Commit f3e9a2db authored by mercury233's avatar mercury233

fix id

parent 1db00fe1
--ネフティスのり手
--ネフティスのり手
function c25397880.initial_effect(c)
--special summon
--to hand (on field eff)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(25397880,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DESTROY)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCountLimit(1,25397880)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetTarget(c25397880.sptg)
e1:SetOperation(c25397880.spop)
e1:SetTarget(c25397880.thtg)
e1:SetOperation(c25397880.thop)
c:RegisterEffect(e1)
--reg destroy (deck)
--reg to hand (GY eff)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
......@@ -19,40 +20,36 @@ function c25397880.initial_effect(c)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(25397880,1))
e3:SetCategory(CATEGORY_DESTROY)
e3:SetCategory(CATEGORY_TOHAND)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetRange(LOCATION_GRAVE)
e3:SetCountLimit(1,25397881)
e3:SetCode(EVENT_PHASE+PHASE_STANDBY)
e3:SetCondition(c25397880.descon)
e3:SetTarget(c25397880.destg)
e3:SetOperation(c25397880.desop)
e3:SetCondition(c25397880.thcon2)
e3:SetTarget(c25397880.thtg2)
e3:SetOperation(c25397880.thop2)
e3:SetLabelObject(e2)
c:RegisterEffect(e3)
end
function c25397880.spfilter(c,e,tp)
return c:IsSetCard(0x11f) and c:IsLevelBelow(4) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and not c:IsCode(25397880)
function c25397880.filter(c)
return c:IsSetCard(0x11f) and c:IsAbleToHand() and not c:IsCode(25397880)
end
function c25397880.filter(c,e,tp)
return Duel.IsExistingMatchingCard(c25397880.spfilter,tp,LOCATION_HAND,0,1,c,e,tp)
end
function c25397880.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c25397880.filter,tp,LOCATION_HAND,0,1,nil,e,tp) end
function c25397880.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c25397880.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c25397880.filter,tp,LOCATION_GRAVE,0,1,nil)
and Duel.IsExistingMatchingCard(aux.TRUE,tp,LOCATION_HAND,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c25397880.filter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,nil,1,tp,LOCATION_HAND)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c25397880.spop(e,tp,eg,ep,ev,re,r,rp)
function c25397880.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectMatchingCard(tp,c25397880.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
if #g==0 then return end
if Duel.Destroy(g,REASON_EFFECT)~=0 then
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g2=Duel.SelectMatchingCard(tp,c25397880.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
if g2:GetCount()>0 then
Duel.SpecialSummon(g2,0,tp,tp,false,false,POS_FACEUP)
end
local g=Duel.SelectMatchingCard(tp,aux.TRUE,tp,LOCATION_HAND,0,1,1,nil)
if g:GetCount()==0 then return end
local tc=Duel.GetFirstTarget()
if Duel.Destroy(g,REASON_EFFECT)~=0 and tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
function c25397880.spr(e,tp,eg,ep,ev,re,r,rp)
......@@ -60,30 +57,27 @@ function c25397880.spr(e,tp,eg,ep,ev,re,r,rp)
if bit.band(r,0x41)~=0x41 then return end
if Duel.GetTurnPlayer()==tp and Duel.GetCurrentPhase()==PHASE_STANDBY then
e:SetLabel(Duel.GetTurnCount())
c:RegisterFlagEffect(25397880,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN,0,2)
c:RegisterFlagEffect(25397880,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN,0,2)
else
e:SetLabel(0)
c:RegisterFlagEffect(25397880,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN,0,1)
c:RegisterFlagEffect(25397880,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN,0,1)
end
end
function c25397880.descon(e,tp,eg,ep,ev,re,r,rp)
function c25397880.thcon2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return e:GetLabelObject():GetLabel()~=Duel.GetTurnCount() and tp==Duel.GetTurnPlayer() and c:GetFlagEffect(25397880)>0
end
function c25397880.desfilter(c)
return c:IsSetCard(0x11f) and c:IsType(TYPE_MONSTER) and not c:IsCode(25397880)
end
function c25397880.destg(e,tp,eg,ep,ev,re,r,rp,chk)
function c25397880.thtg2(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(c25397880.desfilter,tp,LOCATION_DECK,0,1,nil) end
local g=Duel.GetMatchingGroup(c25397880.desfilter,tp,LOCATION_DECK,0,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
if chk==0 then return Duel.IsExistingMatchingCard(c25397880.filter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE)
c:ResetFlagEffect(25397880)
end
function c25397880.desop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectMatchingCard(tp,c25397880.desfilter,tp,LOCATION_DECK,0,1,1,nil)
function c25397880.thop2(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c25397880.filter),tp,LOCATION_GRAVE,0,1,1,nil)
if g:GetCount()>0 then
Duel.Destroy(g,REASON_EFFECT)
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
--ネフティスのり手
--ネフティスのり手
function c51782995.initial_effect(c)
--to hand (on field eff)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(51782995,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_DESTROY)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCountLimit(1,51782995)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetTarget(c51782995.thtg)
e1:SetOperation(c51782995.thop)
e1:SetTarget(c51782995.sptg)
e1:SetOperation(c51782995.spop)
c:RegisterEffect(e1)
--reg to hand (GY eff)
--reg destroy (deck)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
......@@ -20,36 +19,40 @@ function c51782995.initial_effect(c)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(51782995,1))
e3:SetCategory(CATEGORY_TOHAND)
e3:SetCategory(CATEGORY_DESTROY)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetRange(LOCATION_GRAVE)
e3:SetCountLimit(1,51782996)
e3:SetCode(EVENT_PHASE+PHASE_STANDBY)
e3:SetCondition(c51782995.thcon2)
e3:SetTarget(c51782995.thtg2)
e3:SetOperation(c51782995.thop2)
e3:SetCondition(c51782995.descon)
e3:SetTarget(c51782995.destg)
e3:SetOperation(c51782995.desop)
e3:SetLabelObject(e2)
c:RegisterEffect(e3)
end
function c51782995.filter(c)
return c:IsSetCard(0x11f) and c:IsAbleToHand() and not c:IsCode(51782995)
function c51782995.spfilter(c,e,tp)
return c:IsSetCard(0x11f) and c:IsLevelBelow(4) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and not c:IsCode(51782995)
end
function c51782995.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c51782995.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c51782995.filter,tp,LOCATION_GRAVE,0,1,nil)
and Duel.IsExistingMatchingCard(aux.TRUE,tp,LOCATION_HAND,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c51782995.filter,tp,LOCATION_GRAVE,0,1,1,nil)
function c51782995.filter(c,e,tp)
return Duel.IsExistingMatchingCard(c51782995.spfilter,tp,LOCATION_HAND,0,1,c,e,tp)
end
function c51782995.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c51782995.filter,tp,LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_DESTROY,nil,1,tp,LOCATION_HAND)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c51782995.thop(e,tp,eg,ep,ev,re,r,rp)
function c51782995.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectMatchingCard(tp,aux.TRUE,tp,LOCATION_HAND,0,1,1,nil)
if g:GetCount()==0 then return end
local tc=Duel.GetFirstTarget()
if Duel.Destroy(g,REASON_EFFECT)~=0 and tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
local g=Duel.SelectMatchingCard(tp,c51782995.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
if #g==0 then return end
if Duel.Destroy(g,REASON_EFFECT)~=0 then
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g2=Duel.SelectMatchingCard(tp,c51782995.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
if g2:GetCount()>0 then
Duel.SpecialSummon(g2,0,tp,tp,false,false,POS_FACEUP)
end
end
end
function c51782995.spr(e,tp,eg,ep,ev,re,r,rp)
......@@ -57,27 +60,30 @@ function c51782995.spr(e,tp,eg,ep,ev,re,r,rp)
if bit.band(r,0x41)~=0x41 then return end
if Duel.GetTurnPlayer()==tp and Duel.GetCurrentPhase()==PHASE_STANDBY then
e:SetLabel(Duel.GetTurnCount())
c:RegisterFlagEffect(51782995,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN,0,2)
c:RegisterFlagEffect(51782995,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN,0,2)
else
e:SetLabel(0)
c:RegisterFlagEffect(51782995,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN,0,1)
c:RegisterFlagEffect(51782995,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN,0,1)
end
end
function c51782995.thcon2(e,tp,eg,ep,ev,re,r,rp)
function c51782995.descon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return e:GetLabelObject():GetLabel()~=Duel.GetTurnCount() and tp==Duel.GetTurnPlayer() and c:GetFlagEffect(51782995)>0
end
function c51782995.thtg2(e,tp,eg,ep,ev,re,r,rp,chk)
function c51782995.desfilter(c)
return c:IsSetCard(0x11f) and c:IsType(TYPE_MONSTER) and not c:IsCode(51782995)
end
function c51782995.destg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(c51782995.filter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE)
if chk==0 then return Duel.IsExistingMatchingCard(c51782995.desfilter,tp,LOCATION_DECK,0,1,nil) end
local g=Duel.GetMatchingGroup(c51782995.desfilter,tp,LOCATION_DECK,0,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
c:ResetFlagEffect(51782995)
end
function c51782995.thop2(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c51782995.filter),tp,LOCATION_GRAVE,0,1,1,nil)
function c51782995.desop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectMatchingCard(tp,c51782995.desfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
Duel.Destroy(g,REASON_EFFECT)
end
end
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment