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八宫一月
ygopro-THC-cards
Commits
33de0377
Commit
33de0377
authored
May 08, 2022
by
wyykak
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
fix genshin xyz monsters
Signed-off-by:
wyykak
<
wyy_1414@126.com
>
parent
95f7b065
Changes
18
Hide whitespace changes
Inline
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Showing
18 changed files
with
101 additions
and
101 deletions
+101
-101
script/c50101.lua
script/c50101.lua
+8
-8
script/c50103.lua
script/c50103.lua
+5
-5
script/c50108.lua
script/c50108.lua
+3
-3
script/c50121.lua
script/c50121.lua
+3
-3
script/c50210.lua
script/c50210.lua
+4
-4
script/c50213.lua
script/c50213.lua
+9
-9
script/c50216.lua
script/c50216.lua
+8
-8
script/c50219.lua
script/c50219.lua
+6
-6
script/c50222.lua
script/c50222.lua
+5
-5
script/c50225.lua
script/c50225.lua
+4
-4
script/c50228.lua
script/c50228.lua
+13
-13
script/c50231.lua
script/c50231.lua
+4
-4
script/c50234.lua
script/c50234.lua
+4
-4
script/c50237.lua
script/c50237.lua
+9
-9
script/c50240.lua
script/c50240.lua
+7
-7
script/c50243.lua
script/c50243.lua
+6
-6
script/c50255.lua
script/c50255.lua
+1
-1
script/c50277.lua
script/c50277.lua
+2
-2
No files found.
script/c50101.lua
View file @
33de0377
...
...
@@ -10,13 +10,13 @@ function c50101.initial_effect(c)
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCountLimit
(
1
,
50101
)
e4
:
SetCost
(
c50101
.
bcost
)
e4
:
SetCost
(
c50101
.
bcost
)
e4
:
SetTarget
(
c50101
.
btg
)
e4
:
SetOperation
(
c50101
.
bop
)
c
:
RegisterEffect
(
e4
)
end
function
c50101
.
xyzfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
IsSetCard
(
0x250
)
return
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
IsSetCard
(
0x250
)
and
c
:
IsFaceup
()
end
function
c50101
.
bcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
2
,
REASON_COST
)
end
...
...
@@ -32,16 +32,16 @@ function c50101.bop(e,tp,eg,ep,ev,re,r,rp)
if
num
<
0
then
num
=
0
end
TET
.
ELCounter
.
Add
(
nil
,
1
-
tp
,
50219
,
num
,
e
)
local
heal
=
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_HAND
,
0
)
*
1000
local
LP
=
6000
-
Duel
.
GetLP
(
tp
)
if
LP
<
0
then
LP
=
0
end
if
heal
>
LP
then
heal
=
LP
end
Duel
.
Recover
(
tp
,
heal
,
REASON_EFFECT
)
local
heal
=
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_HAND
,
0
)
*
1000
local
LP
=
6000
-
Duel
.
GetLP
(
tp
)
if
LP
<
0
then
LP
=
0
end
if
heal
>
LP
then
heal
=
LP
end
Duel
.
Recover
(
tp
,
heal
,
REASON_EFFECT
)
local
c
=
e
:
GetHandler
()
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e3
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e3
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e3
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e3
:
SetValue
(
1000
)
Duel
.
RegisterEffect
(
e3
,
tp
)
...
...
script/c50103.lua
View file @
33de0377
...
...
@@ -8,7 +8,7 @@ function c50103.initial_effect(c)
e4
:
SetDescription
(
aux
.
Stringid
(
50103
,
0
))
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCost
(
c50103
.
bcost
)
e4
:
SetCost
(
c50103
.
bcost
)
e4
:
SetTarget
(
c50103
.
btg
)
e4
:
SetOperation
(
c50103
.
bop
)
c
:
RegisterEffect
(
e4
)
...
...
@@ -18,10 +18,10 @@ function c50103.initial_effect(c)
e3
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e3
:
SetCondition
(
c50103
.
acon
)
e3
:
SetCondition
(
c50103
.
acon
)
e3
:
SetValue
(
800
)
c
:
RegisterEffect
(
e3
)
--evil cost
--evil cost
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetRange
(
LOCATION_MZONE
)
...
...
@@ -32,7 +32,7 @@ function c50103.initial_effect(c)
c
:
RegisterEffect
(
e2
)
end
function
c50103
.
xyzfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_WIND
)
and
c
:
IsSetCard
(
0x250
)
return
c
:
IsAttribute
(
ATTRIBUTE_WIND
)
and
c
:
IsSetCard
(
0x250
)
and
c
:
IsFaceup
()
end
function
c50103
.
bcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
2
,
REASON_COST
)
end
...
...
@@ -42,7 +42,7 @@ function c50103.btg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
true
end
end
function
c50103
.
bop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
--chain attack
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
50103
,
1
))
...
...
script/c50108.lua
View file @
33de0377
...
...
@@ -10,7 +10,7 @@ function c50108.initial_effect(c)
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCountLimit
(
1
,
50108
)
e4
:
SetCost
(
c50108
.
bcost
)
e4
:
SetCost
(
c50108
.
bcost
)
e4
:
SetTarget
(
c50108
.
btg
)
e4
:
SetOperation
(
c50108
.
bop
)
c
:
RegisterEffect
(
e4
)
...
...
@@ -24,7 +24,7 @@ function c50108.initial_effect(c)
c
:
RegisterEffect
(
e3
)
end
function
c50108
.
xyzfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_WIND
)
and
c
:
IsSetCard
(
0x250
)
return
c
:
IsAttribute
(
ATTRIBUTE_WIND
)
and
c
:
IsSetCard
(
0x250
)
and
c
:
IsFaceup
()
end
function
c50108
.
bcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
2
,
REASON_COST
)
end
...
...
@@ -34,7 +34,7 @@ function c50108.btg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
true
end
end
function
c50108
.
bop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
for
i
=
1
,
2
do
for
i
=
1
,
2
do
local
num
=
1
local
genso
,
count
=
TET
.
ELCounter
.
Get
(
1
-
tp
)
TET
.
ELCounter
.
Add
(
nil
,
1
-
tp
,
50240
,
num
,
e
)
...
...
script/c50121.lua
View file @
33de0377
...
...
@@ -10,7 +10,7 @@ function c50121.initial_effect(c)
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCountLimit
(
1
,
50121
)
e4
:
SetCost
(
c50121
.
bcost
)
e4
:
SetCost
(
c50121
.
bcost
)
e4
:
SetTarget
(
c50121
.
btg
)
e4
:
SetOperation
(
c50121
.
bop
)
c
:
RegisterEffect
(
e4
)
...
...
@@ -24,7 +24,7 @@ function c50121.initial_effect(c)
c
:
RegisterEffect
(
e3
)
end
function
c50121
.
xyzfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_EARTH
)
and
c
:
IsSetCard
(
0x250
)
return
c
:
IsAttribute
(
ATTRIBUTE_EARTH
)
and
c
:
IsSetCard
(
0x250
)
and
c
:
IsFaceup
()
end
function
c50121
.
bcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_COST
)
end
...
...
@@ -39,7 +39,7 @@ function c50121.bop(e,tp,eg,ep,ev,re,r,rp)
if
genso
==
50234
and
count
>
0
then
num
=
3
-
count
end
if
num
<
0
then
num
=
0
end
TET
.
ELCounter
.
Add
(
nil
,
1
-
tp
,
50234
,
num
,
e
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
tc
=
g
:
GetFirst
()
while
tc
do
...
...
script/c50210.lua
View file @
33de0377
...
...
@@ -9,7 +9,7 @@ function c50210.initial_effect(c)
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCountLimit
(
1
,
50210
)
e4
:
SetCost
(
c50210
.
bcost
)
e4
:
SetCost
(
c50210
.
bcost
)
e4
:
SetTarget
(
c50210
.
btg
)
e4
:
SetOperation
(
c50210
.
bop
)
c
:
RegisterEffect
(
e4
)
...
...
@@ -18,12 +18,12 @@ function c50210.initial_effect(c)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCode
(
EVENT_PRE_BATTLE_DAMAGE
)
e3
:
SetCondition
(
c50210
.
dcon
)
e3
:
SetOperation
(
c50210
.
dop
)
e3
:
SetCondition
(
c50210
.
dcon
)
e3
:
SetOperation
(
c50210
.
dop
)
c
:
RegisterEffect
(
e3
)
end
function
c50210
.
xyzfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
c
:
IsSetCard
(
0x250
)
return
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
c
:
IsSetCard
(
0x250
)
and
c
:
IsFaceup
()
end
function
c50210
.
bcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
2
,
REASON_COST
)
end
...
...
script/c50213.lua
View file @
33de0377
...
...
@@ -9,7 +9,7 @@ function c50213.initial_effect(c)
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCountLimit
(
1
,
50213
)
e4
:
SetCost
(
c50213
.
bcost
)
e4
:
SetCost
(
c50213
.
bcost
)
e4
:
SetTarget
(
c50213
.
btg
)
e4
:
SetOperation
(
c50213
.
bop
)
c
:
RegisterEffect
(
e4
)
...
...
@@ -26,7 +26,7 @@ function c50213.initial_effect(c)
c
:
RegisterEffect
(
e7
)
end
function
c50213
.
xyzfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsSetCard
(
0x250
)
return
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsSetCard
(
0x250
)
and
c
:
IsFaceup
()
end
function
c50213
.
bcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_COST
)
end
...
...
@@ -36,13 +36,13 @@ function c50213.btg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
true
end
end
function
c50213
.
bop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
for
i
=
1
,
3
do
local
num
=
1
local
genso
,
count
=
TET
.
ELCounter
.
Get
(
1
-
tp
)
if
genso
==
50213
and
count
>
1
then
num
=
3
-
count
end
if
num
<
0
then
num
=
0
end
TET
.
ELCounter
.
Add
(
nil
,
1
-
tp
,
50213
,
num
,
e
)
end
for
i
=
1
,
3
do
local
num
=
1
local
genso
,
count
=
TET
.
ELCounter
.
Get
(
1
-
tp
)
if
genso
==
50213
and
count
>
1
then
num
=
3
-
count
end
if
num
<
0
then
num
=
0
end
TET
.
ELCounter
.
Add
(
nil
,
1
-
tp
,
50213
,
num
,
e
)
end
end
function
c50213
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
...
...
script/c50216.lua
View file @
33de0377
...
...
@@ -7,10 +7,10 @@ function c50216.initial_effect(c)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
50216
,
0
))
e4
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e4
:
SetCode
(
EVENT_FREE_CHAIN
)
e4
:
SetCode
(
EVENT_FREE_CHAIN
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCountLimit
(
1
,
50216
)
e4
:
SetCost
(
c50216
.
bcost
)
e4
:
SetCost
(
c50216
.
bcost
)
e4
:
SetTarget
(
c50216
.
btg
)
e4
:
SetOperation
(
c50216
.
bop
)
c
:
RegisterEffect
(
e4
)
...
...
@@ -22,7 +22,7 @@ function c50216.initial_effect(c)
c
:
RegisterEffect
(
e2
)
end
function
c50216
.
xyzfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_WATER
)
and
c
:
IsSetCard
(
0x250
)
return
c
:
IsAttribute
(
ATTRIBUTE_WATER
)
and
c
:
IsSetCard
(
0x250
)
and
c
:
IsFaceup
()
end
function
c50216
.
bcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
2
,
REASON_COST
)
end
...
...
@@ -32,7 +32,7 @@ function c50216.btg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
true
end
end
function
c50216
.
bop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
tc
=
g
:
GetFirst
()
while
tc
do
...
...
@@ -49,12 +49,12 @@ function c50216.bop(e,tp,eg,ep,ev,re,r,rp)
if
genso
==
50216
and
count
>
1
then
num
=
4
-
count
end
if
num
<
0
then
num
=
0
end
TET
.
ELCounter
.
Add
(
nil
,
1
-
tp
,
50216
,
num
,
e
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_DAMAGE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetLabelObject
(
c
)
e2
:
SetCountLimit
(
1
)
e2
:
SetLabelObject
(
c
)
e2
:
SetCondition
(
c50216
.
ccon
)
e2
:
SetOperation
(
c50216
.
cop
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
...
...
@@ -64,7 +64,7 @@ function c50216.ccon(e,tp,eg,ep,ev,re,r,rp)
return
tp
~=
ep
end
function
c50216
.
cop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
atk
=
e
:
GetLabelObject
():
GetAttack
()
local
atk
=
e
:
GetLabelObject
():
GetAttack
()
Duel
.
Damage
(
1
-
tp
,
atk
,
REASON_EFFECT
)
end
function
c50216
.
bop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c50219.lua
View file @
33de0377
...
...
@@ -8,10 +8,10 @@ function c50219.initial_effect(c)
e4
:
SetDescription
(
aux
.
Stringid
(
50219
,
0
))
e4
:
SetCategory
(
CATEGORY_RECOVER
+
CATEGORY_DRAW
)
e4
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e4
:
SetCode
(
EVENT_FREE_CHAIN
)
e4
:
SetCode
(
EVENT_FREE_CHAIN
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCountLimit
(
1
,
50219
)
e4
:
SetCost
(
c50219
.
bcost
)
e4
:
SetCost
(
c50219
.
bcost
)
e4
:
SetTarget
(
c50219
.
btg
)
e4
:
SetOperation
(
c50219
.
bop
)
c
:
RegisterEffect
(
e4
)
...
...
@@ -25,7 +25,7 @@ function c50219.initial_effect(c)
c
:
RegisterEffect
(
e3
)
end
function
c50219
.
xyzfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
IsSetCard
(
0x250
)
return
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
IsSetCard
(
0x250
)
and
c
:
IsFaceup
()
end
function
c50219
.
bcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
2
,
REASON_COST
)
end
...
...
@@ -44,9 +44,9 @@ function c50219.bop(e,tp,eg,ep,ev,re,r,rp)
if
num
<
0
then
num
=
0
end
TET
.
ELCounter
.
Add
(
nil
,
1
-
tp
,
50219
,
num
,
e
)
local
ct
=
Duel
.
GetMatchingGroupCount
(
c50219
.
natfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
Duel
.
Draw
(
tp
,
ct
,
REASON_EFFECT
)
Duel
.
Recover
(
tp
,
ct
*
1000
,
REASON_EFFECT
)
local
ct
=
Duel
.
GetMatchingGroupCount
(
c50219
.
natfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
Duel
.
Draw
(
tp
,
ct
,
REASON_EFFECT
)
Duel
.
Recover
(
tp
,
ct
*
1000
,
REASON_EFFECT
)
end
function
c50219
.
value
(
e
,
c
)
local
ct
=
400
...
...
script/c50222.lua
View file @
33de0377
...
...
@@ -14,7 +14,7 @@ function c50222.initial_effect(c)
c
:
RegisterEffect
(
e4
)
end
function
c50222
.
xyzfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_WATER
)
and
c
:
IsSetCard
(
0x250
)
return
c
:
IsAttribute
(
ATTRIBUTE_WATER
)
and
c
:
IsSetCard
(
0x250
)
and
c
:
IsFaceup
()
end
function
c50222
.
bcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
2
,
REASON_COST
)
end
...
...
@@ -44,7 +44,7 @@ function c50222.bop(e,tp,eg,ep,ev,re,r,rp)
end
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
+
RESET_OPPO_TURN
)
c
:
RegisterEffect
(
e1
,
true
)
--heal
--heal
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_DAMAGE_STEP_END
)
...
...
@@ -80,9 +80,9 @@ function c50222.eleop(e,tp,eg,ep,ev,re,r,rp)
if
genso
==
50216
and
count
>
1
then
num
=
2
-
count
end
if
num
<
0
then
num
=
0
end
TET
.
ELCounter
.
Add
(
nil
,
1
-
tp
,
50216
,
num
,
e
)
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
local
ct
=
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_HAND
,
0
)
Duel
.
Recover
(
tp
,
ct
*
200
,
REASON_EFFECT
)
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
local
ct
=
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_HAND
,
0
)
Duel
.
Recover
(
tp
,
ct
*
200
,
REASON_EFFECT
)
end
function
c50222
.
value
(
e
,
c
)
return
Duel
.
GetFieldGroupCount
(
c
:
GetControler
(),
LOCATION_HAND
,
0
)
*
400
...
...
script/c50225.lua
View file @
33de0377
...
...
@@ -7,16 +7,16 @@ function c50225.initial_effect(c)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
50225
,
0
))
e4
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e4
:
SetCode
(
EVENT_FREE_CHAIN
)
e4
:
SetCode
(
EVENT_FREE_CHAIN
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCountLimit
(
1
,
50225
)
e4
:
SetCost
(
c50225
.
bcost
)
e4
:
SetCost
(
c50225
.
bcost
)
e4
:
SetTarget
(
c50225
.
btg
)
e4
:
SetOperation
(
c50225
.
bop
)
c
:
RegisterEffect
(
e4
)
end
function
c50225
.
xyzfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
IsSetCard
(
0x250
)
return
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
IsSetCard
(
0x250
)
and
c
:
IsFaceup
()
end
function
c50225
.
bcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
2
,
REASON_COST
)
end
...
...
@@ -48,7 +48,7 @@ function c50225.bop(e,tp,eg,ep,ev,re,r,rp)
end
function
c50225
.
pycon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ep
==
tp
and
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
e
:
GetHandler
():
GetFlagEffect
(
50225
)
==
0
and
e
:
GetHandler
():
GetFlagEffect
(
50225
)
==
0
end
function
c50225
.
pyop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
num
=
1
...
...
script/c50228.lua
View file @
33de0377
...
...
@@ -7,24 +7,24 @@ function c50228.initial_effect(c)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
50228
,
0
))
e4
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e4
:
SetCode
(
EVENT_FREE_CHAIN
)
e4
:
SetCode
(
EVENT_FREE_CHAIN
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCountLimit
(
1
,
50228
)
e4
:
SetCost
(
c50228
.
bcost
)
e4
:
SetCost
(
c50228
.
bcost
)
e4
:
SetTarget
(
c50228
.
btg
)
e4
:
SetOperation
(
c50228
.
bop
)
c
:
RegisterEffect
(
e4
)
--yl
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetCondition
(
c50228
.
ylcon
)
e2
:
SetOperation
(
c50228
.
ylop
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
function
c50228
.
xyzfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsSetCard
(
0x250
)
return
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsSetCard
(
0x250
)
and
c
:
IsFaceup
()
end
function
c50228
.
bcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
3
,
REASON_COST
)
end
...
...
@@ -34,12 +34,12 @@ function c50228.btg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
true
end
end
function
c50228
.
bop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
num
=
3
local
genso
,
count
=
TET
.
ELCounter
.
Get
(
1
-
tp
)
if
genso
==
50213
and
count
>
0
then
num
=
3
-
count
end
if
num
<
0
then
num
=
0
end
TET
.
ELCounter
.
Add
(
nil
,
1
-
tp
,
50213
,
num
,
e
)
local
num
=
3
local
genso
,
count
=
TET
.
ELCounter
.
Get
(
1
-
tp
)
if
genso
==
50213
and
count
>
0
then
num
=
3
-
count
end
if
num
<
0
then
num
=
0
end
TET
.
ELCounter
.
Add
(
nil
,
1
-
tp
,
50213
,
num
,
e
)
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
@@ -65,14 +65,14 @@ end
function
c50228
.
cop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetMatchingGroup
(
c50228
.
ylfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
gt
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_GRAVE
,
nil
)
local
gt
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_GRAVE
,
nil
)
local
tc
=
g
:
GetFirst
()
while
tc
and
gt
:
GetCount
()
>
0
do
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_XMATERIAL
)
local
sg
=
gt
:
Select
(
tp
,
1
,
1
,
nil
)
local
sg
=
gt
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
Overlay
(
tc
,
sg
)
gt
:
RemoveCard
(
sg
:
GetFirst
())
tc
=
g
:
GetNext
()
tc
=
g
:
GetNext
()
end
end
function
c50228
.
filter
(
c
)
...
...
script/c50231.lua
View file @
33de0377
...
...
@@ -10,13 +10,13 @@ function c50231.initial_effect(c)
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCountLimit
(
1
,
50231
)
e4
:
SetCost
(
c50231
.
bcost
)
e4
:
SetCost
(
c50231
.
bcost
)
e4
:
SetTarget
(
c50231
.
btg
)
e4
:
SetOperation
(
c50231
.
bop
)
c
:
RegisterEffect
(
e4
)
end
function
c50231
.
xyzfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_WATER
)
and
c
:
IsSetCard
(
0x250
)
return
c
:
IsAttribute
(
ATTRIBUTE_WATER
)
and
c
:
IsSetCard
(
0x250
)
and
c
:
IsFaceup
()
end
function
c50231
.
bcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
2
,
REASON_COST
)
end
...
...
@@ -32,10 +32,10 @@ end
function
c50231
.
bop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c50231
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
ct
=
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_HAND
,
0
)
local
ct
=
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_HAND
,
0
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
Recover
(
tp
,
ct
*
400
,
REASON_EFFECT
)
Duel
.
Recover
(
tp
,
ct
*
400
,
REASON_EFFECT
)
end
end
script/c50234.lua
View file @
33de0377
...
...
@@ -10,13 +10,13 @@ function c50234.initial_effect(c)
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCountLimit
(
1
)
e4
:
SetCost
(
c50234
.
bcost
)
e4
:
SetCost
(
c50234
.
bcost
)
e4
:
SetTarget
(
c50234
.
btg
)
e4
:
SetOperation
(
c50234
.
bop
)
c
:
RegisterEffect
(
e4
)
end
function
c50234
.
xyzfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_EARTH
)
and
c
:
IsSetCard
(
0x250
)
return
c
:
IsAttribute
(
ATTRIBUTE_EARTH
)
and
c
:
IsSetCard
(
0x250
)
and
c
:
IsFaceup
()
end
function
c50234
.
bcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
2
,
REASON_COST
)
end
...
...
@@ -31,7 +31,7 @@ function c50234.bop(e,tp,eg,ep,ev,re,r,rp)
if
genso
==
50234
and
count
>
0
then
num
=
1
-
count
end
if
num
<
0
then
num
=
0
end
TET
.
ELCounter
.
Add
(
nil
,
1
-
tp
,
50234
,
num
,
e
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
...
...
@@ -41,7 +41,7 @@ function c50234.bop(e,tp,eg,ep,ev,re,r,rp)
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
)
e5
:
SetCode
(
EFFECT_ATTACK_ALL
)
e5
:
SetValue
(
1
)
e5
:
SetValue
(
1
)
e5
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
,
2
)
c
:
RegisterEffect
(
e5
)
end
script/c50237.lua
View file @
33de0377
...
...
@@ -7,15 +7,15 @@ function c50237.initial_effect(c)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
50237
,
0
))
e4
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e4
:
SetCode
(
EVENT_FREE_CHAIN
)
e4
:
SetCode
(
EVENT_FREE_CHAIN
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCost
(
c50237
.
bcost
)
e4
:
SetCost
(
c50237
.
bcost
)
e4
:
SetTarget
(
c50237
.
btg
)
e4
:
SetOperation
(
c50237
.
bop
)
c
:
RegisterEffect
(
e4
)
end
function
c50237
.
xyzfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsSetCard
(
0x250
)
return
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsSetCard
(
0x250
)
and
c
:
IsFaceup
()
end
function
c50237
.
bcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
3
,
REASON_COST
)
end
...
...
@@ -25,12 +25,12 @@ function c50237.btg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
true
end
end
function
c50237
.
bop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
num
=
2
local
genso
,
count
=
TET
.
ELCounter
.
Get
(
1
-
tp
)
if
genso
==
50213
and
count
>
0
then
num
=
3
-
count
end
if
num
<
0
then
num
=
0
end
TET
.
ELCounter
.
Add
(
nil
,
1
-
tp
,
50213
,
num
,
e
)
local
num
=
2
local
genso
,
count
=
TET
.
ELCounter
.
Get
(
1
-
tp
)
if
genso
==
50213
and
count
>
0
then
num
=
3
-
count
end
if
num
<
0
then
num
=
0
end
TET
.
ELCounter
.
Add
(
nil
,
1
-
tp
,
50213
,
num
,
e
)
local
c
=
e
:
GetHandler
()
--dd
local
e5
=
Effect
.
CreateEffect
(
c
)
...
...
script/c50240.lua
View file @
33de0377
...
...
@@ -10,13 +10,13 @@ function c50240.initial_effect(c)
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCountLimit
(
1
,
50240
)
e4
:
SetCost
(
c50240
.
bcost
)
e4
:
SetCost
(
c50240
.
bcost
)
e4
:
SetTarget
(
c50240
.
btg
)
e4
:
SetOperation
(
c50240
.
bop
)
c
:
RegisterEffect
(
e4
)
end
function
c50240
.
xyzfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_WIND
)
and
c
:
IsSetCard
(
0x250
)
return
c
:
IsAttribute
(
ATTRIBUTE_WIND
)
and
c
:
IsSetCard
(
0x250
)
and
c
:
IsFaceup
()
end
function
c50240
.
bcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
2
,
REASON_COST
)
end
...
...
@@ -44,9 +44,9 @@ function c50240.cop(e,tp,eg,ep,ev,re,r,rp)
local
genso
,
count
=
TET
.
ELCounter
.
Get
(
1
-
tp
)
TET
.
ELCounter
.
Add
(
nil
,
1
-
tp
,
50240
,
num
,
e
)
local
g
=
Duel
.
GetMatchingGroup
(
c50240
.
dfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
if
g
:
GetCount
()
>
0
then
local
sg
=
g
:
RandomSelect
(
tp
,
1
)
Duel
.
Destroy
(
sg
,
REASON_EFFECT
)
end
local
g
=
Duel
.
GetMatchingGroup
(
c50240
.
dfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
if
g
:
GetCount
()
>
0
then
local
sg
=
g
:
RandomSelect
(
tp
,
1
)
Duel
.
Destroy
(
sg
,
REASON_EFFECT
)
end
end
script/c50243.lua
View file @
33de0377
...
...
@@ -10,13 +10,13 @@ function c50243.initial_effect(c)
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCountLimit
(
1
,
50243
)
e4
:
SetCost
(
c50243
.
bcost
)
e4
:
SetCost
(
c50243
.
bcost
)
e4
:
SetTarget
(
c50243
.
btg
)
e4
:
SetOperation
(
c50243
.
bop
)
c
:
RegisterEffect
(
e4
)
end
function
c50243
.
xyzfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_EARTH
)
and
c
:
IsSetCard
(
0x250
)
return
c
:
IsAttribute
(
ATTRIBUTE_EARTH
)
and
c
:
IsSetCard
(
0x250
)
and
c
:
IsFaceup
()
end
function
c50243
.
bcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
2
,
REASON_COST
)
end
...
...
@@ -31,8 +31,8 @@ function c50243.bop(e,tp,eg,ep,ev,re,r,rp)
if
genso
==
50234
and
count
>
0
then
num
=
1
-
count
end
if
num
<
0
then
num
=
0
end
TET
.
ELCounter
.
Add
(
nil
,
1
-
tp
,
50234
,
num
,
e
)
local
c
=
e
:
GetHandler
()
local
def
=
c
:
GetDefense
()
local
c
=
e
:
GetHandler
()
local
def
=
c
:
GetDefense
()
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e5
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
...
...
@@ -48,6 +48,6 @@ function c50243.reccon(e,tp,eg,ep,ev,re,r,rp)
return
eg
:
FilterCount
(
c50243
.
qfilter
,
nil
)
>
0
and
ep
==
1
-
tp
and
ev
>
0
end
function
c50243
.
recop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
def
=
e
:
GetLabel
()
Duel
.
Damage
(
1
-
tp
,
def
,
REASON_BATTLE
)
local
def
=
e
:
GetLabel
()
Duel
.
Damage
(
1
-
tp
,
def
,
REASON_BATTLE
)
end
script/c50255.lua
View file @
33de0377
...
...
@@ -16,7 +16,7 @@ function c50255.initial_effect(c)
c
:
RegisterEffect
(
e4
)
end
function
c50255
.
xyzfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
c
:
IsSetCard
(
0x250
)
return
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
c
:
IsSetCard
(
0x250
)
and
c
:
IsFaceup
()
end
function
c50255
.
bcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
2
,
REASON_COST
)
end
...
...
script/c50277.lua
View file @
33de0377
...
...
@@ -9,13 +9,13 @@ function c50277.initial_effect(c)
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCountLimit
(
1
,
50277
)
e4
:
SetCost
(
c50277
.
bcost
)
e4
:
SetCost
(
c50277
.
bcost
)
e4
:
SetTarget
(
c50277
.
btg
)
e4
:
SetOperation
(
c50277
.
bop
)
c
:
RegisterEffect
(
e4
)
end
function
c50277
.
xyzfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
c
:
IsSetCard
(
0x250
)
return
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
c
:
IsSetCard
(
0x250
)
and
c
:
IsFaceup
()
end
function
c50277
.
bcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
2
,
REASON_COST
)
end
...
...
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