Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro-scripts
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
八宫一月
ygopro-scripts
Commits
eea9ea94
Commit
eea9ea94
authored
Aug 01, 2017
by
mercury233
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
update
parent
996d1e1f
Changes
26
Hide whitespace changes
Inline
Side-by-side
Showing
26 changed files
with
80 additions
and
47 deletions
+80
-47
c16708652.lua
c16708652.lua
+1
-1
c16947147.lua
c16947147.lua
+6
-3
c17243896.lua
c17243896.lua
+2
-1
c2250266.lua
c2250266.lua
+1
-1
c24673894.lua
c24673894.lua
+5
-4
c33103459.lua
c33103459.lua
+2
-1
c37390589.lua
c37390589.lua
+2
-1
c39440937.lua
c39440937.lua
+1
-1
c41307269.lua
c41307269.lua
+1
-1
c48308134.lua
c48308134.lua
+4
-1
c50418970.lua
c50418970.lua
+2
-1
c57288064.lua
c57288064.lua
+1
-1
c60306104.lua
c60306104.lua
+6
-3
c61968753.lua
c61968753.lua
+2
-2
c62868900.lua
c62868900.lua
+1
-1
c66742250.lua
c66742250.lua
+1
-1
c68625727.lua
c68625727.lua
+6
-3
c75987257.lua
c75987257.lua
+5
-4
c76359406.lua
c76359406.lua
+1
-1
c78184733.lua
c78184733.lua
+1
-1
c82828051.lua
c82828051.lua
+1
-1
c91449532.lua
c91449532.lua
+6
-3
c91718579.lua
c91718579.lua
+6
-3
c94344242.lua
c94344242.lua
+6
-3
c95254840.lua
c95254840.lua
+5
-2
c96700602.lua
c96700602.lua
+5
-2
No files found.
c16708652.lua
View file @
eea9ea94
...
@@ -17,7 +17,7 @@ function c16708652.condition(e,tp,eg,ep,ev,re,r,rp)
...
@@ -17,7 +17,7 @@ function c16708652.condition(e,tp,eg,ep,ev,re,r,rp)
return
ph
>=
PHASE_BATTLE_START
and
ph
<=
PHASE_BATTLE
and
(
ph
~=
PHASE_DAMAGE
or
not
Duel
.
IsDamageCalculated
())
return
ph
>=
PHASE_BATTLE_START
and
ph
<=
PHASE_BATTLE
and
(
ph
~=
PHASE_DAMAGE
or
not
Duel
.
IsDamageCalculated
())
end
end
function
c16708652
.
filter
(
c
)
function
c16708652
.
filter
(
c
)
return
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
c
:
IsSetCard
(
0x11
)
return
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
c
:
Is
CanChangePosition
()
and
c
:
Is
SetCard
(
0x11
)
end
end
function
c16708652
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c16708652
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
false
end
if
chkc
then
return
false
end
...
...
c16947147.lua
View file @
eea9ea94
...
@@ -15,10 +15,13 @@ end
...
@@ -15,10 +15,13 @@ end
function
c16947147
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c16947147
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetAttacker
():
GetControler
()
~=
tp
and
Duel
.
GetAttackTarget
()
==
nil
return
Duel
.
GetAttacker
():
GetControler
()
~=
tp
and
Duel
.
GetAttackTarget
()
==
nil
end
end
function
c16947147
.
filter
(
c
)
return
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
c
:
IsCanChangePosition
()
end
function
c16947147
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c16947147
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsPosition
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
POS_FACEUP_ATTACK
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c16947147
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
)
end
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
)
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsPosition
,
tp
,
0
,
LOCATION_MZONE
,
nil
,
POS_FACEUP_ATTACK
)
local
g
=
Duel
.
GetMatchingGroup
(
c16947147
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
g
:
GetCount
(),
0
,
0
)
end
end
...
@@ -26,7 +29,7 @@ function c16947147.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -26,7 +29,7 @@ function c16947147.spop(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
if
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_ATTACK
)
~=
0
then
if
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_ATTACK
)
~=
0
then
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsPosition
,
tp
,
0
,
LOCATION_MZONE
,
nil
,
POS_FACEUP_ATTACK
)
local
g
=
Duel
.
GetMatchingGroup
(
c16947147
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
Duel
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
)
Duel
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
)
end
end
end
end
c17243896.lua
View file @
eea9ea94
...
@@ -17,7 +17,8 @@ function c17243896.initial_effect(c)
...
@@ -17,7 +17,8 @@ function c17243896.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
c17243896
.
filter
(
c
,
e
,
tp
)
function
c17243896
.
filter
(
c
,
e
,
tp
)
return
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
c
:
GetSummonPlayer
()
==
1
-
tp
and
(
not
e
or
c
:
IsRelateToEffect
(
e
))
return
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
c
:
GetSummonPlayer
()
==
1
-
tp
and
c
:
IsCanChangePosition
()
and
(
not
e
or
c
:
IsRelateToEffect
(
e
))
end
end
function
c17243896
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c17243896
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsPosition
(
POS_FACEUP_DEFENSE
)
return
e
:
GetHandler
():
IsPosition
(
POS_FACEUP_DEFENSE
)
...
...
c2250266.lua
View file @
eea9ea94
...
@@ -71,7 +71,7 @@ function c2250266.cond(e)
...
@@ -71,7 +71,7 @@ function c2250266.cond(e)
return
not
e
:
GetHandler
():
IsDisabled
()
and
e
:
GetHandler
():
IsDefensePos
()
return
not
e
:
GetHandler
():
IsDisabled
()
and
e
:
GetHandler
():
IsDefensePos
()
end
end
function
c2250266
.
filter
(
c
)
function
c2250266
.
filter
(
c
)
return
c
:
Is
Faceup
()
and
c
:
IsAttackPos
()
return
c
:
Is
Position
(
POS_FACEUP_ATTACK
)
and
c
:
IsCanChangePosition
()
end
end
function
c2250266
.
tgd2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c2250266
.
tgd2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
c2250266
.
filter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
c2250266
.
filter
(
chkc
)
end
...
...
c24673894.lua
View file @
eea9ea94
...
@@ -14,10 +14,11 @@ function c24673894.condition(e,tp,eg,ep,ev,re,r,rp)
...
@@ -14,10 +14,11 @@ function c24673894.condition(e,tp,eg,ep,ev,re,r,rp)
return
tp
~=
Duel
.
GetTurnPlayer
()
return
tp
~=
Duel
.
GetTurnPlayer
()
end
end
function
c24673894
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c24673894
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
tg
=
Duel
.
GetAttacker
()
local
tc
=
Duel
.
GetAttacker
()
if
chkc
then
return
chkc
==
tg
end
if
chkc
then
return
chkc
==
tc
end
if
chk
==
0
then
return
tg
:
IsOnField
()
and
tg
:
IsCanBeEffectTarget
(
e
)
end
if
chk
==
0
then
return
tc
:
IsLocation
(
LOCATION_MZONE
)
and
tc
:
IsAttackPos
()
Duel
.
SetTargetCard
(
tg
)
and
tc
:
IsCanChangePosition
()
and
tc
:
IsCanBeEffectTarget
(
e
)
end
Duel
.
SetTargetCard
(
tc
)
end
end
function
c24673894
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c24673894
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetAttacker
()
local
tc
=
Duel
.
GetAttacker
()
...
...
c33103459.lua
View file @
eea9ea94
...
@@ -43,7 +43,8 @@ function c33103459.thcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -43,7 +43,8 @@ function c33103459.thcon(e,tp,eg,ep,ev,re,r,rp)
return
e
:
GetHandler
():
GetFlagEffect
(
33103459
)
~=
0
return
e
:
GetHandler
():
GetFlagEffect
(
33103459
)
~=
0
end
end
function
c33103459
.
filter
(
c
)
function
c33103459
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x9f
)
and
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
c
:
IsAttackBelow
(
1000
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x9f
)
and
c
:
IsAttackBelow
(
1000
)
and
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
c
:
IsCanChangePosition
()
end
end
function
c33103459
.
thfilter
(
c
)
function
c33103459
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x99
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
return
c
:
IsSetCard
(
0x99
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
...
...
c37390589.lua
View file @
eea9ea94
...
@@ -24,7 +24,8 @@ function c37390589.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -24,7 +24,8 @@ function c37390589.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
else
return
false
end
else
return
false
end
end
end
local
b1
=
Duel
.
CheckEvent
(
EVENT_ATTACK_ANNOUNCE
)
and
Duel
.
GetTurnPlayer
()
~=
tp
local
b1
=
Duel
.
CheckEvent
(
EVENT_ATTACK_ANNOUNCE
)
and
Duel
.
GetTurnPlayer
()
~=
tp
and
Duel
.
GetAttacker
():
IsLocation
(
LOCATION_MZONE
)
and
Duel
.
GetAttacker
():
IsCanBeEffectTarget
(
e
)
and
Duel
.
GetAttacker
():
IsLocation
(
LOCATION_MZONE
)
and
Duel
.
GetAttacker
():
IsAttackPos
()
and
Duel
.
GetAttacker
():
IsCanChangePosition
()
and
Duel
.
GetAttacker
():
IsCanBeEffectTarget
(
e
)
local
b2
=
Duel
.
IsExistingTarget
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
local
b2
=
Duel
.
IsExistingTarget
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
if
chk
==
0
then
return
b1
or
b2
end
if
chk
==
0
then
return
b1
or
b2
end
local
opt
=
0
local
opt
=
0
...
...
c39440937.lua
View file @
eea9ea94
...
@@ -10,7 +10,7 @@ function c39440937.initial_effect(c)
...
@@ -10,7 +10,7 @@ function c39440937.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
c39440937
.
filter
(
c
)
function
c39440937
.
filter
(
c
)
return
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
return
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
and
c
:
IsCanChangePosition
()
end
end
function
c39440937
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c39440937
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c39440937
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c39440937
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
...
...
c41307269.lua
View file @
eea9ea94
...
@@ -18,7 +18,7 @@ function c41307269.condition(e,tp,eg,ep,ev,re,r,rp)
...
@@ -18,7 +18,7 @@ function c41307269.condition(e,tp,eg,ep,ev,re,r,rp)
return
eg
:
IsExists
(
c41307269
.
cfilter
,
1
,
nil
,
tp
)
return
eg
:
IsExists
(
c41307269
.
cfilter
,
1
,
nil
,
tp
)
end
end
function
c41307269
.
filter
(
c
)
function
c41307269
.
filter
(
c
)
return
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
c
:
IsSetCard
(
0x9a
)
return
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
c
:
IsSetCard
(
0x9a
)
and
c
:
IsCanChangePosition
()
end
end
function
c41307269
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c41307269
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c41307269
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c41307269
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
...
...
c48308134.lua
View file @
eea9ea94
...
@@ -65,6 +65,9 @@ function c48308134.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -65,6 +65,9 @@ function c48308134.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
and
Duel
.
IsExistingMatchingCard
(
c48308134
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
c48308134
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
)
end
end
function
c48308134
.
posfilter
(
c
)
return
c
:
IsAttackPos
()
and
c
:
IsCanChangePosition
()
end
function
c48308134
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c48308134
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
...
@@ -76,7 +79,7 @@ function c48308134.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -76,7 +79,7 @@ function c48308134.spop(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
if
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
Duel
.
Equip
(
tp
,
c
,
tc
)
Duel
.
Equip
(
tp
,
c
,
tc
)
Duel
.
SpecialSummonComplete
()
Duel
.
SpecialSummonComplete
()
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsPosition
,
tp
,
0
,
LOCATION_MZONE
,
nil
,
POS_ATTACK
)
local
g
=
Duel
.
GetMatchingGroup
(
c48308134
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
48308134
,
1
))
then
if
g
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
48308134
,
1
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
...
...
c50418970.lua
View file @
eea9ea94
...
@@ -63,7 +63,8 @@ function c50418970.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -63,7 +63,8 @@ function c50418970.operation(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
c50418970
.
postg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c50418970
.
postg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetEquipTarget
():
IsAttackPos
()
end
local
ec
=
e
:
GetHandler
():
GetEquipTarget
()
if
chk
==
0
then
return
ec
and
ec
:
IsAttackPos
()
and
ec
:
IsCanChangePosition
()
end
end
end
function
c50418970
.
posop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c50418970
.
posop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
...
...
c57288064.lua
View file @
eea9ea94
...
@@ -35,7 +35,7 @@ function c57288064.filter(c,tp)
...
@@ -35,7 +35,7 @@ function c57288064.filter(c,tp)
and
Duel
.
IsExistingMatchingCard
(
c57288064
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
atk
)
and
Duel
.
IsExistingMatchingCard
(
c57288064
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
atk
)
end
end
function
c57288064
.
posfilter
(
c
,
atk
)
function
c57288064
.
posfilter
(
c
,
atk
)
return
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
c
:
IsAttackBelow
(
atk
)
return
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
c
:
Is
CanChangePosition
()
and
c
:
Is
AttackBelow
(
atk
)
end
end
function
c57288064
.
postg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c57288064
.
postg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_REMOVED
)
and
c57288064
.
filter
(
chkc
,
tp
)
end
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_REMOVED
)
and
c57288064
.
filter
(
chkc
,
tp
)
end
...
...
c60306104.lua
View file @
eea9ea94
...
@@ -10,12 +10,15 @@ function c60306104.initial_effect(c)
...
@@ -10,12 +10,15 @@ function c60306104.initial_effect(c)
e1
:
SetOperation
(
c60306104
.
operation
)
e1
:
SetOperation
(
c60306104
.
operation
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
c60306104
.
filter
(
c
)
return
c
:
IsAttackPos
()
and
c
:
IsCanChangePosition
()
end
function
c60306104
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c60306104
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAttackPos
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c60306104
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAttackPos
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c60306104
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
g
:
GetCount
(),
0
,
0
)
end
end
function
c60306104
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c60306104
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAttackPos
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c60306104
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
Duel
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
,
POS_FACEDOWN_DEFENSE
,
0
,
0
)
Duel
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
,
POS_FACEDOWN_DEFENSE
,
0
,
0
)
end
end
c61968753.lua
View file @
eea9ea94
...
@@ -11,10 +11,10 @@ function c61968753.initial_effect(c)
...
@@ -11,10 +11,10 @@ function c61968753.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
c61968753
.
filter1
(
c
)
function
c61968753
.
filter1
(
c
)
return
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
c
:
IsCode
(
79979666
)
return
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
c
:
IsC
anChangePosition
()
and
c
:
IsC
ode
(
79979666
)
end
end
function
c61968753
.
filter2
(
c
)
function
c61968753
.
filter2
(
c
)
return
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
return
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
c
:
IsCanChangePosition
()
end
end
function
c61968753
.
spfilter
(
c
,
e
,
tp
)
function
c61968753
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x3008
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsSetCard
(
0x3008
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
...
...
c62868900.lua
View file @
eea9ea94
...
@@ -13,7 +13,7 @@ function c62868900.initial_effect(c)
...
@@ -13,7 +13,7 @@ function c62868900.initial_effect(c)
end
end
function
c62868900
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c62868900
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
eg
:
GetFirst
()
local
tc
=
eg
:
GetFirst
()
return
tc
:
IsControler
(
tp
)
and
tc
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
tc
:
IsSetCard
(
0xc008
)
return
tc
:
IsControler
(
tp
)
and
tc
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
tc
:
Is
CanChangePosition
()
and
tc
:
Is
SetCard
(
0xc008
)
end
end
function
c62868900
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c62868900
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
==
eg
:
GetFirst
()
end
if
chkc
then
return
chkc
==
eg
:
GetFirst
()
end
...
...
c66742250.lua
View file @
eea9ea94
...
@@ -11,7 +11,7 @@ function c66742250.initial_effect(c)
...
@@ -11,7 +11,7 @@ function c66742250.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
c66742250
.
filter
(
c
)
function
c66742250
.
filter
(
c
)
return
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
c
:
IsType
(
TYPE_EFFECT
)
return
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
c
:
IsType
(
TYPE_EFFECT
)
and
c
:
IsCanChangePosition
()
end
end
function
c66742250
.
postg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c66742250
.
postg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c66742250
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c66742250
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
...
...
c68625727.lua
View file @
eea9ea94
...
@@ -9,13 +9,16 @@ function c68625727.initial_effect(c)
...
@@ -9,13 +9,16 @@ function c68625727.initial_effect(c)
e1
:
SetOperation
(
c68625727
.
posop
)
e1
:
SetOperation
(
c68625727
.
posop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
c68625727
.
filter
(
c
)
return
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
c
:
IsCanChangePosition
()
end
function
c68625727
.
postg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c68625727
.
postg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsPosition
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
POS_FACEUP_ATTACK
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c68625727
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsPosition
,
tp
,
0
,
LOCATION_MZONE
,
nil
,
POS_FACEUP_ATTACK
)
local
g
=
Duel
.
GetMatchingGroup
(
c68625727
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
g
:
GetCount
(),
0
,
0
)
end
end
function
c68625727
.
posop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c68625727
.
posop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsPosition
,
tp
,
0
,
LOCATION_MZONE
,
nil
,
POS_FACEUP_ATTACK
)
local
g
=
Duel
.
GetMatchingGroup
(
c68625727
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
Duel
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
)
~=
0
then
if
Duel
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
)
~=
0
then
local
og
=
Duel
.
GetOperatedGroup
()
local
og
=
Duel
.
GetOperatedGroup
()
local
oc
=
og
:
GetFirst
()
local
oc
=
og
:
GetFirst
()
...
...
c75987257.lua
View file @
eea9ea94
...
@@ -26,10 +26,11 @@ function c75987257.condition(e,tp,eg,ep,ev,re,r,rp)
...
@@ -26,10 +26,11 @@ function c75987257.condition(e,tp,eg,ep,ev,re,r,rp)
return
Duel
.
GetTurnPlayer
()
~=
tp
return
Duel
.
GetTurnPlayer
()
~=
tp
end
end
function
c75987257
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c75987257
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
tg
=
Duel
.
GetAttacker
()
local
tc
=
Duel
.
GetAttacker
()
if
chkc
then
return
chkc
==
tg
end
if
chkc
then
return
chkc
==
tc
end
if
chk
==
0
then
return
tg
:
IsOnField
()
and
tg
:
IsCanBeEffectTarget
(
e
)
end
if
chk
==
0
then
return
tc
:
IsLocation
(
LOCATION_MZONE
)
and
tc
:
IsAttackPos
()
Duel
.
SetTargetCard
(
tg
)
and
tc
:
IsCanChangePosition
()
and
tc
:
IsCanBeEffectTarget
(
e
)
end
Duel
.
SetTargetCard
(
tc
)
end
end
function
c75987257
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c75987257
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
...
...
c76359406.lua
View file @
eea9ea94
...
@@ -30,7 +30,7 @@ function c76359406.poscon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -30,7 +30,7 @@ function c76359406.poscon(e,tp,eg,ep,ev,re,r,rp)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_SYNCHRO
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_SYNCHRO
)
end
end
function
c76359406
.
posfilter
(
c
)
function
c76359406
.
posfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSummonType
(
SUMMON_TYPE_SPECIAL
)
return
c
:
IsFaceup
()
and
c
:
IsSummonType
(
SUMMON_TYPE_SPECIAL
)
and
c
:
IsCanChangePosition
()
end
end
function
c76359406
.
postg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c76359406
.
postg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c76359406
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c76359406
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
...
...
c78184733.lua
View file @
eea9ea94
...
@@ -17,7 +17,7 @@ function c78184733.condition(e,tp,eg,ep,ev,re,r,rp)
...
@@ -17,7 +17,7 @@ function c78184733.condition(e,tp,eg,ep,ev,re,r,rp)
return
Duel
.
IsExistingMatchingCard
(
c78184733
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
c78184733
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
c78184733
.
filter
(
c
)
function
c78184733
.
filter
(
c
)
return
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
return
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
c
:
IsCanChangePosition
()
end
end
function
c78184733
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c78184733
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c78184733
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c78184733
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
...
...
c82828051.lua
View file @
eea9ea94
...
@@ -10,7 +10,7 @@ function c82828051.initial_effect(c)
...
@@ -10,7 +10,7 @@ function c82828051.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
c82828051
.
filter
(
c
)
function
c82828051
.
filter
(
c
)
return
c
:
Is
Faceup
()
and
c
:
IsAttackPos
()
return
c
:
Is
Position
(
POS_FACEUP_ATTACK
)
and
c
:
IsCanChangePosition
()
end
end
function
c82828051
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c82828051
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c82828051
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c82828051
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
...
...
c91449532.lua
View file @
eea9ea94
...
@@ -48,13 +48,16 @@ function c91449532.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -48,13 +48,16 @@ function c91449532.spop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SpecialSummonComplete
()
Duel
.
SpecialSummonComplete
()
end
end
end
end
function
c91449532
.
filter
(
c
)
return
c
:
IsAttackPos
()
and
c
:
IsCanChangePosition
()
end
function
c91449532
.
postg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c91449532
.
postg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAttackPos
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c91449532
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAttackPos
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c91449532
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
g
:
GetCount
(),
0
,
0
)
end
end
function
c91449532
.
posop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c91449532
.
posop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAttackPos
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c91449532
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
)
Duel
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
)
end
end
...
...
c91718579.lua
View file @
eea9ea94
...
@@ -67,11 +67,14 @@ end
...
@@ -67,11 +67,14 @@ end
function
c91718579
.
poscon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c91718579
.
poscon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_XYZ
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_XYZ
)
end
end
function
c91718579
.
filter
(
c
)
return
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
c
:
IsCanChangePosition
()
end
function
c91718579
.
postg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c91718579
.
postg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
c
hkc
:
IsPosition
(
POS_FACEUP_ATTACK
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
c
91718579
.
filter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsPosition
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
POS_FACEUP_ATTACK
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c91718579
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsPosition
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
POS_FACEUP_ATTACK
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c91718579
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
end
end
function
c91718579
.
posop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c91718579
.
posop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
c94344242.lua
View file @
eea9ea94
...
@@ -33,13 +33,16 @@ end
...
@@ -33,13 +33,16 @@ end
function
c94344242
.
spfilter
(
c
,
e
,
tp
)
function
c94344242
.
spfilter
(
c
,
e
,
tp
)
return
c
:
GetLevel
()
==
3
and
c
:
IsRace
(
RACE_INSECT
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
return
c
:
GetLevel
()
==
3
and
c
:
IsRace
(
RACE_INSECT
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
end
function
c94344242
.
filter
(
c
)
return
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
c
:
IsCanChangePosition
()
end
function
c94344242
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c94344242
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c
hkc
:
IsPosition
(
POS_FACEUP_ATTACK
)
end
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c
94344242
.
filter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingTarget
(
Card
.
IsPosition
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
POS_FACEUP_ATTACK
)
and
Duel
.
IsExistingTarget
(
c94344242
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c94344242
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
c94344242
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUPATTACK
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUPATTACK
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsPosition
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
POS_FACEUP_ATTACK
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c94344242
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
end
end
...
...
c95254840.lua
View file @
eea9ea94
...
@@ -12,11 +12,14 @@ end
...
@@ -12,11 +12,14 @@ end
function
c95254840
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c95254840
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
return
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
end
end
function
c95254840
.
filter
(
c
)
return
c
:
IsAttackPos
()
and
c
:
IsCanChangePosition
()
end
function
c95254840
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c95254840
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAttackPos
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c95254840
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
end
function
c95254840
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c95254840
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAttackPos
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c95254840
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
)
Duel
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
)
end
end
...
...
c96700602.lua
View file @
eea9ea94
...
@@ -18,8 +18,11 @@ function c96700602.cost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -18,8 +18,11 @@ function c96700602.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local
g
=
Duel
.
SelectReleaseGroup
(
tp
,
Card
.
IsType
,
1
,
1
,
nil
,
TYPE_SYNCHRO
)
local
g
=
Duel
.
SelectReleaseGroup
(
tp
,
Card
.
IsType
,
1
,
1
,
nil
,
TYPE_SYNCHRO
)
Duel
.
Release
(
g
,
REASON_COST
)
Duel
.
Release
(
g
,
REASON_COST
)
end
end
function
c96700602
.
filter
(
c
)
return
c
:
IsAttackPos
()
and
c
:
IsCanChangePosition
()
end
function
c96700602
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c96700602
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAttackPos
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c96700602
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
local
tc
=
eg
:
GetFirst
()
local
tc
=
eg
:
GetFirst
()
if
tc
:
IsLocation
(
LOCATION_MZONE
)
then
if
tc
:
IsLocation
(
LOCATION_MZONE
)
then
Duel
.
SetTargetCard
(
tc
)
Duel
.
SetTargetCard
(
tc
)
...
@@ -28,7 +31,7 @@ function c96700602.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -28,7 +31,7 @@ function c96700602.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
c96700602
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c96700602
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAttackPos
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c96700602
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
Duel
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
,
POS_FACEDOWN_DEFENSE
,
0
,
0
)
~=
0
then
if
Duel
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
,
POS_FACEDOWN_DEFENSE
,
0
,
0
)
~=
0
then
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
Duel
.
Damage
(
1
-
tp
,
tc
:
GetDefense
(),
REASON_EFFECT
)
Duel
.
Damage
(
1
-
tp
,
tc
:
GetDefense
(),
REASON_EFFECT
)
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment