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Huangnan
no81cards
Commits
30237f8a
Commit
30237f8a
authored
May 19, 2023
by
Nemo Ma
Browse files
Options
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fix
parent
949fa409
Changes
20
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Showing
20 changed files
with
144 additions
and
146 deletions
+144
-146
expansions/script/c14000521.lua
expansions/script/c14000521.lua
+6
-6
expansions/script/c22348163.lua
expansions/script/c22348163.lua
+2
-0
expansions/script/c22348166.lua
expansions/script/c22348166.lua
+4
-1
expansions/script/c22348167.lua
expansions/script/c22348167.lua
+4
-1
expansions/script/c53760001.lua
expansions/script/c53760001.lua
+4
-8
expansions/script/c53760003.lua
expansions/script/c53760003.lua
+4
-3
expansions/script/c53760005.lua
expansions/script/c53760005.lua
+4
-8
expansions/script/c53760007.lua
expansions/script/c53760007.lua
+4
-8
expansions/script/c53760009.lua
expansions/script/c53760009.lua
+4
-8
expansions/script/c53760011.lua
expansions/script/c53760011.lua
+4
-8
expansions/script/c53760020.lua
expansions/script/c53760020.lua
+0
-1
expansions/script/c91000333.lua
expansions/script/c91000333.lua
+1
-0
expansions/script/c91000334.lua
expansions/script/c91000334.lua
+2
-1
expansions/script/c91000335.lua
expansions/script/c91000335.lua
+2
-1
expansions/script/c91000336.lua
expansions/script/c91000336.lua
+2
-1
expansions/script/c91000337.lua
expansions/script/c91000337.lua
+3
-2
expansions/script/c91000338.lua
expansions/script/c91000338.lua
+2
-1
expansions/script/c91000339.lua
expansions/script/c91000339.lua
+2
-1
expansions/script/c91000340.lua
expansions/script/c91000340.lua
+2
-1
expansions/script/c91020017.lua
expansions/script/c91020017.lua
+88
-86
No files found.
expansions/script/c14000521.lua
View file @
30237f8a
--抉择之地·生命之森
--抉择之地·生命之森
local
m
=
14000521
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
...
...
@@ -36,8 +36,8 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
2000
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
2000
)
if
Duel
.
GetFlagEffect
(
tp
,
14010281
)
==
0
then
Duel
.
RegisterFlagEffect
(
tp
,
14010281
,
0
,
0
,
0
)
if
Duel
.
GetFlagEffect
(
tp
,
m
)
==
0
then
Duel
.
RegisterFlagEffect
(
tp
,
m
,
0
,
0
,
0
)
else
return
end
...
...
@@ -45,8 +45,8 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
e
:
SetCategory
(
0
)
e
:
SetProperty
(
0
)
e
:
SetOperation
(
nil
)
if
Duel
.
GetFlagEffect
(
tp
,
14010281
)
==
0
then
Duel
.
RegisterFlagEffect
(
tp
,
14010281
,
0
,
0
,
0
)
if
Duel
.
GetFlagEffect
(
tp
,
m
)
==
0
then
Duel
.
RegisterFlagEffect
(
tp
,
m
,
0
,
0
,
0
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
m
)
...
...
@@ -63,7 +63,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Recover
(
p
,
d
,
REASON_EFFECT
)
end
function
cm
.
check
()
return
Duel
.
IsPlayerAffectedByEffect
(
tp
,
m
)
and
Duel
.
GetFlagEffect
(
tp
,
14010281
)
~=
0
return
Duel
.
IsPlayerAffectedByEffect
(
tp
,
m
)
and
Duel
.
GetFlagEffect
(
tp
,
m
)
~=
0
end
function
cm
.
abdcon
(
e
)
local
at
=
Duel
.
GetAttackTarget
()
...
...
expansions/script/c22348163.lua
View file @
30237f8a
...
...
@@ -53,6 +53,8 @@ function c22348163.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function
c22348163
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
c
=
e
:
GetHandler
()
local
aaa
=
Duel
.
SelectMatchingCard
(
tp
,
c22348163
.
sprfilter1
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
if
not
aaa
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
c22348163
.
sprfilter1
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
...
...
expansions/script/c22348166.lua
View file @
30237f8a
...
...
@@ -49,9 +49,12 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e3
)
end
function
c22348166
.
linkfilter
(
c
)
return
c
:
IsSetCard
(
0x705
)
and
c
:
IsFaceup
()
end
function
c22348166
.
spcost
(
e
,
c
,
tp
,
st
)
if
bit
.
band
(
st
,
SUMMON_TYPE_LINK
)
~=
SUMMON_TYPE_LINK
then
return
true
end
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsSetCard
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
0x705
)
return
Duel
.
IsExistingMatchingCard
(
c22348166
.
linkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
c22348166
.
matfilter
(
c
)
return
c
:
IsLinkCode
(
22348157
)
...
...
expansions/script/c22348167.lua
View file @
30237f8a
...
...
@@ -49,9 +49,12 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e3
)
end
function
c22348167
.
linkfilter
(
c
)
return
c
:
IsSetCard
(
0x705
)
and
c
:
IsFaceup
()
end
function
c22348167
.
spcost
(
e
,
c
,
tp
,
st
)
if
bit
.
band
(
st
,
SUMMON_TYPE_LINK
)
~=
SUMMON_TYPE_LINK
then
return
true
end
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsSetCard
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
0x705
)
return
Duel
.
IsExistingMatchingCard
(
c22348167
.
linkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
c22348167
.
matfilter
(
c
)
return
c
:
IsLinkCode
(
22348157
)
...
...
expansions/script/c53760001.lua
View file @
30237f8a
...
...
@@ -12,8 +12,6 @@ function cm.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_ADJUST
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCondition
(
cm
.
adjustcon
)
e2
:
SetOperation
(
cm
.
adjustop
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -100,18 +98,16 @@ function cm.trop(e,tp,eg,ep,ev,re,r,rp)
if
#
g1
>
0
then
Duel
.
RaiseEvent
(
g1
,
EVENT_CUSTOM
+
m
,
re
,
r
,
rp
,
1
,
0
)
end
if
#
g2
>
0
then
Duel
.
RaiseEvent
(
g2
,
EVENT_CUSTOM
+
m
,
re
,
r
,
rp
,
0
,
0
)
end
end
function
cm
.
adjustcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ph
=
Duel
.
GetCurrentPhase
()
local
seq
=
e
:
GetHandler
():
GetSequence
()
return
not
(
Doremy_Summoning_Check
or
Doremy_Chain_Solving_Check
or
Doremy_Token_Check
)
and
(
cm
.
spcheck
(
tp
,
seq
)
or
cm
.
spcheck
(
1
-
tp
,
4
-
seq
))
and
not
((
ph
==
PHASE_DAMAGE
and
not
Duel
.
IsDamageCalculated
())
or
ph
==
PHASE_DAMAGE_CAL
)
end
function
cm
.
adjustop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
ph
=
Duel
.
GetCurrentPhase
()
local
seq
=
c
:
GetSequence
()
if
(
Doremy_Summoning_Check
or
Doremy_Chain_Solving_Check
or
Doremy_Token_Check
)
or
not
(
cm
.
spcheck
(
tp
,
seq
)
or
cm
.
spcheck
(
1
-
tp
,
4
-
seq
))
or
((
ph
==
PHASE_DAMAGE
and
not
Duel
.
IsDamageCalculated
())
or
ph
==
PHASE_DAMAGE_CAL
)
or
c
:
GetFlagEffect
(
m
+
50
)
>
0
then
return
end
Duel
.
HintSelection
(
Group
.
FromCards
(
c
))
cm
.
sp
(
c
,
tp
,
c
:
GetSequence
())
cm
.
sp
(
c
,
1
-
tp
,
4
-
c
:
GetSequence
())
Duel
.
SpecialSummonComplete
()
c
:
RegisterFlagEffect
(
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
m
,
0
))
c
:
RegisterFlagEffect
(
m
+
5
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
m
,
0
))
end
function
cm
.
spcheck
(
tp
,
seq
)
return
SNNM
.
DressamLocCheck
(
tp
,
tp
,
1
<<
seq
)
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
m
+
1
,
0x9538
,
TYPES_TOKEN_MONSTER
,
2800
,
3200
,
1
,
RACE_FIEND
,
ATTRIBUTE_FIRE
,
POS_FACEUP
,
tp
,
0
,
1
<<
seq
)
...
...
expansions/script/c53760003.lua
View file @
30237f8a
...
...
@@ -12,8 +12,6 @@ function cm.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_ADJUST
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCondition
(
cm
.
adjustcon
)
e2
:
SetOperation
(
cm
.
adjustop
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -104,11 +102,14 @@ function cm.adjustcon(e,tp,eg,ep,ev,re,r,rp)
end
function
cm
.
adjustop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
ph
=
Duel
.
GetCurrentPhase
()
local
seq
=
c
:
GetSequence
()
if
(
Doremy_Summoning_Check
or
Doremy_Chain_Solving_Check
or
Doremy_Token_Check
)
or
not
(
cm
.
spcheck
(
tp
,
seq
)
or
cm
.
spcheck
(
1
-
tp
,
4
-
seq
))
or
((
ph
==
PHASE_DAMAGE
and
not
Duel
.
IsDamageCalculated
())
or
ph
==
PHASE_DAMAGE_CAL
)
or
c
:
GetFlagEffect
(
m
+
50
)
>
0
then
return
end
Duel
.
HintSelection
(
Group
.
FromCards
(
c
))
cm
.
sp
(
c
,
tp
,
c
:
GetSequence
())
cm
.
sp
(
c
,
1
-
tp
,
4
-
c
:
GetSequence
())
Duel
.
SpecialSummonComplete
()
c
:
RegisterFlagEffect
(
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
m
,
0
))
c
:
RegisterFlagEffect
(
m
+
5
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
m
,
0
))
end
function
cm
.
spcheck
(
tp
,
seq
)
return
SNNM
.
DressamLocCheck
(
tp
,
tp
,
1
<<
seq
)
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
m
+
1
,
0x9538
,
TYPES_TOKEN_MONSTER
,
1100
,
4800
,
2
,
RACE_FIEND
,
ATTRIBUTE_WATER
,
POS_FACEUP
,
tp
,
0
,
1
<<
seq
)
...
...
expansions/script/c53760005.lua
View file @
30237f8a
...
...
@@ -12,8 +12,6 @@ function cm.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_ADJUST
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCondition
(
cm
.
adjustcon
)
e2
:
SetOperation
(
cm
.
adjustop
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -89,18 +87,16 @@ end
function
cm
.
trop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
re
:
GetActivateLocation
()
==
LOCATION_MZONE
and
re
:
IsActiveType
(
TYPE_MONSTER
)
then
Duel
.
RaiseEvent
(
eg
,
EVENT_CUSTOM
+
m
,
re
,
r
,
rp
,
1
-
rp
,
ev
)
end
end
function
cm
.
adjustcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ph
=
Duel
.
GetCurrentPhase
()
local
seq
=
e
:
GetHandler
():
GetSequence
()
return
not
(
Doremy_Summoning_Check
or
Doremy_Chain_Solving_Check
or
Doremy_Token_Check
)
and
(
cm
.
spcheck
(
tp
,
seq
)
or
cm
.
spcheck
(
1
-
tp
,
4
-
seq
))
and
not
((
ph
==
PHASE_DAMAGE
and
not
Duel
.
IsDamageCalculated
())
or
ph
==
PHASE_DAMAGE_CAL
)
end
function
cm
.
adjustop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
ph
=
Duel
.
GetCurrentPhase
()
local
seq
=
c
:
GetSequence
()
if
(
Doremy_Summoning_Check
or
Doremy_Chain_Solving_Check
or
Doremy_Token_Check
)
or
not
(
cm
.
spcheck
(
tp
,
seq
)
or
cm
.
spcheck
(
1
-
tp
,
4
-
seq
))
or
((
ph
==
PHASE_DAMAGE
and
not
Duel
.
IsDamageCalculated
())
or
ph
==
PHASE_DAMAGE_CAL
)
or
c
:
GetFlagEffect
(
m
+
50
)
>
0
then
return
end
Duel
.
HintSelection
(
Group
.
FromCards
(
c
))
cm
.
sp
(
c
,
tp
,
c
:
GetSequence
())
cm
.
sp
(
c
,
1
-
tp
,
4
-
c
:
GetSequence
())
Duel
.
SpecialSummonComplete
()
c
:
RegisterFlagEffect
(
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
m
,
0
))
c
:
RegisterFlagEffect
(
m
+
5
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
m
,
0
))
end
function
cm
.
spcheck
(
tp
,
seq
)
return
SNNM
.
DressamLocCheck
(
tp
,
tp
,
1
<<
seq
)
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
m
+
1
,
0x9538
,
TYPES_TOKEN_MONSTER
,
1800
,
4200
,
3
,
RACE_FIEND
,
ATTRIBUTE_EARTH
,
POS_FACEUP
,
tp
,
0
,
1
<<
seq
)
...
...
expansions/script/c53760007.lua
View file @
30237f8a
...
...
@@ -12,8 +12,6 @@ function cm.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_ADJUST
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCondition
(
cm
.
adjustcon
)
e2
:
SetOperation
(
cm
.
adjustop
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -100,18 +98,16 @@ function cm.trop(e,tp,eg,ep,ev,re,r,rp)
if
#
g1
>
0
then
Duel
.
RaiseEvent
(
g1
,
EVENT_CUSTOM
+
m
,
re
,
r
,
rp
,
1
,
0
)
end
if
#
g2
>
0
then
Duel
.
RaiseEvent
(
g2
,
EVENT_CUSTOM
+
m
,
re
,
r
,
rp
,
0
,
0
)
end
end
function
cm
.
adjustcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ph
=
Duel
.
GetCurrentPhase
()
local
seq
=
e
:
GetHandler
():
GetSequence
()
return
not
(
Doremy_Summoning_Check
or
Doremy_Chain_Solving_Check
or
Doremy_Token_Check
)
and
(
cm
.
spcheck
(
tp
,
seq
)
or
cm
.
spcheck
(
1
-
tp
,
4
-
seq
))
and
not
((
ph
==
PHASE_DAMAGE
and
not
Duel
.
IsDamageCalculated
())
or
ph
==
PHASE_DAMAGE_CAL
)
end
function
cm
.
adjustop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
ph
=
Duel
.
GetCurrentPhase
()
local
seq
=
c
:
GetSequence
()
if
(
Doremy_Summoning_Check
or
Doremy_Chain_Solving_Check
or
Doremy_Token_Check
)
or
not
(
cm
.
spcheck
(
tp
,
seq
)
or
cm
.
spcheck
(
1
-
tp
,
4
-
seq
))
or
((
ph
==
PHASE_DAMAGE
and
not
Duel
.
IsDamageCalculated
())
or
ph
==
PHASE_DAMAGE_CAL
)
or
c
:
GetFlagEffect
(
m
+
50
)
>
0
then
return
end
Duel
.
HintSelection
(
Group
.
FromCards
(
c
))
cm
.
sp
(
c
,
tp
,
c
:
GetSequence
())
cm
.
sp
(
c
,
1
-
tp
,
4
-
c
:
GetSequence
())
Duel
.
SpecialSummonComplete
()
c
:
RegisterFlagEffect
(
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
m
,
0
))
c
:
RegisterFlagEffect
(
m
+
5
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
m
,
0
))
end
function
cm
.
spcheck
(
tp
,
seq
)
return
SNNM
.
DressamLocCheck
(
tp
,
tp
,
1
<<
seq
)
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
m
+
1
,
0x9538
,
TYPES_TOKEN_MONSTER
,
2900
,
3000
,
4
,
RACE_FIEND
,
ATTRIBUTE_LIGHT
,
POS_FACEUP
,
tp
,
0
,
1
<<
seq
)
...
...
expansions/script/c53760009.lua
View file @
30237f8a
...
...
@@ -12,8 +12,6 @@ function cm.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_ADJUST
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCondition
(
cm
.
adjustcon
)
e2
:
SetOperation
(
cm
.
adjustop
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -78,18 +76,16 @@ end
function
cm
.
creset
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Doremy_Chain_Solving_Check
=
false
end
function
cm
.
adjustcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ph
=
Duel
.
GetCurrentPhase
()
local
seq
=
e
:
GetHandler
():
GetSequence
()
return
not
(
Doremy_Summoning_Check
or
Doremy_Chain_Solving_Check
or
Doremy_Token_Check
)
and
(
cm
.
spcheck
(
tp
,
seq
)
or
cm
.
spcheck
(
1
-
tp
,
4
-
seq
))
and
not
((
ph
==
PHASE_DAMAGE
and
not
Duel
.
IsDamageCalculated
())
or
ph
==
PHASE_DAMAGE_CAL
)
end
function
cm
.
adjustop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
ph
=
Duel
.
GetCurrentPhase
()
local
seq
=
c
:
GetSequence
()
if
(
Doremy_Summoning_Check
or
Doremy_Chain_Solving_Check
or
Doremy_Token_Check
)
or
not
(
cm
.
spcheck
(
tp
,
seq
)
or
cm
.
spcheck
(
1
-
tp
,
4
-
seq
))
or
((
ph
==
PHASE_DAMAGE
and
not
Duel
.
IsDamageCalculated
())
or
ph
==
PHASE_DAMAGE_CAL
)
or
c
:
GetFlagEffect
(
m
+
50
)
>
0
then
return
end
Duel
.
HintSelection
(
Group
.
FromCards
(
c
))
cm
.
sp
(
c
,
tp
,
c
:
GetSequence
())
cm
.
sp
(
c
,
1
-
tp
,
4
-
c
:
GetSequence
())
Duel
.
SpecialSummonComplete
()
c
:
RegisterFlagEffect
(
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
m
,
0
))
c
:
RegisterFlagEffect
(
m
+
5
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
m
,
0
))
end
function
cm
.
spcheck
(
tp
,
seq
)
return
SNNM
.
DressamLocCheck
(
tp
,
tp
,
1
<<
seq
)
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
m
+
1
,
0x9538
,
TYPES_TOKEN_MONSTER
,
2600
,
3600
,
5
,
RACE_FIEND
,
ATTRIBUTE_WIND
,
POS_FACEUP
,
tp
,
0
,
1
<<
seq
)
...
...
expansions/script/c53760011.lua
View file @
30237f8a
...
...
@@ -12,8 +12,6 @@ function cm.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_ADJUST
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCondition
(
cm
.
adjustcon
)
e2
:
SetOperation
(
cm
.
adjustop
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -76,18 +74,16 @@ end
function
cm
.
creset
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Doremy_Chain_Solving_Check
=
false
end
function
cm
.
adjustcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ph
=
Duel
.
GetCurrentPhase
()
local
seq
=
e
:
GetHandler
():
GetSequence
()
return
not
(
Doremy_Summoning_Check
or
Doremy_Chain_Solving_Check
or
Doremy_Token_Check
)
and
(
cm
.
spcheck
(
tp
,
seq
)
or
cm
.
spcheck
(
1
-
tp
,
4
-
seq
))
and
not
((
ph
==
PHASE_DAMAGE
and
not
Duel
.
IsDamageCalculated
())
or
ph
==
PHASE_DAMAGE_CAL
)
end
function
cm
.
adjustop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
ph
=
Duel
.
GetCurrentPhase
()
local
seq
=
c
:
GetSequence
()
if
(
Doremy_Summoning_Check
or
Doremy_Chain_Solving_Check
or
Doremy_Token_Check
)
or
not
(
cm
.
spcheck
(
tp
,
seq
)
or
cm
.
spcheck
(
1
-
tp
,
4
-
seq
))
or
((
ph
==
PHASE_DAMAGE
and
not
Duel
.
IsDamageCalculated
())
or
ph
==
PHASE_DAMAGE_CAL
)
or
c
:
GetFlagEffect
(
m
+
50
)
>
0
then
return
end
Duel
.
HintSelection
(
Group
.
FromCards
(
c
))
cm
.
sp
(
c
,
tp
,
c
:
GetSequence
())
cm
.
sp
(
c
,
1
-
tp
,
4
-
c
:
GetSequence
())
Duel
.
SpecialSummonComplete
()
c
:
RegisterFlagEffect
(
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
m
,
0
))
c
:
RegisterFlagEffect
(
m
+
5
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
m
,
0
))
end
function
cm
.
spcheck
(
tp
,
seq
)
return
SNNM
.
DressamLocCheck
(
tp
,
tp
,
1
<<
seq
)
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
m
+
1
,
0x9538
,
TYPES_TOKEN_MONSTER
,
2300
,
3900
,
6
,
RACE_FIEND
,
ATTRIBUTE_DARK
,
POS_FACEUP
,
tp
,
0
,
1
<<
seq
)
...
...
expansions/script/c53760020.lua
View file @
30237f8a
...
...
@@ -4,7 +4,6 @@ cm.name="梦的委托者 探女"
function
cm
.
initial_effect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_REMOVE
+
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
m
)
...
...
expansions/script/c91000333.lua
View file @
30237f8a
...
...
@@ -88,6 +88,7 @@ function c91000333.spcop(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetValue
(
c91000333
.
actlimit
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
function
c91000333
.
actlimit
(
e
,
re
,
tp
)
...
...
expansions/script/c91000334.lua
View file @
30237f8a
...
...
@@ -85,7 +85,8 @@ function c91000334.spcop(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e2
:
SetValue
(
c91000334
.
actlimit
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
...
...
expansions/script/c91000335.lua
View file @
30237f8a
...
...
@@ -120,7 +120,8 @@ function c91000335.spcop(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e2
:
SetValue
(
c91000335
.
actlimit
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
...
...
expansions/script/c91000336.lua
View file @
30237f8a
...
...
@@ -79,7 +79,8 @@ function c91000336.spcop(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e2
:
SetValue
(
c91000336
.
actlimit
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
...
...
expansions/script/c91000337.lua
View file @
30237f8a
...
...
@@ -77,7 +77,8 @@ function c91000337.spcop(e,tp,eg,ep,ev,re,r,rp)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e2
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetValue
(
c91000337
.
actlimit
)
Duel
.
RegisterEffect
(
e2
,
tp
)
...
...
@@ -185,7 +186,7 @@ function c91000337.filter2(c)
end
function
c91000337
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
:
IsControler
(
1
-
tp
)
and
c91000337
.
filter2
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c91000337
.
filters
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c91000337
.
filters
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
ct
=
Duel
.
GetMatchingGroupCount
(
c91000337
.
filters
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
...
...
expansions/script/c91000338.lua
View file @
30237f8a
...
...
@@ -73,7 +73,8 @@ function c91000338.spcop(e,tp,eg,ep,ev,re,r,rp)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e2
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetValue
(
c91000338
.
actlimit
)
Duel
.
RegisterEffect
(
e2
,
tp
)
...
...
expansions/script/c91000339.lua
View file @
30237f8a
...
...
@@ -85,7 +85,8 @@ function c91000339.spcop(e,tp,eg,ep,ev,re,r,rp)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e2
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetValue
(
c91000339
.
actlimit
)
Duel
.
RegisterEffect
(
e2
,
tp
)
...
...
expansions/script/c91000340.lua
View file @
30237f8a
...
...
@@ -98,7 +98,8 @@ function c91000340.spcop(e,tp,eg,ep,ev,re,r,rp)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e2
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetValue
(
c91000340
.
actlimit
)
Duel
.
RegisterEffect
(
e2
,
tp
)
...
...
expansions/script/c91020017.lua
View file @
30237f8a
...
...
@@ -2,91 +2,93 @@
local
m
=
91020017
local
cm
=
c91020017
function
c91020017
.
initial_effect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
m
*
3
)
e1
:
SetCondition
(
cm
.
con1
)
e1
:
SetOperation
(
cm
.
op1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_TRIGGER_O
+
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EVENT_FLIP
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetTarget
(
cm
.
tg2
)
e2
:
SetCountLimit
(
1
,
m
)
e2
:
SetOperation
(
cm
.
op2
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetCategory
(
CATEGORY_RELEASE
)
e3
:
SetCode
(
EVENT_RELEASE
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetCode
(
EVENT_FLIP
)
e4
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e4
:
SetOperation
(
cm
.
flipop
)
c
:
RegisterEffect
(
e4
)
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_IGNITION
)
e5
:
SetCategory
(
CATEGORY_SEARCH
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetCountLimit
(
1
,
m
*
2
)
e5
:
SetCondition
(
cm
.
condition
)
e5
:
SetTarget
(
cm
.
tg5
)
e5
:
SetOperation
(
cm
.
op5
)
c
:
RegisterEffect
(
e5
)
Duel
.
AddCustomActivityCounter
(
91020017
,
ACTIVITY_SPSUMMON
,
cm
.
counterfilter
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
+
EFFECT_FLAG_SPSUM_PARAM
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetTargetRange
(
POS_FACEDOWN_DEFENSE
,
0
)
e1
:
SetCountLimit
(
1
,
m
*
3
)
e1
:
SetCondition
(
cm
.
con1
)
e1
:
SetOperation
(
cm
.
op1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_TRIGGER_O
+
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EVENT_FLIP
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetTarget
(
cm
.
tg2
)
e2
:
SetCountLimit
(
1
,
m
)
e2
:
SetOperation
(
cm
.
op2
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetCategory
(
CATEGORY_RELEASE
)
e3
:
SetCode
(
EVENT_RELEASE
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetCode
(
EVENT_FLIP
)
e4
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e4
:
SetOperation
(
cm
.
flipop
)
c
:
RegisterEffect
(
e4
)
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_IGNITION
)
e5
:
SetCategory
(
CATEGORY_SEARCH
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetCountLimit
(
1
,
m
*
2
)
e5
:
SetCondition
(
cm
.
condition
)
e5
:
SetTarget
(
cm
.
tg5
)
e5
:
SetOperation
(
cm
.
op5
)
c
:
RegisterEffect
(
e5
)
Duel
.
AddCustomActivityCounter
(
91020017
,
ACTIVITY_SPSUMMON
,
cm
.
counterfilter
)
end
--e4
function
cm
.
counterfilter
(
c
)
return
c
:
IsSetCard
(
0x9d0
)
or
c
:
IsSetCard
(
0x9d1
)
return
c
:
IsSetCard
(
0x9d0
)
or
c
:
IsSetCard
(
0x9d1
)
end
function
cm
.
flipop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e
:
GetHandler
():
RegisterFlagEffect
(
91020017
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
e
:
GetHandler
():
RegisterFlagEffect
(
91020017
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
end
--e1
function
cm
.
tag
(
e
,
c
)
return
not
(
c
:
IsSetCard
(
0x9d0
)
or
c
:
IsSetCard
(
0x9d1
))
end
function
cm
.
con1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
Duel
.
GetCurrentChain
()
<
1
and
Duel
.
GetTurnPlayer
()
==
tp
and
Duel
.
GetLocationCount
(
c
:
GetControler
(),
LOCATION_MZONE
)
>
0
and
Duel
.
GetFieldGroupCount
(
e
:
GetHandlerPlayer
(),
LOCATION_EXTRA
,
0
)
==
0
and
Duel
.
GetCustomActivityCount
(
91020017
,
tp
,
ACTIVITY_SPSUMMON
)
==
0
and
(
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
or
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
)
function
cm
.
con1
(
e
,
c
)
if
c
==
nil
then
return
true
end
return
Duel
.
GetLocationCount
(
c
:
GetControler
(),
LOCATION_MZONE
)
>
0
and
Duel
.
GetFieldGroupCount
(
e
:
GetHandlerPlayer
(),
LOCATION_EXTRA
,
0
)
==
0
and
Duel
.
GetCustomActivityCount
(
91020017
,
tp
,
ACTIVITY_SPSUMMON
)
==
0
end
function
cm
.
op1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_OATH
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
cm
.
tag
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
c
=
e
:
GetHandler
()
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
Duel
.
ConfirmCards
(
1
-
tp
,
c
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_OATH
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
cm
.
tag
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
c
=
e
:
GetHandler
()
Duel
.
ConfirmCards
(
1
-
tp
,
c
)
end
--e2
function
cm
.
fit
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x9d1
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsSetCard
(
0x9d1
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
cm
.
tg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
fit
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
fit
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
cm
.
op2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
fit
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
fit
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
--e5
function
cm
.
fit2
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x9d0
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsSetCard
(
0x9d0
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
...
...
@@ -99,32 +101,32 @@ end
function
cm
.
op5
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
fit2
,
tp
,
LOCATION_DECK
,
0
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
local
sg
=
g
:
RandomSelect
(
tp
,
1
)
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
local
tc
=
sg
:
GetFirst
()
tc
:
RegisterFlagEffect
(
91000001
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e2
:
SetCountLimit
(
1
)
e2
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e2
:
SetLabelObject
(
tc
)
e2
:
SetCondition
(
cm
.
descon
)
e2
:
SetOperation
(
cm
.
desop
)
Duel
.
RegisterEffect
(
e2
,
tp
)
if
g
:
GetCount
()
>
0
then
local
sg
=
g
:
RandomSelect
(
tp
,
1
)
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
local
tc
=
sg
:
GetFirst
()
tc
:
RegisterFlagEffect
(
91000001
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e2
:
SetCountLimit
(
1
)
e2
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e2
:
SetLabelObject
(
tc
)
e2
:
SetCondition
(
cm
.
descon
)
e2
:
SetOperation
(
cm
.
desop
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
function
cm
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetLabelObject
()
if
tc
:
GetFlagEffect
(
9100001
)
~=
0
then
return
true
else
e
:
Reset
()
return
false
end
local
tc
=
e
:
GetLabelObject
()
if
tc
:
GetFlagEffect
(
9100001
)
~=
0
then
return
true
else
e
:
Reset
()
return
false
end
end
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetLabelObject
()
Duel
.
SendtoHand
(
tc
,
tp
,
REASON_EFFECT
)
local
tc
=
e
:
GetLabelObject
()
Duel
.
SendtoHand
(
tc
,
tp
,
REASON_EFFECT
)
end
\ No newline at end of file
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