Commit e97499e8 authored by mercury233's avatar mercury233

new card VJMP

parent 927ea3b9
--プラチナ・ガジェット
function c40216089.initial_effect(c)
--link summon
c:EnableReviveLimit()
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkRace,RACE_MACHINE),2,2)
--cannot link material
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
e1:SetCondition(c40216089.linkcon)
e1:SetValue(1)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(40216089,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,40216089)
e2:SetTarget(c40216089.sptg1)
e2:SetOperation(c40216089.spop1)
c:RegisterEffect(e2)
--special summon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(40216089,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_DESTROYED)
e3:SetCountLimit(1,40216090)
e3:SetCondition(c40216089.spcon2)
e3:SetTarget(c40216089.sptg2)
e3:SetOperation(c40216089.spop2)
c:RegisterEffect(e3)
end
function c40216089.linkcon(e)
local c=e:GetHandler()
return c:IsStatus(STATUS_SPSUMMON_TURN) and c:IsSummonType(SUMMON_TYPE_LINK)
end
function c40216089.spfilter1(c,e,tp,zone)
return c:IsRace(RACE_MACHINE) and c:IsLevelBelow(4) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP,tp,zone)
end
function c40216089.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
local zone=bit.band(e:GetHandler():GetLinkedZone(tp),0x1f)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c40216089.spfilter1,tp,LOCATION_HAND,0,1,nil,e,tp,zone) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c40216089.spop1(e,tp,eg,ep,ev,re,r,rp)
local zone=bit.band(e:GetHandler():GetLinkedZone(tp),0x1f)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 or zone<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c40216089.spfilter1,tp,LOCATION_HAND,0,1,1,nil,e,tp,zone)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP,zone)
end
end
function c40216089.spcon2(e,tp,eg,ep,ev,re,r,rp)
return bit.band(r,REASON_EFFECT+REASON_BATTLE)~=0
end
function c40216089.spfilter2(c,e,tp)
return c:IsSetCard(0x51) and c:IsLevel(4) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c40216089.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c40216089.spfilter2,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c40216089.spop2(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c40216089.spfilter2,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
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