Commit 6e4db9fa authored by SherryChaos's avatar SherryChaos

new card particle effects

parent b5b6fdcd
MDPro3 v1.1.3更新:
1.现在能设置决斗开始时是否自动加速了。
2.现在能显示已知盖卡了,设置中可以关闭。
3.修复SelectSum消息中,可选卡片数量为1时,点击不可选卡片会导致游戏无法继续的错误。
4.修复上版本中,更改设置中的[画面质量]导致游戏背景异常的错误。
5.修复部分情况下立绘为空白的错误。
6.修复弹窗确认卡片时,使用快捷键关闭弹窗时游戏无法继续的错误。
3.新增 [超融合] [技能抽取] [无限泡影] [闪电风暴] [效果遮蒙者]特效。
4.修复SelectSum消息中,可选卡片数量为1时,点击不可选卡片会导致游戏无法继续的错误。
5.修复上版本中,更改设置中的[画面质量]导致游戏背景异常的错误。
6.修复部分情况下立绘为空白的错误。
7.修复弹窗确认卡片时,使用快捷键关闭弹窗时游戏无法继续的错误。
MDPro3 v1.1.2更新:
1.现在房主能在房间中添加AI进行游戏了。
......
......@@ -40464,7 +40464,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: -0.000030517578}
m_AnchoredPosition: {x: 0, y: 0.000030517578}
m_SizeDelta: {x: 0, y: 300}
m_Pivot: {x: 0.5, y: 1}
--- !u!114 &702608002
......@@ -63165,7 +63165,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0.000030517578}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 300}
m_Pivot: {x: 0.5, y: 1}
--- !u!1 &1117266860
......@@ -1210,7 +1210,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastTarget: 0
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
......@@ -1422,7 +1422,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastTarget: 0
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
......
......@@ -905,6 +905,7 @@ namespace MDPro3
foreach (var card in Program.I().ocgcore.cards)
card.RemoveTarget(this);
disabled = false;
setOverTurn = false;
RefreshData();
}
......@@ -955,6 +956,8 @@ namespace MDPro3
CreateModel();
ModelAt(p);
ShowFaceDownCardOrNot(NeedShowFaceDownCard());
if (IsFaceDownOnSpellZone())
setOverTurn = true;
}
return 0;
}
......@@ -2823,6 +2826,7 @@ namespace MDPro3
}
int setTurn = 0;
public bool setOverTurn;
public void ShowFaceDownCardOrNot(bool show)
{
if (model == null)
......@@ -2871,6 +2875,7 @@ namespace MDPro3
return;
manager.GetElement("EffectDisquiet").SetActive(true);
setOverTurn = true;
}
#endregion
......
This diff is collapsed.
......@@ -579,5 +579,20 @@ namespace MDPro3.UI
else
disable.SetActive(false);
}
public bool InTheSameLine(GPS gps)
{
if ((gps.location & ((uint)CardLocation.Deck + (uint)CardLocation.Extra)) > 0)
return false;
if ((p.location & ((uint)CardLocation.Deck + (uint)CardLocation.Extra)) > 0)
return false;
if ((p.sequence == gps.sequence) && (p.controller == gps.controller))
return true;
if ((p.sequence == (4 - gps.sequence)) && (p.controller != gps.controller))
return true;
return false;
}
}
}
......@@ -56,8 +56,8 @@ public class AssetBundleRobber : MonoBehaviour
masterDuelAssetBundlePath = masterDuelWindowsAssetBundlePath;
workingPlace = windowsWorkingPlace;
//masterDuelAssetBundlePath = masterDuelAndroidAssetBundlePath;
//workingPlace = androindWorkingPlace;
masterDuelAssetBundlePath = masterDuelAndroidAssetBundlePath;
workingPlace = androindWorkingPlace;
fullCopy = true;
//fullCopy = false;
......@@ -66,7 +66,22 @@ public class AssetBundleRobber : MonoBehaviour
//StartCoroutine(RefreshFileResources());
Copy("ecf3e547");//Fusion07445TrailFieldCard01
Copy("b9f86e1a");//Effects/Hit/Eff_Duel_HitEffect_00
Copy("20f13fa0");//Effects/Hit/Eff_Duel_HitEffect_03
Copy("ac8758eb");//Effects/MagicTrapEffects/fxp_05740_Area
Copy("6d07fd50");//Effects/MagicTrapEffects/fxp_05740_Card
Copy("1670a856");//Effects/MagicTrapEffects/fxp_13631_Area_Loop
Copy("6b1dcc84");//Effects/MagicTrapEffects/fxp_13631_Area
Copy("aa9d693f");//Effects/MagicTrapEffects/fxp_13631_Card
Copy("55f66563");//Effects/MagicTrapEffects/fxp_14876
Copy("138f1dcd");//Effects/MonsterEffectProcess/fxp_mep08933_01
Copy("1d6fc525");//Effects/Sacrifice/fxp_Sacrifice_fsn_001
Copy("1bd494f3");//Effects/Sacrifice/fxp_Sacrifice_fsn_ef07445_001
Copy("e93b1e20");//Effects/Sacrifice/fxp_Sacrifice_rtl_001
}
void Copy(string path)
......
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