.
ceop
)
e2
:
SetOperation
(
cm
.
ceop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--can not be battle target
--can not be battle target
local
e31
=
Effect
.
CreateEffect
(
c
)
local
e31
=
Effect
.
CreateEffect
(
c
)
...
@@ -76,37 +77,37 @@ function s.initial_effect(c)
...
@@ -76,37 +77,37 @@ function s.initial_effect(c)
e7
:
SetLabelObject
(
e71
)
e7
:
SetLabelObject
(
e71
)
c
:
RegisterEffect
(
e7
)
c
:
RegisterEffect
(
e7
)
end
end
s
.
setname
=
"WailWitch"
cm
.
setname
=
"WailWitch"
--mat
--mat
function
s
.
sumlimit
(
e
,
c
)
function
cm
.
sumlimit
(
e
,
c
)
if
not
c
then
return
false
end
if
not
c
then
return
false
end
return
not
c
:
IsControler
(
e
:
GetHandlerPlayer
())
return
not
c
:
IsControler
(
e
:
GetHandlerPlayer
())
end
end
--e1
--e1
function
s
.
cbfilter
(
c
,
e
)
function
cm
.
cbfilter
(
c
,
e
)
return
c
:
IsCanBeEffectTarget
(
e
)
return
c
:
IsCanBeEffectTarget
(
e
)
end
end
function
s
.
cbtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
cm
.
cbtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
s
.
cbfilter
(
chkc
,
e
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
cm
.
cbfilter
(
chkc
,
e
)
end
local
ag
=
Duel
.
GetAttacker
():
GetAttackableTarget
()
local
ag
=
Duel
.
GetAttacker
():
GetAttackableTarget
()
local
at
=
Duel
.
GetAttackTarget
()
local
at
=
Duel
.
GetAttackTarget
()
ag
:
RemoveCard
(
at
)
ag
:
RemoveCard
(
at
)
if
chk
==
0
then
return
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
and
at
:
IsControler
(
tp
)
and
WW_N
.
ck
(
at
)
if
chk
==
0
then
return
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
and
at
:
IsControler
(
tp
)
and
WW_N
.
ck
(
at
)
and
ag
:
IsExists
(
s
.
cbfilter
,
1
,
e
:
GetHandler
(),
e
)
end
and
ag
:
IsExists
(
cm
.
cbfilter
,
1
,
e
:
GetHandler
(),
e
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
local
g
=
ag
:
FilterSelect
(
tp
,
s
.
cbfilter
,
1
,
1
,
e
:
GetHandler
(),
e
)
local
g
=
ag
:
FilterSelect
(
tp
,
cm
.
cbfilter
,
1
,
1
,
e
:
GetHandler
(),
e
)
Duel
.
SetTargetCard
(
g
)
Duel
.
SetTargetCard
(
g
)
end
end
function
s
.
cbop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
cbop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
not
Duel
.
GetAttacker
():
IsImmuneToEffect
(
e
)
then
if
tc
:
IsRelateToEffect
(
e
)
and
not
Duel
.
GetAttacker
():
IsImmuneToEffect
(
e
)
then
Duel
.
ChangeAttackTarget
(
tc
)
Duel
.
ChangeAttackTarget
(
tc
)
end
end
end
end
function
s
.
cecon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
cecon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
==
re
or
rp
~=
1
-
tp
or
not
re
:
IsHasProperty
(
EFFECT_FLAG_CARD_TARGET
)
then
return
false
end
if
e
==
re
or
rp
~=
1
-
tp
or
not
re
:
IsHasProperty
(
EFFECT_FLAG_CARD_TARGET
)
then
return
false
end
local
g
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_TARGET_CARDS
)
local
g
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_TARGET_CARDS
)
if
not
g
or
g
:
GetCount
()
~=
1
then
return
false
end
if
not
g
or
g
:
GetCount
()
~=
1
then
return
false
end
...
@@ -114,16 +115,16 @@ function s.cecon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -114,16 +115,16 @@ function s.cecon(e,tp,eg,ep,ev,re,r,rp)
e
:
SetLabelObject
(
tc
)
e
:
SetLabelObject
(
tc
)
return
tc
:
IsLocation
(
LOCATION_MZONE
)
and
WW_N
.
ck
(
tc
)
return
tc
:
IsLocation
(
LOCATION_MZONE
)
and
WW_N
.
ck
(
tc
)
end
end
function
s
.
cefilter
(
c
,
ct
,
oc
)
function
cm
.
cefilter
(
c
,
ct
,
oc
)
return
oc
~=
c
and
Duel
.
CheckChainTarget
(
ct
,
c
)
return
oc
~=
c
and
Duel
.
CheckChainTarget
(
ct
,
c
)
end
end
function
s
.
cetg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
cm
.
cetg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
s
.
cefilter
(
chkc
,
ev
,
e
:
GetHandler
())
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
cm
.
cefilter
(
chkc
,
ev
,
e
:
GetHandler
())
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
cefilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
e
:
GetLabelObject
(),
ev
,
e
:
GetHandler
())
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
cm
.
cefilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
e
:
GetLabelObject
(),
ev
,
e
:
GetHandler
())
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
SelectTarget
(
tp
,
s
.
cefilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
e
:
GetLabelObject
(),
ev
,
e
:
GetHandler
())
Duel
.
SelectTarget
(
tp
,
cm
.
cefilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
e
:
GetLabelObject
(),
ev
,
e
:
GetHandler
())
end
end
function
s
.
ceop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
ceop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
ChangeTargetCard
(
ev
,
Group
.
FromCards
(
tc
))
Duel
.
ChangeTargetCard
(
ev
,
Group
.
FromCards
(
tc
))
...
...
expansions/script/c40010672.lua
View file @
4870d517
--哀恸魔女-结冰之本德
--哀恸魔女-结冰之本德
local
s
,
id
,
o
=
GetID
()
local
m
=
40010672
Duel
.
LoadScript
(
"c40010663.lua"
)
local
cm
=
_G
[
"c"
..
m
]
function
s
.
initial_effect
(
c
)
xpcall
(
function
()
require
(
"expansions/script/c40010663"
)
end
,
function
()
require
(
"script/c40010663"
)
end
)
function
cm
.
initial_effect
(
c
)
--synchro summon
--synchro summon
aux
.
AddSynchroProcedure
(
c
,
nil
,
function
(
c
)
return
c
.
setname
==
"WailWitch"
and
not
c
:
IsType
(
TYPE_TUNER
)
end
,
1
)
aux
.
AddSynchroProcedure
(
c
,
nil
,
function
(
c
)
return
c
.
setname
==
"WailWitch"
and
not
c
:
IsType
(
TYPE_TUNER
)
end
,
1
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--tohand/token
--tohand/token
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCountLimit
(
1
,
n
)
e1
:
SetCondition
(
s
.
ttcon
)
e1
:
SetCondition
(
cm
.
ttcon
)
e1
:
SetTarget
(
s
.
tttg
)
e1
:
SetTarget
(
cm
.
tttg
)
e1
:
SetOperation
(
s
.
ttop
)
e1
:
SetOperation
(
cm
.
ttop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--Special Summon
--Special Summon
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
id
+
1
)
e2
:
SetCountLimit
(
1
,
n
+
1
)
e2
:
SetCost
(
s
.
spcost
)
e2
:
SetCost
(
cm
.
spcost
)
e2
:
SetTarget
(
s
.
sptg
)
e2
:
SetTarget
(
cm
.
sptg
)
e2
:
SetOperation
(
s
.
spop
)
e2
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
s
.
setname
=
"WailWitch"
cm
.
setname
=
"WailWitch"
--e1
--e1
function
s
.
ttcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
ttcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_SYNCHRO
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_SYNCHRO
)
end
end
function
s
.
thfilter
(
c
)
function
cm
.
thfilter
(
c
)
return
WW_N
.
ck
(
c
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToHand
()
return
WW_N
.
ck
(
c
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToHand
()
end
end
function
s
.
tttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
tttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
s
.
ttop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
ttop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
if
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsType
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
,
TYPE_TOKEN
)
and
WW_TK
.
ck
(
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
if
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsType
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
,
TYPE_TOKEN
)
and
WW_TK
.
ck
(
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
2
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
WW_TK
.
op
(
e
:
GetHandler
(),
tp
)
WW_TK
.
op
(
e
:
GetHandler
(),
tp
)
end
end
end
end
--e2
--e2
function
s
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
tp
)
Duel
.
Release
(
g
,
REASON_COST
)
Duel
.
Release
(
g
,
REASON_COST
)
end
end
function
s
.
spfilter
(
c
,
tp
)
function
cm
.
spfilter
(
c
,
tp
)
return
c
:
IsType
(
TYPE_TOKEN
)
and
c
:
IsReleasable
()
and
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
return
c
:
IsType
(
TYPE_TOKEN
)
and
c
:
IsReleasable
()
and
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
end
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
if
Duel
.
SpecialSummon
(
e
:
GetHandler
(),
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
if
Duel
.
SpecialSummon
(
e
:
GetHandler
(),
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
...
...
expansions/script/c40010674.lua
View file @
4870d517
--哀恸魔女-灭却之贝拉
--哀恸魔女-灭却之贝拉
local
s
,
id
,
o
=
GetID
()
local
m
=
40010674
Duel
.
LoadScript
(
"c40010663.lua"
)
local
cm
=
_G
[
"c"
..
m
]
function
s
.
initial_effect
(
c
)
xpcall
(
function
()
require
(
"expansions/script/c40010663"
)
end
,
function
()
require
(
"script/c40010663"
)
end
)
function
cm
.
initial_effect
(
c
)
--synchro summon
--synchro summon
aux
.
AddSynchroProcedure
(
c
,
nil
,
function
(
c
)
return
c
.
setname
==
"WailWitch"
and
not
c
:
IsType
(
TYPE_TUNER
)
end
,
1
)
aux
.
AddSynchroProcedure
(
c
,
nil
,
function
(
c
)
return
c
.
setname
==
"WailWitch"
and
not
c
:
IsType
(
TYPE_TUNER
)
end
,
1
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--spsummon
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCondition
(
s
.
spcon
)
e1
:
SetCondition
(
cm
.
spcon
)
e1
:
SetTarget
(
s
.
sptg
)
e1
:
SetTarget
(
cm
.
sptg
)
e1
:
SetOperation
(
s
.
spop
)
e1
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--tohand
--tohand
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
id
+
1
)
e2
:
SetCountLimit
(
1
,
m
+
1
)
e2
:
SetTarget
(
s
.
target
)
e2
:
SetTarget
(
cm
.
target
)
e2
:
SetOperation
(
s
.
activate
)
e2
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
s
.
setname
=
"WailWitch"
cm
.
setname
=
"WailWitch"
--e1
--e1
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_SYNCHRO
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_SYNCHRO
)
end
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
WW_TK
.
ck
(
tp
)
end
if
chk
==
0
then
return
WW_TK
.
ck
(
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
WW_TK
.
ck
(
tp
)
then
if
WW_TK
.
ck
(
tp
)
then
WW_TK
.
op
(
e
:
GetHandler
(),
tp
)
WW_TK
.
op
(
e
:
GetHandler
(),
tp
)
end
end
end
end
--e2
--e2
function
s
.
ctfilter
(
c
)
function
cm
.
ctfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
40010663
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
40010663
)
end
end
function
s
.
thfilter
(
c
)
function
cm
.
thfilter
(
c
)
return
WW_N
.
ck
(
c
)
and
c
:
IsAbleToHand
()
return
WW_N
.
ck
(
c
)
and
c
:
IsAbleToHand
()
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
ctfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
ctfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
and
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g1
=
Duel
.
GetMatchingGroup
(
s
.
ctfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
local
g1
=
Duel
.
GetMatchingGroup
(
cm
.
ctfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
local
g2
=
Duel
.
GetMatchingGroup
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
local
g2
=
Duel
.
GetMatchingGroup
(
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
if
g1
:
GetCount
()
==
0
or
g2
:
GetCount
()
==
0
then
return
end
if
g1
:
GetCount
()
==
0
or
g2
:
GetCount
()
==
0
then
return
end
local
ct
=
g1
:
GetCount
()
local
ct
=
g1
:
GetCount
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
...
@@ -73,10 +74,10 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -73,10 +74,10 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
s
.
splimit
)
e1
:
SetTarget
(
cm
.
splimit
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
function
s
.
splimit
(
e
,
c
)
function
cm
.
splimit
(
e
,
c
)
return
not
c
:
IsType
(
TYPE_SYNCHRO
)
and
c
:
IsLocation
(
LOCATION_EXTRA
)
return
not
c
:
IsType
(
TYPE_SYNCHRO
)
and
c
:
IsLocation
(
LOCATION_EXTRA
)
end
end
\ No newline at end of file
expansions/script/c40010676.lua
View file @
4870d517
--哀恸魔女-贵石之达南
--哀恸魔女-贵石之达南
local
s
,
id
,
o
=
GetID
()
local
m
=
40010676
Duel
.
LoadScript
(
"c40010663.lua"
)
local
cm
=
_G
[
"c"
..
m
]
function
s
.
initial_effect
(
c
)
xpcall
(
function
()
require
(
"expansions/script/c40010663"
)
end
,
function
()
require
(
"script/c40010663"
)
end
)
function
cm
.
initial_effect
(
c
)
--special summon
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCondition
(
s
.
spcon
)
e1
:
SetCondition
(
cm
.
spcon
)
e1
:
SetTarget
(
s
.
sptg
)
e1
:
SetTarget
(
cm
.
sptg
)
e1
:
SetOperation
(
s
.
spop
)
e1
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--to hand/token
--to hand/token
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e2
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
,
id
+
1
)
e2
:
SetCountLimit
(
1
,
m
+
1
)
e2
:
SetCondition
(
s
.
con1
)
e2
:
SetCondition
(
cm
.
con1
)
e2
:
SetTarget
(
s
.
thtg
)
e2
:
SetTarget
(
cm
.
thtg
)
e2
:
SetOperation
(
s
.
thop
)
e2
:
SetOperation
(
cm
.
thop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_TO_GRAVE
)
e3
:
SetCode
(
EVENT_TO_GRAVE
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetCountLimit
(
1
,
id
+
1
)
e3
:
SetCountLimit
(
1
,
m
+
1
)
e3
:
SetCondition
(
s
.
con2
)
e3
:
SetCondition
(
cm
.
con2
)
e3
:
SetTarget
(
s
.
tktg
)
e3
:
SetTarget
(
cm
.
tktg
)
e3
:
SetOperation
(
s
.
tkop
)
e3
:
SetOperation
(
cm
.
tkop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
s
.
setname
=
"WailWitch"
cm
.
setname
=
"WailWitch"
--e1
--e1
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
>
0
return
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
>
0
end
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
if
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
if
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsCode
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
,
40010663
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsCode
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
,
40010663
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
function
(
c
)
return
WW_N
.
ck
(
c
)
and
not
c
:
IsCode
(
id
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
)
end
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
function
(
c
)
return
WW_N
.
ck
(
c
)
and
not
c
:
IsCode
(
m
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
)
end
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
2
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
function
(
c
)
return
WW_N
.
ck
(
c
)
and
not
c
:
IsCode
(
id
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
)
end
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
function
(
c
)
return
WW_N
.
ck
(
c
)
and
not
c
:
IsCode
(
m
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
)
end
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
end
...
@@ -66,20 +67,20 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -66,20 +67,20 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
--e2
--e2
function
s
.
con1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
con1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsType
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
TYPE_TOKEN
)
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsType
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
TYPE_TOKEN
)
end
end
function
s
.
thfilter
(
c
)
function
cm
.
thfilter
(
c
)
return
WW_N
.
ck
(
c
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToHand
()
return
WW_N
.
ck
(
c
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToHand
()
end
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
then
if
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
...
@@ -87,15 +88,15 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -87,15 +88,15 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
s
.
con2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
con2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsType
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
TYPE_TOKEN
)
return
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsType
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
TYPE_TOKEN
)
end
end
function
s
.
tktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
tktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
WW_TK
.
ck
(
tp
)
end
if
chk
==
0
then
return
WW_TK
.
ck
(
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
end
end
function
s
.
tkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
tkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
WW_TK
.
ck
(
tp
)
then
if
WW_TK
.
ck
(
tp
)
then
WW_TK
.
op
(
e
:
GetHandler
(),
tp
)
WW_TK
.
op
(
e
:
GetHandler
(),
tp
)
end
end
...
...
expansions/script/c40010678.lua
View file @
4870d517
--哀恸魔女-异端之耶里德
--哀恸魔女-异端之耶里德
local
s
,
id
,
o
=
GetID
()
local
m
=
40010678
Duel
.
LoadScript
(
"c40010663.lua"
)
local
cm
=
_G
[
"c"
..
m
]
function
s
.
initial_effect
(
c
)
xpcall
(
function
()
require
(
"expansions/script/c40010663"
)
end
,
function
()
require
(
"script/c40010663"
)
end
)
function
cm
.
initial_effect
(
c
)
--spsm
--spsm
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCost
(
s
.
spcost
)
e1
:
SetCost
(
cm
.
spcost
)
e1
:
SetTarget
(
s
.
sptg
)
e1
:
SetTarget
(
cm
.
sptg
)
e1
:
SetOperation
(
s
.
spop
)
e1
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--synchro summon
--synchro summon
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
id
+
1
)
e2
:
SetCountLimit
(
1
,
m
+
1
)
e2
:
SetTarget
(
WW_TK
.
syntg
)
e2
:
SetTarget
(
WW_TK
.
syntg
)
e2
:
SetOperation
(
WW_TK
.
synop
)
e2
:
SetOperation
(
WW_TK
.
synop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
s
.
setname
=
"WailWitch"
cm
.
setname
=
"WailWitch"
--e1
--e1
function
s
.
cfilter
(
c
)
function
cm
.
cfilter
(
c
)
return
WW_N
.
ck
(
c
)
and
c
:
IsDiscardable
()
return
WW_N
.
ck
(
c
)
and
c
:
IsDiscardable
()
end
end
function
s
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsDiscardable
()
if
chk
==
0
then
return
e
:
GetHandler
():
IsDiscardable
()
and
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
())
end
and
Duel
.
IsExistingMatchingCard
(
cm
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
())
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISCARD
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISCARD
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
e
:
GetHandler
())
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
e
:
GetHandler
())
g
:
AddCard
(
e
:
GetHandler
())
g
:
AddCard
(
e
:
GetHandler
())
Duel
.
SendtoGrave
(
g
,
REASON_DISCARD
+
REASON_COST
)
Duel
.
SendtoGrave
(
g
,
REASON_DISCARD
+
REASON_COST
)
end
end
function
s
.
filter
(
c
,
e
,
tp
)
function
cm
.
filter
(
c
,
e
,
tp
)
return
WW_N
.
ck
(
c
)
and
not
c
:
IsCode
(
id
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
WW_N
.
ck
(
c
)
and
not
c
:
IsCode
(
m
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
...
...
expansions/script/c40010682.lua
View file @
4870d517
--哀恸魔女-冷血之鲁柏
--哀恸魔女-冷血之鲁柏
local
s
,
id
,
o
=
GetID
()
local
m
=
40010682
Duel
.
LoadScript
(
"c40010663.lua"
)
local
cm
=
_G
[
"c"
..
m
]
function
s
.
initial_effect
(
c
)
xpcall
(
function
()
require
(
"expansions/script/c40010663"
)
end
,
function
()
require
(
"script/c40010663"
)
end
)
function
cm
.
initial_effect
(
c
)
--token
--token
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCost
(
s
.
cost
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
s
.
tktg
)
e1
:
SetTarget
(
cm
.
tktg
)
e1
:
SetOperation
(
s
.
tkop
)
e1
:
SetOperation
(
cm
.
tkop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--Special Summon
--Special Summon
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e2
:
SetCountLimit
(
1
,
id
+
1
)
e2
:
SetCountLimit
(
1
,
m
+
1
)
e2
:
SetCost
(
s
.
spcost
)
e2
:
SetCost
(
cm
.
spcost
)
e2
:
SetTarget
(
s
.
sptg
)
e2
:
SetTarget
(
cm
.
sptg
)
e2
:
SetOperation
(
s
.
spop
)
e2
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
s
.
setname
=
"WailWitch"
cm
.
setname
=
"WailWitch"
--e1
--e1
function
s
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
IsDiscardable
()
end
if
chk
==
0
then
return
c
:
IsDiscardable
()
end
Duel
.
SendtoGrave
(
c
,
REASON_COST
+
REASON_DISCARD
)
Duel
.
SendtoGrave
(
c
,
REASON_COST
+
REASON_DISCARD
)
end
end
function
s
.
tktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
tktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
WW_TK
.
ck
(
tp
)
end
if
chk
==
0
then
return
WW_TK
.
ck
(
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
end
end
function
s
.
tkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
tkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
WW_TK
.
ck
(
tp
)
then
if
WW_TK
.
ck
(
tp
)
then
WW_TK
.
op
(
e
:
GetHandler
(),
tp
)
WW_TK
.
op
(
e
:
GetHandler
(),
tp
)
end
end
end
end
--e2
--e2
function
s
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
e
:
GetHandler
())
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
e
:
GetHandler
())
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
e
:
GetHandler
())
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
e
:
GetHandler
())
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
end
end
function
s
.
spfilter
(
c
)
function
cm
.
spfilter
(
c
)
return
WW_N
.
ck
(
c
)
and
c
:
IsAbleToRemoveAsCost
()
return
WW_N
.
ck
(
c
)
and
c
:
IsAbleToRemoveAsCost
()
end
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
e
:
GetHandler
(),
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
e
:
GetHandler
(),
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
local
mg
=
Duel
.
GetMatchingGroup
(
function
(
c
)
return
c
:
IsFaceup
()
and
WW_N
.
ck
(
c
)
end
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
mg
=
Duel
.
GetMatchingGroup
(
function
(
c
)
return
c
:
IsFaceup
()
and
WW_N
.
ck
(
c
)
end
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
if
Duel
.
IsExistingMatchingCard
(
Card
.
IsSynchroSummonable
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
nil
,
mg
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
if
Duel
.
IsExistingMatchingCard
(
Card
.
IsSynchroSummonable
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
nil
,
mg
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
2
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsSynchroSummonable
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
nil
,
mg
):
GetFirst
()
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsSynchroSummonable
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
nil
,
mg
):
GetFirst
()
...
...
expansions/script/c40010684.lua
View file @
4870d517
--哀恸魔女的群像
--哀恸魔女的群像
local
s
,
id
,
o
=
GetID
()
local
m
=
40010684
Duel
.
LoadScript
(
"c40010663.lua"
)
local
cm
=
_G
[
"c"
..
m
]
function
s
.
initial_effect
(
c
)
xpcall
(
function
()
require
(
"expansions/script/c40010663"
)
end
,
function
()
require
(
"script/c40010663"
)
end
)
function
cm
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
s
.
activate
)
e1
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--token
--token
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
id
+
1
)
e2
:
SetCountLimit
(
1
,
m
+
1
)
e2
:
SetCost
(
s
.
cost
)
e2
:
SetCost
(
cm
.
cost
)
e2
:
SetTarget
(
s
.
tktg
)
e2
:
SetTarget
(
cm
.
tktg
)
e2
:
SetOperation
(
s
.
tkop
)
e2
:
SetOperation
(
cm
.
tkop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
s
.
setname
=
"WailWitch"
cm
.
setname
=
"WailWitch"
--e1
--e1
function
s
.
filter
(
c
)
function
cm
.
filter
(
c
)
return
WW_N
.
ck
(
c
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
return
WW_N
.
ck
(
c
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
...
@@ -43,7 +44,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -43,7 +44,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
--e2
--e2
function
s
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
function
(
c
)
return
c
:
IsDiscardable
()
and
c
.
setname
==
"WailWitch"
end
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
and
c
:
IsAbleToRemoveAsCost
()
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
function
(
c
)
return
c
:
IsDiscardable
()
and
c
.
setname
==
"WailWitch"
end
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
and
c
:
IsAbleToRemoveAsCost
()
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISCARD
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISCARD
)
...
@@ -51,12 +52,12 @@ function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -51,12 +52,12 @@ function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SendtoGrave
(
g
,
REASON_COST
+
REASON_DISCARD
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
+
REASON_DISCARD
)
Duel
.
Remove
(
c
,
POS_FACEUP
,
REASON_COST
)
Duel
.
Remove
(
c
,
POS_FACEUP
,
REASON_COST
)
end
end
function
s
.
tktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
tktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
WW_TK
.
ck
(
tp
)
end
if
chk
==
0
then
return
WW_TK
.
ck
(
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
end
end
function
s
.
tkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
tkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
WW_TK
.
ck
(
tp
)
then
if
WW_TK
.
ck
(
tp
)
then
WW_TK
.
op
(
e
:
GetHandler
(),
tp
)
WW_TK
.
op
(
e
:
GetHandler
(),
tp
)
end
end
...
...
expansions/script/c40010686.lua
View file @
4870d517
--哀恸魔女的凶变
--哀恸魔女的凶变
local
s
,
id
,
o
=
GetID
()
local
m
=
40010686
Duel
.
LoadScript
(
"c40010663.lua"
)
local
cm
=
_G
[
"c"
..
m
]
function
s
.
initial_effect
(
c
)
xpcall
(
function
()
require
(
"expansions/script/c40010663"
)
end
,
function
()
require
(
"script/c40010663"
)
end
)
function
cm
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e1
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
...
@@ -9,31 +10,31 @@ function s.initial_effect(c)
...
@@ -9,31 +10,31 @@ function s.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCountLimit
(
1
,
m
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCost
(
s
.
cost
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
s
.
destg
)
e1
:
SetTarget
(
cm
.
destg
)
e1
:
SetOperation
(
s
.
desop
)
e1
:
SetOperation
(
cm
.
desop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
s
.
setname
=
"WailWitch"
cm
.
setname
=
"WailWitch"
function
s
.
cfilter
(
c
)
function
cm
.
cfilter
(
c
)
return
WW_N
.
ck
(
c
)
and
c
:
IsDiscardable
()
return
WW_N
.
ck
(
c
)
and
c
:
IsDiscardable
()
end
end
function
s
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
())
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
())
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISCARD
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISCARD
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
e
:
GetHandler
())
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
e
:
GetHandler
())
Duel
.
SendtoGrave
(
g
,
REASON_DISCARD
+
REASON_COST
)
Duel
.
SendtoGrave
(
g
,
REASON_DISCARD
+
REASON_COST
)
end
end
function
s
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
cm
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsOnField
()
end
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsOnField
()
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
dg
=
Duel
.
SelectTarget
(
tp
,
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
2
,
nil
)
local
dg
=
Duel
.
SelectTarget
(
tp
,
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
2
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
dg
,
dg
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
dg
,
dg
:
GetCount
(),
0
,
0
)
end
end
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
dg
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
local
dg
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
local
dg1
=
dg
:
Filter
(
Card
.
IsType
,
nil
,
TYPE_MONSTER
)
local
dg1
=
dg
:
Filter
(
Card
.
IsType
,
nil
,
TYPE_MONSTER
)
local
dg2
=
dg
:
Filter
(
Card
.
IsType
,
nil
,
TYPE_SPELL
+
TYPE_TRAP
)
local
dg2
=
dg
:
Filter
(
Card
.
IsType
,
nil
,
TYPE_SPELL
+
TYPE_TRAP
)
...
...
expansions/script/c40010690.lua
View file @
4870d517
--哀恸魔女的选择
--哀恸魔女的选择
local
s
,
id
,
o
=
GetID
()
local
m
=
40010690
Duel
.
LoadScript
(
"c40010663.lua"
)
local
cm
=
_G
[
"c"
..
m
]
function
s
.
initial_effect
(
c
)
xpcall
(
function
()
require
(
"expansions/script/c40010663"
)
end
,
function
()
require
(
"script/c40010663"
)
end
)
function
cm
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DISABLE_SUMMON
+
CATEGORY_DESTROY
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e1
:
SetCategory
(
CATEGORY_DISABLE_SUMMON
+
CATEGORY_DESTROY
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_SUMMON
)
e1
:
SetCode
(
EVENT_SUMMON
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCountLimit
(
1
,
m
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCondition
(
s
.
condition
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
s
.
activate
)
e1
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_FLIP_SUMMON
)
e2
:
SetCode
(
EVENT_FLIP_SUMMON
)
...
@@ -19,20 +20,20 @@ function s.initial_effect(c)
...
@@ -19,20 +20,20 @@ function s.initial_effect(c)
e3
:
SetCode
(
EVENT_SPSUMMON
)
e3
:
SetCode
(
EVENT_SPSUMMON
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
s
.
setname
=
"WailWitch"
cm
.
setname
=
"WailWitch"
function
s
.
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
.
setname
==
"WailWitch"
and
c
:
IsType
(
TYPE_SYNCHRO
)
return
c
:
IsFaceup
()
and
c
.
setname
==
"WailWitch"
and
c
:
IsType
(
TYPE_SYNCHRO
)
end
end
function
s
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
GetCurrentChain
()
==
0
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
GetCurrentChain
()
==
0
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DISABLE_SUMMON
,
eg
,
eg
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DISABLE_SUMMON
,
eg
,
eg
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
eg
,
eg
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
eg
,
eg
:
GetCount
(),
0
,
0
)
end
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
NegateSummon
(
eg
)
Duel
.
NegateSummon
(
eg
)
local
dec
=
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
local
dec
=
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
if
dec
then
if
dec
then
...
...
expansions/script/c53759004.lua
View file @
4870d517
local
m
=
53759004
local
m
=
53759004
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"心术魔导 LV10"
cm
.
name
=
"心术魔导 LV10"
cm
.
Card_Prophecy_LV
8
=
true
cm
.
Card_Prophecy_LV
10
=
true
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
...
...
expansions/script/c53759006.lua
View file @
4870d517
...
@@ -62,7 +62,7 @@ function cm.thcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -62,7 +62,7 @@ function cm.thcon(e,tp,eg,ep,ev,re,r,rp)
end
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
rc
=
re
:
GetHandler
()
local
rc
=
re
:
GetHandler
()
if
Duel
.
SelectEffectYesNo
(
tp
,
rc
,
aux
.
Stringid
(
m
,
0
))
then
if
not
rc
:
IsLocation
(
LOCATION_HAND
)
and
Duel
.
SelectEffectYesNo
(
tp
,
rc
,
aux
.
Stringid
(
m
,
0
))
then
rc
:
CancelToGrave
()
rc
:
CancelToGrave
()
Duel
.
SendtoHand
(
rc
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
rc
,
nil
,
REASON_EFFECT
)
e
:
GetHandler
():
RegisterFlagEffect
(
m
,
RESET_PHASE
+
PHASE_END
,
0
,
0
)
e
:
GetHandler
():
RegisterFlagEffect
(
m
,
RESET_PHASE
+
PHASE_END
,
0
,
0
)
...
...
expansions/script/c55157075.lua
View file @
4870d517
...
@@ -40,8 +40,8 @@ function s.initial_effect(c)
...
@@ -40,8 +40,8 @@ function s.initial_effect(c)
end
end
end
end
function
s
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
re
if
not
re
or
(
re
:
IsHasCategory
(
CATEGORY_NEGATE
)
and
Duel
.
GetChainInfo
(
ev
-
1
,
CHAININFO_TRIGGERING_EFFECT
):
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
then
return
false
end
and
Duel
.
GetChainInfo
(
ev
-
1
,
CHAININFO_TRIGGERING_EFFECT
):
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
)
then
return
false
end
local
ex
,
tg
,
tc
=
Duel
.
GetOperationInfo
(
ev
,
CATEGORY_DESTROY
)
local
ex
,
tg
,
tc
=
Duel
.
GetOperationInfo
(
ev
,
CATEGORY_DESTROY
)
if
ex
and
tg
~=
nil
and
tc
+
tg
:
FilterCount
(
Card
.
IsOnField
,
nil
)
-
tg
:
GetCount
()
>
0
then
if
ex
and
tg
~=
nil
and
tc
+
tg
:
FilterCount
(
Card
.
IsOnField
,
nil
)
-
tg
:
GetCount
()
>
0
then
Icejade_global_effect
[
re
]
=
true
Icejade_global_effect
[
re
]
=
true
...
...
expansions/script/c60000004.lua
View file @
4870d517
...
@@ -14,8 +14,7 @@ function c60000004.initial_effect(c)
...
@@ -14,8 +14,7 @@ function c60000004.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
c60000004
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c60000004
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
loc
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_TRIGGERING_LOCATION
)
return
rp
==
1
-
tp
and
re
:
GetActivateLocation
()
==
LOCATION_GRAVE
return
ep
~=
tp
and
loc
==
LOCATION_GRAVE
end
end
function
c60000004
.
discost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c60000004
.
discost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
...
...
expansions/script/c65130303.lua
View file @
4870d517
...
@@ -68,7 +68,7 @@ function c65130303.copyop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -68,7 +68,7 @@ function c65130303.copyop(e,tp,eg,ep,ev,re,r,rp)
tg
=
Group
.
__add
(
tg
,
g
)
tg
=
Group
.
__add
(
tg
,
g
)
if
tg
then
if
tg
then
for
tc
in
aux
.
Next
(
tg
)
do
for
tc
in
aux
.
Next
(
tg
)
do
local
cid
=
tc
:
GetOriginalCode
Rule
()
local
cid
=
tc
:
GetOriginalCode
()
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
...
...
expansions/script/c91000402.lua
View file @
4870d517
...
@@ -2,122 +2,122 @@
...
@@ -2,122 +2,122 @@
local
m
=
91000402
local
m
=
91000402
local
cm
=
c91000402
local
cm
=
c91000402
function
c91000402
.
initial_effect
(
c
)
function
c91000402
.
initial_effect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_EQUIP
)
e1
:
SetCategory
(
CATEGORY_EQUIP
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetTarget
(
cm
.
tg1
)
e1
:
SetTarget
(
cm
.
tg1
)
e1
:
SetOperation
(
cm
.
op1
)
e1
:
SetOperation
(
cm
.
op1
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_EQUIP
)
e2
:
SetType
(
EFFECT_TYPE_EQUIP
)
e2
:
SetCode
(
EFFECT_SELF_DESTROY
)
e2
:
SetCode
(
EFFECT_SELF_DESTROY
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetCode
(
EVENT_LEAVE_FIELD
)
e3
:
SetCode
(
EVENT_LEAVE_FIELD
)
e3
:
SetCountLimit
(
1
,
m
*
3
)
e3
:
SetCountLimit
(
1
,
m
*
3
)
e3
:
SetCondition
(
cm
.
con3
)
e3
:
SetCondition
(
cm
.
con3
)
e3
:
SetTarget
(
cm
.
tg3
)
e3
:
SetTarget
(
cm
.
tg3
)
e3
:
SetOperation
(
cm
.
op3
)
e3
:
SetOperation
(
cm
.
op3
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_EQUIP
)
e4
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_EQUIP
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e4
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e4
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e4
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCountLimit
(
1
,
m
*
4
)
e4
:
SetCountLimit
(
1
,
m
*
4
)
e4
:
SetTarget
(
cm
.
tg4
)
e4
:
SetTarget
(
cm
.
tg4
)
e4
:
SetOperation
(
cm
.
op4
)
e4
:
SetOperation
(
cm
.
op4
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
local
e5
=
e4
:
Clone
()
local
e5
=
e4
:
Clone
()
e5
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e5
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
c
:
RegisterEffect
(
e5
)
c
:
RegisterEffect
(
e5
)
Duel
.
AddCustomActivityCounter
(
91000402
,
ACTIVITY_SPSUMMON
,
cm
.
counterfilter
)
Duel
.
AddCustomActivityCounter
(
91000402
,
ACTIVITY_SPSUMMON
,
cm
.
counterfilter
)
end
end
function
cm
.
counterfilter
(
c
)
function
cm
.
counterfilter
(
c
)
return
c
:
IsLevel
(
10
)
return
c
:
IsLevel
(
10
)
end
end
function
cm
.
tg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
cm
.
tg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsFaceup
()
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsFaceup
()
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
IsExistingTarget
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
and
Duel
.
IsExistingTarget
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
Duel
.
SelectTarget
(
tp
,
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
SelectTarget
(
tp
,
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
end
end
function
cm
.
op1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
op1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
c
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
if
not
Duel
.
Equip
(
tp
,
c
,
tc
)
then
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
)
then
return
end
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e3
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetValue
(
1
)
e3
:
SetValue
(
1
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
end
end
function
cm
.
con3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
con3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
IsPreviousLocation
(
LOCATION_SZONE
)
and
Duel
.
GetCustomActivityCount
(
91000402
,
tp
,
ACTIVITY_SPSUMMON
)
==
0
return
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
IsPreviousLocation
(
LOCATION_SZONE
)
and
Duel
.
GetCustomActivityCount
(
91000402
,
tp
,
ACTIVITY_SPSUMMON
)
==
0
end
end
function
cm
.
tg3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
tg3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
end
function
cm
.
tag
(
e
,
c
)
function
cm
.
tag
(
e
,
c
)
return
not
c
:
IsLevel
(
10
)
return
not
c
:
IsLevel
(
10
)
end
end
function
cm
.
op3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
op3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_OATH
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_OATH
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
cm
.
tag
)
e1
:
SetTarget
(
cm
.
tag
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
cm
.
thfilter2
(
c
)
function
cm
.
thfilter2
(
c
)
return
c
:
IsSetCard
(
0x9d2
)
and
not
c
:
IsForbidden
()
return
c
:
IsSetCard
(
0x9d2
)
and
not
c
:
IsForbidden
()
end
end
function
cm
.
thfilter
(
c
,
e
,
tp
)
function
cm
.
thfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x9d2
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsSetCard
(
0x9d2
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
end
function
cm
.
tg4
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
tg4
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
cm
.
op4
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
op4
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
if
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
thfilter2
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
))
then
if
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
thfilter2
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
))
then
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
):
GetFirst
()
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
):
GetFirst
()
local
sc
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
):
GetFirst
()
local
sc
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
):
GetFirst
()
Duel
.
Equip
(
tp
,
sc
,
tc
)
Duel
.
Equip
(
tp
,
sc
,
tc
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetValue
(
cm
.
eqlimit
)
e1
:
SetValue
(
cm
.
eqlimit
)
e1
:
SetLabelObject
(
tc
)
e1
:
SetLabelObject
(
tc
)
sc
:
RegisterEffect
(
e1
)
sc
:
RegisterEffect
(
e1
)
end
end
end
end
end
end
function
cm
.
eqlimit
(
e
,
c
)
function
cm
.
eqlimit
(
e
,
c
)
return
e
:
GetLabelObject
()
==
c
return
e
:
GetLabelObject
()
==
c
end
end
expansions/script/c91000403.lua
View file @
4870d517
...
@@ -108,6 +108,7 @@ function cm.thfilter(c)
...
@@ -108,6 +108,7 @@ function cm.thfilter(c)
end
end
function
cm
.
tg4
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
tg4
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
cm
.
op4
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
op4
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
...
...
expansions/script/c98920427.lua
View file @
4870d517
...
@@ -38,6 +38,7 @@ function c98920427.cfilter(c)
...
@@ -38,6 +38,7 @@ function c98920427.cfilter(c)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x155
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x155
)
end
end
function
c98920427
.
ntcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c98920427
.
ntcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tp
=
e
:
GetHandlerPlayer
()
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
==
0
or
Duel
.
IsExistingMatchingCard
(
c98920427
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
==
0
or
Duel
.
IsExistingMatchingCard
(
c98920427
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
c98920427
.
tgfilter
(
c
)
function
c98920427
.
tgfilter
(
c
)
...
...
expansions/script/c9910451.lua
View file @
4870d517
...
@@ -7,7 +7,7 @@ function c9910451.initial_effect(c)
...
@@ -7,7 +7,7 @@ function c9910451.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_HANDES
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_COUNTER
+
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetCategory
(
CATEGORY_HANDES
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_COUNTER
+
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_PZONE
)
e1
:
SetRange
(
LOCATION_PZONE
)
e1
:
SetCountLimit
(
1
,
9910451
)
e1
:
SetCountLimit
(
1
)
e1
:
SetTarget
(
c9910451
.
sptg
)
e1
:
SetTarget
(
c9910451
.
sptg
)
e1
:
SetOperation
(
c9910451
.
spop
)
e1
:
SetOperation
(
c9910451
.
spop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
...
...
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