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八宫一月
ygopro-scripts
Commits
f9c165de
Commit
f9c165de
authored
Apr 23, 2018
by
Koishi_Mint
Committed by
nanahira
Apr 23, 2018
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
field activation fix by Effect.CheckCountLimit (#1025)
parent
039a96d4
Changes
11
Hide whitespace changes
Inline
Side-by-side
Showing
11 changed files
with
15 additions
and
3 deletions
+15
-3
c15248873.lua
c15248873.lua
+1
-0
c19089195.lua
c19089195.lua
+1
-0
c22900598.lua
c22900598.lua
+1
-0
c26920296.lua
c26920296.lua
+1
-1
c32912040.lua
c32912040.lua
+1
-0
c48934760.lua
c48934760.lua
+1
-0
c69529337.lua
c69529337.lua
+1
-0
c72332074.lua
c72332074.lua
+3
-1
c89208725.lua
c89208725.lua
+1
-0
c95923441.lua
c95923441.lua
+1
-0
c97970833.lua
c97970833.lua
+3
-1
No files found.
c15248873.lua
View file @
f9c165de
...
@@ -30,6 +30,7 @@ function c15248873.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -30,6 +30,7 @@ function c15248873.operation(e,tp,eg,ep,ev,re,r,rp)
end
end
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
local
te
=
tc
:
GetActivateEffect
()
local
te
=
tc
:
GetActivateEffect
()
te
:
UseCountLimit
(
tp
,
1
,
true
)
local
tep
=
tc
:
GetControler
()
local
tep
=
tc
:
GetControler
()
local
cost
=
te
:
GetCost
()
local
cost
=
te
:
GetCost
()
if
cost
then
cost
(
te
,
tep
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
if
cost
then
cost
(
te
,
tep
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
...
...
c19089195.lua
View file @
f9c165de
...
@@ -45,6 +45,7 @@ function c19089195.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -45,6 +45,7 @@ function c19089195.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
local
te
=
tc
:
GetActivateEffect
()
local
te
=
tc
:
GetActivateEffect
()
te
:
UseCountLimit
(
tp
,
1
,
true
)
local
tep
=
tc
:
GetControler
()
local
tep
=
tc
:
GetControler
()
local
cost
=
te
:
GetCost
()
local
cost
=
te
:
GetCost
()
if
cost
then
cost
(
te
,
tep
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
if
cost
then
cost
(
te
,
tep
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
...
...
c22900598.lua
View file @
f9c165de
...
@@ -30,6 +30,7 @@ function c22900598.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -30,6 +30,7 @@ function c22900598.activate(e,tp,eg,ep,ev,re,r,rp)
if
tc
then
if
tc
then
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
local
te
=
tc
:
GetActivateEffect
()
local
te
=
tc
:
GetActivateEffect
()
te
:
UseCountLimit
(
tp
,
1
,
true
)
local
tep
=
tc
:
GetControler
()
local
tep
=
tc
:
GetControler
()
local
cost
=
te
:
GetCost
()
local
cost
=
te
:
GetCost
()
if
cost
then
cost
(
te
,
tep
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
if
cost
then
cost
(
te
,
tep
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
...
...
c26920296.lua
View file @
f9c165de
...
@@ -4,7 +4,7 @@ function c26920296.initial_effect(c)
...
@@ -4,7 +4,7 @@ function c26920296.initial_effect(c)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
26920296
)
e1
:
SetCountLimit
(
1
,
26920296
+
EFFECT_COUNT_CODE_OATH
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--draw
--draw
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
...
...
c32912040.lua
View file @
f9c165de
...
@@ -73,6 +73,7 @@ function c32912040.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -73,6 +73,7 @@ function c32912040.operation(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
local
te
=
tc
:
GetActivateEffect
()
local
te
=
tc
:
GetActivateEffect
()
te
:
UseCountLimit
(
tp
,
1
,
true
)
local
tep
=
tc
:
GetControler
()
local
tep
=
tc
:
GetControler
()
local
cost
=
te
:
GetCost
()
local
cost
=
te
:
GetCost
()
if
cost
then
cost
(
te
,
tep
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
if
cost
then
cost
(
te
,
tep
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
...
...
c48934760.lua
View file @
f9c165de
...
@@ -32,6 +32,7 @@ function c48934760.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -32,6 +32,7 @@ function c48934760.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
local
te
=
tc
:
GetActivateEffect
()
local
te
=
tc
:
GetActivateEffect
()
te
:
UseCountLimit
(
tp
,
1
,
true
)
local
tep
=
tc
:
GetControler
()
local
tep
=
tc
:
GetControler
()
local
cost
=
te
:
GetCost
()
local
cost
=
te
:
GetCost
()
if
cost
then
cost
(
te
,
tep
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
if
cost
then
cost
(
te
,
tep
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
...
...
c69529337.lua
View file @
f9c165de
...
@@ -82,6 +82,7 @@ function c69529337.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -82,6 +82,7 @@ function c69529337.operation(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
local
te
=
tc
:
GetActivateEffect
()
local
te
=
tc
:
GetActivateEffect
()
te
:
UseCountLimit
(
tp
,
1
,
true
)
local
tep
=
tc
:
GetControler
()
local
tep
=
tc
:
GetControler
()
local
cost
=
te
:
GetCost
()
local
cost
=
te
:
GetCost
()
if
cost
then
cost
(
te
,
tep
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
if
cost
then
cost
(
te
,
tep
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
...
...
c72332074.lua
View file @
f9c165de
...
@@ -77,6 +77,8 @@ function c72332074.actop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -77,6 +77,8 @@ function c72332074.actop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
end
end
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
Duel
.
RaiseEvent
(
tc
,
4179255
,
tc
:
GetActivateEffect
(),
0
,
tp
,
tp
,
Duel
.
GetCurrentChain
())
local
te
=
tc
:
GetActivateEffect
()
te
:
UseCountLimit
(
tp
,
1
,
true
)
Duel
.
RaiseEvent
(
tc
,
4179255
,
te
,
0
,
tp
,
tp
,
Duel
.
GetCurrentChain
())
end
end
end
end
c89208725.lua
View file @
f9c165de
...
@@ -34,6 +34,7 @@ function c89208725.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -34,6 +34,7 @@ function c89208725.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
end
end
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
te
:
UseCountLimit
(
tp
,
1
,
true
)
local
tep
=
tc
:
GetControler
()
local
tep
=
tc
:
GetControler
()
local
cost
=
te
:
GetCost
()
local
cost
=
te
:
GetCost
()
if
cost
then
cost
(
te
,
tep
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
if
cost
then
cost
(
te
,
tep
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
...
...
c95923441.lua
View file @
f9c165de
...
@@ -51,6 +51,7 @@ function c95923441.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -51,6 +51,7 @@ function c95923441.operation(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
local
te
=
tc
:
GetActivateEffect
()
local
te
=
tc
:
GetActivateEffect
()
te
:
UseCountLimit
(
tp
,
1
,
true
)
local
tep
=
tc
:
GetControler
()
local
tep
=
tc
:
GetControler
()
local
cost
=
te
:
GetCost
()
local
cost
=
te
:
GetCost
()
if
cost
then
cost
(
te
,
tep
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
if
cost
then
cost
(
te
,
tep
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
...
...
c97970833.lua
View file @
f9c165de
...
@@ -29,9 +29,11 @@ function c97970833.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -29,9 +29,11 @@ function c97970833.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
fc
=
Duel
.
GetFieldCard
(
1
-
tp
,
LOCATION_SZONE
,
5
)
fc
=
Duel
.
GetFieldCard
(
1
-
tp
,
LOCATION_SZONE
,
5
)
local
te
=
tc
:
GetActivateEffect
()
te
:
UseCountLimit
(
tp
,
1
,
true
)
if
fc
and
fc
:
IsFaceup
()
and
Duel
.
IsPlayerCanDraw
(
1
-
tp
,
1
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
97970833
,
0
))
then
if
fc
and
fc
:
IsFaceup
()
and
Duel
.
IsPlayerCanDraw
(
1
-
tp
,
1
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
97970833
,
0
))
then
Duel
.
Draw
(
1
-
tp
,
1
,
REASON_EFFECT
)
Duel
.
Draw
(
1
-
tp
,
1
,
REASON_EFFECT
)
end
end
Duel
.
RaiseEvent
(
tc
,
4179255
,
t
c
:
GetActivateEffect
()
,
0
,
tp
,
tp
,
Duel
.
GetCurrentChain
())
Duel
.
RaiseEvent
(
tc
,
4179255
,
t
e
,
0
,
tp
,
tp
,
Duel
.
GetCurrentChain
())
end
end
end
end
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