Commit 072d5fc5 authored by wind2009's avatar wind2009

Fix Mitsurugi Ritual

parent 51ca096c
...@@ -23,9 +23,9 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -23,9 +23,9 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
local mg1=Duel.GetRitualMaterial(tp):Filter(Card.IsRace,nil,RACE_REPTILE) local mg1=Duel.GetRitualMaterial(tp):Filter(Card.IsRace,nil,RACE_REPTILE)
local mg2=Duel.GetMatchingGroup(s.mfilter,tp,LOCATION_DECK,0,nil) local mg2=Duel.GetMatchingGroup(s.mfilter,tp,LOCATION_DECK,0,nil)
local s1=Duel.IsExistingMatchingCard(aux.RitualUltimateFilter,tp,LOCATION_DECK,0,1,nil,s.filter,e,tp,mg1,nil,Card.GetLevel,"Equal") local s1=Duel.IsExistingMatchingCard(aux.RitualUltimateFilter,tp,LOCATION_DECK,0,1,nil,s.filter,e,tp,mg1,nil,Card.GetLevel,"Equal")
aux.GCheckAdditional=s.gfilter aux.RGCheckAdditional=s.gfilter
local s2=Duel.IsExistingMatchingCard(aux.RitualUltimateFilter,tp,LOCATION_HAND,0,1,nil,s.filter,e,tp,mg1,mg2,Card.GetLevel,"Equal") local s2=Duel.IsExistingMatchingCard(aux.RitualUltimateFilter,tp,LOCATION_HAND,0,1,nil,s.filter,e,tp,mg1,mg2,Card.GetLevel,"Equal")
aux.GCheckAdditional=nil aux.RGCheckAdditional=nil
local b1=s1 and (Duel.GetFlagEffect(tp,id)==0 or not e:IsCostChecked()) local b1=s1 and (Duel.GetFlagEffect(tp,id)==0 or not e:IsCostChecked())
local b2=s2 and (Duel.GetFlagEffect(tp,id+o)==0 or not e:IsCostChecked()) local b2=s2 and (Duel.GetFlagEffect(tp,id+o)==0 or not e:IsCostChecked())
if chk==0 then return b1 or b2 end if chk==0 then return b1 or b2 end
...@@ -73,7 +73,7 @@ function s.spop1(e,tp,eg,ep,ev,re,r,rp) ...@@ -73,7 +73,7 @@ function s.spop1(e,tp,eg,ep,ev,re,r,rp)
end end
function s.spop2(e,tp,eg,ep,ev,re,r,rp) function s.spop2(e,tp,eg,ep,ev,re,r,rp)
::cancel:: ::cancel::
aux.GCheckAdditional=s.gfilter aux.RGCheckAdditional=s.gfilter
local mg1=Duel.GetRitualMaterial(tp):Filter(Card.IsRace,nil,RACE_REPTILE) local mg1=Duel.GetRitualMaterial(tp):Filter(Card.IsRace,nil,RACE_REPTILE)
local mg2=Duel.GetMatchingGroup(s.mfilter,tp,LOCATION_DECK,0,nil) local mg2=Duel.GetMatchingGroup(s.mfilter,tp,LOCATION_DECK,0,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
......
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