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八宫一月
ygopro-scripts
Commits
deeb8226
Commit
deeb8226
authored
Jun 22, 2020
by
mercury233
Committed by
GitHub
Jun 22, 2020
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Plain Diff
update RUM-ヌメロン・フォース (#1403)
parent
f3749eb1
Changes
1
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1 changed file
with
6 additions
and
7 deletions
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-7
c48333324.lua
c48333324.lua
+6
-7
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c48333324.lua
View file @
deeb8226
...
@@ -49,7 +49,9 @@ function c48333324.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -49,7 +49,9 @@ function c48333324.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SpecialSummon
(
sc
,
SUMMON_TYPE_XYZ
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
sc
,
SUMMON_TYPE_XYZ
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
sc
:
CompleteProcedure
()
sc
:
CompleteProcedure
()
local
g1
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
sc
)
local
g1
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
sc
)
g1
:
RemoveCard
(
c
)
if
c
:
IsStatus
(
STATUS_LEAVE_CONFIRMED
)
then
g1
:
RemoveCard
(
c
)
end
if
g1
:
GetCount
()
>
0
then
if
g1
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
end
end
...
@@ -59,18 +61,15 @@ function c48333324.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -59,18 +61,15 @@ function c48333324.activate(e,tp,eg,ep,ev,re,r,rp)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
nc
:
RegisterEffect
(
e1
)
nc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
e1
:
Clone
()
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
nc
:
RegisterEffect
(
e2
)
nc
:
RegisterEffect
(
e2
)
if
nc
:
IsType
(
TYPE_TRAPMONSTER
)
then
if
nc
:
IsType
(
TYPE_TRAPMONSTER
)
then
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
e1
:
Clone
()
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_DISABLE_TRAPMONSTER
)
e3
:
SetCode
(
EFFECT_DISABLE_TRAPMONSTER
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
nc
:
RegisterEffect
(
e3
)
nc
:
RegisterEffect
(
e3
)
end
end
nc
=
ng
:
GetNext
()
nc
=
ng
:
GetNext
()
...
...
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