Commit 0c06f966 authored by Nemo Ma's avatar Nemo Ma

tama bugfix

parent d1acb798
...@@ -7,6 +7,7 @@ function cm.initial_effect(c) ...@@ -7,6 +7,7 @@ function cm.initial_effect(c)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0)) e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DRAW) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DRAW)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCost(cm.cost) e1:SetCost(cm.cost)
...@@ -17,6 +18,7 @@ function cm.initial_effect(c) ...@@ -17,6 +18,7 @@ function cm.initial_effect(c)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,1)) e2:SetDescription(aux.Stringid(m,1))
e2:SetCategory(CATEGORY_REMOVE+CATEGORY_DRAW) e2:SetCategory(CATEGORY_REMOVE+CATEGORY_DRAW)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetType(EFFECT_TYPE_ACTIVATE) e2:SetType(EFFECT_TYPE_ACTIVATE)
e2:SetCode(EVENT_FREE_CHAIN) e2:SetCode(EVENT_FREE_CHAIN)
e2:SetCost(cm.cost1) e2:SetCost(cm.cost1)
...@@ -80,14 +82,14 @@ function cm.target1(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -80,14 +82,14 @@ function cm.target1(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local ct=e:GetLabel() local ct=e:GetLabel()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local eg=Duel.SelectTarget(tp,Card.IsAbleToRemove,tp,0,LOCATION_GRAVE,1,ct,nil) local eg=Duel.SelectTarget(tp,Card.IsAbleToRemove,tp,0,LOCATION_GRAVE,1,ct,nil)
Duel.SetOperationInfo(0,HINTMSG_REMOVE,eg,eg:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_REMOVE,eg,eg:GetCount(),0,0)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,eg:GetCount()) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,eg:GetCount())
end end
function cm.operation1(e,tp,eg,ep,ev,re,r,rp) function cm.operation1(e,tp,eg,ep,ev,re,r,rp)
local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local rg=tg:Filter(Card.IsRelateToEffect,nil,e) local rg=tg:Filter(Card.IsRelateToEffect,nil,e)
if rg:GetCount()>0 then if rg:GetCount()>0 then
local ct=Duel.Remove(rg,REASON_EFFECT) local ct=Duel.Remove(rg,POS_FACEUP,REASON_EFFECT)
Duel.Draw(tp,ct,REASON_EFFECT) Duel.Draw(tp,ct,REASON_EFFECT)
end end
end end
......
...@@ -30,6 +30,7 @@ function cm.initial_effect(c) ...@@ -30,6 +30,7 @@ function cm.initial_effect(c)
e3:SetType(EFFECT_TYPE_ACTIVATE) e3:SetType(EFFECT_TYPE_ACTIVATE)
e3:SetCode(EVENT_FREE_CHAIN) e3:SetCode(EVENT_FREE_CHAIN)
e3:SetCost(cm.cost2) e3:SetCost(cm.cost2)
e3:SetTarget(cm.target2)
e3:SetOperation(cm.operation2) e3:SetOperation(cm.operation2)
c:RegisterEffect(e3) c:RegisterEffect(e3)
...@@ -58,7 +59,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -58,7 +59,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.SendtoDeck(sg,tp,2,REASON_EFFECT) Duel.SendtoDeck(sg,tp,2,REASON_EFFECT)
end end
function cm.cost1(e,tp,eg,ep,ev,re,r,rp,chk) function cm.cost1(e,tp,eg,ep,ev,re,r,rp,chk)
local el={{13254032,2},{13254034,1}} local el={{13254032,1},{13254034,1}}
local mg=tama.tamas_checkGroupElements(Duel.GetFieldGroup(tp,LOCATION_GRAVE,0),el) local mg=tama.tamas_checkGroupElements(Duel.GetFieldGroup(tp,LOCATION_GRAVE,0),el)
local sg=Group.CreateGroup() local sg=Group.CreateGroup()
if chk==0 then if chk==0 then
......
...@@ -109,14 +109,14 @@ end ...@@ -109,14 +109,14 @@ end
function cm.setfilter3(c) function cm.setfilter3(c)
return c:IsType(TYPE_TRAP) and c:IsSSetable() return c:IsType(TYPE_TRAP) and c:IsSSetable()
end end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function cm.target2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) and cm.filter(chkc) end if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) and cm.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(cm.filter,tp,0,LOCATION_ONFIELD,1,e:GetHandler()) end if chk==0 then return Duel.IsExistingTarget(cm.filter,tp,0,LOCATION_ONFIELD,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,cm.filter,tp,0,LOCATION_ONFIELD,1,1,e:GetHandler()) local g=Duel.SelectTarget(tp,cm.filter,tp,0,LOCATION_ONFIELD,1,1,e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end end
function cm.activate(e,tp,eg,ep,ev,re,r,rp) function cm.operation2(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc and tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)~=0 and Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>=5 and Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and Duel.SelectYesNo(tp,aux.Stringid(cm,3)) then if tc and tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)~=0 and Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>=5 and Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and Duel.SelectYesNo(tp,aux.Stringid(cm,3)) then
Duel.BreakEffect() Duel.BreakEffect()
......
...@@ -34,7 +34,7 @@ function cm.tdfilter(c) ...@@ -34,7 +34,7 @@ function cm.tdfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsAbleToDeckAsCost() and Duel.IsExistingMatchingCard(cm.thfilter,tp,0,LOCATION_DECK,1,nil,c) return c:IsType(TYPE_MONSTER) and c:IsAbleToDeckAsCost() and Duel.IsExistingMatchingCard(cm.thfilter,tp,0,LOCATION_DECK,1,nil,c)
end end
function cm.thfilter(c,tc) function cm.thfilter(c,tc)
return c:IsSetCard(0x3356) and c:IsType(TYPE_MONSTER) and tama.tamas_checkElementsEmpty(tama.tamas_getElements(c) and tama.tamas_checkCardElementsGreater(tc,c) and c:IsAbleToHand() return c:IsSetCard(0x3356) and c:IsType(TYPE_MONSTER) and tama.tamas_checkElementsEmpty(tama.tamas_getElements(c)) and tama.tamas_checkCardElementsGreater(tc,c) and c:IsAbleToHand()
end end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk) function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.tdfilter,tp,LOCATION_GRAVE,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(cm.tdfilter,tp,LOCATION_GRAVE,0,1,nil) end
......
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