Commit dcd58a1d authored by DailyShana's avatar DailyShana

fix

parent 19e429d7
...@@ -8,9 +8,9 @@ function c90020780.initial_effect(c) ...@@ -8,9 +8,9 @@ function c90020780.initial_effect(c)
e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,90020780) e1:SetCountLimit(1,90020780)
e1:SetCondition(c90020780.dcondition) e1:SetCondition(c90020780.drcon)
e1:SetTarget(c90020780.dtarget) e1:SetTarget(c90020780.drtg)
e1:SetOperation(c90020780.doperation) e1:SetOperation(c90020780.drop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--banished --banished
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
...@@ -19,26 +19,26 @@ function c90020780.initial_effect(c) ...@@ -19,26 +19,26 @@ function c90020780.initial_effect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_REMOVE) e2:SetCode(EVENT_REMOVE)
e2:SetCountLimit(1,90020781) e2:SetCountLimit(1,90020781)
e2:SetCondition(c90020780.spcondition) e2:SetCondition(c90020780.spcon)
e2:SetTarget(c90020780.sptarget) e2:SetTarget(c90020780.sptg)
e2:SetOperation(c90020780.spoperation) e2:SetOperation(c90020780.spop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function c90020780.dfilter(c,tp) function c90020780.cfilter(c,tp)
return c:IsPreviousLocation(LOCATION_GRAVE) and c:GetPreviousControler()==tp and c:IsRace(RACE_ZOMBIE) return c:IsPreviousLocation(LOCATION_GRAVE) and c:GetPreviousControler()==tp and c:IsRace(RACE_ZOMBIE)
end end
function c90020780.dcondition(e,tp,eg,ep,ev,re,r,rp) function c90020780.drcon(e,tp,eg,ep,ev,re,r,rp)
if eg:IsContains(e:GetHandler()) then return false end if eg:IsContains(e:GetHandler()) then return false end
return eg:IsExists(c90020780.dfilter,1,e:GetHandler(),tp) return eg:IsExists(c90020780.cfilter,1,e:GetHandler(),tp)
end end
function c90020780.dtarget(e,tp,eg,ep,ev,re,r,rp,chk) function c90020780.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
Duel.SetTargetPlayer(tp) Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1) Duel.SetTargetParam(1)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
Duel.SetOperationInfo(0,CATEGORY_HANDES,nil,0,tp,1) Duel.SetOperationInfo(0,CATEGORY_HANDES,nil,0,tp,1)
end end
function c90020780.doperation(e,tp,eg,ep,ev,re,r,rp) function c90020780.drop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
if Duel.Draw(p,d,REASON_EFFECT)~=0 then if Duel.Draw(p,d,REASON_EFFECT)~=0 then
Duel.ShuffleHand(tp) Duel.ShuffleHand(tp)
...@@ -46,16 +46,17 @@ function c90020780.doperation(e,tp,eg,ep,ev,re,r,rp) ...@@ -46,16 +46,17 @@ function c90020780.doperation(e,tp,eg,ep,ev,re,r,rp)
Duel.DiscardHand(tp,nil,1,1,REASON_EFFECT+REASON_DISCARD) Duel.DiscardHand(tp,nil,1,1,REASON_EFFECT+REASON_DISCARD)
end end
end end
function c90020780.spcondition(e,tp,eg,ep,ev,re,r,rp) function c90020780.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousLocation(LOCATION_GRAVE) and (e:GetHandler():IsReason(REASON_EFFECT) local c=e:GetHandler()
or (e:GetHandler():IsReason(REASON_COST) and re:IsHasType(~EFFECT_TYPE_FIELD))) return c:IsPreviousLocation(LOCATION_GRAVE) and (c:IsReason(REASON_EFFECT)
or c:IsReason(REASON_COST) and re:IsHasType(0x7e0))
end end
function c90020780.sptarget(e,tp,eg,ep,ev,re,r,rp,chk) function c90020780.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end end
function c90020780.spoperation(e,tp,eg,ep,ev,re,r,rp) function c90020780.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)>0 then if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)>0 then
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
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