Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
no81cards
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Huangnan
no81cards
Commits
098740f2
Commit
098740f2
authored
Apr 17, 2023
by
Nemo Ma
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
fix
parent
73ee9327
Changes
8
Hide whitespace changes
Inline
Side-by-side
Showing
8 changed files
with
250 additions
and
15 deletions
+250
-15
expansions/script/c29001624.lua
expansions/script/c29001624.lua
+71
-1
expansions/script/c29016634.lua
expansions/script/c29016634.lua
+78
-2
expansions/script/c29081673.lua
expansions/script/c29081673.lua
+82
-1
expansions/script/c33201363.lua
expansions/script/c33201363.lua
+5
-1
expansions/script/c53799220.lua
expansions/script/c53799220.lua
+1
-1
expansions/script/c65130303.lua
expansions/script/c65130303.lua
+6
-6
expansions/script/c65130319.lua
expansions/script/c65130319.lua
+3
-3
expansions/script/c91020012.lua
expansions/script/c91020012.lua
+4
-0
No files found.
expansions/script/c29001624.lua
View file @
098740f2
--方舟骑士-但书
--方舟骑士-但书
c29001624
.
named_with_Arknight
=
1
function
c29001624
.
initial_effect
(
c
)
function
c29001624
.
initial_effect
(
c
)
--link summon
c
:
EnableReviveLimit
()
aux
.
AddLinkProcedure
(
c
,
c29001624
.
matfilter
,
2
,
2
)
--search
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
29001624
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCountLimit
(
1
,
29001624
)
e1
:
SetCondition
(
c29001624
.
thcon
)
e1
:
SetTarget
(
c29001624
.
thtg
)
e1
:
SetOperation
(
c29001624
.
thop
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_MATERIAL_CHECK
)
e2
:
SetValue
(
c29001624
.
valcheck
)
e2
:
SetLabelObject
(
e1
)
c
:
RegisterEffect
(
e2
)
--Double attack
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e3
:
SetValue
(
1
)
c
:
RegisterEffect
(
e3
)
--Double attack
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
)
e4
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e4
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetTarget
(
c29001624
.
tgtg
)
e4
:
SetValue
(
1
)
c
:
RegisterEffect
(
e4
)
end
end
function
c29001624
.
tgtg
(
e
,
c
)
return
e
:
GetHandler
():
GetLinkedGroup
():
IsContains
(
c
)
end
function
c29001624
.
matfilter
(
c
)
return
c
:
IsLinkSetCard
(
0x87af
)
or
(
c
:
IsSetCard
(
0x87af
)
or
(
_G
[
"c"
..
c
:
GetCode
()]
and
_G
[
"c"
..
c
:
GetCode
()].
named_with_Arknight
))
end
function
c29001624
.
mfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
end
function
c29001624
.
valcheck
(
e
,
c
)
local
g
=
c
:
GetMaterial
()
if
g
:
IsExists
(
c29001624
.
mfilter
,
1
,
nil
)
then
e
:
GetLabelObject
():
SetLabel
(
1
)
else
e
:
GetLabelObject
():
SetLabel
(
0
)
end
end
function
c29001624
.
thfilter
(
c
)
return
c
:
IsAbleToHand
()
and
c
:
IsType
(
TYPE_SPELL
)
and
c
.
kinkuaoi_LightAK
end
function
c29001624
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_LINK
)
and
e
:
GetLabel
()
==
1
end
function
c29001624
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c29001624
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c29001624
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c29001624
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
\ No newline at end of file
expansions/script/c29016634.lua
View file @
098740f2
--方舟骑士-临光·耀骑士
--方舟骑士-临光·耀骑士
function
c29016634
.
initial_effect
(
c
)
local
m
=
29016634
local
cm
=
_G
[
"c"
..
m
]
cm
.
named_with_Arknight
=
1
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
29080291
)
c
:
EnableReviveLimit
()
--spsummon condition
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e1
:
SetValue
(
cm
.
splimit
)
c
:
RegisterEffect
(
e1
)
--tohand
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_HAND
+
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
m
)
e2
:
SetTarget
(
cm
.
thtg
)
e2
:
SetOperation
(
cm
.
thop
)
c
:
RegisterEffect
(
e2
)
--change effect
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCondition
(
cm
.
chcon
)
e3
:
SetOperation
(
cm
.
chop
)
c
:
RegisterEffect
(
e3
)
end
end
function
cm
.
splimit
(
e
,
se
,
sp
,
st
)
--if not se then return end
local
sc
=
se
:
GetHandler
()
return
(
sc
:
IsSetCard
(
0x87af
)
or
(
_G
[
"c"
..
sc
:
GetCode
()]
and
_G
[
"c"
..
sc
:
GetCode
()].
named_with_Arknight
))
end
function
cm
.
filter
(
c
)
return
(
c
:
IsSetCard
(
0x87af
)
or
(
_G
[
"c"
..
c
:
GetCode
()]
and
_G
[
"c"
..
c
:
GetCode
()].
named_with_Arknight
))
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
>
0
and
g
:
GetFirst
():
IsLocation
(
LOCATION_HAND
)
then
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ShuffleDeck
(
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToDeck
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
if
sg
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
ShuffleHand
(
tp
)
Duel
.
SendtoDeck
(
sg
,
nil
,
SEQ_DECKTOP
,
REASON_EFFECT
)
end
end
end
function
cm
.
chcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsSummonType
(
SUMMON_TYPE_RITUAL
)
and
rp
==
1
-
tp
and
re
:
IsActiveType
(
TYPE_MONSTER
+
TYPE_SPELL
+
TYPE_TRAP
)
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
1
-
tp
,
29016635
,
0
,
TYPES_TOKEN_MONSTER
,
0
,
2500
,
8
,
RACE_WARRIOR
,
ATTRIBUTE_LIGHT
,
POS_FACEUP
,
1
-
tp
)
and
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
0
and
c
:
GetFlagEffect
(
m
)
==
0
end
function
cm
.
chop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
GetFlagEffect
(
m
)
==
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_CARD
,
0
,
m
)
local
g
=
Group
.
CreateGroup
()
Duel
.
ChangeTargetCard
(
ev
,
g
)
Duel
.
ChangeChainOperation
(
ev
,
cm
.
repop
)
e
:
GetHandler
():
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
function
cm
.
repop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
29016635
,
0
,
TYPES_TOKEN_MONSTER
,
0
,
2500
,
8
,
RACE_WARRIOR
,
ATTRIBUTE_LIGHT
,
POS_FACEUP
,
tp
)
then
local
token
=
Duel
.
CreateToken
(
tp
,
29016635
)
Duel
.
SpecialSummon
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
\ No newline at end of file
expansions/script/c29081673.lua
View file @
098740f2
--方舟骑士长夜临光
--方舟骑士长夜临光
function
c29081673
.
initial_effect
(
c
)
local
m
=
29081673
local
cm
=
_G
[
"c"
..
m
]
cm
.
named_with_Arknight
=
1
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
29016634
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DECKDES
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
m
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e1
)
end
cm
.
kinkuaoi_LightAK
=
true
function
cm
.
filter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
29016634
)
--(c:IsSetCard(0x87af) or (_G["c"..c:GetCode()] and _G["c"..c:GetCode()].named_with_Arknight))
end
function
cm
.
mfilter
(
c
)
return
c
:
GetLevel
()
>
0
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
(
c
:
IsSetCard
(
0x87af
)
or
(
_G
[
"c"
..
c
:
GetCode
()]
and
_G
[
"c"
..
c
:
GetCode
()].
named_with_Arknight
))
and
c
:
IsReleasableByEffect
()
end
function
cm
.
RitualUltimateFilter
(
c
,
filter
,
e
,
tp
,
m1
,
m2
,
level_function
,
greater_or_equal
,
chk
)
if
bit
.
band
(
c
:
GetType
(),
0x81
)
~=
0x81
or
(
filter
and
not
filter
(
c
,
e
,
tp
,
chk
))
or
not
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
false
,
true
)
then
return
false
end
local
mg
=
m1
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
c
,
c
)
if
m2
then
mg
:
Merge
(
m2
)
end
if
c
.
mat_filter
then
mg
=
mg
:
Filter
(
c
.
mat_filter
,
c
,
tp
)
else
mg
:
RemoveCard
(
c
)
end
local
lv
=
level_function
(
c
)
Auxiliary
.
GCheckAdditional
=
Auxiliary
.
RitualCheckAdditional
(
c
,
lv
,
greater_or_equal
)
local
res
=
mg
:
CheckSubGroup
(
Auxiliary
.
RitualCheck
,
1
,
lv
,
tp
,
c
,
lv
,
greater_or_equal
)
Auxiliary
.
GCheckAdditional
=
nil
return
res
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
>
4
end
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
ConfirmDecktop
(
p
,
5
)
local
g
=
Duel
.
GetDecktopGroup
(
p
,
5
)
local
ct
=
5
if
#
g
>
0
then
local
mg1
=
Duel
.
GetRitualMaterial
(
tp
)
local
mg2
=
g
:
Filter
(
cm
.
mfilter
,
nil
)
mg1
:
Merge
(
mg2
)
if
Duel
.
IsExistingMatchingCard
(
cm
.
RitualUltimateFilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
cm
.
filter
,
e
,
tp
,
mg1
,
nil
,
Card
.
GetLevel
,
"Greater"
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
))
then
Duel
.
BreakEffect
()
::
cancel
::
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
RitualUltimateFilter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
cm
.
filter
,
e
,
tp
,
mg1
,
nil
,
Card
.
GetLevel
,
"Greater"
)
local
tc
=
g
:
GetFirst
()
if
tc
then
local
mg
=
mg1
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
tc
,
tc
)
if
tc
.
mat_filter
then
mg
=
mg
:
Filter
(
tc
.
mat_filter
,
tc
,
tp
)
else
mg
:
RemoveCard
(
tc
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
aux
.
GCheckAdditional
=
aux
.
RitualCheckAdditional
(
tc
,
tc
:
GetLevel
(),
"Greater"
)
local
mat
=
mg
:
SelectSubGroup
(
tp
,
aux
.
RitualCheck
,
true
,
1
,
tc
:
GetLevel
(),
tp
,
tc
,
tc
:
GetLevel
(),
"Greater"
)
aux
.
GCheckAdditional
=
nil
if
not
mat
then
goto
cancel
end
tc
:
SetMaterial
(
mat
)
Duel
.
ReleaseRitualMaterial
(
mat
)
local
mat1
=
mat
:
Filter
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
)
if
#
mat1
>
0
then
Duel
.
SendtoGrave
(
mat1
,
REASON_EFFECT
+
REASON_RELEASE
+
REASON_MATERIAL
)
end
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_RITUAL
,
tp
,
tp
,
false
,
true
,
POS_FACEUP
)
tc
:
CompleteProcedure
()
ct
=
5
-#
mat1
end
end
if
ct
>
0
then
Duel
.
SortDecktop
(
tp
,
tp
,
ct
)
end
end
end
\ No newline at end of file
expansions/script/c33201363.lua
View file @
098740f2
...
@@ -68,7 +68,7 @@ function cm.cfilter(c,code)
...
@@ -68,7 +68,7 @@ function cm.cfilter(c,code)
end
end
function
cm
.
rthtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
rthtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
code
=
e
:
GetLabel
()
local
code
=
e
:
GetLabel
()
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
cfilter
,
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
1
,
nil
,
code
)
and
c
:
IsAbleToHand
()
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
cfilter
,
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
1
,
nil
,
code
)
and
e
:
GetHandler
()
:
IsAbleToHand
()
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
0
,
0
)
end
end
function
cm
.
rthop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
rthop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
@@ -79,6 +79,10 @@ function cm.rthop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -79,6 +79,10 @@ function cm.rthop(e,tp,eg,ep,ev,re,r,rp)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
tp
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
tp
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
if
g
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_HAND
)
then
Duel
.
BreakEffect
()
Duel
.
SendtoHand
(
c
,
tp
,
REASON_EFFECT
)
end
end
end
end
end
end
end
...
...
expansions/script/c53799220.lua
View file @
098740f2
...
@@ -89,7 +89,7 @@ function cm.drop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -89,7 +89,7 @@ function cm.drop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
e1
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
e1
:
SetValue
(
ct
)
e1
:
SetValue
(
ct
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
end
end
expansions/script/c65130303.lua
View file @
098740f2
...
@@ -15,20 +15,20 @@ end
...
@@ -15,20 +15,20 @@ end
local
KOISHI_CHECK
=
false
local
KOISHI_CHECK
=
false
if
Card
.
SetCardData
then
KOISHI_CHECK
=
true
end
if
Card
.
SetCardData
then
KOISHI_CHECK
=
true
end
function
c65130303
.
cfilter
(
c
)
function
c65130303
.
cfilter
(
c
)
return
c
:
GetOriginalCodeRule
()
==
65130303
return
c
:
GetOriginalCodeRule
()
==
65130303
and
c
:
IsFaceup
()
end
end
function
c65130303
.
cfilter2
(
c
,
zone1
,
e
)
function
c65130303
.
cfilter2
(
c
,
zone1
,
e
)
local
zone2
=
1
<<
c
:
GetSequence
()
local
zone2
=
1
<<
c
:
GetSequence
()
return
not
c
:
IsOriginalCodeRule
(
65130303
)
and
c
:
GetFlagEffect
(
65130303
)
==
0
and
c
:
GetFlagEffect
(
65130333
)
==
0
and
zone1
==
zone2
|
zone1
and
not
c
:
IsImmuneToEffect
(
e
)
return
not
c
:
IsOriginalCodeRule
(
65130303
)
and
c
:
GetFlagEffect
(
65130303
)
==
0
and
c
:
GetFlagEffect
(
65130333
)
==
0
and
zone1
==
zone2
|
zone1
and
c
:
IsFaceup
()
and
not
c
:
IsImmuneToEffect
(
e
)
end
end
function
c65130303
.
cfilter3
(
c
,
zc
,
e
)
function
c65130303
.
cfilter3
(
c
,
zc
,
e
)
return
not
c
:
IsOriginalCodeRule
(
65130303
)
and
c
:
GetFlagEffect
(
65130303
)
==
0
and
c
:
GetFlagEffect
(
65130333
)
==
0
and
c
:
GetColumnGroup
():
IsContains
(
zc
)
and
not
c
:
IsImmuneToEffect
(
e
)
return
not
c
:
IsOriginalCodeRule
(
65130303
)
and
c
:
GetFlagEffect
(
65130303
)
==
0
and
c
:
GetFlagEffect
(
65130333
)
==
0
and
c
:
GetColumnGroup
():
IsContains
(
zc
)
and
c
:
IsFaceup
()
and
not
c
:
IsImmuneToEffect
(
e
)
end
end
function
c65130303
.
copycon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c65130303
.
copycon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
zone
=
0
local
zone
=
0
local
seq
=
c
:
GetSequence
()
local
seq
=
c
:
GetSequence
()
if
seq
>
0
then
zone
=
zone
|
(
1
<<
(
seq
-
1
))
end
if
seq
>
0
and
seq
<
5
then
zone
=
zone
|
(
1
<<
(
seq
-
1
))
end
if
seq
<
4
then
zone
=
zone
|
(
1
<<
(
seq
+
1
))
end
if
seq
<
4
then
zone
=
zone
|
(
1
<<
(
seq
+
1
))
end
return
Duel
.
IsExistingMatchingCard
(
c65130303
.
cfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
c65130303
.
cfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
and
(
Duel
.
IsExistingMatchingCard
(
c65130303
.
cfilter2
,
tp
,
LOCATION_MZONE
,
0
,
1
,
c
,
zone
,
e
)
or
and
(
Duel
.
IsExistingMatchingCard
(
c65130303
.
cfilter2
,
tp
,
LOCATION_MZONE
,
0
,
1
,
c
,
zone
,
e
)
or
...
@@ -53,7 +53,7 @@ function c65130303.ncopycon2(e,tp,eg,ep,ev,re,r,rp)
...
@@ -53,7 +53,7 @@ function c65130303.ncopycon2(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
zone
=
0
local
zone
=
0
local
seq
=
c
:
GetSequence
()
local
seq
=
c
:
GetSequence
()
if
seq
>
0
then
zone
=
zone
|
(
1
<<
(
seq
-
1
))
end
if
seq
>
0
and
seq
<
5
then
zone
=
zone
|
(
1
<<
(
seq
-
1
))
end
if
seq
<
4
then
zone
=
zone
|
(
1
<<
(
seq
+
1
))
end
if
seq
<
4
then
zone
=
zone
|
(
1
<<
(
seq
+
1
))
end
return
not
Duel
.
IsExistingMatchingCard
(
c65130303
.
ncfilter2
,
tp
,
LOCATION_MZONE
,
0
,
1
,
c
,
zone
)
and
not
Duel
.
IsExistingMatchingCard
(
c65130303
.
ncfilter3
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
c
,
c
)
and
c
:
GetFlagEffect
(
65130303
)
~=
0
end
return
not
Duel
.
IsExistingMatchingCard
(
c65130303
.
ncfilter2
,
tp
,
LOCATION_MZONE
,
0
,
1
,
c
,
zone
)
and
not
Duel
.
IsExistingMatchingCard
(
c65130303
.
ncfilter3
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
c
,
c
)
and
c
:
GetFlagEffect
(
65130303
)
~=
0
end
function
c65130303
.
copyop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c65130303
.
copyop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
@@ -61,7 +61,7 @@ function c65130303.copyop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -61,7 +61,7 @@ function c65130303.copyop(e,tp,eg,ep,ev,re,r,rp)
if
c
:
IsImmuneToEffect
(
e
)
then
return
end
if
c
:
IsImmuneToEffect
(
e
)
then
return
end
local
zone
=
0
local
zone
=
0
local
seq
=
c
:
GetSequence
()
local
seq
=
c
:
GetSequence
()
if
seq
>
0
then
zone
=
zone
|
(
1
<<
(
seq
-
1
))
end
if
seq
>
0
and
seq
<
5
then
zone
=
zone
|
(
1
<<
(
seq
-
1
))
end
if
seq
<
4
then
zone
=
zone
|
(
1
<<
(
seq
+
1
))
end
if
seq
<
4
then
zone
=
zone
|
(
1
<<
(
seq
+
1
))
end
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_MZONE
,
0
):
Filter
(
c65130303
.
cfilter2
,
c
,
zone
,
e
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_MZONE
,
0
):
Filter
(
c65130303
.
cfilter2
,
c
,
zone
,
e
)
local
tg
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
):
Filter
(
c65130303
.
cfilter3
,
c
,
c
,
e
)
local
tg
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
):
Filter
(
c65130303
.
cfilter3
,
c
,
c
,
e
)
...
...
expansions/script/c65130319.lua
View file @
098740f2
...
@@ -56,7 +56,7 @@ function c65130319.spfilter(c,tcode,e,tp)
...
@@ -56,7 +56,7 @@ function c65130319.spfilter(c,tcode,e,tp)
return
not
c
:
IsCode
(
tcode
)
and
c
:
IsAttack
(
878
)
and
c
:
IsDefense
(
1157
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
not
c
:
IsCode
(
tcode
)
and
c
:
IsAttack
(
878
)
and
c
:
IsDefense
(
1157
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
end
function
c65130319
.
thfilter
(
c
)
function
c65130319
.
thfilter
(
c
)
return
c
:
IsAttack
(
878
)
and
c
:
IsDefense
(
1157
)
and
c
:
IsAbleToHand
()
return
c
:
IsAttack
(
878
)
and
c
:
IsDefense
(
1157
)
and
c
:
Is
Faceup
()
and
c
:
Is
AbleToHand
()
end
end
function
c65130319
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c65130319
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
...
@@ -86,8 +86,8 @@ function c65130319.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -86,8 +86,8 @@ function c65130319.thop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetValue
(
1
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
sc
:
RegisterEffect
(
e1
,
true
)
sc
:
RegisterEffect
(
e1
,
true
)
if
not
tc
:
IsType
(
TYPE_TRAPMONSTER
)
then
if
not
tc
:
IsType
(
TYPE_TRAPMONSTER
)
then
cid
=
sc
:
CopyEffect
(
tcode
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
1
)
cid
=
sc
:
CopyEffect
(
tcode
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
1
)
end
end
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
...
...
expansions/script/c91020012.lua
View file @
098740f2
...
@@ -124,6 +124,7 @@ function cm.valcheck(e,c)
...
@@ -124,6 +124,7 @@ function cm.valcheck(e,c)
e11
:
SetType
(
EFFECT_TYPE_SINGLE
)
e11
:
SetType
(
EFFECT_TYPE_SINGLE
)
e11
:
SetCode
(
EFFECT_SET_BASE_ATTACK
)
e11
:
SetCode
(
EFFECT_SET_BASE_ATTACK
)
e11
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_CANNOT_DISABLE
)
e11
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_CANNOT_DISABLE
)
e11
:
SetCondition
(
cm
.
con11
)
e11
:
SetRange
(
LOCATION_MZONE
)
e11
:
SetRange
(
LOCATION_MZONE
)
e11
:
SetValue
(
atk
)
e11
:
SetValue
(
atk
)
e11
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TOFIELD
)
e11
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TOFIELD
)
...
@@ -134,6 +135,9 @@ function cm.valcheck(e,c)
...
@@ -134,6 +135,9 @@ function cm.valcheck(e,c)
e2
:
SetValue
(
def
)
e2
:
SetValue
(
def
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
function
cm
.
con11
(
e
,
c
)
return
e
:
GetHandler
():
IsCode
(
91020012
)
end
end
function
cm
.
ttcon1
(
e
,
c
,
minc
)
function
cm
.
ttcon1
(
e
,
c
,
minc
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment