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Huangnan
no81cards
Commits
1f5355bd
Commit
1f5355bd
authored
Jun 04, 2022
by
Nemo Ma
Browse files
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Browse Files
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Plain Diff
fix
parent
326f1cc3
Changes
9
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Showing
9 changed files
with
145 additions
and
96 deletions
+145
-96
expansions/script/c33400303.lua
expansions/script/c33400303.lua
+1
-0
expansions/script/c33400304.lua
expansions/script/c33400304.lua
+1
-0
expansions/script/c33400310.lua
expansions/script/c33400310.lua
+1
-0
expansions/script/c33400311.lua
expansions/script/c33400311.lua
+35
-32
expansions/script/c33400312.lua
expansions/script/c33400312.lua
+31
-28
expansions/script/c33400320.lua
expansions/script/c33400320.lua
+35
-32
expansions/script/c40009560.lua
expansions/script/c40009560.lua
+3
-1
expansions/script/c40009635.lua
expansions/script/c40009635.lua
+1
-0
expansions/script/c65010100.lua
expansions/script/c65010100.lua
+37
-3
No files found.
expansions/script/c33400303.lua
View file @
1f5355bd
...
@@ -5,6 +5,7 @@ function c33400303.initial_effect(c)
...
@@ -5,6 +5,7 @@ function c33400303.initial_effect(c)
aux
.
AddLinkProcedure
(
c
,
c33400303
.
matfilter
,
1
,
1
)
aux
.
AddLinkProcedure
(
c
,
c33400303
.
matfilter
,
1
,
1
)
--copy effect
--copy effect
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
33400303
,
5
))
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
...
...
expansions/script/c33400304.lua
View file @
1f5355bd
...
@@ -18,6 +18,7 @@ function c33400304.initial_effect(c)
...
@@ -18,6 +18,7 @@ function c33400304.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--special summon
--special summon
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
33400304
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
...
...
expansions/script/c33400310.lua
View file @
1f5355bd
...
@@ -5,6 +5,7 @@ function cm.initial_effect(c)
...
@@ -5,6 +5,7 @@ function cm.initial_effect(c)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--destory
--destory
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_BATTLE_DESTROYING
)
e1
:
SetCode
(
EVENT_BATTLE_DESTROYING
)
...
...
expansions/script/c33400311.lua
View file @
1f5355bd
--夜刀神天香 蔑视
--夜刀神天香 蔑视
function
c33400311
.
initial_effect
(
c
)
local
m
=
33400311
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--
--
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
5
))
e1
:
SetCategory
(
CATEGORY_REMOVE
)
e1
:
SetCategory
(
CATEGORY_REMOVE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_BATTLE_DESTROYING
)
e1
:
SetCode
(
EVENT_BATTLE_DESTROYING
)
e1
:
SetCountLimit
(
1
,
33400311
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCondition
(
aux
.
bdcon
)
e1
:
SetCondition
(
aux
.
bdcon
)
e1
:
SetOperation
(
c
33400311
.
desop
)
e1
:
SetOperation
(
c
m
.
desop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
-- IMMUNE
-- IMMUNE
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetCountLimit
(
1
,
33400311
+
10000
)
e2
:
SetCountLimit
(
1
,
m
+
10000
)
e2
:
SetTarget
(
c
33400311
.
imtg
)
e2
:
SetTarget
(
c
m
.
imtg
)
e2
:
SetOperation
(
c
33400311
.
imop
)
e2
:
SetOperation
(
c
m
.
imop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
c
33400311
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
m
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
--cannot set
--cannot set
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
...
@@ -38,7 +41,7 @@ function c33400311.desop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -38,7 +41,7 @@ function c33400311.desop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
RegisterEffect
(
e3
,
1
-
tp
)
Duel
.
RegisterEffect
(
e3
,
1
-
tp
)
local
e4
=
e1
:
Clone
()
local
e4
=
e1
:
Clone
()
e4
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e4
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e4
:
SetTarget
(
c
33400311
.
sumlimit
)
e4
:
SetTarget
(
c
m
.
sumlimit
)
Duel
.
RegisterEffect
(
e4
,
1
-
tp
)
Duel
.
RegisterEffect
(
e4
,
1
-
tp
)
--cannot trigger
--cannot trigger
local
e5
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e5
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
...
@@ -46,64 +49,64 @@ function c33400311.desop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -46,64 +49,64 @@ function c33400311.desop(e,tp,eg,ep,ev,re,r,rp)
e5
:
SetCode
(
EFFECT_CANNOT_TRIGGER
)
e5
:
SetCode
(
EFFECT_CANNOT_TRIGGER
)
e5
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e5
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e5
:
SetTargetRange
(
LOCATION_SZONE
,
0
)
e5
:
SetTargetRange
(
LOCATION_SZONE
,
0
)
e5
:
SetTarget
(
c
33400311
.
distg
)
e5
:
SetTarget
(
c
m
.
distg
)
e5
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e5
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e5
,
1
-
tp
)
Duel
.
RegisterEffect
(
e5
,
1
-
tp
)
if
Duel
.
IsExistingMatchingCard
(
c
33400311
.
refilter1
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
then
if
Duel
.
IsExistingMatchingCard
(
c
m
.
refilter1
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
then
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
33400311
,
0
))
then
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
))
then
local
tc1
=
Duel
.
SelectMatchingCard
(
tp
,
c
33400311
.
refilter1
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
local
tc1
=
Duel
.
SelectMatchingCard
(
tp
,
c
m
.
refilter1
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
Remove
(
tc1
,
POS_FACEDOWN
,
REASON_EFFECT
)
Duel
.
Remove
(
tc1
,
POS_FACEDOWN
,
REASON_EFFECT
)
end
end
end
end
local
k1
=
Duel
.
GetMatchingGroup
(
c
33400311
.
thfilter1
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
local
k1
=
Duel
.
GetMatchingGroup
(
c
m
.
thfilter1
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
local
k2
=
Duel
.
GetMatchingGroup
(
c
33400311
.
thfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
local
k2
=
Duel
.
GetMatchingGroup
(
c
m
.
thfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
if
Duel
.
GetTurnPlayer
()
~=
tp
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
(
k1
or
k2
)
then
if
Duel
.
GetTurnPlayer
()
~=
tp
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
(
k1
or
k2
)
then
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
33400311
,
1
))
then
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
33400311
,
4
))
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
4
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c
33400311
.
thfilter3
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c
m
.
thfilter3
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
tp
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
if
tc
then
if
tc
then
local
b1
=
tc
:
IsSSetable
()
local
b1
=
tc
:
IsSSetable
()
local
b2
=
tc
:
IsForbidden
()
local
b2
=
tc
:
IsForbidden
()
if
b1
and
(
b2
or
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
33400311
,
2
),
aux
.
Stringid
(
33400311
,
3
))
==
0
)
then
if
b1
and
(
b2
or
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
2
),
aux
.
Stringid
(
m
,
3
))
==
0
)
then
Duel
.
SSet
(
tp
,
tc
)
Duel
.
SSet
(
tp
,
tc
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
else
else
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
end
end
end
end
end
end
end
end
end
end
function
c
33400311
.
sumlimit
(
e
,
c
,
sump
,
sumtype
,
sumpos
,
targetp
)
function
c
m
.
sumlimit
(
e
,
c
,
sump
,
sumtype
,
sumpos
,
targetp
)
return
bit
.
band
(
sumpos
,
POS_FACEDOWN
)
~=
0
return
bit
.
band
(
sumpos
,
POS_FACEDOWN
)
~=
0
end
end
function
c
33400311
.
distg
(
e
,
c
)
function
c
m
.
distg
(
e
,
c
)
return
c
:
IsFacedown
()
return
c
:
IsFacedown
()
end
end
function
c
33400311
.
refilter1
(
c
)
function
c
m
.
refilter1
(
c
)
return
c
:
IsAbleToRemove
()
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
return
c
:
IsAbleToRemove
()
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
end
end
function
c
33400311
.
thfilter1
(
c
)
function
c
m
.
thfilter1
(
c
)
return
c
:
IsSetCard
(
0x5341
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsSSetable
()
return
c
:
IsSetCard
(
0x5341
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsSSetable
()
end
end
function
c
33400311
.
thfilter2
(
c
)
function
c
m
.
thfilter2
(
c
)
return
c
:
IsSetCard
(
0x5341
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
not
c
:
IsForbidden
()
return
c
:
IsSetCard
(
0x5341
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
not
c
:
IsForbidden
()
end
end
function
c
33400311
.
thfilter3
(
c
)
function
c
m
.
thfilter3
(
c
)
return
c
:
IsSetCard
(
0x5341
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
(
c
:
IsSSetable
()
or
not
c
:
IsForbidden
())
return
c
:
IsSetCard
(
0x5341
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
(
c
:
IsSSetable
()
or
not
c
:
IsForbidden
())
end
end
function
c
33400311
.
imfilter
(
c
)
function
c
m
.
imfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x341
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x341
)
end
end
function
c
33400311
.
imtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c
m
.
imtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c
33400311
.
imfilter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c
m
.
imfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c
33400311
.
imfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c
m
.
imfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
c
33400311
.
imfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SelectTarget
(
tp
,
c
m
.
imfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
end
end
function
c
33400311
.
imop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
m
.
imop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
...
...
expansions/script/c33400312.lua
View file @
1f5355bd
--夜刀神天香 毁灭
--夜刀神天香 毁灭
function
c33400312
.
initial_effect
(
c
)
local
m
=
33400312
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--activate limit
--activate limit
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e1
:
SetCategory
(
CATEGORY_TODECK
)
e1
:
SetCategory
(
CATEGORY_TODECK
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_BATTLE_DESTROYING
)
e1
:
SetCode
(
EVENT_BATTLE_DESTROYING
)
e1
:
SetCountLimit
(
1
,
33400312
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCondition
(
aux
.
bdcon
)
e1
:
SetCondition
(
aux
.
bdcon
)
e1
:
SetOperation
(
c
33400312
.
alsop
)
e1
:
SetOperation
(
c
m
.
alsop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
-- Double damage
-- Double damage
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetCountLimit
(
1
,
33400312
+
10000
)
e2
:
SetCountLimit
(
1
,
m
+
10000
)
e2
:
SetTarget
(
c
33400312
.
dbtg
)
e2
:
SetTarget
(
c
m
.
dbtg
)
e2
:
SetOperation
(
c
33400312
.
dbop
)
e2
:
SetOperation
(
c
m
.
dbop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
c
33400312
.
tdfilter1
(
c
)
function
c
m
.
tdfilter1
(
c
)
return
c
:
IsAbleToDeck
()
return
c
:
IsAbleToDeck
()
end
end
function
c
33400312
.
aclimit
(
e
,
re
,
tp
)
function
c
m
.
aclimit
(
e
,
re
,
tp
)
return
re
:
GetActivateLocation
()
==
LOCATION_GRAVE
+
LOCATION_REMOVED
return
re
:
GetActivateLocation
()
==
LOCATION_GRAVE
+
LOCATION_REMOVED
end
end
function
c
33400312
.
alsop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
m
.
alsop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetTargetRange
(
0
,
1
)
e1
:
SetTargetRange
(
0
,
1
)
e1
:
SetValue
(
c
33400312
.
aclimit
)
e1
:
SetValue
(
c
m
.
aclimit
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
if
Duel
.
IsExistingMatchingCard
(
c
33400312
.
tdfilter1
,
tp
,
0
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
1
,
nil
)
then
if
Duel
.
IsExistingMatchingCard
(
c
m
.
tdfilter1
,
tp
,
0
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
1
,
nil
)
then
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
33400312
,
0
))
then
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
))
then
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
c
33400312
.
tdfilter1
,
tp
,
0
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
1
,
2
,
nil
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
c
m
.
tdfilter1
,
tp
,
0
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
1
,
2
,
nil
)
Duel
.
SendtoDeck
(
tc
,
nil
,
2
,
REASON_EFFECT
)
Duel
.
SendtoDeck
(
tc
,
nil
,
2
,
REASON_EFFECT
)
end
end
end
end
if
Duel
.
GetTurnPlayer
()
~=
tp
and
Duel
.
IsExistingMatchingCard
(
c
33400312
.
dbfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
if
Duel
.
GetTurnPlayer
()
~=
tp
and
Duel
.
IsExistingMatchingCard
(
c
m
.
dbfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c
33400312
.
dbfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
2
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c
m
.
dbfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
2
,
nil
)
while
tc
do
while
tc
do
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
@@ -57,7 +60,7 @@ function c33400312.alsop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -57,7 +60,7 @@ function c33400312.alsop(e,tp,eg,ep,ev,re,r,rp)
e3
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e3
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e3
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e3
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetValue
(
c
33400312
.
efilter
)
e3
:
SetValue
(
c
m
.
efilter
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e3
:
SetOwnerPlayer
(
tp
)
e3
:
SetOwnerPlayer
(
tp
)
tc
:
RegisterEffect
(
e3
)
tc
:
RegisterEffect
(
e3
)
...
@@ -65,33 +68,33 @@ function c33400312.alsop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -65,33 +68,33 @@ function c33400312.alsop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
end
end
function
c
33400312
.
efilter
(
e
,
re
)
function
c
m
.
efilter
(
e
,
re
)
return
e
:
GetOwnerPlayer
()
~=
re
:
GetOwnerPlayer
()
return
e
:
GetOwnerPlayer
()
~=
re
:
GetOwnerPlayer
()
end
end
function
c
33400312
.
dbfilter
(
c
)
function
c
m
.
dbfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x341
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x341
)
end
end
function
c
33400312
.
dbtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c
m
.
dbtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c
33400312
.
dbfilter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c
m
.
dbfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c
33400312
.
dbfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c
m
.
dbfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
c
33400312
.
dbfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SelectTarget
(
tp
,
c
m
.
dbfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
end
end
function
c
33400312
.
dbop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
m
.
dbop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PRE_BATTLE_DAMAGE
)
e1
:
SetCode
(
EVENT_PRE_BATTLE_DAMAGE
)
e1
:
SetCondition
(
c
33400312
.
damcon
)
e1
:
SetCondition
(
c
m
.
damcon
)
e1
:
SetOperation
(
c
33400312
.
damop
)
e1
:
SetOperation
(
c
m
.
damop
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
end
end
end
end
function
c
33400312
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
m
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ep
~=
tp
and
e
:
GetHandler
():
GetBattleTarget
()
~=
nil
return
ep
~=
tp
and
e
:
GetHandler
():
GetBattleTarget
()
~=
nil
end
end
function
c
33400312
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
m
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
ChangeBattleDamage
(
ep
,
ev
*
2
)
Duel
.
ChangeBattleDamage
(
1
,
ev
*
2
)
end
end
\ No newline at end of file
expansions/script/c33400320.lua
View file @
1f5355bd
--D.A.L-夜刀神十香-ALTER
--D.A.L-夜刀神十香-ALTER
function
c33400320
.
initial_effect
(
c
)
local
m
=
33400320
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--spsummon condition
--spsummon condition
local
e0
=
Effect
.
CreateEffect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
...
@@ -16,45 +18,46 @@ function c33400320.initial_effect(c)
...
@@ -16,45 +18,46 @@ function c33400320.initial_effect(c)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetHintTiming
(
TIMING_DAMAGE_STEP
)
e1
:
SetHintTiming
(
TIMING_DAMAGE_STEP
)
e1
:
SetCountLimit
(
1
,
33400320
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCondition
(
c
33400320
.
atkcon
)
e1
:
SetCondition
(
c
m
.
atkcon
)
e1
:
SetCost
(
c
33400320
.
atkcost1
)
e1
:
SetCost
(
c
m
.
atkcost1
)
e1
:
SetTarget
(
c
33400320
.
atktg
)
e1
:
SetTarget
(
c
m
.
atktg
)
e1
:
SetOperation
(
c
33400320
.
atkop1
)
e1
:
SetOperation
(
c
m
.
atkop1
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--Equip Okatana
--Equip Okatana
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e4
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e4
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e4
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e4
:
SetOperation
(
c
33400320
.
Eqop1
)
e4
:
SetOperation
(
c
m
.
Eqop1
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
--
--
local
e5
=
Effect
.
CreateEffect
(
c
)
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetDescription
(
aux
.
Stringid
(
m
,
5
))
e5
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_REMOVE
)
e5
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_REMOVE
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e5
:
SetCode
(
EVENT_BATTLE_DESTROYING
)
e5
:
SetCode
(
EVENT_BATTLE_DESTROYING
)
e5
:
SetCondition
(
aux
.
bdcon
)
e5
:
SetCondition
(
aux
.
bdcon
)
e5
:
SetOperation
(
c
33400320
.
desop
)
e5
:
SetOperation
(
c
m
.
desop
)
c
:
RegisterEffect
(
e5
)
c
:
RegisterEffect
(
e5
)
end
end
function
c
33400320
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
m
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCurrentPhase
()
~=
PHASE_DAMAGE
or
not
Duel
.
IsDamageCalculated
()
return
Duel
.
GetCurrentPhase
()
~=
PHASE_DAMAGE
or
not
Duel
.
IsDamageCalculated
()
end
end
function
c
33400320
.
atkcost1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c
m
.
atkcost1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsDiscardable
()
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsDiscardable
()
end
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
+
REASON_DISCARD
)
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
+
REASON_DISCARD
)
end
end
function
c
33400320
.
atkfilter
(
c
)
function
c
m
.
atkfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x341
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x341
)
end
end
function
c
33400320
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c
m
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c
33400320
.
atkfilter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c
m
.
atkfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c
33400320
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c
m
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
SelectTarget
(
tp
,
c
33400320
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SelectTarget
(
tp
,
c
m
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
end
end
function
c
33400320
.
atkop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c
m
.
atkop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
...
@@ -70,22 +73,22 @@ function c33400320.atkop1(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -70,22 +73,22 @@ function c33400320.atkop1(e,tp,eg,ep,ev,re,r,rp,chk)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e2
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e2
:
SetValue
(
c
33400320
.
efilter4
)
e2
:
SetValue
(
c
m
.
efilter4
)
tc
:
RegisterEffect
(
e2
)
tc
:
RegisterEffect
(
e2
)
end
end
end
end
end
end
function
c
33400320
.
efilter4
(
e
,
te
)
function
c
m
.
efilter4
(
e
,
te
)
return
te
:
IsActiveType
(
TYPE_SPELL
+
TYPE_TRAP
)
return
te
:
IsActiveType
(
TYPE_SPELL
+
TYPE_TRAP
)
end
end
function
c
33400320
.
Eqop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
m
.
Eqop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsLocation
(
LOCATION_MZONE
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
then
if
c
:
IsLocation
(
LOCATION_MZONE
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
then
c
33400320
.
TojiEquip
(
c
,
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
c
m
.
TojiEquip
(
c
,
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
end
end
end
function
c
33400320
.
TojiEquip
(
ec
,
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
m
.
TojiEquip
(
ec
,
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
token
=
Duel
.
CreateToken
(
tp
,
33400321
)
local
token
=
Duel
.
CreateToken
(
tp
,
33400321
)
Duel
.
MoveToField
(
token
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
token
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
token
:
CancelToGrave
()
token
:
CancelToGrave
()
...
@@ -108,7 +111,7 @@ function c33400320.TojiEquip(ec,e,tp,eg,ep,ev,re,r,rp)
...
@@ -108,7 +111,7 @@ function c33400320.TojiEquip(ec,e,tp,eg,ep,ev,re,r,rp)
local
e4
=
Effect
.
CreateEffect
(
ec
)
local
e4
=
Effect
.
CreateEffect
(
ec
)
e4
:
SetType
(
EFFECT_TYPE_EQUIP
)
e4
:
SetType
(
EFFECT_TYPE_EQUIP
)
e4
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e4
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e4
:
SetValue
(
c
33400320
.
efilter1
)
e4
:
SetValue
(
c
m
.
efilter1
)
token
:
RegisterEffect
(
e4
)
token
:
RegisterEffect
(
e4
)
--indes
--indes
local
e5
=
Effect
.
CreateEffect
(
ec
)
local
e5
=
Effect
.
CreateEffect
(
ec
)
...
@@ -116,7 +119,7 @@ function c33400320.TojiEquip(ec,e,tp,eg,ep,ev,re,r,rp)
...
@@ -116,7 +119,7 @@ function c33400320.TojiEquip(ec,e,tp,eg,ep,ev,re,r,rp)
e5
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e5
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e5
:
SetRange
(
LOCATION_SZONE
)
e5
:
SetRange
(
LOCATION_SZONE
)
e5
:
SetCode
(
EFFECT_INDESTRUCTABLE_COUNT
)
e5
:
SetCode
(
EFFECT_INDESTRUCTABLE_COUNT
)
e5
:
SetValue
(
c
33400320
.
valcon
)
e5
:
SetValue
(
c
m
.
valcon
)
e5
:
SetCountLimit
(
1
)
e5
:
SetCountLimit
(
1
)
token
:
RegisterEffect
(
e5
)
token
:
RegisterEffect
(
e5
)
--atkup
--atkup
...
@@ -127,20 +130,20 @@ function c33400320.TojiEquip(ec,e,tp,eg,ep,ev,re,r,rp)
...
@@ -127,20 +130,20 @@ function c33400320.TojiEquip(ec,e,tp,eg,ep,ev,re,r,rp)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e3
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e3
:
SetCountLimit
(
1
)
e3
:
SetCountLimit
(
1
)
e3
:
SetOperation
(
c
33400320
.
atkop
)
e3
:
SetOperation
(
c
m
.
atkop
)
token
:
RegisterEffect
(
e3
)
token
:
RegisterEffect
(
e3
)
return
true
return
true
else
Duel
.
SendtoGrave
(
token
,
REASON_RULE
)
return
false
else
Duel
.
SendtoGrave
(
token
,
REASON_RULE
)
return
false
end
end
end
end
function
c
33400320
.
efilter1
(
e
,
re
)
function
c
m
.
efilter1
(
e
,
re
)
return
e
:
GetHandlerPlayer
()
~=
re
:
GetOwnerPlayer
()
return
e
:
GetHandlerPlayer
()
~=
re
:
GetOwnerPlayer
()
end
end
function
c
33400320
.
valcon
(
e
,
re
,
r
,
rp
)
function
c
m
.
valcon
(
e
,
re
,
r
,
rp
)
return
bit
.
band
(
r
,
REASON_EFFECT
)
~=
0
return
bit
.
band
(
r
,
REASON_EFFECT
)
~=
0
end
end
function
c
33400320
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
m
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
ec
=
c
:
GetEquipTarget
()
local
ec
=
c
:
GetEquipTarget
()
if
ec
and
c
:
IsRelateToEffect
(
e
)
then
if
ec
and
c
:
IsRelateToEffect
(
e
)
then
...
@@ -152,10 +155,10 @@ function c33400320.atkop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -152,10 +155,10 @@ function c33400320.atkop(e,tp,eg,ep,ev,re,r,rp)
ec
:
RegisterEffect
(
e1
)
ec
:
RegisterEffect
(
e1
)
end
end
end
end
function
c
33400320
.
refilter
(
c
)
function
c
m
.
refilter
(
c
)
return
c
:
IsAbleToRemove
()
return
c
:
IsAbleToRemove
()
end
end
function
c
33400320
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
m
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
g1
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
local
g1
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
@@ -167,14 +170,14 @@ local c=e:GetHandler()
...
@@ -167,14 +170,14 @@ local c=e:GetHandler()
if
c
:
IsChainAttackable
()
then
if
c
:
IsChainAttackable
()
then
Duel
.
ChainAttack
()
Duel
.
ChainAttack
()
end
end
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
33400320
,
1
))
then
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
tc
=
g1
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
g1
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
Remove
(
tc
,
POS_FACEDOWN
,
REASON_EFFECT
)
Duel
.
Remove
(
tc
,
POS_FACEDOWN
,
REASON_EFFECT
)
end
end
if
Duel
.
GetTurnPlayer
()
~=
tp
and
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c
33400320
.
refilter
,
tp
,
0
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
33400320
,
2
))
then
if
Duel
.
GetTurnPlayer
()
~=
tp
and
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c
m
.
refilter
,
tp
,
0
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
2
))
then
local
g3
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
0
,
nil
)
local
g3
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
0
,
nil
)
local
g4
=
Duel
.
GetMatchingGroup
(
c
33400320
.
refilter
,
tp
,
0
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
nil
)
local
g4
=
Duel
.
GetMatchingGroup
(
c
m
.
refilter
,
tp
,
0
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
nil
)
local
t3
=
g3
:
GetCount
()
local
t3
=
g3
:
GetCount
()
local
t4
=
g4
:
GetCount
()
local
t4
=
g4
:
GetCount
()
local
t5
local
t5
...
...
expansions/script/c40009560.lua
View file @
1f5355bd
...
@@ -18,12 +18,14 @@ function cm.initial_effect(c)
...
@@ -18,12 +18,14 @@ function cm.initial_effect(c)
local
e2
=
e1
:
Clone
()
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e1
:
Clone
()
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e3
:
SetCode
(
EVENT_PHASE
+
PHASE_STANDBY
)
e3
:
SetCode
(
EVENT_PHASE
+
PHASE_STANDBY
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
)
e3
:
SetCountLimit
(
1
)
e3
:
SetCondition
(
cm
.
con
)
e3
:
SetCondition
(
cm
.
con
)
e3
:
SetOperation
(
cm
.
op
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
--spsummon
--spsummon
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
...
...
expansions/script/c40009635.lua
View file @
1f5355bd
...
@@ -41,6 +41,7 @@ end
...
@@ -41,6 +41,7 @@ end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
b1
=
Duel
.
IsExistingMatchingCard
(
cm
.
filter1
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
local
b1
=
Duel
.
IsExistingMatchingCard
(
cm
.
filter1
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
local
b2
=
Duel
.
IsExistingMatchingCard
(
cm
.
filter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
local
b2
=
Duel
.
IsExistingMatchingCard
(
cm
.
filter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
--local b2=true
if
chk
==
0
then
return
b1
or
b2
end
if
chk
==
0
then
return
b1
or
b2
end
local
op
=
0
local
op
=
0
if
b1
and
b2
then
if
b1
and
b2
then
...
...
expansions/script/c65010100.lua
View file @
1f5355bd
--Neo-Aspect宇田川亚子
--Neo-Aspect宇田川亚子
if
not
pcall
(
function
()
require
(
"expansions/script/c10199990"
)
end
)
then
require
(
"script/c10199990"
)
end
local
m
=
65010100
local
m
=
65010100
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
aux
.
AddXyzProcedure
(
c
,
nil
,
4
,
2
)
aux
.
AddXyzProcedure
(
c
,
nil
,
4
,
2
)
local
e1
=
rsef
.
FV_LIMIT
(
c
,
"dis"
,
nil
,
cm
.
tg
,{
LOCATION_ONFIELD
,
LOCATION_ONFIELD
})
--material
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCost
(
cm
.
discost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e2
:
SetCode
(
EVENT_CHAIN_SOLVING
)
...
@@ -14,7 +24,31 @@ function cm.initial_effect(c)
...
@@ -14,7 +24,31 @@ function cm.initial_effect(c)
e2
:
SetOperation
(
cm
.
disop
)
e2
:
SetOperation
(
cm
.
disop
)
e2
:
SetLabelObject
(
tc
)
e2
:
SetLabelObject
(
tc
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
local
e3
=
rsef
.
QO
(
c
,
nil
,{
m
,
0
},{
1
,
m
},
nil
,
"tg"
,
LOCATION_MZONE
,
nil
,
rscost
.
rmxyz
(
2
),
rstg
.
target
(
cm
.
xyzfilter
,
nil
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
c
),
cm
.
xyzop
)
end
function
cm
.
discost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
2
,
REASON_COST
)
end
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
2
,
2
,
REASON_COST
)
end
function
cm
.
filter
(
c
)
return
c
:
IsCanOverlay
()
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
cm
.
filter
(
chkc
)
and
chkc
~=
e
:
GetHandler
()
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsType
(
TYPE_XYZ
)
and
Duel
.
IsExistingTarget
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
e
:
GetHandler
())
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_XMATERIAL
)
Duel
.
SelectTarget
(
tp
,
cm
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
e
:
GetHandler
())
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
c
:
IsRelateToEffect
(
e
)
and
tc
:
IsRelateToEffect
(
e
)
and
not
tc
:
IsImmuneToEffect
(
e
)
then
local
og
=
tc
:
GetOverlayGroup
()
if
og
:
GetCount
()
>
0
then
Duel
.
SendtoGrave
(
og
,
REASON_RULE
)
end
Duel
.
Overlay
(
c
,
Group
.
FromCards
(
tc
))
end
end
end
function
cm
.
xyzfilter
(
c
,
e
,
tp
)
function
cm
.
xyzfilter
(
c
,
e
,
tp
)
return
not
c
:
IsType
(
TYPE_TOKEN
)
and
(
c
:
IsControler
(
tp
)
or
c
:
IsAbleToChangeControler
())
return
not
c
:
IsType
(
TYPE_TOKEN
)
and
(
c
:
IsControler
(
tp
)
or
c
:
IsAbleToChangeControler
())
...
...
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